GM Doug's Flooded King's Court [Outpost III] (Inactive)

Game Master Doug Hahn

This is The Flooded King's Court Outpost III: Putting on the Ritz!

The event runs from March 30 - May 18, 2020.


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Envoy's Alliance

Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

To try and get into character, Gurmire has been shifting back and forth nervously while waiting for Ogren to finish his lines. He allows a dramatic pause after Ogren announces that Lastwall is no more, to build suspense.

Then he hops forward and says his lines in what he considers a truly artistic way.

Is True!” He pauses and poses with chest puffed out and then does a flip of the floppy ears before announcing “Undead!” He adds another dramatic pause before finally making a sweep with his arm and announcing “Everywhere!

He rearranges his ears again, since one of them feel in front of his face, then looks to Pip expectantly.

Envoy's Alliance

820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

Pip mounts Bailliff and rides on to the stage, trailing ribbons behind her to indicate her rush. At the last minute, she and Bailiff skid to a stop, both bowing before Packet's bucket throne and panting dramatically between the words as if she had just finished running for her life. "But! We! Helped them! Escape!"

Then, as if realizing what she just said, she waits for the goblins to laugh as she reassures the king by pointing to Ogren on his stilts, "The longshanks, I mean! Not the undead!"

Nature: 1d20 + 5 ⇒ (12) + 5 = 17

She then taps Bailiff to signal he's on, and nods to Lirabelle to get ready.


1 person marked this as a favorite.
Breed: Westgate Windhound or "Westie" from Absalom. Pip's riding dog.

"Woooof! Wooof!"

Bailiff wags his tail happily as he barks. Running and barking is fun. I'm going to pee next!


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The gobline audience, so far, is partially paying attention and partially milling around. I anything is being thrown, it's only half-hearted and lands limply ion the stage floor.

The show goes on…

Dotting in so players can access the slide on a new page. Looks like Crimsi is next!

Radiant Oath

CG female halfling (twilight halfling) liberator 2 | HP 28/28 | AC 19 (21 with shield) | F +7 R +7 W +7 | Perc +5 | Stealth +3 | Speed:25 ft | Active Conditions: ---

Lirabelle proudly holds the now blue and fuzzy crossbow aloft.

"I helped collapsed the tunnel behind us. It was great!"

She nods emphatically.

Horizon Hunters

2 people marked this as a favorite.
F Goblin (irongut) Bard (polymath)/1

Shwurk, her chin high, marches forward. "I found people who appreciate my singing and my affordable, one-of-kinds products!. Here, lemme show ya!" She clears her throat and holds up her book that's been covered in her trademark "greebling" as an example of her "one-of-kinds" products.

Grenek's up

Envoy's Alliance

Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

"Quiet!" Gurmire yells, pointing at Shwurk.

Gesturing towards Packet sitting on his pail. Hopping to the side, he then says "King's speaking!"

Horizon Hunters

2 people marked this as a favorite.
F Goblin (irongut) Bard (polymath)/1

Shwurk-as-Pizzazz folds her arms and grumbles. "Maybe da king wants to know about my low, low prices, you tink of dat?"

Vigilant Seal

2 people marked this as a favorite.
NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none

Ogren pauses for a second, seemingly forgetting his lines again for a second before he decides to plow forward anyways. "P'ease, m'lord, we... beach ye'n'ask de'elp o'ya miaghti tr'be. We're baught... mirror 'umans!There are mirror humans...right?We lac'de cle'erness'n'skill needed'e escape de c'ut'es o'de undead. Wi'ye aid us?"


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

The goblins cheer ferociously at this longshanks begging for help, seemingly so nervous in front of such a glorious and true king! It’s clear this Ulthun is awestruck.

But what will King Zusgut say...

Vigilant Seal

CG Halfling Rogue/Sorcerer | HP 42/42 | AC 21 | Class DC 20 | F: +7, R: +12, W: +9 | Perc: +9 | Speed 30ft | Ranged: Sling +10 1d6+4, Melee: +1 Striking Short Sword +11 2d6 +4 Active conditions: None

Packet sits up straight upon his bucket throne.

"Of course, of course! He claps his hands for attention.

"Crookedtoes, my people, harken to me! Now is the time foretold, the time when the longshanks would come before us in desperate need."

Envoy's Alliance

3 people marked this as a favorite.
Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

Jumping up and down, the rabbit ears flopping all over the place, Gurmire shouts “We help too!

Then as if suddenly remembering something, he grabs a still burning piece of goblin critique and takes a pose holding it high above his head.

We know how to fight undead longshanks!” Shaking the burning item, he shouts “BURN THEM!

Envoy's Alliance

2 people marked this as a favorite.
820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

Pip comes forward, trailing Bailiff. She looks to the crowd, as excited as they are by the prospect of the theatrical fight to come.

"Yes, Mitzi will tear them apart with wolfish fierceness!" Pip tosses Bailiff's favorite cloth toy to the dog. The toy was already falling apart, but Pip had helped the process by slitting a couple of the seams in anticipation of this very line. Then, grinning at Gurmire's improvisation, Pip adds her own!

"All the fire!
Goblin might!
Make a pyre!
Undead fight!
Wolfish choir!
Wolfish bite!"


Breed: Westgate Windhound or "Westie" from Absalom. Pip's riding dog.

At the sound of Wolfish Choir, Bailiff howls!

"Arrrroooooooooooooo!"

Then he barks with excitement and tears into the cloth toy that Pip tosses to him, sending bits of stuffing everywhere! "Wooof! Wooof!"

I got toy! I got toy! I'm such a good dog!

Vigilant Seal

NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none

Ogren watches the burning fires with unfeigned amazement, enamored with the flames and idea that burning undead is a viable option.

Horizon Hunters

F Goblin (irongut) Bard (polymath)/1

Shwurk sees that her last line reading went over well and decides to double down on this one. The businessgoblins take risks! "And I will compose a ware song to fill our hearths with quality products!"

