GM Foxy's 2nd Legacy of Fire

Game Master Foxy Quickpaw

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M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

"Uarrgh!" Omari groans as the poison takes him. He retreats to the edge of the window, and in the sunlight, casts bless.


I really hope this spider doesn't have combat reflexes...
Move action - move 15' back to the window
Standard Action - Casts Bless (+1 morale on attack and save vs Fear)


Kitsune Game Master

The spider falls off the ceiling as Roryx makes it slippery. It lands on its back and flails around with its legs.

Acrobatics: 1d20 + 3 ⇒ (3) + 3 = 6
Falling Damage: 2d6 ⇒ (6, 1) = 7

Everyone inside a DC15 reflex save to avoid the falling spider. Everyone who fails is prone.

Round 2
Ohrmizd, Manuun, Roryx, Omari
Heshan <--
Spider(13)


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Reflex: 1d20 + 5 ⇒ (14) + 5 = 19

AoO?:

Does involuntary movement draw AoO's? I know getting up does...
AoO vs Prone spider: 1d20 + 3 + 2 - 2 + 1 ⇒ (15) + 3 + 2 - 2 + 1 = 19 vs prone (-4 to AC) spider
It's also probably flanked, to boot...

damage: 1d8 - 2 ⇒ (5) - 2 = 3
-2 str


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

1d20 + 3 ⇒ (20) + 3 = 23


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

As the spider went splat on the ground, Heshan made sure not to suffer a similar fate and moved between two of the legs in a flourish. It was a proud moment for him.

Given that the spider spent it's time attacking Ohrmizd, he decides to spend his own time dealing some guaranteed damage of his own. A hand is pointed at the spider and two balls of force strike it.

Magic Missile: 2d4 + 2 ⇒ (2, 1) + 2 = 5

He then retreats back next to Ohrmizd.

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Reflex DC 15: 1d20 + 10 + 3 + 2 ⇒ (17) + 10 + 3 + 2 = 32

Seeing the spider beginning to lose its footing, he immediately starts to jump out of the way and ducks between the legs of the fallen spider.


HP 133/133 AC 34 30 TAC 17 13 FF 31 27 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 3/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

Fort+guidance DC 16: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12
Ref DC 16: 1d20 + 4 ⇒ (12) + 4 = 16
Ohrmizd smile for taking the attention of the spider disappears as the poison takes hold of his muscles. Due to the sudden weakness he barely manages to escape the falling star of the show "Ah, good hunt Roryx!"

Although the spider did not came in the expected way, come it did, and so the Keleshite attempts to strike at it with his scimitar.
Attack but adjusted for Str damage and prone spider: 22 - 3 + 4 = 23
Damage adjusted for Str damage: 15 - 3 = 12

HP 35/48 AC 24 TAC 14
poisoned, Strength -7 dmg
light 50 min (scimitar)
shield of faith 5 min
guidance 1 min
lend judgment (Omari) 5 rounds
judgement (justice; +2 sacred to hit)


Kitsune Game Master

The spider gets up and gets punished for that by Ohrmizd and Omari. But the spider turns to Heshan for shooting magic missiles at it.

Bite: 1d20 + 9 ⇒ (18) + 9 = 272d6 + 6 ⇒ (1, 6) + 6 = 13
Str-Poison DC16: 1d8 ⇒ 8

Round 3
Ohrmizd, Manuun, Roryx, Omari, Heshan <--
Spider(33)

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Mannun tries to step as far away fom the spider as possible and fire more arrwos into its fat torso.
If it is to tight in here to realistically fire arrows I will use my mace for a reduction of 6 in the roll to Hit

Short Bow: 1d20 + 8 + 1 + 3 + 2 ⇒ (17) + 8 + 1 + 3 + 2 = 31 (+1 Point Blank, +3 Luck, +2 Heroism)
Dam: 1d6 + 1 + 3 ⇒ (4) + 1 + 3 = 8

HP: 32/32
AC: 17 +2 vs. non-magical ranged
Luck: 5/6 1 lingering, Heroism: 45/50 min remaining
Spells: L2 2/3 (DC14), L1 5/5 (DC13)


Kitsune Game Master

It's too tight for shooting without provoking. You're using a light mace?

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Yes I will do so. I am hitting 25 and doing one less damage in that case.


