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Slid feels very dizzy but still presses on and attacks twice.
Rapier: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d6 - 1 + 1d6 ⇒ (2) - 1 + (4) = 5
Dagger: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d4 - 1 + 1d6 ⇒ (1) - 1 + (4) = 4
crit confirm: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d6 - 1 ⇒ (6) - 1 = 5
His attacks continue hitting only the hard carapace of the thing.

Vinnick Varzel |

the few times a wand of magic missile would prove useful. Hah. Sadly, most of my spells are debuff centric for now.
Vinnick decides this has gone on enough, as yet another of the cobras bites land home. He pulls out an item he keeps in case things get hairy and chucks it at the construct.
tanglefoot bag: 1d20 + 4 - 4 ⇒ (18) + 4 - 4 = 18 touch AC, if hit becomes entangled (-2 on attack rolls, - penalty to dex) and must succeed at reflex DC 15 save or become glued to the floor. (Reflex is after -4 dex penalty IIRC)
Reginald then moves to aid in the melee with the other elusive cobra swinging with an eery cadence only an undead thing could keep.
attack,2handing: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16
damage: 1d8 + 5 ⇒ (2) + 5 = 7

DireMerc |

did you roll saves vs poison slid?
reflex: 1d20 + 4 ⇒ (19) + 4 = 23
Not glued to the floor but the -4 dex makes it a bit easier to hit.
since slid is the only to hit it, it continues to attack slid.
attack slid: 1d20 + 5 ⇒ (20) + 5 = 251d6 + 1 ⇒ (5) + 1 = 6 3 fort vs poison if hit dc 14 1d3 dex
confirm crit slid: 1d20 + 5 ⇒ (14) + 5 = 191d6 + 1 ⇒ (4) + 1 = 5
I think this drops slid.
It makes it's second attack on Reginald.
attack Reginald: 1d20 + 5 ⇒ (9) + 5 = 141d6 + 1 ⇒ (2) + 1 = 3 3 fort vs poison if hit dc 14 1d3 dex
Your go again.

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I hit it but didn't do any damage.
Fort: 1d20 + 0 ⇒ (12) + 0 = 12
Fort: 1d20 + 0 ⇒ (1) + 0 = 1
Fort: 1d20 + 0 ⇒ (2) + 0 = 2
Slid falls to the ground limp.
Yeah, I'm probably going to die.
Fort: 1d20 + 0 ⇒ (5) + 0 = 5
Yep, ded

Coriandrinne "Cori" Vespida |

Cori drops her sword, draws the wand, and taps Slid with it.
Cure Light Wounds: 1d8 + 1 ⇒ (5) + 1 = 6
(I will accept the AoO, if that's the trade-off)
Cori swings at the snake again.
Attack: 1d20 + 5 ⇒ (11) + 5 = 16 (+2 more, if considered flanking)
Damage: 1d10 + 3 ⇒ (8) + 3 = 11

R'yzzntyg Valignatirnarod |

Cure light wounds will kill Slid for sure.
Seeing Slid going down, she sighs as she knows her healing magic will simply kill the undead.
She instructs Ajikisshochraos to continue the attack on the snake, to provide distraction for the rest to find a weak spot.

Vinnick Varzel |

technically, you don't make your save until your turn, and vinnick goes before you friend.
Vinnick pulls out his wand, muttering curses under his breath before placing the tip on slid. He speaks a word and the tip lights up a dark red before the light fades into Slid.
If he is still alive, that should keep him breathing. Though he likely won't be much use in this fight anymore.
casting infernal healing by wand, fast healing 1. 49/50 charges remaining.
Reginald strikes out at the snake, but only hits stone.
reginald: 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11
damage: 1d8 + 3 ⇒ (4) + 3 = 7
reginald: 1d20 + 4 + 2 - 5 ⇒ (6) + 4 + 2 - 5 = 7
damage: 1d6 + 3 ⇒ (5) + 3 = 8

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Actually my AC is much lower than 19, so the crit confirms regardless of any dex damage. And I'm glad you remembered CLW kills me. Anyway, Infernal Healing keeps me alive and unconscious for long enough to allow for you guys to finish these devilish... I mean, celestial snakes off

DireMerc |

ohh my bad I actually thought I rolled both attacks and the confirm was on the bottom. So I thought the confirm was on ac 14
Also notice we didn't do the dex damage so just gonna kick you while your down.
poison ouch: 1d3 ⇒ 1
I believe it only hits once regardless of how many failed saves it just has a really long duration now but it stops as soon as you make 1 successful save.
Just missing Stannis for this round and Cori you can do an attack this round instead of healing.