Envoy's Alliance

2 people marked this as a favorite.
Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

Gurmire quickly glances at the script, then gives a loud and exaggerated groan. As he does this, he holds his hands over the rabbit ears as if to protect them.

Radiant Oath

CG female halfling (twilight halfling) liberator 2 | HP 28/28 | AC 19 (21 with shield) | F +7 R +7 W +7 | Perc +5 | Stealth +3 | Speed:25 ft | Active Conditions: ---

Lirabelle raises her crossbow into the air again. "No. No? No! We need my catapult!"

Vigilant Seal

CG Halfling Rogue/Sorcerer | HP 42/42 | AC 21 | Class DC 20 | F: +7, R: +12, W: +9 | Perc: +9 | Speed 30ft | Ranged: Sling +10 1d6+4, Melee: +1 Striking Short Sword +11 2d6 +4 Active conditions: None

”I think we need to hurry; no time for catapults or songs.” Packet, feeling he needs a way to make things feel weighty, realizes he has a throne, but no scepter.

”Prepare for the journey south and into our destiny!” Packet scrambles over and picks up the discarded mop, which he realizes too late is not a mop at all but instead a stick with dirty socks tied to the end. The horror.

”Now, WE be heroes!”

Forcing a smile, Packet raises the dirty socks into the air, and gives them a rousing shake!

Envoy's Alliance

Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

We be heroes! We be heroes! We be heroes!

As Gurmire is shouting this, he gestures for the audience to join in.

Envoy's Alliance

3 people marked this as a favorite.
820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

As the chanting dies down, Pip signals to the others to bow to the real Zusgut. Then she intones to the crowd.

"We be heroes,
Goblins fierce and true
We be heroes,
As are all of you!"

Performance (Oratory): 1d20 + 9 ⇒ (16) + 9 = 25


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

The goblins go wild at Pip's words! YES! HEROES! WE BE HEROES!

A single tear rolls down Zusgut's cheek, so happy he is to see his work performed with such enthusiasm.

Pip crits the check. Everyone else, please make perform checks if you have not done so!

Vigilant Seal

1 person marked this as a favorite.
CG Halfling Rogue/Sorcerer | HP 42/42 | AC 21 | Class DC 20 | F: +7, R: +12, W: +9 | Perc: +9 | Speed 30ft | Ranged: Sling +10 1d6+4, Melee: +1 Striking Short Sword +11 2d6 +4 Active conditions: None

"Heroes! Heroes!"

Perform: 1d20 + 1 ⇒ (7) + 1 = 8

Envoy's Alliance

Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

Perform T: 1d20 + 6 ⇒ (5) + 6 = 11

Vigilant Seal

NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none
Shwurk the Greebler wrote:
Shwurk sees that her last line reading went over well and decides to double down on this one. The businessgoblins take risks! "And I will compose a ware song to fill our hearths with quality products!"

Ogren gives an involuntary groan over the terrible terrible product placement.

He stands to the side as everyone cheers, wanting to join in but realizing he has the one roll that doesn't get to participate.

Perform, please be kind dice, please: 1d20 + 2 ⇒ (1) + 2 = 3
The dice were not kind at all.


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

You have hero points if you want! I am going to be generous with circumstance bonuses here as you all did a wonderful job as well, but a 1 is a 1 and always lowers the degree of success.

Vigilant Seal

2 people marked this as a favorite.
NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none
GM Doug H wrote:
You have hero points if you want! I am going to be generous with circumstance bonuses here as you all did a wonderful job as well, but a 1 is a 1 and always lowers the degree of success.

RIGHT! I forget those exist! I will definitely use one here.

Performance Hero point reroll: 1d20 + 2 ⇒ (19) + 2 = 21


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

wooo hoo!

Perform checks made

Pip — Complete
Packet — Complete
Gurmire — Complete
Orgren — Complete
Schwurk — Needed
Lirabelle — Needed

Horizon Hunters

F Goblin (irongut) Bard (polymath)/1

Performance: 1d20 + 7 ⇒ (2) + 7 = 9
Rerolling with hero point!
Performance: 1d20 + 7 ⇒ (13) + 7 = 20

Radiant Oath

1 person marked this as a favorite.
CG female halfling (twilight halfling) liberator 2 | HP 28/28 | AC 19 (21 with shield) | F +7 R +7 W +7 | Perc +5 | Stealth +3 | Speed:25 ft | Active Conditions: ---

Performance: 1d20 + 1 ⇒ (1) + 1 = 2

Re-roll!

Performance: 1d20 + 1 ⇒ (17) + 1 = 18

Lirabelle takes a bow!


5 people marked this as a favorite.
SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

Everyone succeeds!

The audience gives you a standing ovation! Goblins show their gratitude and appreciation by throwing dead flowers at you. Some of the roses are on fire… but that just means they love you even more.

The applause lasts for three curtain calls and constant chanting of WE BE HEROES! WE BE HEROES! until the place seems like it might break out into a sheer riot. Zusgut finally walks out from behind the moldy curtain, slowly clapping and beckoning his people for silence.

Well. That was quite the show!

Ogren, you have distilled the quintessence of that helplessly quivering Longshanks Paladin perfectly! It was just as I wrote, so it must be true.

Packet, you have done well to use a kingly voice such as my own, but sitting on a minimalist prop so as not to overshadow the playwright's own throne. Minimalism is in in the community theater, you know.

Pip, I am glad that your wolf isn't a dog. Ferocious! Your sense of timing is impeccable and your improvised words spoke to the play's very soul! I'll try to remember to credit you in the footnotes, but you know how busy us writers are…

Gurmire, your pantomime, ear-pulling, and hopping were excellent! Movement and physicality is an important part of the theater, and too many forget it.

