[SFS Outpost III] 2-00 Fate of the Scoured Stars Tier 3-4 by GM Sedoriku (Inactive)

Game Master Sedoriku

>>Maps!<<
Fleet Locations
Starship Combat Cheat Sheet
Boons:
2) Aid another (+2) on skill or attack rolls for one round OR Gain two benefits of an Aid token
4) Boost Perception, Mysticism (and become trained in it), or Sense motive by +2 OR Gain +1 to 1 saving throw: Vexus
5) Roll 1 Int, Wis, or Cha skill check twice and take the better: Wraith, Basalt, Krara, Vexus, Requiem, Rahdokama


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Second Seekers (Jadnura)

Female CN Vesk Envoy 6/Soldier 4| SP 0/104 HP 45/70 | RP 10/10 | EAC 26; KAC 27 | Fort +14; Ref +13; Will +11 (+2 vs fear) | Init: +6 | Perc: +13, SM: +7(+1d6+1)| Low-light vision| Resist Fire 5, Cold 5, Electricity 10
Current Conditions:
None

Are we waiting on someone GM?


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

No I just had a few days of being out of it and not getting anything posted. So, so sorry to keep you guys waiting.

Acquisitives

Male android Vanguard 4 (Death-touched, Boundary Aspect) SP 40 / 40 | HP 32 / 32 | RP 5 / 5 | KAC 22 EAC 21 | Fort 7 Ref 8 Will 2 | Init +4 | Percp +10 | Speed 30ft | Entropic Strike +9 (1d4+7 A or B), Laser Pistol +8 (1d4+2 F)

Let's give the buggies another round. They don't seem to be all that tough.

Second Seekers (Roheas)

Male Vlaka Mystic (Empath) /3 [Dream Prophet] | SP 8/18 HP 22/22 | RP 4/6 | 16 EAC ; 18 KAC | 26 CMD (KAC+8) Fort +1; Ref +2; Will +8 | Init: +1 | Perc: +14, SM: +14 | Speed 20ft | Blinsight (Hearing) 60’ | Blindsight (Scent) 30’ | Spells: Level 1: 3/4 | Active conditions: None.

Yeah I don't mind taking this on

Acquisitives

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Male android Vanguard 4 (Death-touched, Boundary Aspect) SP 40 / 40 | HP 32 / 32 | RP 5 / 5 | KAC 22 EAC 21 | Fort 7 Ref 8 Will 2 | Init +4 | Percp +10 | Speed 30ft | Entropic Strike +9 (1d4+7 A or B), Laser Pistol +8 (1d4+2 F)

I think the +2 init is the way to go.

For his consumable Vexus will take a Mk2 Frag Grenade, in case of close encounters.


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺
Vexus Ghostpuncher Omega-6 wrote:

I think the +2 init is the way to go.

For his consumable Vexus will take a Mk2 Frag Grenade, in case of close encounters.

Prefect, I've updated the information at the top to reflect that!

Grand Lodge

Basalt will take a mk 3 serum of healing.

I think the re-roll is better than the bonus initiative.

Second Seekers (Roheas)

Male Vlaka Mystic (Empath) /3 [Dream Prophet] | SP 8/18 HP 22/22 | RP 4/6 | 16 EAC ; 18 KAC | 26 CMD (KAC+8) Fort +1; Ref +2; Will +8 | Init: +1 | Perc: +14, SM: +14 | Speed 20ft | Blinsight (Hearing) 60’ | Blindsight (Scent) 30’ | Spells: Level 1: 3/4 | Active conditions: None.

Requiem will take a Spell Gem of Mind Thrust 1.

Any chance you could put the pillar heights on the map? Just saves us having to ask and slowing down again ^^.

I've moved Rahdo with Requiem as tackling the two at the centre seems their style. But happy to go with Krara if they have a better idea ^^

Second Seekers (Jadnura)

Female CN Vesk Envoy 6/Soldier 4| SP 0/104 HP 45/70 | RP 10/10 | EAC 26; KAC 27 | Fort +14; Ref +13; Will +11 (+2 vs fear) | Init: +6 | Perc: +13, SM: +7(+1d6+1)| Low-light vision| Resist Fire 5, Cold 5, Electricity 10
Current Conditions:
None

Mk 1 Serum of healing for Krara, and she'll take the +1 to Fort

Agree also on the +2 to Initiative


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺
Dax Thura wrote:

Basalt will take a mk 3 serum of healing.

