Wrath of the Righteous for Paladins

Game Master trawets71

WotR with all paladins.

Map

Loot Sheet

Food and Water: 40
Goods: 5


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Gameplay thread


Darkness... Darkness all around and pain. Your head throbs with a thunderous headache. Your ears ring. You are having trouble breathing. After a few moments, the sounds of rocks clattering, coughing, and moans of pain, as well as the choking smell of dust, become apparent. Feeling
around in the darkness, you feel rubble all around you, and realize that your body is covered in dirt and filth. Those with darkvision (or if someone creates a light) see you are in a large underground cavern, one wall of which is an enormous mound of rubble. The air is filled with dust, and now and then small rock-slides of gravel tumble down the mound. Your headaches clear and you begin to remember what happened.

Armasse officially began at noon, with the blessing of the festival by Lord Hulrun himself, ruler of Kenabres. The crowd gathered in Clydwell Plaza quieted as the aged inquisitor took the stage, clad in shining, resplendent armor. He cleared his throat, but just as he was about to speak, a bright light shone from the west, as if the sun were rising from the wrong direction. Hulrun’s shadow fell huge and distorted across the cathedral’s facade. A moment later, the sound of a thunderous explosion ripped through the air and earth, along with a violent tremor.

To the west, the fortress known as the Kite—the location of Kenabres’s wardstone—had vanished. In its place, a brilliant plume of red fire, lightning, and smoke erupted into the heavens.

A moment later, a powerful roar accompanied a welcome sight rising from the crowd—Kenabres’s greatest guardian, the ancient silver dragon Terendelev, who had until that moment been attending the opening ceremony disguised as a human. Above, another form appeared, as nightmarish as the dragon was breathtaking. A humanoid shape three times the size of any man, with skin coated in fire and lightning, gripped a flaming sword and whip. The creature’s identity was immediately obvious: Khorramzadeh, the Storm King of the Worldwound, had come to Kenabres!

As the ground continued to shake and disgorge demons into the streets, the dragon and the balor lord clashed above. The fight was over in a few harrowing moments, as the balor cut deep into Terendelev’s body, swooping down to strike the dragon and arresting her charge. A few more blows, and the titanic duo spiraled downward toward the crowd.

The sight of the dragon smashing into the facade of the Cathedral of St. Clydwell is one no witness would ever forget. At that moment, a titanic demon erupted at the far end of the plaza, reducing several buildings to ruins as it smashed into this world. The rift it created shot across the plaza, and this time there was no escape—it opened below your feet, angling away into darkness.

Even as you fell, the dragon noticed your plight. Though she saw death standing over her, she seized this final chance to save a few more souls. After she uttered a few arcane words and stretched out a bleeding talon, you felt her magic take hold of you, slowing your plummet into the darkness as if you were feathers falling into a pit. Yet the fall remained as inexorable, and as you drifted downward into the depths, the last thing you saw was the Storm King standing before the ancient silver dragon, his sword lashing out and cleaving full through her neck. As her severed head fell, the rift above you slammed shut, and the light of the world above was gone.

As you dust yourselves off, you take stock of your situation, you notice that the wall of rubble behind you contains numerous examples of how close you came to death. Here and there, bodies are mixed with the rubble—citizens of Kenabres whom the dragon could not save. Not all of these victims perished, though. You see signs of movement and hear the coughing of others.


Elf Paladin (Chosen One) 9//Archmage 2 | HP 72/72| AC 23, touch 14, flat-footed 19 | Fort +11, Ref +13, Will +11 | Init +3 | Perception +2; low-light vision | Smite: 3/3 | LoH: 6/6

Ardriel groaned. I haven't had a drop like that since I was quite young. What happened? The darkness was all around him, and as he sat up, memory returned to him. He remembered walking through the market, and commenting to Yarnala about a stall selling jewelry made with cut stones, and how it was clear that the owner didn't understand true beauty. Such a shame, the way the younger races moved so quickly they couldn't take the time to truly appreciate things in their natural appearance.

Ardriel could fell Yarnala's presence. The familiar was alright, and nearby. Still, he could not help but feel a keen sense of loss. Terendelev, slain...Yuelral, what has happened to Kenabres? That explosion at the Kite. Could the Wardstone have failed? Ardriel had always been interested in magic, although he'd never received much training beyond what his father had given him before disappearing.

A fluttering sound announced Yarnala's presence. Ardriel spoke to him, as he dug in his back pack,

Elven:

"Good thing you told me to bring this stuff, Yarnala. Otherwise I'd be stuck down here in the dark."

Yarnala responded,

Elven:

"Yuelral gave me a glimpse of warning. The rest was you heeding my quite sound advice."

Pulling out a torch, Ardriel put his backpack on, fished out his flint and steel, then lit it. Holding it aloft, he looked over the bodies and said, "Can anyone hear me? Do you need assistance?"


M Dwarf Paladin 9 | AC 25 T 12 FF 24 CMD 29 | HP 123/123 | F +14 R +7 W +10 (+3 vs spells, SLA, poison) | Init +3 | Per +10 (Darkvision) | Mv 50' | Smite 3/3 | LOH 7/7 | Mythic 5/9 | Active: None | Shield: On

While Armasse had no special significance for Torag, the Forge-Father has high regard for Iomedae, and Leothar had been looking forward to conducting drills and training the commoners in combat alongside the followers of the Inheritor.
I wonder how Torag felt about Aroden... a similar outlook in many ways. Respect for law. Wanting best for their people. Aroden, for all of faults, was trying to build something. And he did. Something that outlived him, as we all strive to do.
---
Leothar has a moment of shock as the enormous demon appears, then draws his axe, knowing it to be a futile gesture. The ground, the very earth from which dwarves draw their strength, vanishes beneath his feet and he falls.
---
Leothar stirs and rises to his feet.
Terendelev slain by the Storm King... this is the most danger Golarion has been in since... well, I don't know how long. Who is left to stop the balor? How much is left of Kenabres?

Leothar had come to know the ancient dragon by reputation if not in person - a devoted champion of righteousness.

He looks around in the darkness, then sees the elf lighting a torch.
"Hello! I can hear you."
He walks closer. "I am Leothar. Of Torag. I think I've seen you around Kenabres, but I don't recall your name."