HP 133/133 AC 34 30 TAC 17 13 FF 31 27 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 3/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

When the spider stands up from prone, Ohrmizd profits the opportunity to slash at her once more.
AoO: +1 Scimitar+judgment-PA-Str dmg+prone: 1d20 + 9 + 2 - 2 - 3 + 4 ⇒ (18) + 9 + 2 - 2 - 3 + 4 = 28
Magical/Slashing damage+PA-Str dmg: 1d6 + 5 + 4 - 3 ⇒ (5) + 5 + 4 - 3 = 11

Critical?: 1d20 + 9 + 2 - 2 - 3 + 4 ⇒ (8) + 9 + 2 - 2 - 3 + 4 = 18
Magical/Slashing damage+PA-Str dmg: 1d6 + 5 + 4 - 3 ⇒ (3) + 5 + 4 - 3 = 9

"Look at me kitty!" then, he dashes through the likely already broken web strands to flank the spider AoO to attack again at the spider this turn.
AoO: +1 Scimitar+judgment-PA-Str dmg+flank: 1d20 + 9 + 2 - 2 - 3 + 2 ⇒ (16) + 9 + 2 - 2 - 3 + 2 = 24
Magical/Slashing damage+PA-Str dmg+Precise Strike: 1d6 + 5 + 4 - 3 + 1d6 ⇒ (2) + 5 + 4 - 3 + (5) = 13

Previewing the likely hit of the AoO (because Foxy rolls like god xD) here is my Fort
Fort DC 16: 1d20 + 7 ⇒ (11) + 7 = 18

HP 35/48 AC 24 TAC 14
poisoned, Strength -7 dmg
light 50 min (scimitar)
shield of faith 5 min
lend judgment (Omari) 5 rounds
judgement (justice; +2 sacred to hit)


Kitsune Game Master

I used your last AoO rolls for the getting up as falling doesn't provoke.

Ohrmizd offers the spider another bite, before taking it down with a mighty blow.

Bite: 1d20 + 9 ⇒ (13) + 9 = 222d6 + 6 ⇒ (3, 5) + 6 = 14
Poison DC16: 1d8 ⇒ 7

Round 3
Ohrmizd, Manuun
Roryx, Omari, Heshan <--
Spider(RIP)


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

"Damn thing was supposed to be asleep! This poison needs treating." Omari digs out his healer's kit. "Ohrmzid, come help me."

See discussion about what I'm planning. Assuming we agree, I'll put the rolls in the next post


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Heal Checks:

I'm assuming Ohrmizd will make his aid another checks... If he doesn't these results will need to be modified

Heal, Ohrmizd: 1d20 + 2 + 3 + 2 + 2 + 1 + 2 ⇒ (16) + 2 + 3 + 2 + 2 + 1 + 2 = 28
2 ranks +3 trained +2 wis +2 Circumstance (healer's kit) +1 competence (guidance) +2 (Aid Another)

Heal, Omari: 1d20 + 2 + 3 + 2 + 2 + 1 + 2 ⇒ (11) + 2 + 3 + 2 + 2 + 1 + 2 = 23

Heal, Heshan if needed: 1d20 + 2 + 3 + 2 + 2 + 1 + 2 ⇒ (5) + 2 + 3 + 2 + 2 + 1 + 2 = 17


HP 133/133 AC 34 30 TAC 17 13 FF 31 27 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 3/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

Ohrmizd quickly removes the scimitar from the fallen spider "Quite smart and well done Roryx. That spider would have been nasty if she managed to stay there on top"

Turning to Omari, the Keleshite nods "Sure, let's be quick, I can already feel the poison weakening me"

"Sarenrae, tend to those in need" Ohrmizd casts guidance all the times needed and aids with the heal as suggested by Omari.

Heal aid Ohrmizd+guidance: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27
Heal aid Omari+guidance: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24
Heal aid Heshan+guidance: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13
Ohrmizd quickly takes Omari's arm and tries to suck the poison out of the wound, spiting it afterwards. He repeats this treatment for Heshan "My master did this to me once to save me from a serpent's poison. I think it helped"

Fort+Heal treat poison DC 16: 1d20 + 7 + 4 ⇒ (12) + 7 + 4 = 23
Note guidance does not help in the save because it is same bonus (competence) as the treat poison bonus


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

"Do spiders actually sleep Omari?"

Ohrmizd wrote:
Ohrmizd quickly removes the scimitar from the fallen spider "Quite smart and well done Roryx. That spider would have been nasty if she managed to stay there on top"

"No problem. Magic always has a way" - as Omari and Ohrmizd tend to the poison, Roryx puts Swiper on the ground, and they keep watch over any exit from the room.

Are there exits Foxy?

PErception?: 1d20 + 10 ⇒ (18) + 10 = 28


Kitsune Game Master

Between all the webs Roryx finds a flight of stairs that lead down.


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none
Roryx wrote:

"Do spiders actually sleep Omari?"

...