Lirabelle, you have captured the spirit of Crimsi! If you would, sign and leave that blue-knit crossbow covering for Crimsi when she returns… she would love a keepsake of the performance she missed.

Shwurk, this "product placement" is a novel concept. I wonder if more productions could use it in their shows to make some extra cash…


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

Zusgut strides slowly back to his throne, which has been wheeled out to center stage by goblin stagehands. He sits on it, and a golden spotlight shines down upon him.

He looks deeply thoughtful. Some Goblins in the audience begin wandering off. But now it’s time for the tough decision. The king pauses dramatically, and from somewhere nearby, a goblin beats a drum in a rhythm reminiscent of a heartbeat.

It’s a difficult choice — heavy is the head that wears the crown.

Zusgut breathes deeply, drawing out the moment. But I have to say that one performance…

He pauses as the drum continues to beat. Rose above the other.

Another pause. Today, the winner is…

He stops again, and now the goblins are all paying close attention.

The Pathfinders!

A cheer swells at his words as if the mercenaries' pathetic showing stood any realistic chance — whether many goblins in the audience already forgot about the other performance, or simply relish some manufactured drama, who can say?

One thing is certain: the spotlight is shining on Zusgut and you are in the dim shadows again. He smiles, glowing in the warm light.

Envoy's Alliance

820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

"Thank you, Zusgut!" Pip bows. "And thanks as well to our esteemed competition, the longshank mercenaries!" She walks over to the longshanks and holds out her hand to shake. "You look like a hearty crew. Have you considered becoming Pathfinders? There's great benefits and tons of opportunities for exploration."

Diplomacy:

Diplomacy: 1d20 + 9 ⇒ (8) + 9 = 17

Vigilant Seal

CG Halfling Rogue/Sorcerer | HP 42/42 | AC 21 | Class DC 20 | F: +7, R: +12, W: +9 | Perc: +9 | Speed 30ft | Ranged: Sling +10 1d6+4, Melee: +1 Striking Short Sword +11 2d6 +4 Active conditions: None

"Very good. Could you tell us, which way is it to the monster then?"

Packet takes off the crown and puts his pith helmet back on, eager to get down to work.

Envoy's Alliance

Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

Seeing Packet take off his costume, Gurmire follows suit. He neatly lays out the rabbit costume on the table where he got it.

I can take my time, the king will most likely keep the cheering going as long as he can. Goblins that are cheering aren't stabbing you in the back!

Vigilant Seal

1 person marked this as a favorite.
NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none

Ogren jumps off the blocks and then shimmies backwards out of the armor before giving the height enhancing blocks a long look and jumping back on them. Turning a deeper shade of green at the kings lavish praise, he gives a small bow and sheepishly says, "Thank-you my sire."

The little goblin then watches the following announcement with bated breath, getting caught up in the melodrama. He forgets his manners for a second and gives a cheer with everyone else. "We won! I was worried there!"

Radiant Oath

4 people marked this as a favorite.
CG female halfling (twilight halfling) liberator 2 | HP 28/28 | AC 19 (21 with shield) | F +7 R +7 W +7 | Perc +5 | Stealth +3 | Speed:25 ft | Active Conditions: ---

Lirabelle quickly embroiders her name onto the crossbow cover and leaves it for Crimsi.


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

1/3

Pip Hip Hooray wrote:

"Thank you, Zusgut!" Pip bows. "And thanks as well to our esteemed competition, the longshank mercenaries!" She walks over to the longshanks and holds out her hand to shake. "You look like a hearty crew. Have you considered becoming Pathfinders? There's great benefits and tons of opportunities for exploration."

** spoiler omitted **

For the most part, they give Pip a dirty look and slink off! However, time will tell if her words are persuasive… perhaps she planted a seed of doubt in a mind or two. Time will tell! This may or may not have an impact on later events.


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

2/3

Zusgut leans down, looking at Packet. The spotlight turns blood-red!

Yes. You seek… THE BEAST BELOW? The goblins in the audience yammer with fear.

I will tell you, Brave Actors. Far below, in a flooded wasteland where an ancient battle took place, lies a dark cave newly-opened by the mysterious earthquakes. To this place, you must travel! There lies THE BEAST BELOW!

It is very, very big, has a giant mouth, sharp teeth, and is green. Go now, Actors, with the Crookedtoes' blessing! The goblin audience cheers — they believe in you!

He points greeble'd "scepter" offstage, past the dressing room to a set of stairs. They lead down to the theater's basement.

You can ask other questions, but that's really all the king knows!


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

3/3

The wooden stairs connecting the main floor and basement are slick and saturated with water. The walls are covered in algae and the ceiling is coated with a fungus that hangs down like corpse hair. The basement is full of old props that lie rotting: decomposing wooden swords, broken chariot axles, soggy costuming, and sagging scrims of battle-scenes splattered with black mold. It looks like one of the last productions here must have been a military-themed opera. This disgusting old basement must be the "flooded wasteland where an ancient battle took place." How dramatic!

Small crustaceans and numerous insects occasionally peek from the detritus or scramble into cracks or the shallow pools on the floor. The smell of rot and saltwater hangs damply in the air.

To the west, a section of the brick wall has been smashed. While a quake might have pushed it further open, it is clear the goblins are also down here "exploring." This is the "dark cave" Zusgut mentioned in another fit of poetic license.

It leads downward to the "beast below" — and to the mysterious and ancient places below the Puddles District that Drandle Dreng asked you to explore!

Spoiler:
Pip, Nature: 1d20 + 5 ⇒ (11) + 5 = 16
Gurmire, Nature: 1d20 + 5 ⇒ (9) + 5 = 14

Gurmire considers the crustaceans and the smell of saltwater. He remembers Dreng mentioning flooding. It looks like this whole room fills with saltwater periodically… all the way up to the ceiling… which means that anywhere below this room will also fill with water. Anyone caught down there at high tide would be hopelessly trapped inside and drown.