Paladin 9/Marshal 3 | HP 98/[98 | AC27/T11/FF26 | F+13/R+9/W+14 | CMB+14/CMD25 | Perc +1 | Init + 3 | Dipl+17| Int+20/+22 | CotC 1/1 | CWS 3/3 | BoG + 6 3/3 | LoH 9/12 @ 4d6 HS/PoF | DB 2/2 @ + 2 | MP 8/8 DL1/1

What? Where? aaagggg, my head, my ears, where am I?' His tongue tasting of dirt, Ian tries to call out coughing, he brushes the dust and rubble from his face trying to remember. 'The Plaza with ... Jennifer ... it was, is, Armasse. Jennifer was so excited, then the explosion, did that ... no the light was from Kite... Jennifer screamed... we heard the roar, it was Terendelev, Jennifer pointed up. Where is Jennifer?' Coughing more, dirt he thinks he hears someone yell. 'I remember the dragon.' His eyes widen in the dark, 'I remember ...Khorramzadeh ... They fought, the ground shook. I need to find Jennifer!' Pulling his left arm free from the debris, he reaches across his body and starts pushing rocks off of his pinned right arm and shield. Almost as an afterthought, he remembers his halo and causes it to illuminate, seeing the underground cavern for the first time.'We fell.. Terendelev fell into the cathedral... a rift opened... Jennifer's hand slipped out of mine, I started to fall after her, I saw Terendelev reach out...'

Pushing the rest of the rubble off his shield. Ian stands, his halo aglo. Hearing someone ask if assistance is needed, Ian starts to move towards the voice, He sees the tall elf speaking with a tan red-haired dwarf, both of them covered in dust. He calls out, "Have either of you seen a young girl? She's twelve, her name is Jennifer, she was wearing a..." He shakes his head, stumbling toward the two. "She was wearing a yellow dress."


LG Male Dwarf Paladin (Stonelord) 6 Guardian 1 | HP 72/92 | AC 24 TO 11 FF 23 | F +10 R +6 W +9 (+2 vs. poison, spells, SLA, +6 to Stabilize) | CMD 21 (25 vs. BR, Trip) | Speed 20 | Init +2 | Perc +10 DV | Stonestrike 1/6 | Defensive Stance 9/17 | Lay on Hands 1/2 | DR 3/adamantine | Fortification 25% | Immune Fear | +1 Attack/AC vs. Undead | MP 4/5
Defensive:
HP 84/104 | AC 26 TO 13 FF 23 | F +12 R +6 W +11 | CMD 25
Bakkon:
HP 0/13 | AC 17 TO 10 FF 17 | F +4 R -1 W +3 | CMD 13 | Acid 5 Cold 5 Elec 5 | SR 6

Donnen coughed for long moments - a dry, rough sound that was discomforting for him and whoever could hear. He could feel his hands covered in dust - so familiar for a Dwarf used to the mines - and as his eyes blinked, the images in black and white started to form around him.

He saw the clash happening, the fight, the sacrifice - and then the rubble. It wasn't a nightmare - it was real, and in his head he hadn't processed everything yet. With effort, as people started speaking around him, he pushed his weapon and used it as a cane to stand up.

Well met, lads. Wish t'was in better circumstances. - he finally spoke, voice still sounding heavy from the cough - Name's Donnen Phelps, Paladin of Torag.

As he introduced, his body immediately turned to Leothar, as he pulled his backpack over the shoulder.

Glad tah' see 'ya breathing, mate. Torag blessed us both with the strength of tha' hammer.

Finally, he approached Ian and touched his shoulder.

Ay' haven't seen her, but we will find her if she's around. Have faith.


Paladin 9/Marshal 3 | HP 98/[98 | AC27/T11/FF26 | F+13/R+9/W+14 | CMB+14/CMD25 | Perc +1 | Init + 3 | Dipl+17| Int+20/+22 | CotC 1/1 | CWS 3/3 | BoG + 6 3/3 | LoH 9/12 @ 4d6 HS/PoF | DB 2/2 @ + 2 | MP 8/8 DL1/1

Turning towards the dwarf who touched his shoulder, Ian nods, dust falling from his kettle helm. "I'm Ian, Jennifer is my sister." Turning from the dusty dwarf with the odd helmet to the one standing by the elf. "We were at the festival where Lord Hulrun..." trailing off, his eyes tearing. 'They must have been there as well.' Looking back at Donnen, he wipes his face with his dusty sleeve. "Yes, we must keep faith, she will not be the only who has fallen and needs our help."


LG Male Gnome Paladin (Faithful Wanderer) 7 / Mythic Trickster 2 (+4 attack/damage vs Evil Outsiders/Undead) | HP 71/71 (14/66 hp) | AC 19 T 15 FF 16 | F +10 R +9 W +8 | Perc +10 | Stealth +19 | Speed 20ft | Spells: 1st: 1/2 ; 2nd: 1/1 | LOH: 4/5 (3d6) | Wand CLW: 50/50 | MP: 3/7 | Active Conditions: 1 negative level

Fley lays down on the ground. His eyes closed. Every muscle in his body hurts. A his wrist screams out in pain. He hears some talking in the distance but it's all a jumble of words.

Slowly, Fley opens up his eyes. The words start to make sense. He hears something about a yellow dress. The gnome looks around and sees the rubble everywhere, a body here and there.

He gets up. The pain in his wrist slowly subsiding. Not broken, I don't think, as he rotates it. Maybe just bruised.

The sound of people. Fley walks towards the voices. Lost in his thoughts - trying to remember what exactly happened - he almost runs in to Ian.

I'm... I'm so sorry. My mind is scattered. What happened?. He looks up at everyone around. Did all that .... fight and destruction ... is this a dream?


M Dwarf Paladin 9 | AC 25 T 12 FF 24 CMD 29 | HP 123/123 | F +14 R +7 W +10 (+3 vs spells, SLA, poison) | Init +3 | Per +10 (Darkvision) | Mv 50' | Smite 3/3 | LOH 7/7 | Mythic 5/9 | Active: None | Shield: On

Leothar sees the aasimar's halo glow. Heaven-touched.

He shakes his head sadly. "Terendelev saved us few somehow, and for some reason, but how many more I do not know. We will look."
It sounds OOC like it was just a simple Feather Fall spell on a bunch of falling creatures, but Leothar doesn't have Spellcraft so attributes it to the dragon's near-divine powers.