Omari replies without looking up from his work, "Gotta admit, I assumed they did... They're alive after all"

Omari Poison Save: 1d20 + 7 + 4 ⇒ (13) + 7 + 4 = 24
+7 base +4 successful Heal check


HP 133/133 AC 34 30 TAC 17 13 FF 31 27 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 3/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

"Well, this one is now sleeping and that is all I need to know" Ohrmizd chuckles while padding both men.

Ohrmizd searches the tower in case the victims of the spider left any valuable items.

"I feel quite weakened, but I think I can continue a bit if we do it with care" Ohrmizd comments, then looking at the group's wounds "A channel might be of help as there are many of us wounded, but if you prefer to preserve your god's blessings I can ask Serenrae for a bit of healing"


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

"Yes, Erastil's blessing will do us much good." Omari channels to heal...

Channel, Healing: 3d6 ⇒ (6, 4, 2) = 12

How much are you down after that Ohrmzid?


HP 133/133 AC 34 30 TAC 17 13 FF 31 27 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 3/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

Feeling his wounds closing, Ohrmizd smiles back at the cleric "Thanks for that. Almost like new"

HP 47/48

Advancing himself to see where the stairs down lead Ohrmizd asks "What have you found there Roryx?"


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Before we run downstairs Ohrmizd, let's find out if Heshan is still conscious... If he fails both saves I really doubt he is (and if he only fails the 1st one, he's down to a 2 str... And he only has a +2 fort save)


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AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

Fort save: 1d20 + 2 ⇒ (15) + 2 = 17

His hubris was rewarded with a retaliation from the spider, he hisses as the creature pierced his shoulder, but he was able to push the head away before it could inject the venom on him. Still, it was a grievous puncture wound as he was glad that Omari was able to heal away the worst of it.

"We better leave before the mother finds out what happened."


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

I thought you were a sorcerer not a ninja, Heshan!

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"Well I'd rather be ucky than godd, wouldn't you agree Heshan?"

Towards Ohrmizd and Omari he remarks: "Do you really feel well enough after all that poison? I must say I am more with Heshan on this one." [ooc]you are both still at -8 STR correct?[/b]


HP 133/133 AC 34 30 TAC 17 13 FF 31 27 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 3/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

"I can endure it, but I can rest likewise if you do prefer" Ohrmizd face changes to real worry "You are sure joking isn't it, there cannot be something larger and uglier than that" he points to the fallen arachnid with his scimitar.


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

Heshan stuck a thumb up in agreement of Manuun.

"Again, I would rather not stick around be proven right for once," Heshan replied.


Kitsune Game Master

While Ohrmizd and Heshan discuss what to do, Roryx found that the stairs lead underground to a door. And they lead further down, but the passage is blocked by thick spider webs.


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

”I was able to see a door, and the stairs then wind further down” - Roryx commented with the others - ”But the path is filled with thick spiderwebs” - he added.

Foxy, Roryx will tentatively try to touch one of the spiderwebs with a stick or something like that. Just trying to understand if it is something we would be able to hack through, or if it needs to be burned or something like that.

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"Does anybody has a torch for this?"

Otehrwise Manuun will try to help by cutting the strands with his knive.


Kitsune Game Master

cutting through, ripping apart, burning, all that would work. How clever the different options are I leave to you to figure out.


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

"Fire will probably mean we will quickly be suffocating in smoke I think Manuun... Maybe we should try to just hack through it like you are doing" - Roryx nods, and follows his companion's example with his own dagger.

Do we make any progress with it?


HP 133/133 AC 34 30 TAC 17 13 FF 31 27 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 3/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

"Despite it would make for a great demonstration to Sarenrae, I agree we are all too covered in webs already for this to be safe" Ohrmizd says just ripping apart the strands with his blade and shield.

The Keleshite advances forward, casting guidance "Sarenrae, lead us to a safe place on this tower" he opens a door after Manuun and himself check it out, if he finds one.


Kitsune Game Master

To remove the spider's web is annoyingly timeconsuming but easy enough to do. The stairs lead further down to another door.

Meanwhile Ohrmizd opens the first door. It leads through a short corridor into a twenty-foot-wide hall. The walls of this hall are completely obscured by thick sheets of webbing, transforming it into a cloying, musty tube where sounds are eerily muffled. To the south, the web tube cinches down to a ten-foot-wide tunnel. Here and there, large shapes encased in thick webs hang from the walls.

Most of the web-wrapped meals are animals, but one of them near the northern end of the hall is a desiccated human bandit still wearing his chain shirt.


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

Roryx examines the chain shirt for any signs of magic.

Detect Magic.