Luckily it's low tide right now, and Gurmire thinks you have about 6 hours (give or take) to explore and get out again before you drown.

So you're on a 6-hour time limit here. Let me know when you're ready to explore, or if you're using a different exploration activity than what's listed on my sheet!

Radiant Oath

CG female halfling (twilight halfling) liberator 2 | HP 28/28 | AC 19 (21 with shield) | F +7 R +7 W +7 | Perc +5 | Stealth +3 | Speed:25 ft | Active Conditions: ---

Lirabelle keeps her shield raised and ready. Still defending!

Horizon Hunters

2 people marked this as a favorite.
F Goblin (irongut) Bard (polymath)/1

Shwurk is riding-high off the praise from the Goblin King still, happy that not only she invented something, but she invented something merchant-y. She channels that energy into her walking advertisement, making up various jingles about her wares.

Too down today to write any jingles atm, I'll come up with some some other time

Unless someone objects to Shwurk "advertising" (maintain a spell for inspire courage) because it will draw attention, she'll do that

Envoy's Alliance

Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

Gurmire will be watching for any signs of enemies, ready to throw things at them!

Scouting so everyone gets +1 Init

Vigilant Seal

NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none

Unless Scout activities stack, Ogren will stick with keeping his shield up.

Ogren shudders at the information that they might drown if they aren't quick about exploring. "Dying in the water sounds scary. We can be fast about this, right?" The little goblin then hurries to the front of the group and tries to make sure that everyone keeps up.

Envoy's Alliance

820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

Pip and Bailiff move as fast as they can through the damp dungeon. "We leave no matter what after five hours. No dungeon is worth drowning."

Vigilant Seal

2 people marked this as a favorite.
CG Halfling Rogue/Sorcerer | HP 42/42 | AC 21 | Class DC 20 | F: +7, R: +12, W: +9 | Perc: +9 | Speed 30ft | Ranged: Sling +10 1d6+4, Melee: +1 Striking Short Sword +11 2d6 +4 Active conditions: None

Packet doesn't say anything, as he is trying to avoid notice.

Vigilant Seal

1 person marked this as a favorite.
NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none

Ogren glances back and loudly calls. "Packet! You're being pretty quiet back there. You okay?"

Sorry, I failed my will save to not comment on that.


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

Shwurk's songs echo in the darkness. It will be impossible to get the jump on anyone, but that's ok.

Spoiler:

Shwurk, Advertise (inspire courage): 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
Ogren, either Defend or Scout, Perception: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24
Pip, Perception: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24
Gurmire, Scout, Perception: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12
Lirabelle, Defend: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24
Packet, Avoid Notice: 1d20 + 11 + 1 ⇒ (15) + 11 + 1 = 27

Very Green, Very Big, Very Sharp Teeth: 1d20 + 9 ⇒ (7) + 9 = 16
Very Green, Very Big, Very Sharp Teeth: 1d20 + 9 ⇒ (9) + 9 = 18

You enter an ancient sewer system — luckily, the seawater flooding has long ago washed away any filth and now the stone is merely covered with barnacles and the like.

You hear hissing ahead, over the advertisement. Somehow you get the jump on your enemy.

The Beast Below — Bold may act!

All allies inspired

Slides updated. If you move ahead you may go ahead and remove the black boxes covering up the next room and adjust your actions based on what you see. Knowledge nature as an action to ID. On slide 2 is a map pf the entire dungeon that will be revealed as you go.

Packet
Shwurk
Ogren
Pip
Lirabelle

Very Green, Very Big, Very Sharp Teeth
Very Green, Very Big, Very Sharp Teeth
Gurmire, Scout, Perception

Horizon Hunters

F Goblin (irongut) Bard (polymath)/1

"Shwurk not wanna go first. She gots to protects her merch-and-dice." She goes back to advertising with her jingles, though she's a touch more agitated and jumpy than before.

Casting Dancing Lights and resuming inspire courage

Radiant Oath

2 people marked this as a favorite.
CG female halfling (twilight halfling) liberator 2 | HP 28/28 | AC 19 (21 with shield) | F +7 R +7 W +7 | Perc +5 | Stealth +3 | Speed:25 ft | Active Conditions: ---

Lirabelle marches forward.

"Oh, dear. It's crocodiles. Or alligators. I never could tell those two apart."

Lirabelle whacks at the creature next to her with her pink covered flail, and then raises a rainbow-colored shield.

Flail, inspired: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26
ouch!, inspired: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5

Lirabelle will use her first available reaction: Shield Block if a creature hits her or Liberating Step if a creature hits someone else.

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SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

Welcome!

My goal is for you to have fun while playing a balanced Pathfinder Society game.

Expectations

Be ready to post at least once a day and once on weekends (however, if players want to keep things moving over the weekend, I'm game). I am more active than many other PbP GMs and am willing to post more than once a day to keep things moving at a good clip.

Maturity and communicativeness go a long way: 2E is a new system, so let's all be kind to one anotherm, and willing to have a good time while embracing potential learning moments.

New Players

Please check out these resources — while they are geared towards 1E, the fundamentals are still be relevant for 2E:

The Flaxseed Pathfinder Lodge
Painlord's Advanced PbP Play
Doomed Hero's Guide to PbP Gaming

Character Taglines & Profiles

Put your character's gender (so we know which pronouns to use), race, class (optional) and their status in the tagline labeled "Race". Status usually means current/maximum hit points, AC, TAC, Saving Throws, Spells, and Spell Points. The raw status tagline might look like this:

Brock Enroll wrote:
Female goblin bard | HP: 14/16 | AC: 14 TAC: 12 | F: +2 R: +4 W: +0 | Spells: 1: 2/3 2: 2/2 | SP: 1/1

In you character profile, please include the complete stat block as well, so the G can audit your character.