He has more to say, but bites his tongue and looks stoic.
If Jennifer perished, then I pray that she faced death bravely, did not suffer, will be judged fairly by Pharasma, and will go to the realm of her god. That is the most one can hope for in this case, but that is not the worst of fates.
I hope that foolish hope does not lead to foolish deeds.
The odds of anyone surviving that... Why am I alive?

---
"No... Fley, isn't it? No, this is not a dream, I think."


Loot Sheet Male Human Divine Hunter 2 HP 18/18 | AC: 18 T: 14 FF: 14 | F: +5 R: +5 W: +4 CMD: 18 | Perc + 2 | Init + 4 | Smite: 1/1 | LoH: 0/2 | Arrows: 41 normal, 20 CI

With the dust still everywhere, just starting to settle, Petsha shook his head to clear his eyes and his wits as he got first to his knees and then to his feet. The slender young man blinked his eyes a few times, but the darkness persisted. Either something had happened to his vision or the space (beneath the plaza?, yes, he had been standing the plaza,) allowed no light to filter through.

As he began to fumble around in the dark, looking for his pack and the torches he knew were there, a source of light flared in the dark as apparently someone else, and elf by the look of it, was faster in finding a torch than he and was now calling out to see if any needed assistance. It was soon joined by another, this one a glowing halo that appeared above another's head, this one asking about a missing sister.

Petsha, seeing his pack now, grabbed it and stumbled over to where the others were gathering, his eyes taking in what he could of the rubble and the bodies in the dim light that now cut through the dark. As he reached the group he put his pack down and began to pull out his healer's kit, forgoing introductions. "Do any of you have injuries that need immediate tending? If so let me take a look, and if not we should find any in here with us who do while we sort out the situation." Squinting in the gloom, looking for movement he continues. "I'm not set up to do much, but hopefully I can hopefully stabilize anyone in serious condition if we can get to them quickly."


As Petsha asks if anyone needs healing a voice cries out "Over here. I need your attention. I'm hurt. You need to attend to me first." As your round the pile you see a human man in ruined noble clothing.

Kn: Local DC 10:
The man's name is Horgus Gwerm. He is a member of one of the minor noble families of Kenabres.

Sitting in the pile of rubble beyond the man is a male elf with burns on his face and a lash mark across his eyes. He is sitting moaning but makes no request of assistance.

Behind him lies a body, half buried in the rubble.


Elf Paladin (Chosen One) 9//Archmage 2 | HP 72/72| AC 23, touch 14, flat-footed 19 | Fort +11, Ref +13, Will +11 | Init +3 | Perception +2; low-light vision | Smite: 3/3 | LoH: 6/6

As others extract themselves from the rubble, Ardriel looks over the motley group. A couple of Dwarves, a Gnome, a Human, and one of the angel-touched. It looks like at least a couple of paladins. That should help with surviving and finding a way back to the surface.

"Ardriel Zinro, well-met. I'm a jeweler in Kenabres. This is Yarnala," here, Ardriel gestures to the raven, who looks at each of you in an unusually knowing way.

"I've made some study of magic, Leothar, but in the chaos of what was happening, I didn't take the time to really see what Terendelev was doing. Perhaps, knowing her fate, she simply reached out and tried to save what she could." The memory of the dragon's death, so recent, brought sadness. Dragons were one of the few creatures that were supposed to outlive Elves, after all.

"I haven't seen any girl in a yellow dress, Ian - I'm sorry."

At the sound of the man in the distance, Ardriel looked over.

Knowledge (local) untrained, DC 10 only: 1d20 + 2 ⇒ (4) + 2 = 6

"There are people hurt over there. Leothar, Donnen, do you think you could lift that rubble and see if the half-buried person is alive?" Ardriel moves across the cavern and rubble to the two injured people and the half-buried body, kneeling next to the human who had spoken. "It will be alright, sir. I'll help as best I can. May I examine you for injuries?"

Heal: 1d20 + 4 ⇒ (20) + 4 = 24


As you examine the man's injuries you can see that they are all superficial No hitpoint loss. He says to you "It is good of you to recognize who is the most important." He then looks over his shoulder at the heavily injured elf and adds "You should see to Aravashnial once you are done with me."


Paladin 9/Marshal 3 | HP 98/[98 | AC27/T11/FF26 | F+13/R+9/W+14 | CMB+14/CMD25 | Perc +1 | Init + 3 | Dipl+17| Int+20/+22 | CotC 1/1 | CWS 3/3 | BoG + 6 3/3 | LoH 9/12 @ 4d6 HS/PoF | DB 2/2 @ + 2 | MP 8/8 DL1/1

local: untrained: 1d20 ⇒ 8

'Mind is scattered?' Turning to see the gnome. 'A dream'? Turning as Leothar answers, Ian gives a light smile, "Our dwarven friend is right, this is no dream." Seeing the young bowman approach, 'Injured?' moving his head and neck then arms and shoulders, he shakes his head no, looking at the others for any sign of blood or bruises instead of dust and gravel. Turning back to the young man, "I'm ok."

Turning as the elf introduces himself, 'Hasn't seen Jenny, but I won't give up.' giving a half smile to Ardriel, "Well met Ardiel, and thank for your concern."

'Over hear?' turning the same time Ardriel does, Ian quickly hustles over to the two wounded men, seeing the body in the rubble, Ian begins lifting the rubble off as best he can with his left hand.


LG Male Gnome Paladin (Faithful Wanderer) 7 / Mythic Trickster 2 (+4 attack/damage vs Evil Outsiders/Undead) | HP 71/71 (14/66 hp) | AC 19 T 15 FF 16 | F +10 R +9 W +8 | Perc +10 | Stealth +19 | Speed 20ft | Spells: 1st: 1/2 ; 2nd: 1/1 | LOH: 4/5 (3d6) | Wand CLW: 50/50 | MP: 3/7 | Active Conditions: 1 negative level

Knowledge (local) untrained: 1d20 + 3 ⇒ (4) + 3 = 7

Fley heads over with the others. This can't be real, yet it feels real..

Ian looks like he's helping the elf so Fley goes to stand atop some nearby rubble. He looks to see if there are any other survivors out there. Is anyone else out there? We will do our best to help.