Kitsune Game Master

Roryx:
The chain shirt is magic and a necklace the corpse is wearing too.
DC17 for shirt +1
DC23 for amulet of health


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Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

Foxy:
Spellcraft: 1d20 + 9 ⇒ (11) + 9 = 20
Spellcraft: 1d20 + 9 ⇒ (14) + 9 = 23

Amulet of Health? That is a 3.5 item, right? :D

"These are both magical" - Roryx informs his companions, passing the items for their perusal.

I think you can check the spoilers guys.

"Are we pressing ahead to that door?"


Kitsune Game Master

Perception DC25:
The spider's lair has two more doors.


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

perception: 1d20 + 5 + 2 + 2 ⇒ (11) + 5 + 2 + 2 = 20
5 ranks +2 wis +2 racial

A question or two.
1) @ foxy - we climbed 40 ft up the outside, and now we've come down to the floor below. How far down have we come? (ie. if we've come down 10 ft, we can expect 3 more floors to this minaret(above ground); 20ft 1 more floor a ground level. Anything more than that and it's time to start searching for secret doors...)
2) @ Roryx (& Foxy) - what other door? We came down the stairs, "opens the first door. It leads through a short corridor into a twenty-foot-wide hall." There is no other door described...

"Manuun do you know if spider lay eggs or some such? Do we need to burn this web-nest thing?"
K Nature anybody?


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

1d20 ⇒ 2

"Is that a shirt of armor? I could actually use this one." Heshan grabs the shirt to see if it would fit him.

At Omari's question, he merely shook his head as he shrugged his shoulders.


Kitsune Game Master
Foxy Quickpaw wrote:
While Ohrmizd and Heshan discuss what to do, Roryx found that the stairs lead underground to a door. And they lead further down, but the passage is blocked by thick spider webs.
Foxy Quickpaw wrote:
To remove the spider's web is annoyingly timeconsuming but easy enough to do. The stairs lead further down to another door.

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"Wouldn't that hinder your casting? I thought metal is bad for Wizards?"

Perception DC 25: 1d20 + 11 + 2 ⇒ (7) + 11 + 2 = 20

Concerning the eggs: would that be included the Know Natur 28 from earlier, or do you want me to roll again?

"I am pretty sure spider ay eggs, but I also believe they need a second spider to be successful."


HP 133/133 AC 34 30 TAC 17 13 FF 31 27 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 3/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

K. nature: 1d20 + 6 ⇒ (9) + 6 = 15
Perception: 1d20 + 10 ⇒ (9) + 10 = 19
Ohrmizd arches an eyebrow as Heshan starts to don the chain shirt "It seems some heroics are sticking into you Heshan. Are you sure you know how to properly move on one of those?"

The Keleshite nods appreciating both magical items "Good finding. I have my own amulet already though. Maybe someone else should take it" he looks at Heshan "Wouldn't this amulet make you more tougher than that armor?"

"It seems there is nothing else in here" Ohrmizd looks around "It will require a bit of cleaning, but it might do for a good base of operations. I doubt any gnoll will come around in a good time"


Kitsune Game Master

The Arcane Spell Failure Chance of the shirt is 20%


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

"Ok everybody, stop. We've cleared the spider and found another entry into the underground portion of this complex, which clearly, no one has used in a long time. This is good, it gives us an alternative to leading any gnoll pursuit directly back to the escaped slaves (by using the other stairs). But we weren't going to rush into the gnoll complex this morning. So we're not going any further."

Omari pauses to wipe his face and continues:

"The next step in the plan was the "the lopsided tower over there, with horrible looking stonestatues that come to life." (Knowledge check Manuun?), provided we can get to said tower without being spotted by the gnolls. But first, on the way back up this tower (to where we got in), we need to search for secret doors - nobody builds a solid tower 40' high and 25' across..."

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Know arcana Take 10 to learn about the stone stature: 10 + 8 + 2 = 20

"If that would be okay with you Heshan, I would also like the shirt, and you could probably gain more from the amulet." Manuun has no spell failure for light armour and would profit a bit more.

" I think Omari is right, we should not rush down there. lets check this place thoroughly."


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

It did not fit him after all. With a sigh, he took off the shirt and gave it to Manuun before turning towards the others.

"Let us leave that to the two who have been poisoned. With that said, I would rather that we clear the place sooner rather than later. Both for the refugees and to not get spotted."


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

”I was under the impression we were trying to find an ‘off the way’ route to access the complex, and this could be it” - Roryx comments to Omari - ”Could it not?”


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none
Roryx wrote:
”I was under the impression we were trying to find an ‘off the way’ route to access the complex, and this could be it” - Roryx comments to Omari - ”Could it not?”

[b]"Yes, that's what I said. But we are not rushing down there right now. We've got 2 of us seriously poisoned...And we also wanted to try to get the troglodytes to work with us. So we have other stuff to do before we charge ahead."[b]

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