Botting

Include botting instructions in your profile. If you have a preference for who runs your character, write that down too. If you or your preferred botter have not posted in more than 24 hours, I may bot your character to keep the game moving. Generally, I will bot conservatively, keeping safety in mind!

Marching Order & Maps

To speed things up I ask the group for a marching order at the beginning of the adventure, and the tactics each PCs typically uses when in Exploration Mode.

Initiative

I will roll all Initiative checks for PCs and NPCs, sort them, and organize them into blocks. I will bold the names of characters whose turn it is to act.

When it is your turn to act, post. Do not wait for someone else to post just because they had a higher Initiative in your initiative block. If you know what you want to do but want to wait for someone else’s action first, just say that. For example,

Mete Sheeld wrote:

Mete Sheeld knows to stay out of Brock Enrol's way, so he'll attack after her. He strides up to Dee Monic and strikes twice!

Club, Strike 1: 1d20 + 2 ⇒ (12) + 2 = 14
Club, Strike 2: 1d20 + 2 - 5 ⇒ (5) + 2 - 5 = 2
Bludgeoning, Strike 1: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4
Bludgeoning, Strike 2: 1d6 + 2 + 1 ⇒ (4) + 2 + 1 = 7

To encourage timely posting and avoid unnecessary delays, I will include bonuses for allies who are in the same initiative block, even if one player posts before getting that bonus. For example, if a fighter posts right before the bard, and the bard uses the Inspire Courage cantrip, I will include the inspire bonus in the fighter's attack rolls even though the player didn't do so. Where possible, I will update initiatives and note the bonuses each player is receiving.

That said, if you want to change your initiative to another block (for example, going after a monster or after an ally within a different initiative block), you will need to tell me your are Delaying. You can then come in as a free action wherever you want. Remember, too, that Readying costs two actions and gives you a single reaction, so we move around a bit less often in initiative in 2E!

Reactions

Reactions can be tricky in play-by-post. Please pre-roll reactions with the trigger on your turn wherever possible (it might help you to make a macro for this, or save text you can copy/paste somewhere). For example:

Brock Enroll wrote:
If someone moves through a threatened square:
AOO: 1d20 + 4 ⇒ (11) + 4 = 15 Bludgeoniong: 1d6 + 4 ⇒ (5) + 4 = 9

If you have multiple reactions, note your preference. For example:

Brock Enroll wrote:

Brock has his shield raised and if the Big Bad hits, he will block. However, if Mook walks through a threatened square after Big Bad goes, he'll take an AOO:

AOO:
AOO: 1d20 + 4 ⇒ (6) + 4 = 10 Bludgeoniong: 1d6 + 4 ⇒ (4) + 4 = 8

I understand how odious this can be, and will also work with the player to help keep the game flowing smoothly (for example, a defensive-oriented Champion might ask me to assume she shield blocks, and automatically reduce the damage for her and note her shield damage). We can work together to keep things flowing!

Formatting Dice Rolls

Let's look again at the post above. Perhaps Brock Enrol is a bard, and casts the Inspire Courage cantrip before Mete Sheeld strikes Dee Monic. Mete Shield knows the best way to format this — by noting the buff separately in both the roll description and the modifiers:

Quote wrote:

Club, Strike 1, Inspire Courage: 1d20 + 2 + 1 ⇒ (20) + 2 + 1 = 23

Club, Strike 2, Inspire Courage: 1d20 + 2 + 1 - 5 ⇒ (16) + 2 + 1 - 5 = 14
Bludgeoning, Strike 1, Inspire Courage: 1d6 + 2 + 1 ⇒ (2) + 2 + 1 = 5
Bludgeoning, Strike 2, Inspire Courage: 1d6 + 2 + 1 - 5 ⇒ (4) + 2 + 1 - 5 = 2

Mete Shield wrote Inspire Courage in both his attack and damage roll descriptions. He also included Inspire Courage's +1 bonus in the attack and damage rolls separately from his normal bonus of +2. In his second Strike's attack roll, he even included the -5 for the Multiple Attack Penalty. This is excellent! Every bonus and penalty to the d20 roll is clear, and we can understand how each total was achieved. Mete shield even included the damage type in the damage roll, for even more style points.

Clarity is important, but so is flavor and roleplay! You can use OOC text to highlight game mechanics, while keeping things flavorful in "normal" text:

Brock Enrol wrote:
Brock Enrol sings an arcane word and flicks dollop of butter at the aberration. Grease (V, M); DC 16 Reflex save.

This is both flavorful from a story perspective, and clear from a mechanical perspective. This is my subjective opinion on how to

Rolling Saves

When asked to roll a save, it must always be the first dice roll on your next post. If you do not follow this roll, I will roll it for you.

Secret Checks
Please fill out the Google sheet with any skills you want rolled secretly. I will not make rolls for you if you do not fill out the skill on the sheet. Yes, it looks like a lot, but it saves me a lot of time and your PC likely doesn;t want to roll EVERYTHING separately.

Secret checks in Combat
I will nest spoilers, as it's a necessity of keeping combat moving in PbP. It's human nature to metagame — but not to cheat. I expect all my players to act maturely and not cheat at Pathfinder. Do not read spoilers, and lean into failure. In fact, embracing a crit failure will probably earn you a hero point, and help the whole table have more fun!

Rules Questions and OOC Information

Please post rules questions in the discussion thread. Try not to interrupt the flow of gameplay. I am also happy to start a hangout on google hangouts, or a channel in Slack or Discord for ooc conversation. I am also happy to help you with any questions you may have, and always open to constructive suggestions!

Chronicle information

In order to be able to generate a PFS chronicle, I ask that each character please provide me the following information:

Player Name:
Character Name:
PFS & Character Number:
Faction boon slotted:
Day Job/Crafting Roll/No Roll:


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

Please fill out all the info on the sheet here:https://docs.google.com/presentation/d/1I-6x2nrXbmRX1pADB8JuK_FPrTP8ZMEwgMC 4XFlmZPk/edit#slide=id.p

Note that there are two pages.