Loot Sheet Male Human Divine Hunter 2 HP 18/18 | AC: 18 T: 14 FF: 14 | F: +5 R: +5 W: +4 CMD: 18 | Perc + 2 | Init + 4 | Smite: 1/1 | LoH: 0/2 | Arrows: 41 normal, 20 CI

Knowledge (Local) untrained: 1d20 ⇒ 8

Petsha finishes pulling his tools out of his backpack, and seeing that the Andriel has already started examining the more vocal patient, turns his attention to the elf behind him. Hearing the man's words, Petsha speaks to his patient in the most soothing voice he can manage and he administers the aid he can."Aravashnial is it? Let me take a look at you and see if there's anything we need to take care of immediately. Please tell me if there's anywhere in particular that hurts."

Heal: 1d20 + 7 ⇒ (5) + 7 = 12


M Dwarf Paladin 9 | AC 25 T 12 FF 24 CMD 29 | HP 123/123 | F +14 R +7 W +10 (+3 vs spells, SLA, poison) | Init +3 | Per +10 (Darkvision) | Mv 50' | Smite 3/3 | LOH 7/7 | Mythic 5/9 | Active: None | Shield: On

Knowledge (Local): 1d20 ⇒ 7
Leothar doesn't recognize the nobleman, but has little patience for his attitude.

He ignores the noble and goes to help Aravashnial, moving rubble away as carefully but quickly as he can.


The elf repleies a bit sarcastically, "A whip from a balor lord to the the face and what doesn't hurt. I was unable to assist Terendelev sadly."

Looking at his woulds your realize he is badly injured and barely alive. Having help while trying to treat deadly wounds would be a good idea.

As the rest uncover the body in the back it begins to move and groan. [b]"That fall wasn't bad, it was like floating but then rocks fell on top of me trapping my legs." Once you clear off the rocks I can stand. As you pull all of the rocks off of him, he stands up and collapses in pain with a "AAAAAAAAAAAAAAGH! as he puts weight on his leg. "I think it's broken!" he gasps as he sits back down.


Elf Paladin (Chosen One) 9//Archmage 2 | HP 72/72| AC 23, touch 14, flat-footed 19 | Fort +11, Ref +13, Will +11 | Init +3 | Perception +2; low-light vision | Smite: 3/3 | LoH: 6/6

Ardriel was a bit annoyed by the nobleman’s attitude - he had bumps and scrapes like the rest of them, but nothing serious. And yet, he complained the loudest of injury when another nearby had a far more serious injury. Aloud, he said, ”Good news, sir. While you are certainly bruised and sore, you haven’t suffered a serious injury, and you’ll be able to walk as we look for a way out and back to the surface.”

Standing, Ardriel moves to check the nearby body.

Heal: 1d20 + 4 ⇒ (12) + 4 = 16


Paladin 9/Marshal 3 | HP 98/[98 | AC27/T11/FF26 | F+13/R+9/W+14 | CMB+14/CMD25 | Perc +1 | Init + 3 | Dipl+17| Int+20/+22 | CotC 1/1 | CWS 3/3 | BoG + 6 3/3 | LoH 9/12 @ 4d6 HS/PoF | DB 2/2 @ + 2 | MP 8/8 DL1/1

'Ok, need to get the legs clear.' Pulling the rocks off of the trapped mans legs, Ian watches the man try and stand, then falling back to the ground. Putting his hand on the mans shoulders. "Be patient sir, a couple of the men down here with us seem to know some first aid. I am Ian and I will stay here with you."

Looking over his shoulder he looks from Ardriel to Petsha, "This man's leg is broken, could one of you look at it?"

He then turns back to the injured man. "Do not fear, we will help you."

Just trying to improve attitude with the man with the broken leg.
diplomacy: 1d20 + 7 ⇒ (15) + 7 = 22


LG Male Dwarf Paladin (Stonelord) 6 Guardian 1 | HP 72/92 | AC 24 TO 11 FF 23 | F +10 R +6 W +9 (+2 vs. poison, spells, SLA, +6 to Stabilize) | CMD 21 (25 vs. BR, Trip) | Speed 20 | Init +2 | Perc +10 DV | Stonestrike 1/6 | Defensive Stance 9/17 | Lay on Hands 1/2 | DR 3/adamantine | Fortification 25% | Immune Fear | +1 Attack/AC vs. Undead | MP 4/5
Defensive:
HP 84/104 | AC 26 TO 13 FF 23 | F +12 R +6 W +11 | CMD 25
Bakkon:
HP 0/13 | AC 17 TO 10 FF 17 | F +4 R -1 W +3 | CMD 13 | Acid 5 Cold 5 Elec 5 | SR 6

Knowledge (Local): 1d20 ⇒ 13 Untrained, Max DC 10

Donnen recognized the man, but scoffed, grumpy. He didn't care for nobles and their attitude. Instead, the Dwarf turned his back and focused on helping the ones in need.

Heal (Aid Another): 1d20 + 2 ⇒ (8) + 2 = 10

Torag shall give us strength to endure these challenges - but especially to take no mercy on the ones responsible for this. - he said, briefly touching the hammer holy symbol.

You guys are truly excited! I can barely keep up with the rhythm of posts! I can only post once, maybe twice a day sometimes. Happy to see all the activity here.


Loot Sheet Male Human Divine Hunter 2 HP 18/18 | AC: 18 T: 14 FF: 14 | F: +5 R: +5 W: +4 CMD: 18 | Perc + 2 | Init + 4 | Smite: 1/1 | LoH: 0/2 | Arrows: 41 normal, 20 CI

Petsha nods in thanks as Donnen comes to help with his care and continues to speak to Aravashnial, if only to distract him from the discomfort of his wounds and the treatment. "Name's Petsha myself, and there's not a lot any of us could have done to help with the fight in the air there. If you took a blow to the face, that's one less for the dragon, so that's something at least."

Treat Deadly Wound (Heal) with aid: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22


Petsha and Donnen work on the wounded elf and manage to relieve some of his agony. There is not much you can do for his blindness and you know healing him more will require magic healing, either potions or spells. The only thing to help his blindness is a regeneration spell.

Ardriel examines the man that was uncovered and confirms his leg was indeed broken. You should be able to make a splint with some of the detritus from the collapse and even treat some of his wounds.

After uncovering the man and attempting to help him stand, Ian's soothing words seem to bring him around a bit. The man smiles at those helping him and says, "My name is Anvenn Tirabade. I thank you for your help. If you will hand me my backpack over there, I have something for you in way of thanks." When handed his backpack he pulls out two alchemist's fires and three smokesticks. "You may be better able to use these on our way out. I can use my bow from behind and open a lock if needed."

