Goblin

Ogren Bound's page

235 posts. Organized Play character for Sedoriku.


Full Name

Ogren Bound, 'prod-a-gull' son of the Crookedtoes Tribe, adoptee of the Deepwall Clan

Race

HP 46/46; Shield 20/20 | AC: 21 (23 w/ shield) | F +9 R +8 (+6 vs. non-damaging saves) W +7 | Perc +5 |

Classes/Levels

20 feet | Hero: 1, Focus: 1/1 | Class DC 19 | Active Conditions: none

Gender

NG Male Goblin (Unbreakable) Champion 3 |

Strength 18
Dexterity 14
Constitution 12
Intelligence 10
Wisdom 10
Charisma 14

About Ogren Bound

PFS Information:
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PFS Number: 108507-2003
Experience: 24
Fame: ??
Gold: 0 gp 5 sp 9 cp

Training: Scrolls,

Major Factions
Envoy’s Alliance: 0
Grand Archive: 0
Horizon Hunters: 0
Vigilant Seal: 16

Minor Factions
Radiant Oath: 0
Verdant Wheel: 0
All Faction Reputation

Total (Sum of the Above) Reputation: 16

Purchased Boons:
Vigilant Seal (Faction) (0 Fame) (the Champion boon for your first faction is free)

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Character sheet:
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Ethnicity: Unbreakable Goblin
Nationality: Kraggodan
Birthplace: Lastwall
Age: 8
Gender & Pronouns: Male, He/His
Height: 3’0”
Weight: 45 lbs
Physical Appearance: A little goblin dressed in nearly blindingly shiny full plate and matching shield with dwarven designs worked throughout it. He has cut out and tacked a pair of paper cut out wings to his back. Carries a longsword of clearly dwarven origins, a mace with images of flying monkeys and a jagged, chipped dagger where the hilt seems to have been reworked with dwarven clan symbols. From his wide beaming smile, he seems happy to just be here.

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Goblin (Unbreakable)
Lastwall Survivor
Champion; Level: 3; Experience: 24
Small Humanoid, Goblin
NG; Ragdya

Languages: Common, Goblin,

Perception: +4 (0 wis) + (5 prof) + (0 item)) [T]
Special Senses: Dark Vision

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DEFENSES

HIT POINTS: 46/46

ARMOR CLASS
AC: 21 (10 + (0 dex) + (5 prof) + (6 item)) [T]

Unarmored: [T], Light: [T], Medium: [T], Heavy: [T]

SAVING THROWS
Fortitude: +9 ((2 con) + (7 prof) + (0 item)) [E]
Reflex: +8 ((0 dex) + (5 prof) + (3 item)) [T]
Will: +7 ((0 wis) + (7 prof) + (0 item)) [E]
Notes:

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OFFENSE

Class DC: 19 (10 + (4 key stat) + (5 prof) + (0 item)) [T]
Speed 20 feet

Melee Strikes
Longsword Versatile P
Attack +9
Damage 1d8+4 slashing

[dice= “You’re making me use my pointy weapon! D-:” Longsword]1d20+9[/dice]
[dice=Damage, Slashing]1d8+4[/dice]
[dice=Damage, Piercing]1d8+4[/dice]
[1d20+9 “You’re making me use my pointy weapon! D-:” Longsword]
[1d8+4 Damage, Piercing]
[1d8+4 Damage, Slashing]

~~~~

+1 Striking Mace Shove
Attack +10
Damage 2d8+4 bludgeoning

[dice=“You won’t stop, so I have to put my mace in your face.” +1 Striking Mace]1d20+10[/dice]
[dice=Damage, Bludgeoning]2d8+4[/dice]
[1d20+10 “You won’t stop, so I have to put my mace in your face.” +1 Striking Mace]
[2d8+4 Damage, Bludgeoning]