It's really important to do this. I need your initiatives and your skills for making checks.

Radiant Oath

CG female halfling (twilight halfling) liberator 2 | HP 28/28 | AC 19 (21 with shield) | F +7 R +7 W +7 | Perc +5 | Stealth +3 | Speed:25 ft | Active Conditions: ---

Yay, I'm looking forward to this!

I need to get Lirabelle's digital profile updated.

Vigilant Seal

NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none

I'm also looking forward to this too! Ogren is currently in a quest on the discord server, but the GM has made a point of trying to finish by outpost so Ogren should be okay to come here. His profile is mostly up to date I just haven't made taglines for him yet.

Envoy's Alliance

Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

Player Name: BretI
Character Name: Gurmire
PFS & Character Number: 141981-2002
Faction boon slotted: Envoy’s Alliance
Day Job/Crafting Roll/No Roll: Lore (Arson) E: 1d20 + 11 ⇒ (14) + 11 = 25

I am really looking forward to this as well!

My character is a Goblin Arson Investigator from Magnimar. He can be excitable and is a fervent follower of the Burning Lady (aka Sarenrae).

Envoy's Alliance

2 people marked this as a favorite.
820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

A little gnome with bright green hair pops into the thread! "Hello everyone! I am Pip Hip Hooray, and I'll be your on-staff barrister for this adventure. I'm from the Envoy's Alliance legal defense team. We're here to help YOU!" Pip hands her business card to everyone on the team.

Pip has an EXTENSIVE botting spoiler, and will need it, because I will be on a cruise the first week of the convention. Fortunately, Bret has agreed to bot me if needed! Like everyone else, I am excited to be part of the team!

Player Name: Hmm
Character Name: Pip Hip Hooray
PFS & Character Number: 820-2001
Faction boon slotted: Envoy's Alliance
Promotional Boon Slotted: Service Award (Campaign Coin)

Other three boons slotted:

PFS(2) #1-A: Sandstone Secret
Boon: Sand Slide [reaction]
Uses 3 ▫ ▫ ▫; Trigger You would fail (but don't critically fail) a Reflex save to avoid a trap's effects; Effect You Step and then Drop Prone in your new location. You gain a +2 circumstance bonus to your triggering Reflex save. If this would have been enough to resist the trap's effects initially, you succeed at the save instead.

PFS(2) #1-01 Absalom Initiation
Boon: □ Society Connections (Downtime): Your connections with leaders within the Pathfinder Society help you find opportunities, both new missions and support for your other endeavors. Check the box that precedes this boon when you Earn Income during Downtime to attempt a task of level _____. If you critically fail the check, you still earn the result of a failure for that task.

PFS(2) #1-03 Into the Gravelands
Boon: Team Player: Your time in the Gravelands included many harrowing trials that required you to learn how to work especially well with your companions. [reaction] (fortune) Uses 3 □□□; Trigger An ally fails a check on which you Aided; Effect The ally can reroll the check and use the better result.

Day Job: Lore (Legal): 1d20 + 8 ⇒ (7) + 8 = 15

Envoy's Alliance

820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---
GM Doug H wrote:

Please fill out all the info on the sheet here:https://docs.google.com/presentation/d/1I-6x2nrXbmRX1pADB8JuK_FPrTP8ZMEwgMC 4XFlmZPk/edit#slide=id.p

Note that there are two pages.

It's really important to do this. I need your initiatives and your skills for making checks.

Pip is now on both slides!

Regarding lore: I only listed Absalom and Bardic on the slide, but Pip also has Scribing and of course Legal. Pip will use Bardic Lore for just about any knowledge check that you allow for it!

Envoy's Alliance

Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

I’ve filled it in for the skills I am trained in. Do you want us to fill it in for skills we are untrained in, such as Stealth?

I have also put headers in. Still working on the botting instructions.

Is there a reason to have TAC in our headers since with PF2 it is just AC -2?


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points
Gurmire wrote:

I’ve filled it in for the skills I am trained in. Do you want us to fill it in for skills we are untrained in, such as Stealth?

I have also put headers in. Still working on the botting instructions.

Is there a reason to have TAC in our headers since with PF2 it is just AC -2?

Only fill in the lore you want me rolling secretly, if an opportunity comes up! Most players might only want to take chances on trained skills, but it’s up to you. If something requires trained I will check your profile or be able to remember once I know your characters better.

The TaC is a holdover from my 1e intro text. Please ignore, as there is no touch AC in 2e — and thank you for catching that!

——

Bardic lore for Pip sounds good; thank you for filling out the slides!

Envoy's Alliance

820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

A note for botting purposes: I have an extra hero point that I can just give out from my Campaign Coin. Please, feel free to use it when the situation is dire.

Hmm

Horizon Hunters

2 people marked this as a favorite.
F Goblin (irongut) Bard (polymath)/1

Hi everyone! I still need to finish actually building this character. She's a polymath bard/1. She has my 1-00 credit so that will give her a bit of a boost at least.


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

Hi all!,

We kick this off in a week! Please make sure you're checked in. As always, please let me know if you have any questions or concerns!

Players Who've Checked In and Completed their Paperwork

1. BretI
2. Hmm

Players Who Have Checked in But need to Complete Initial Paperwork
1. Sedoriku, playing Ogren Bound
2. Shwurk the Greebler

Players Who need to Check in and Complete Initial Paperwork
1. Kate Baker, playing Lirabelle
2. Doug Henderson, playing Kipper Spoonshine

Vigilant Seal

1 person marked this as a favorite.
NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none

Ogren's finished his quest and has the chronicle sheet to prove it. Also I'm sorry I never got the character information posted, blah!