Congrats! You made your first NPC helpful and earned 600 XP


LG Male Gnome Paladin (Faithful Wanderer) 7 / Mythic Trickster 2 (+4 attack/damage vs Evil Outsiders/Undead) | HP 71/71 (14/66 hp) | AC 19 T 15 FF 16 | F +10 R +9 W +8 | Perc +10 | Stealth +19 | Speed 20ft | Spells: 1st: 1/2 ; 2nd: 1/1 | LOH: 4/5 (3d6) | Wand CLW: 50/50 | MP: 3/7 | Active Conditions: 1 negative level

Fley looks over to his companions helping out the two other survivors.

While they are doing that, I should look for a way out of here.

The gnome starts looking around. His low light vision might not be the best, but its something. He'll light up a torch and scout around, seeing if there is a way out (as well as seeing if there are any other survivors out there).


As Fley begins to take in more your your surroundings he can see the ceiling and far walls of this vast cavern recede into darkness. On one side, the wall has collapsed in an enormous mound of rubble—here and there the arms or legs of victims who didn’t survive the fall protrude. In the back of the cavern, a disturbing shape looms. Nearly the size of a horse, what appears to be an immense black spider crouches silent and still on the ground.

Map is up


Loot Sheet Male Human Divine Hunter 2 HP 18/18 | AC: 18 T: 14 FF: 14 | F: +5 R: +5 W: +4 CMD: 18 | Perc + 2 | Init + 4 | Smite: 1/1 | LoH: 0/2 | Arrows: 41 normal, 20 CI

Having done what he can for now, Petsha leaves the elf to rest. Seeing no one else in immediate need of healing, he addresses the others in the yawning cavern with him. "It looks like that's what we can do for the wounded for now, so we should probably see about finding a way out of here, and if there's anything else we can do to help deal with the damage that's been caused. It looks like that gnome there is beginning to scout the region some," Petsha points to the small figure of Fley in the distance, "but do any of you know where we are? I've not been in Kenabres long and don't have any idea how we might proceed from here. Name's Petsha and I'd be happy to meet you all under better circumstances I'm sure."

Having made his introduction, the human scan the dim area around him, now looking for any obvious threats that might need to be dealt with.

Petsha will use Detect Evil to see if there are any sources of evil within 60 feet of the group right now. If Fley draws attention to the spider thing, Petsha will draw his bow and prepare for a fight.


Petsha, there is still a broken leg to be set and possible treating of deadly wounds.


Paladin 9/Marshal 3 | HP 98/[98 | AC27/T11/FF26 | F+13/R+9/W+14 | CMB+14/CMD25 | Perc +1 | Init + 3 | Dipl+17| Int+20/+22 | CotC 1/1 | CWS 3/3 | BoG + 6 3/3 | LoH 9/12 @ 4d6 HS/PoF | DB 2/2 @ + 2 | MP 8/8 DL1/1
Donnen Phelps wrote:
You guys are truly excited! I can barely keep up with the rhythm of posts! I can only post once, maybe twice a day sometimes. Happy to see all the activity here.

LOL, thanks I think :) Post when you can. Hopefully we can find good rhythm that scratches everyone's itch.

'Anvenn Tirabade? chemicals and smokesticks, how generous.'' accepting the gifts, Ian blushes slightly, "My thanks, Anvenn, your generous spirit is inspiring." He gestures towards the bow, "Hopefully, we will not put you in harms way, but I would appreciate it if you can help me keep an eye out for my twelve year old sister, Jenifer, she's in a yellow dress."

Noticing the gnome exploring the cave, he gestures, "It looks like we are scouting a way out, so we need to get you as mobile as possible."

'Do for the wounded...know where we are?' Hearing that Petsha was done ministering to the needs of the elf, Ian answers him. "Petsha, I don't know exactly where we are, but we fell into caves below the city, hopefully we can find a way out. Before we start to try can you take a look at Anvenn's leg? We think it is broken and will need a stint or something."

When Petsha moves near, Ian asks, "Will Aravashnial be able to travel? What can we do to help him?"


LG Male Gnome Paladin (Faithful Wanderer) 7 / Mythic Trickster 2 (+4 attack/damage vs Evil Outsiders/Undead) | HP 71/71 (14/66 hp) | AC 19 T 15 FF 16 | F +10 R +9 W +8 | Perc +10 | Stealth +19 | Speed 20ft | Spells: 1st: 1/2 ; 2nd: 1/1 | LOH: 4/5 (3d6) | Wand CLW: 50/50 | MP: 3/7 | Active Conditions: 1 negative level

Fley hurries back to the group, a bit out of breath. Panting, he says a spider... a spider twice the size of me. Just over there.. He points in the direction he came from.

I would have taken care of the spider, but could easily eat me alive.. He'll put his hands over his head, trying to regain his breath. But that seems to be the only way out of here.


Elf Paladin (Chosen One) 9//Archmage 2 | HP 72/72| AC 23, touch 14, flat-footed 19 | Fort +11, Ref +13, Will +11 | Init +3 | Perception +2; low-light vision | Smite: 3/3 | LoH: 6/6

You guys dropped 9 posts while I was sleeping.

Ardriel says, "Pleased to meet you, Anvenn. My name is Ardriel Zinro. Petsha, you seem to be better versed in treating grievous injuries than I. I can assist you in setting the leg, but I think I'd prefer you take the lead."

Aid Another, Heal: 1d20 + 4 ⇒ (10) + 4 = 14

+2 to Petsha's Heal check for Anvenn.


Paladin 9/Marshal 3 | HP 98/[98 | AC27/T11/FF26 | F+13/R+9/W+14 | CMB+14/CMD25 | Perc +1 | Init + 3 | Dipl+17| Int+20/+22 | CotC 1/1 | CWS 3/3 | BoG + 6 3/3 | LoH 9/12 @ 4d6 HS/PoF | DB 2/2 @ + 2 | MP 8/8 DL1/1
Ardriel Zinro wrote:
You guys dropped 9 posts while I was sleeping.

Your welcome? :)

'Ardriel and Petsha will have him up and moving in no time.' Seeing Ardriel come over, Ian nods, "Your in good hands now Anvenn, If you need anything just call me and I will do what I can,"

Seeing Fley return, 'A spider?' Looking the direction Fley pointes, Ian asks Fley. "do you think it saw you? Did it move your direction?" Opening his hand he shows Fley the two alchemist's fires and three smokesticks that Anvenn gave him. he tells the Gnome, "Anvenn gave me these, do you think they would help stop the spider?" Shrugging, "Fley do you want to carry them just in case? I don't know how good i would be throwing them."

