This has a ton of small moving parts as well hat doesn't lend itself well to a PbP set up. But it's not been too terribly long. This hasn't been dragging too badly and I feel we're probably two or three scenes or encounters away from the end. I also don't have any plans for Rose right now, so she can be tied up in this game for another while yet.
PbP Gamedays tend to run for around 2 months, and that's including specials; a 3.5-month special might have been due to a slower GM?
My own PbP scenarios tend to finish in about a month or less, but I am a faster-than-average PbP GM and will post multiple times a day when there's fun roleplay happening.
Everybody has their own pace and style, and it's good to note that on a GM expectations page since players' characters are effectively locked out of other games while they play with you — I'd consider doing that yourself, Rainzax. As you can see here, there is a variety of player expectations and opinions on what constitutes a good run time.
That said, it would be worthwhile to keep player plans in mind and try to wrap up before Gameday IX on September 1st.
Think we can do that, GM Rainzax?
Looks like the simple majority - publicly and privately expressed - will carry it.
Going to opt for a "narrative" closing, in which I'll share the final obstacles with you all, and instead of rolling dice, each of you can simply narrate how they are overcome. This will likely take a couple days at most.
Think of it like we are in a gamestore getting "kicked out" for running over!
I will post a link to spreadsheet soon, so as to get you out your chronicles.
Hopefully this compromise is agreeable.
|Xue "Qīngwā" Kunsheng|
My mistake; I looked at the date of first post for the special, but the GM had set up the Gameplay thread two months before the first overseer announcement.
Thanks for coming up with this solution, Rainzax. I wasn't quite sure what sort of response I was going to get, but it seems like speaking up with the 'right' thing to do. I'll pop into gameplay for the narrative post.
FWIW wrapping up this fast and in this way wasn't my ideal solution; I just wanted to try and finish before Gameday. I also want to again suggest the GM set expectations for style ahead of time (again, as you can see that there's a huge swath of player expectations and setting expectations may help you find a good fit).
Anyway, I'll get my post up later. Thanks for being understanding and working with the group! Your attention to detail in a complex scenario is extraordinary!
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Last thing I want - especially these days - is for this game to be another source of stress for folks. And looking ahead, highly doubtful whether it'd finish anytime soon.
We are 3/7 on contact info - I will erase the spreadsheet once I've used it - please add your's to "Burden of Envy Chronicles" in my GM bar.
|Xue "Qīngwā" Kunsheng|
The pacing has been atypical, but IME it's not that out of the ordinary.Bardok, we started this scenario in late April, so it's been running for about 3 1/2 months. Is your experience really that you get through a typical scenario in less than a month? I went back and checked a few of mine, and e.g. last year's Hao Jin Cataclysm run was about 3 1/2 months. Yes, it's a multitable special, but it's still designed to fit into the same time slot as any other scenario.
Most of my PbP scenarios tend to run about a month, longer for multi-table specials by necessity. Might be because I tend to play with very fast GMs, including myself. The longest I'd ever played in was about 2-1/2 months.
Thanks, GM! Added my info.