R'yzzntyg Valignatirnarod |

If you did not mention to R'yzzntyg that you are dead, she would have immediately used cure light wounds 1d8+2.
These pests are now getting annoying. Not lying about the MIGHT word, as she and Ajikisshochraos in tandem attack the snake from behind.

Stanislav Greymist |

Knowing how hard these things are to hit Stanislav moves to maintain a flank and attacks.
MW Glaive:: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 271d10 + 4 + 3 ⇒ (4) + 4 + 3 = 11

DireMerc |

A solid hit on the snake it turns it's attention towards Stannis taking a 5 steps and attacking twice.
attack Stannis: 1d20 + 5 ⇒ (9) + 5 = 141d6 + 1 ⇒ (3) + 1 = 4 fort vs poison if hit dc 14 1d3 dex
attack Stannis: 1d20 + 5 ⇒ (19) + 5 = 241d6 + 1 ⇒ (3) + 1 = 4 fort vs poison if hit dc 14 1d3 dex
your go.

Stanislav Greymist |

Fort: 1d20 + 5 ⇒ (20) + 5 = 25
Stanislav is bitten but he easily shakes off any effects of poison.

Vinnick Varzel |

Reginald again strikes at the snake, but is unable to account for its erratic movements.
reginaldsword: 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9
damage: 1d8 + 3 ⇒ (6) + 3 = 9
reginaldclaw: 1d20 + 4 + 2 - 5 ⇒ (13) + 4 + 2 - 5 = 14
damage: 1d6 + 3 ⇒ (5) + 3 = 8
Vinnick takes a step back and pulls out his last snowball scroll. He mutters a word and the paper itself turns to snow before coalescing together and launching itself at the cobra
snowballvs touch AC: 1d20 + 4 - 4 ⇒ (14) + 4 - 4 = 14 heres hoping that tanglefoot bag helps.
snowball,cold: 1d6 ⇒ 5

R'yzzntyg Valignatirnarod |

For the purpose of this fight, with both R'yzzntyg and Ajikisshochraos having ineffective damage even if landing a successful hit, they just providing the +2 flanking bonus to the rest.

Stanislav Greymist |

They can also attack to aid other attacks and provide another +2. The DC is only AC 10. This could be very helpful VS high AC.

R'yzzntyg Valignatirnarod |

Going to try what Stanislav described. Rolling attacks only for both. To provide flanking +2, and if successful another +2.
Scimitar attack: 1d20 + 1 ⇒ (14) + 1 = 15
Ajikisshochraos bite: 1d20 + 3 ⇒ (11) + 3 = 14

Stanislav Greymist |

Nice. you do have to aid a specific person. Are you aiding Stanislav? It does not have to be the same as the person flanking with you.

R'yzzntyg Valignatirnarod |

Oki. Make it the one with who can deal the most damage. Seems Stanislav has best chance to hit and greatest possible damage.

Stanislav Greymist |

Stanislav sees R'yzztyg use her attack to aid him and he tries to capitalize on the opportunity but his aim is off.
MW Glaive: 1d20 + 6 + 2 + 2 ⇒ (3) + 6 + 2 + 2 = 131d10 + 4 + 3 ⇒ (3) + 4 + 3 = 10

Stanislav Greymist |

Stanislav attacks again, moving as needed to maintain flank.
MW Glaive: 1d20 + 6 + 2 + 2 ⇒ (15) + 6 + 2 + 2 = 251d10 + 4 + 3 ⇒ (10) + 4 + 3 = 17 Not sure I have the aid to attack this time so might be a 23

R'yzzntyg Valignatirnarod |

They both continue there attack to flank and aid Stanislav.
Scimitar attack: 1d20 + 1 ⇒ (1) + 1 = 2
Ajikisshochraos bite: 1d20 + 3 ⇒ (5) + 3 = 8
I so hope Stan finishes that snake off.

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After a while, Slid wakes up, very hurt. He gets up and cures himself with his wand.
I'm going to refrain from rolling UMD since I can retry forever without any real consequence.
Inflict Light Wounds: 1d8 + 1 ⇒ (5) + 1 = 6
Inflict Light Wounds: 1d8 + 1 ⇒ (5) + 1 = 6
Full again. @GM: How much Dex did I actually lose altogether?