If Fley doesn't wants the two alchemist's fires and three smokesticks who does?

Leaving Fley to his own devices, Ian moves towards the wounded Elf. 'His name is Aravashnial, and he cannot see, he may need more help even than Anvenn.' Ian nears the elf, close enough to help, "Aravashnial? I am Ian, the two who helped you were Petsha and Donnen. Sadly I'm not much of a Medic, but I do like to be of assistance. I have a few supplies with me, is there anything I can get you. Some water or a blanket if your cold. We will be trying to move soon and I'm willing to help you the best I can."

trying to improve attitude with the blind elf,
diplomacy: 1d20 + 7 ⇒ (3) + 7 = 10
yikes, guess I'll try again tomorrow


Loot Sheet Male Human Divine Hunter 2 HP 18/18 | AC: 18 T: 14 FF: 14 | F: +5 R: +5 W: +4 CMD: 18 | Perc + 2 | Init + 4 | Smite: 1/1 | LoH: 0/2 | Arrows: 41 normal, 20 CI

"It seems I spoke too soon. My apologies, Anvenn, let me take a look at that leg and see if there's anything I can do to help. Ardriel, can you show me where you've discovered the break?" Petsha brings his tools over and gets to work once more.

Treat Deadly Wound (Heal) with Aid: 1d20 + 7 + 2 ⇒ (18) + 7 + 2 = 27

In the time it takes to set the bone and craft a splint, Fley reports back about the spider, and Petsha does spare a glance in that direction. As it seems not to be currently advancing towards the group Petsha grits his teeth and lets it be for now.


Loot Sheet Male Human Divine Hunter 2 HP 18/18 | AC: 18 T: 14 FF: 14 | F: +5 R: +5 W: +4 CMD: 18 | Perc + 2 | Init + 4 | Smite: 1/1 | LoH: 0/2 | Arrows: 41 normal, 20 CI

Oh, and if setting the leg is a separate roll (heal? or craft for the splint maybe?), here's one to work with.

1d20 ⇒ 16


M Dwarf Paladin 9 | AC 25 T 12 FF 24 CMD 29 | HP 123/123 | F +14 R +7 W +10 (+3 vs spells, SLA, poison) | Init +3 | Per +10 (Darkvision) | Mv 50' | Smite 3/3 | LOH 7/7 | Mythic 5/9 | Active: None | Shield: On

A lot to catch up on!
Leothar is shocked by Aravashnial's words. "You took the whip of the Storm King to the face and you live? We will find someone who can heal your eyes in time, and then you will have an epic tale to tell until the end of your days.
I must say, I too wish I could have aided Terendelev, but the odds of it mattering... I would have been as a rat attacking a lion. Maybe enough for a momentary distraction, at best. If you believe you could have made a difference, then you must have abilities that exceed mine."

Leothar leaves it at that, and hope the elf chooses to share more.
Diplomacy: 1d20 + 1 ⇒ (15) + 1 = 16

He also nods to Anvenn, after having lifted the rubble off of the man. "Pleased to meet you. I am Leothar. I think you are in good hands there."
Carrying smokesticks? Skilled at locks? It might be good to have such capabilities.

On Fley's report, he turns to his fellow dwarf Donnen.
"Donnen. Should we go handle the spider?
The others have the healing well in hand, and we dwarves are best suited for such a task."

Leothar takes his shield and axe in hand and advances slowly on the spider.


LG Male Gnome Paladin (Faithful Wanderer) 7 / Mythic Trickster 2 (+4 attack/damage vs Evil Outsiders/Undead) | HP 71/71 (14/66 hp) | AC 19 T 15 FF 16 | F +10 R +9 W +8 | Perc +10 | Stealth +19 | Speed 20ft | Spells: 1st: 1/2 ; 2nd: 1/1 | LOH: 4/5 (3d6) | Wand CLW: 50/50 | MP: 3/7 | Active Conditions: 1 negative level

The spider was right over there. Fley points in the direction of the spider. It was as still as a clam - don't think I saw it move at all. I can follow behind you guys and shot at it with my trusty bow..

Fley will pull out his shortbow and arrows. He's ready to go shoot some holes in to this spider!


Ian turns Anvenn's care over to Petsha and Ardriel. They work and set the leg and manage to revive some of Anvenn's vigor.

As Ian speaks to the elf he realizes he managed to insult him when Aravashnial says to him "I am not a child who needs a blanket! When we move I will require a guide! But there are more important things to attend to. I heard mention of a spider. You all should go and confront it. The dwarfs up front and those with ranged weapons to one side. The rest can flank it."

The spider is easy to see for those with darkvision. It sits there immobile and the only reason it wasn't noticed before is everyone was busy with recovering from the fall.

Perception Ardriel: 1d20 + 2 ⇒ (2) + 2 = 4
Perception Donnen: 1d20 + 3 ⇒ (2) + 3 = 5
Perception Fley: 1d20 + 4 ⇒ (7) + 4 = 11
Perception Ian: 1d20 + 1 ⇒ (11) + 1 = 12
Perception Leothar: 1d20 + 1 ⇒ (10) + 1 = 11
Perception Petsha: 1d20 + 0 ⇒ (8) + 0 = 8

As Leothar and Donned halve the distance to the spider they can tell from the smell and condition of the spider that it is several days dead. As they breath a sigh of relief Leothar hears a chewing noise coming from the corpse and that the abdomen seems to move.

How close do you approach?


M Dwarf Paladin 9 | AC 25 T 12 FF 24 CMD 29 | HP 123/123 | F +14 R +7 W +10 (+3 vs spells, SLA, poison) | Init +3 | Per +10 (Darkvision) | Mv 50' | Smite 3/3 | LOH 7/7 | Mythic 5/9 | Active: None | Shield: On

"It sounds like something is inside the spider's corpse and eating it.
If we try to simply pass by, whatever it is may come for us."

Realizing that the possibly powerful elf seems to want to direct tactics, he asks Aravashnial, "What do you recommend as the best way to draw out whatever is inside the spider? Have the archers open fire on the corpse while Donnen and I hold the front line?
That way if somethings bursts out, it will have to move through the reach of Donnen's giant-sticker to get to us."