Player Name: Sedoriku
Character Name: Ogren Bound
PFS & Character Number: 108507-2003
Faction boon slotted: Vigilant Seal
Day Job/Crafting Roll/No Roll: Day job roll Lore (Library): 1d20 + 3 ⇒ (9) + 3 = 12


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points
Ogren Bound wrote:

Ogren's finished his quest and has the chronicle sheet to prove it. Also I'm sorry I never got the character information posted, blah!

Player Name: Sedoriku
Character Name: Ogren Bound
PFS & Character Number: 108507-2003
Faction boon slotted: Vigilant Seal
Day Job/Crafting Roll/No Roll: [dice=Day job roll Lore (Library)]1d20+3

Glad you finished on time!

Envoy's Alliance

820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

Big surprise -- I won't be going on a cruise! So I can start with the rest of the group at the start of the convention.

Hugs,
Hmm

Vigilant Seal

NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none

Given the cruise ship and virus relationship, not going on a cruise is probably a healthy idea! Glad to hear you're staying safe and that you can join us at the beginning!

Also has anyone else noticed that the party seems to be entirely made of small size people so far? Of the four people checked in with profiles all of us are small, and Lirabelle looks like a halfling to be honest. This will be fun!

Envoy's Alliance

2 people marked this as a favorite.
820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

Go, Team Small!

Hmm

Envoy's Alliance

Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

Lirabelle is a halfling champion.

Kate has some paperwork to work on.

Radiant Oath

1 person marked this as a favorite.
CG female halfling (twilight halfling) liberator 2 | HP 28/28 | AC 19 (21 with shield) | F +7 R +7 W +7 | Perc +5 | Stealth +3 | Speed:25 ft | Active Conditions: ---

All smol party! (Yes, halfling champion)

Envoy's Alliance

820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

"But I won't have anyone to look up to!"

Envoy's Alliance

1 person marked this as a favorite.
Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

Gurmire replies “I could get a ladder, or maybe some stilts! Yeah, stilts sound like fun!

Cocking his head, he asks “Would it be too much if I made them flaming stilts?

Vigilant Seal

1 person marked this as a favorite.
NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none
Gurmire wrote:

Gurmire replies “I could get a ladder, or maybe some stilts! Yeah, stilts sound like fun!

Cocking his head, he asks “Would it be too much if I made them flaming stilts?

Ogren fumbles for what looks like a feather token of a ladder, before stopping and imaging the image of flaming stilts... He then sheepishly comments, "Ahhh... no? I kinda wanna see that."

Envoy's Alliance

2 people marked this as a favorite.
Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

First Gurmire tries to make some stilts out of pine. He puts small buckets at the top and a funnel leading down the side to pails at the bottom of the stilts. He then tries them out.

Craft, Stilts: 1d20 + 11 ⇒ (6) + 11 = 17
Acrobatics to balance on Stilts: 1d20 + 8 ⇒ (9) + 8 = 17

Then he takes something from his belt and pours it into the buckets at the top. It immediately ignites!
Instant Alchemy for lesser alchemist fire
Acrobatics to balance: 1d20 + 8 ⇒ (19) + 8 = 27
Splash damage from Alchemist fire: 2 = 2 Gurmire has Fire resist 1 so it still burns

He manages to keep his balance as the fire runs down the sides of the stilts! “Ouch! Oh the burning!

He grins manically as he tries to move around. “I think it is working!” The alchemist fire is sloshing around, splattering the area.
Acro: 1d20 + 8 ⇒ (7) + 8 = 15

Ha ha ha! Now you can look up to me!” he cries out.
Acro: 1d20 + 8 ⇒ (17) + 8 = 25

He then hops down and stomps out any fire embers. Still grinning, he explains “Gotta clean up after myself!

Finally, he takes some sort of potion from his belt and drinks it down to heal his wounds,
Instant Alchemy for minor elixir of life,

Envoy's Alliance

1 person marked this as a favorite.
820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

Pip leans over to Lirabelle. "Wow. I see I don't have to worry about bleaching with this party! Um, do you have a fire extinguisher? I think we may need one."

Horizon Hunters

F Goblin (irongut) Bard (polymath)/1

Shwurk waits until he hops down and finishes putting out the fire to take the stilts. ”Burnt stilts are suuuuuper rare. Never heard of those before! They gonna sell big time, ‘specially when I add da patented greebling process.” She begins lugging them off to stash away for later fixing up.

Vigilant Seal

1 person marked this as a favorite.
NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none

Ogren gives a loud clap at the grand display. "Ha-ha! You're like a giant flaming goblin!" As the wreck comes crashing down, he eyes the singed stilts, rushing after Shwurk before she can completely take them away. "Can I try using them first?"

He pulls them up and tries to climb up them himself.
Acrobatics: 1d20 + 2 ⇒ (13) + 2 = 15 He balances for a moment before a serious look comes over his face. A second later he jumps off the long poles a giant grin plastered on his face. The goblin gets less than 10 feet in the air as he gives a hoot, flaps his arms and shouts, "I'M FLYING! He then plummets to the ground. He hits, his body squashing in his armor a bit and rebounding some before landing on his feet unscathed and smiling. "I've always wanted to do that ever since some monks who could walk on air came to Kraggodan! Though if I could actually fly it'd be way cooler!"

Purchases and sales:

As a level one rebuild Ogren is switching from following Pharasma to Ragdya, a deity in the back of the new Gods and Magic book, cause it fits him a bit better. As such Ogren is also selling his dagger (and all of the religious paraphernalia dealing with Pharasma) and buying a mace instead (and all the religious paraphernalia dealing with Ragdya; so no net change in value) He sold 2 sp and bought 1 gp for 8 sp net spent.