Stanislav Greymist |

Stooping to pick up one of the constructs Stanislav says The metal in these things has to be worth a lot. Lets take them. And Slid may be able to open them and get to their poison store. And Ii seem to have gotten myself bit. Silly of me I know. But I could use a tap from that positive healing wand.

Coriandrinne "Cori" Vespida |

Cori pulls out the wand and taps Stan with it.
Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2
Cure Light Wounds, tap two: 1d8 + 1 ⇒ (5) + 1 = 6
"Let me know if you need more. Does anyone else need healing?" she asks the others.
She then taps herself as well.
Cure Light Wounds, tap three: 1d8 + 1 ⇒ (8) + 1 = 9

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Slid, sweating says to Stanislav "I think I'll need some rest before playing with these snakes first. I feel dizzy. I think it had poison."

Stanislav Greymist |

Stanislave nods in understanding and adds both constructs to his backpack. We are on a schedule and dare not fail to finish on time. Still, I think we can rest a day if that seems wise. Perhaps we could send out for a scroll of Lesser Restoration or two? I am unsure if we have enough remaining coil. But these constructs could be sold...

DireMerc |

@slid you loss 1 so far I think as for the rest roll up to six fort saves dc 14 and lose 1d3 dex for each fail and stop when you succeed at one save.
The scavenged alloy from the snakes is worth ~2000 gold.
For now you backtrack and head back upstairs you give the rare metal to Tiadora so she can go sell it (You get 1300 gold for it) and to buy whatever you ask for.
You rest for the night (Don't know if I mentioned this before but resting for the night I always allow my players to heal an amount equal to their level+ their con modifier) You also restore 1 point in each attribute that was reduced.
We will come back for 2 day when your ready.

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So, we add that 1300 to the pooled money?
Ok, here we go
Fort save: 1d20 ⇒ 5
Fort save: 1d20 ⇒ 20
Fort save: 1d20 ⇒ 5
Fort save: 1d20 ⇒ 10
Fort save: 1d20 ⇒ 13
Fort save: 1d20 ⇒ 11
Dex damage: 1d3 ⇒ 1
Slid takes his time getting up. He still doesn't feel well. He takes a moderate breakfast, trying to feel better. The honeyed bread was particularly helpful.
After a while he waits for the others near the entrance door and says "So, shall we?"

Stanislav Greymist |

any desire to try to harvest any of the poison before we sell the defeated constructs? What do we want to do with the funds? Any chance we could buy a partially charged wand of Lesser Restoration?

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Slid says "I defer to the swamp lady." and hands the metal snakes to the kobold who should be more knowledgeable of such extractions.

R'yzzntyg Valignatirnarod |

She takes the snakes, sitting down on the floor she looks them over, figuring out how to open these constructs, as it was not as simple of just slitting the corpse open with her sickle and extracting what she needed. After a while she, she begins to open the two snakes.
Survival roll: 1d20 + 7 ⇒ (6) + 7 = 13
Survival roll: 1d20 + 7 ⇒ (9) + 7 = 16
She lets out a sigh at her failure to extract the poison container intact, Sorry, first time I worked on constructs.
She hands back the snakes, then walks to the opening where the snakes came out, to see if she can spot the medallion they suppose to find.
Perception: 1d20 + 8 ⇒ (18) + 8 = 26

DireMerc |

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Slid comments "Well, now that the snakes are no more, we can go through the room safely, no?" He sounds a little bit scared and does not volunteer to go first. He watches the other stronger members of the group go first.

DireMerc |

You head south from the chamber of might and find the Chamber of Sin.
The inscription reads "Suffer not the fool, stupidity is our orders cardinal sin"
In font of you is a room the same size as the others. In the center of the room is a pedestal and on it lies a silver pendant with a dragon with sapphire eyes.
To the East of the Pedestal is a large staircase going up and to the south is another door.

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Slid approaches the pendant without touching it. He says "Good, my body is still weak from the poison and from having my blood sucked. It's good to think for a while."
He looks at the pendant with rising greed. He comments "Does anyone know of an order with a silver dragon?" He goes through his head thinking of organizations he knows of that includes the worshiping of silver dragons.
Knowledge local: 1d20 + 7 ⇒ (16) + 7 = 23