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About Xue "Qīngwā" KunshengMale human (versatile) chirurgeon alchemist 1
XP: 4
DEFENSE
OFFENSE
FORMULAE IN BOOK:
STATISTICS
ACP 0 BACKGROUND
Choose two ability boosts. One must be to Intelligence or You’re trained in the Religion skill and the Scribing Lore skill. You gain the Student of the Canon skill feat. Versatile Human Humanity’s versatility and ambition have fueled its ascendance to be the most common ancestry in most nations throughout the world. Select a general feat of your choice for which you meet the prerequisites (as with your ancestry feat, you can select this general feat at any point during character creation). (Breath Control) CLASS
Infused Reagents: You infuse reagents with your own alchemical essence, allowing you to create alchemical items at no cost. Each day during your daily preparations, you gain a number of batches of infused reagents equal to your level + your Intelligence modifier. You can use these reagents for either advanced alchemy or Quick Alchemy, described below. Together, these infused reagents have light Bulk. As soon as you make your next daily preparations, your infused reagents from the previous day’s preparations are instantly destroyed, and nonpermanent effects of your previous day’s infused items immediately end. While infused reagents are physical objects, they can’t be duplicated, preserved, or created in any way other than your daily preparations. Any such artificial reagents lack the infusion and are useless for advanced alchemy or Quick Alchemy. Advanced Alchemy: During your daily preparations, after producing new infused reagents, you can spend batches of those infused reagents to create infused alchemical items. You don’t need to attempt a Crafting check to do this, and you ignore both the number of days typically required to create the items and any alchemical reagent requirements. Your advanced alchemy level is equal to your level. For each batch of infused reagents you spend, choose an alchemical item of your advanced alchemy level or lower that’s in your formula book, and make a batch of two of that item. These items have the infused trait and remain potent for 24 hours or until your next daily preparations, whichever comes first. Quick Alchemy (one Manipulate action): If you need a specific alchemical item on the fly, you can use your infused reagents to quickly create it with the Quick Alchemy action. You swiftly mix up a short-lived alchemical item to use at a moment’s notice. You create a single alchemical item of your advanced alchemy level or lower that’s in your formula book without having to spend the normal monetary cost in alchemical reagents or needing to attempt a Crafting check. This item has the infused trait, but it remains potent only until the start of your next turn. Ancestry Feats
General Feats
Diehard It takes more to kill you than most. You die from the dying condition at dying 5, rather than dying 4. (General Training bonus) Class Feats
Skill Feats
Alchemical Crafting You can use the Craft activity to create alchemical items. When you select this feat, you immediately add the formulas for four common 1st-level alchemical items to your formula book. (class bonus) Skills
Racial Modifiers none Languages Common, Tien, Hallit, Skald, Draconic, Sylvan SQ Gear dagger (2/L), studded leather armor (30/1), sling (0/L), 20 bullets (0.02/2L), religious symbol (1/L), adventurer's pack (backpack, bedroll, 2 belt pouches, 10 pcs. chalk, flint & steel, 50' rope, 2 weeks' rations, soap, 5 torches, waterskin) (7/1), bandolier (1/0), alchemist's tools (30/1), healer's tools (50/1), sheath (.1/0), basic crafter's book (1/1), formula book (0/L), repair kit (20/1) 0 gp, 7 sp, 7 cp, 5 Bulk, 7 light SPECIAL ABILITIES Networking Points: 3 Scrolls Current benefits: Scribing Lore; 1 minor healing potion Botting directions:
In combat with living creatures of any sort, Kunsheng will preferentially administer alchemical remedies. If pressed, he'll use unarmed combat and do nonlethal damage--doing lethal damage to living creatures outside of a surgery is one of Qi Zhong's anathemas, and although Kunsheng is not a member of the clergy he still tries to keep to the tenets of his faith. Against constructs and undead, he has no compunctions against using sling or dagger, or using his last infused reagent to create and use a bomb--alchemist's fire or acid flask. |