Horizon Hunters

F Goblin (irongut) Bard (polymath)/1

Shwurk scratches her chin and scrunches up her face. ”You can test drive. One freebie. Den you gots to pay. Shwurk is da bestest merchant in all the worlds, and bestest merchants in all da worlds don’t let people do stuff for free! Dat’s bad business.”

Vigilant Seal

NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none

Ogren happily picks up the stilts and hands them over. "Okay, I'll jump off a building next time. Won't be the first or the last!"

Radiant Oath

CG female halfling (twilight halfling) liberator 2 | HP 28/28 | AC 19 (21 with shield) | F +7 R +7 W +7 | Perc +5 | Stealth +3 | Speed:25 ft | Active Conditions: ---

Player Name: Kate Baker
Character Name: Lirabelle
PFS & Character Number: 215650-2005
Faction boon slotted: Radiant Oath
Day Job/Crafting Roll/No Roll: Crafting: 1d20 + 3 ⇒ (9) + 3 = 12 Failed for 0.08 gp

Envoy's Alliance

820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---
Ogren Bound wrote:
Ogren happily picks up the stilts and hands them over. "Okay, I'll jump off a building next time. Won't be the first or the last!"

"It's a good thing that I brushed up on First Aid as well as my legal studies!"

Vigilant Seal

NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none
Pip Hip Hooray wrote:
Ogren Bound wrote:
Ogren happily picks up the stilts and hands them over. "Okay, I'll jump off a building next time. Won't be the first or the last!"
"It's a good thing that I brushed up on First Aid as well as my legal studies!"

Ogren gives an appreciative smile but comments, "Eh, I bounce really well, so it hasn't hurt much... so far. Did scare Meemaw enough I had to stop doing it when I was at home."

"But, oooh, legal studies? Is there a way I can legally call myself a dwarf? I've been adopted into a family already if that helps!"


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

Everyone has checked in but Packet.

I added the icons where needed and Hero Point Tokens on slide 2.

Radiant Oath

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CG female halfling (twilight halfling) liberator 2 | HP 28/28 | AC 19 (21 with shield) | F +7 R +7 W +7 | Perc +5 | Stealth +3 | Speed:25 ft | Active Conditions: ---

I have one glyph! I give my bonus hero point to Shwurk.


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

I have added a character reference slide at the top with your Hero Point tokens and info. This can be a good player reference, and I will typically position the slide below the current map!

Envoy's Alliance

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820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

Oh very pretty. I cannot edit your text on mobile without messing things up, so can you add that Pip's pronouns are she/her?

Horizon Hunters

F Goblin (irongut) Bard (polymath)/1

I got most of Shwurk's stat block posted. There's just a little more to add/update but all the basics are there.

Radiant Oath

CG female halfling (twilight halfling) liberator 2 | HP 28/28 | AC 19 (21 with shield) | F +7 R +7 W +7 | Perc +5 | Stealth +3 | Speed:25 ft | Active Conditions: ---

Boons: Sand Slide, Promotional Vestments (GM shirt)
Training (Scrolls): Minor Healing Potion, Feather Token (Ladder)

Vigilant Seal

NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none

Ohh that means three ladders in the group!

Also I'm still trying to find Ogren's voice. I'm thinking of making him sound bit more childish, being raised by the long-lived dwarves would do that.

Horizon Hunters

F Goblin (irongut) Bard (polymath)/1

Boons: Nexian Researcher
Training: if she does do training, then she gets more time for crafting, right? Cause she'd want to craft

Envoy's Alliance

Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

If you are a field commissioned agent, you get more downtime which you can use either for crafting or to earn income. You do not get the free consumables at the start of each adventure nor do you get a Lore skill.

Vigilant Seal

NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none

You do get one free consumable per adventure, but sadly at only half-your level rounded down, which means at first level you don't get one.

Vigilant Seal

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NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none

Gods this scenario is amazing! I love the play within a play!

But I'm okay with most rolls but I kinda see Ogren going into a heavy dwarven drawl if he played Ulthun.

Radiant Oath

3 people marked this as a favorite.
CG female halfling (twilight halfling) liberator 2 | HP 28/28 | AC 19 (21 with shield) | F +7 R +7 W +7 | Perc +5 | Stealth +3 | Speed:25 ft | Active Conditions: ---

I forgot to give a caveat up front: I have not only GMed this myself, but I am actually credited as the lead developer! Paizo contracted me to do a dev pass on it, since it was while they were down an OP developer. As such, Lirabelle will step back from decision-making.

Envoy's Alliance

1 person marked this as a favorite.
Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

Since she isn’t going to make decisions, guess she gets to be the Human in the play!

I agree, this scenario is a lot of fun from both sides on both sides of the table. I have GMed it once, it went well. I made sure to put the GM credit on my half-elf so I could play it with my goblin!


SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points

If you played last year's Free RPG day module, We Be Heroes!?, you might recognize the characters and narrative in Zusgut's play.

Envoy's Alliance

Male goblin alchemist 4 | 25’ | HP: 38/38 | AC: 21 | F: +8 R: +11 W: +6; Resist Fire 2 Cold 1 Electric 1 | Reagents 3/8 | Hero Points: 1| Exploration: Scouting | Status:

I skipped it, mostly because it used the Playtest rules.

Envoy's Alliance

2 people marked this as a favorite.
820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

I actually have a dog -- or Pip does. Can I call Bailiff back for the play?

Vigilant Seal

NG Male Goblin (Unbreakable) Champion 3 | HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 | 20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none

I do recognize the people and Pizazz is portrayed beautifully!


1 person marked this as a favorite.
SoT (Grad School Year 1, Sem. 1): Maps, Handouts, Macros Enmity: Maps & Handouts | Macros | Hero Points
Pip Hip Hooray wrote:
I actually have a dog -- or Pip does. Can I call Bailiff back for the play?

Yes! Excellent idea!

Envoy's Alliance

820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

Also, Doug can you make 'Hmm' a former character? It's driving me crazy to see her in the character list!

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