Leothar is polite and even deferential to a degree. This elf could be a useful ally, no sense in letting my pride make him hostile.
Not moving any closer just yet.


LG Male Dwarf Paladin (Stonelord) 6 Guardian 1 | HP 72/92 | AC 24 TO 11 FF 23 | F +10 R +6 W +9 (+2 vs. poison, spells, SLA, +6 to Stabilize) | CMD 21 (25 vs. BR, Trip) | Speed 20 | Init +2 | Perc +10 DV | Stonestrike 1/6 | Defensive Stance 9/17 | Lay on Hands 1/2 | DR 3/adamantine | Fortification 25% | Immune Fear | +1 Attack/AC vs. Undead | MP 4/5
Defensive:
HP 84/104 | AC 26 TO 13 FF 23 | F +12 R +6 W +11 | CMD 25
Bakkon:
HP 0/13 | AC 17 TO 10 FF 17 | F +4 R -1 W +3 | CMD 13 | Acid 5 Cold 5 Elec 5 | SR 6

Ay' don't think we should ignore it, mate. And ay' think we should act fast before it acts on us. - says the other Dwarf with his giant-sticker in hands - Let's poke it, shall we? Get ready, lads. For the Hammer!

Donnen approaches the spider body, and from his reach he attacks the body itself, defensively.

Attack: 1d20 + 4 - 4 ⇒ (10) + 4 - 4 = 10

Literally attacking the "object" while fighting defensively for AC+2.


M Dwarf Paladin 9 | AC 25 T 12 FF 24 CMD 29 | HP 123/123 | F +14 R +7 W +10 (+3 vs spells, SLA, poison) | Init +3 | Per +10 (Darkvision) | Mv 50' | Smite 3/3 | LOH 7/7 | Mythic 5/9 | Active: None | Shield: On

I was trying to placate the elf by asking his opinion... oh, well.
Leothar moves up alongside Donnen.
Not having a reach weapon, he instead stops alongside Donnen (10' away from the spider) and readies to attack if a foe comes within his reach.

Readied Attack:
Attack, PA: 1d20 + 4 - 1 ⇒ (15) + 4 - 1 = 18
Damage: 1d10 + 3 + 2 ⇒ (7) + 3 + 2 = 12

So I am sure you know this Donnen, but the big advantage of reach is that if you make them come to you, you get an AOO. If you go up to an enemy and attack, they can 5' step and not eat an AOO. With reach weapons I am very much of a mind to hold the line make them come to you, maybe even brace, rather than moving up to engage.
Trying to minimize the damage we take at this low level before we all get LoH.


Paladin 9/Marshal 3 | HP 98/[98 | AC27/T11/FF26 | F+13/R+9/W+14 | CMB+14/CMD25 | Perc +1 | Init + 3 | Dipl+17| Int+20/+22 | CotC 1/1 | CWS 3/3 | BoG + 6 3/3 | LoH 9/12 @ 4d6 HS/PoF | DB 2/2 @ + 2 | MP 8/8 DL1/1

'A child?' Flabbergasted Ian looks at Aravashnial, "A child? Iomedae forbid, I was worried you might go into shock." he sulks for a moment, 'He is right, we should have everyone ready to attack the spider.' Getting up, he informs the elf, "I will see that someone comes back to guide you, after we deal with the spider."

'I don't think it's moving.' His halo illuminating the shadows, 'Something inside the dead spider? What is going to kill a spider and eat if from the inside out?' Not sure whether to be relieved or more frightened, 'Asking the blind for instructions?'Ian looks from Leothar towards Aravashnial, just as Donnen speaks up and attacks.

As Donnen swings his hammer at the carcass eating threat, Ian draws his sword and instinctivly steps to stay in front of the wounded men.

move action in surprise round, shifting in front of Aravashnial if the others have moved.
in case it's needed
init: 1d20 ⇒ 14


LG Male Dwarf Paladin (Stonelord) 6 Guardian 1 | HP 72/92 | AC 24 TO 11 FF 23 | F +10 R +6 W +9 (+2 vs. poison, spells, SLA, +6 to Stabilize) | CMD 21 (25 vs. BR, Trip) | Speed 20 | Init +2 | Perc +10 DV | Stonestrike 1/6 | Defensive Stance 9/17 | Lay on Hands 1/2 | DR 3/adamantine | Fortification 25% | Immune Fear | +1 Attack/AC vs. Undead | MP 4/5
Defensive:
HP 84/104 | AC 26 TO 13 FF 23 | F +12 R +6 W +11 | CMD 25
Bakkon:
HP 0/13 | AC 17 TO 10 FF 17 | F +4 R -1 W +3 | CMD 13 | Acid 5 Cold 5 Elec 5 | SR 6

@Leothar: Yes, I am aware. Have been playing reach characters for a long time, even wrote a guide on it for D&D 3.5 (it was called "Martial Crowd Control"; maybe someone here read it, it's not up anymore that I could find on the web). Yet, sometimes you gotta poke them. Keep in mind that situations like this, when you're playing a low Dex character, slow movement, and that still don't have Combat Reflexes, it will probably beat you on initiative and get to you regardless. Anyway - I'm sure we can talk about it later. Let's get things moving ;) Cheers.


Init Ardriel: 1d20 + 3 ⇒ (20) + 3 = 23
Init Donnen: 1d20 + 2 ⇒ (7) + 2 = 9
Init Fley: 1d20 + 2 ⇒ (10) + 2 = 12
Init Ian: 1d20 + 0 ⇒ (1) + 0 = 1
Init Leothar: 1d20 + 1 ⇒ (15) + 1 = 16
Init Petsha: 1d20 + 4 ⇒ (8) + 4 = 12
Init Maggots: 1d20 - 1 ⇒ (14) - 1 = 13

As Donnen and Leothar move closer to the spider corpse three large maggots emerge from their meal.

Adrdriel and Leothar are up. Please move yourselves on the map and let me know if you have any issues.


M Dwarf Paladin 9 | AC 25 T 12 FF 24 CMD 29 | HP 123/123 | F +14 R +7 W +10 (+3 vs spells, SLA, poison) | Init +3 | Per +10 (Darkvision) | Mv 50' | Smite 3/3 | LOH 7/7 | Mythic 5/9 | Active: None | Shield: On

@Donnen, no offense intended. And 14 Dex is high! For a dwarf, anyway.

Not wishing to move into a position where he might be flanked, Leothar holds his axe ready to attack a maggot if it should come within his reach.