~~~~

Shield Boss Attached to Shield
Attack +9
Damage 1d6+4 Bludgeoning

[dice= “Back off! ….please?” Shield boss]1d20+9[/dice]
[dice=Damage, Bludgeoning]1d6+4[/dice]
[1d20+9 “Back off! ….please?” Shield boss]
[1d6+4 Damage, Bludgeoning]

~~~~~~~~~~~~~~~~~~~~~~~

Ranged Strikes

Sling Propulsive, 50 ft. 1 hand
Attack +6
Damage 1d6+2 Bludgeoning

[dice= “Come back here!” Sling]1d20+6[/dice]
[dice=Damage, bludgeoning]1d6+2[/dice]
[1d20+6 “Come back here!” Sling]
[1d6+2 Damage, bludgeoning]

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ABILITY SCORES

STR +4 (18), DEX +1 (12), CON +2 (14), INT +0 (10), WIS +0 (10), CHA +2 (14)

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Skills and Languages:
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Skills:

Acrobatics: +6 = (1 dex) + (5 prof) + (0 item) - (0 armor) [T]
Arcana: +0 = (0 int) + (0 prof) + (0 item) [U]
Athletics: +9 = (4 str) + (5 prof) + (0 item) - (0 armor) [T]
Crafting: +5 = (0 int) + (5 prof) + (0 item) [T]
Deception: +2 = (2 cha) + (0 prof) + (0 item) [U]
Diplomacy: +9 = (2 cha) + (+7 prof) + (0 item) [E]
Intimidation: +2 = (2 cha) + (0 prof) + (0 item) [U]
Lore (Undead): +5 = (0 int) + (5 prof) + (0 item) [T]
Lore (Library): +5 = (0 int) + (5 prof) + (0 item) [T]
Medicine: +5 = (0 wis) + (5 prof) + (0 item) [T]
Nature: +0 = (0 wis) + (0 prof) + (0 item) [U]
Occultism: +0 = (0 int) + (0 prof) + (0 item) [U]
Performance: +2 = (2 cha) + (0 prof) + (0 item) [U]
Religion: +5 = (0 wis) + (5 prof) + (0 item) [T]
Society: +0 = (0 int) + (0 prof) + (0 item) [U]
Stealth: +1 = (1 dex) + (0 prof) + (0 item) - (0 armor) [U]
Survival: +0 = (0 wis) + (0 prof) + (0 item) [U]
Thievery: +1 = (1 dex) + (0 prof) + (0 item) - (0 armor) [U]

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Feats:
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Ancestry Feats and Abilities
Special 1st: Darkvision,
Heritage: Unbreakable Goblin
Racial hit points are 10 instead of 6, reduce falling damage by half.
1st: Bouncy Goblin

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Skill Feats

Background: Lastwall Survivor
2nd level: Armor Assist

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General Feats
3rd level: Adopted Ancestry Selected Ancestry: Dwarf

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Class Feats and Abilities
Feature 1st: Champion's Code.
・You must never perform acts anathema to your deity or willingly commit an evil act, such as murder, torture, or the casting of an evil spell.
・You must never knowingly harm an innocent, or allow immediate harm to one through inaction when you know you could reasonably prevent it. This tenet doesn’t force you to take action against possible harm to innocents at an indefinite time in the future, or to sacrifice your life to protect them.
・You must first try to redeem those who commit evil acts, rather than killing them or meting out punishment. If they then continue on a wicked path, you might need to take more extreme measures.
・You must show compassion for others, regardless of their authority or station.

Feature 1st: Champion's Reaction Glimpse of Redemption
Feature 1st: Deific Weapon
Feature 1st: Devotion Spells
Lay on Hands
Feature 1st: Shield Block
Feat 1st level: Weight of Guilt
Feat 2nd level: Diety’s Domain for Pushing Gust
Feature: Divine Ally: Blade Ally (Traditionally his mace)

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Bonus Feats
Class Bonus: Shield Block

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Equipment:
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Combat Gear:
Longsword, +1 Striking Mace, Shield Boss, Sling, Bullets (20), Full Plate, Steel Shield,

Magic Items/Consumables:
Cheetah’s elixir, Lesser Antiplauge,

Other Gear:
Adventurer’s Pack (backpack (containing the other goods), bedroll, two belt pouches, 10 pieces of chalk, flint and steel, 50 feet of rope, 2 weeks’ rations, soap, 5 torches, and a waterskin), Repair kit, Healer’s tools, Religious text (Wise Monks on Mountains with Monkeys and the Monkey are Flying and Cute and on Fire and Teaching Little Goblins How to Fly! A Journal Self-published), Wooden Holy Symbol (A Laughing Monkey), Cold weather outfit, Snowshoes, water purifier, wax key blank, playing cards, pup tent.

Bulk: Carrying 9 Bulk 0 Light of 10 Bulk Maximum

Coins: 0 gp 5 sp 9 cp

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Temporary Items:
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Pathfinder Training Items
2x Minor healing potion

Discovered in Scenario
None Yet

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Scenarios and Tracking:
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Chronicle #1: Port Peril Pub Crawl
Sheet
Purchases: Starting equipment (No post to point to)
Downtime: Earn Income (See Chronicle)

Chronicle #2: Unforgiving Flame
Sheet
Purchases: None
Downtime: Earn Income (See Chronicle)

Chronicle #3: 1-07 Flooded Kings Court
Sheet
Purchases: See here

Spoiler:

Bought: Mace
Sold: Dagger

Downtime: Earn Income

Chronicle #4: 1-06: Lost on the Spirit Road
Sheet
Purchases: None
Downtime: Earn Income

Chronicle #5: 1-14 Lions of Katapesh
Sheet
Purchases: See here

Spoiler:

Bought: Full plate -30
Sold: Hide armor +2
Net sales -28

Downtime: Earn Income

Chronicle 06: 1-10 Tranbreaker’s tale

Purchases: [url=https://paizo.com/campaigns/v5748p75ivlvd/gameplay&page=2#65] See here

Spoiler:

Bought:
Lesser Antiplague 3 GP
Cheetah's Elixir 3 GP
Playing Cards 0.5 GP
Water Purifier 0.5 GP
Wax Key Blank 1 GP
Cold weather outfit 0.4 GP
Pup tent 0.8 GP
Snowshoes 10 GP

Downtime: Earn Income

Chronicle ##: Blank form
[url= Sheet[/ url]
Purchases: [url= See here[/ url]
[spoiler ]
[/ spoiler]
Downtime: [url= ]Earn Income[/ url]

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