Readied Action:
Attack, PA: 1d20 + 4 - 1 ⇒ (18) + 4 - 1 = 21
Damage: 1d10 + 3 + 2 ⇒ (3) + 3 + 2 = 8


Elf Paladin (Chosen One) 9//Archmage 2 | HP 72/72| AC 23, touch 14, flat-footed 19 | Fort +11, Ref +13, Will +11 | Init +3 | Perception +2; low-light vision | Smite: 3/3 | LoH: 6/6

"Here, Petsha - where the imprint of the rock was." Ardriel shows the other paladin where the injury was.

Round 1

Ardriel, having had to set his torch down to help the injured, left it where it lay as he pulled out his longbow and fired an arrow at the nearest maggot, saying as he does so, "These maggots are huge!"

Attack: 1d20 + 4 ⇒ (4) + 4 = 8

Unfortunately, his relative inexperience with fighting giant vermin causes him to aim high and sail his arrow over its head.


Ardriel is quick to react to the new danger, but his arrow barely misses the maggot closest to him. Leothar waits for the maggots to advance and slices the first to approach him in half.

Maggot Attack Leothar: 1d20 + 0 ⇒ (12) + 0 = 12 damage: 1d6 ⇒ 2
Maggot Attack Donnen: 1d20 + 0 ⇒ (20) + 0 = 20 damage: 1d6 ⇒ 1
Maggot Attack Donnen Crit Confirm: 1d20 + 0 ⇒ (8) + 0 = 8 damage: 1d6 ⇒ 1

Rest of the party up and then Leothar and Ardriel again. AC is 9 they have 7 HP.


Paladin 9/Marshal 3 | HP 98/[98 | AC27/T11/FF26 | F+13/R+9/W+14 | CMB+14/CMD25 | Perc +1 | Init + 3 | Dipl+17| Int+20/+22 | CotC 1/1 | CWS 3/3 | BoG + 6 3/3 | LoH 9/12 @ 4d6 HS/PoF | DB 2/2 @ + 2 | MP 8/8 DL1/1

'Maggots? those are giant Maggots!' Grimacing, Ian moves forward drawing his longsword. Stepping over the maggot that Leothar killed, he slashes at the fly larva nearest him. burying the tip of his longsword into the maggot, "Yes they are huge! I hope we don't meet their mother."

move action: 20 ft. attack: longsword.
attack: 1d20 + 5 ⇒ (7) + 5 = 12 for damage: 1d8 + 3 ⇒ (1) + 3 = 4


Loot Sheet Male Human Divine Hunter 2 HP 18/18 | AC: 18 T: 14 FF: 14 | F: +5 R: +5 W: +4 CMD: 18 | Perc + 2 | Init + 4 | Smite: 1/1 | LoH: 0/2 | Arrows: 41 normal, 20 CI

Petsha, bow in hand and arrow knocked, shifts his position slightly to find the better shot and looses an arrow at the maggot to the east of Leothar.

5 foot step south, attack action to fire an arrow. There shouldn't be any penalties because of precise shot and deadeye bowman

Attack on Maggot: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17 damage: 1d8 + 1 ⇒ (2) + 1 = 3


LG Male Dwarf Paladin (Stonelord) 6 Guardian 1 | HP 72/92 | AC 24 TO 11 FF 23 | F +10 R +6 W +9 (+2 vs. poison, spells, SLA, +6 to Stabilize) | CMD 21 (25 vs. BR, Trip) | Speed 20 | Init +2 | Perc +10 DV | Stonestrike 1/6 | Defensive Stance 9/17 | Lay on Hands 1/2 | DR 3/adamantine | Fortification 25% | Immune Fear | +1 Attack/AC vs. Undead | MP 4/5
Defensive:
HP 84/104 | AC 26 TO 13 FF 23 | F +12 R +6 W +11 | CMD 25
Bakkon:
HP 0/13 | AC 17 TO 10 FF 17 | F +4 R -1 W +3 | CMD 13 | Acid 5 Cold 5 Elec 5 | SR 6

Donnen felt the attack from the maggot, but shrug it off and attacked. Underestimating the enemies, the Dwarf attacked the furthest one with his giant-sticker and headbutted the other with his helm - both attacks went amiss, and he five-foot-step back to give space to his companions. He swinged around as to (badly) pretend things worked exactly as he intended.

Giant-sticker: 1d20 + 4 - 6 - 1 ⇒ (2) + 4 - 6 - 1 = -1
Helmet: 1d20 + 4 - 10 - 1 ⇒ (14) + 4 - 10 - 1 = 7

Come, ya' filthy vermins! - he yelled, trying to needlessly and impossibly provoke the mindless creatures.

Despite anything, he fought with careless bravery - excited by the heat of metal clanging. He was genuinely enjoying the battle.

Normally he would attack only with his giant sticker, but he decided to be cocky and missed both attacks. Well, he would miss anyway, but let's do the flavor, shall we? :)


LG Male Gnome Paladin (Faithful Wanderer) 7 / Mythic Trickster 2 (+4 attack/damage vs Evil Outsiders/Undead) | HP 71/71 (14/66 hp) | AC 19 T 15 FF 16 | F +10 R +9 W +8 | Perc +10 | Stealth +19 | Speed 20ft | Spells: 1st: 1/2 ; 2nd: 1/1 | LOH: 4/5 (3d6) | Wand CLW: 50/50 | MP: 3/7 | Active Conditions: 1 negative level

Disgusting maggots! At least not as big as the spider

Fley drops his bow and moves up right next to one of the maggots.

Move adjacent to maggot. Drop bow as free action, draw kukri as free action.

Attack w/ kukri: 1d20 + 3 ⇒ (12) + 3 = 15

Damage w/ kukri: 1d3 ⇒ 1


Elf Paladin (Chosen One) 9//Archmage 2 | HP 72/72| AC 23, touch 14, flat-footed 19 | Fort +11, Ref +13, Will +11 | Init +3 | Perception +2; low-light vision | Smite: 3/3 | LoH: 6/6

With so many of the others around the maggots, Ardriel couldn't get a clear shot. He moved towards one of the maggots, pulling out his short sword as he did so, and stabbed at the maggot.

Attack: 1d20 + 2 ⇒ (1) + 2 = 3

Showing himself to be yet again incompetent at fighting the maggots, he grimaced and thought, Maybe adventuring isn't for me.

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