I think the re-roll is better than the bonus initiative.

Sadly the mk 3 serum of healing is level 9, and the mk 2 is level 5. You could get a mk 1 healing serum or a spell ampule with mystic cure 1 instead.

'Requiem' wrote:

Requiem will take a Spell Gem of Mind Thrust 1.

Any chance you could put the pillar heights on the map? Just saves us having to ask and slowing down again ^^.

I've moved Rahdo with Requiem as tackling the two at the centre seems their style. But happy to go with Krara if they have a better idea ^^

Your choice has been noted! Also, thanks for the suggestion to add the heights to the mesas, they are on the map now! Finally, skill reroll or init bonus, and bonus to a saving throw or one of the three skills?

Krara wrote:

Mk 1 Serum of healing for Krara, and she'll take the +1 to Fort

Agree also on the +2 to Initiative

Gotcha!

Acquisitives

Female N Android Operative (Ghost), Buffs: | hp 22/22| sp 21/21| Resolve: 4/4 | EAC 15 KAC16 CMD 24 | F: +3, R +6, W +3 | Init: +4 | Perc: +8, SM: +2 | Speed 40 ft | Conditions:

I'll take a mk1 healing serum, I vote reroll, and I'll take the +1 to save

Second Seekers (Roheas)

Male Vlaka Mystic (Empath) /3 [Dream Prophet] | SP 8/18 HP 22/22 | RP 4/6 | 16 EAC ; 18 KAC | 26 CMD (KAC+8) Fort +1; Ref +2; Will +8 | Init: +1 | Perc: +14, SM: +14 | Speed 20ft | Blinsight (Hearing) 60’ | Blindsight (Scent) 30’ | Spells: Level 1: 3/4 | Active conditions: None.

Sorry. + 2 INIT and bonus to Mysticism ^^

Grand Lodge

I misunderstood the limits. Basalt will take the mk 1 serum of healing then.


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺
Wraith-19 wrote:
I'll take a mk1 healing serum, I vote reroll, and I'll take the +1 to save

Noted, but which save are you boosting?

'Requiem' wrote:
Sorry. + 2 INIT and bonus to Mysticism ^^

Gotcha! However this means that half the group is for the init bonus, but given this is probably our last encounter, and Init isn't going to change much here, would the reroll be better?

Dax Thura wrote:
I misunderstood the limits. Basalt will take the mk 1 serum of healing then.

Okay! Also skill boost or save boost?

Acquisitives

Female N Android Operative (Ghost), Buffs: | hp 22/22| sp 21/21| Resolve: 4/4 | EAC 15 KAC16 CMD 24 | F: +3, R +6, W +3 | Init: +4 | Perc: +8, SM: +2 | Speed 40 ft | Conditions:

+1 to Will seems best.

Grand Lodge

Do we know which skills will be useful in manipulating the columns? If so, that one. If not then Fort save.


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

Mysticism might help, but you have better bonuses in other relevant skills too.


You have received an Aid token.

Exo-Guardians

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M Vesk 5 | Solarion
Tag:
LG | SP 40 HP 41 RP 4 | EAC 18, KAC 18 | Fort +5*; Ref +3*; Will +4* | Init +2, Perc +5 | -- | Speed 30ft | Conditions: None

Rahdo Boons

- Can i take the adaptive serum MK 1 as my consumables, i would have taken it right before this current combat we are in.
- And i will also take the +1 bonus to reflex save.

That's it for now, i believe! :)

Grand Lodge

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OK, then Fort save.


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

Things are nearing a close and we should report this before Paizo con online swamps everyone and everything. So first Boon rolls! Roll 1d20 and on a 19 or 20 you get a boon, and need to roll another 1d3 to see which one.

Second, we got an aid token! Very kindly from GM Xain! We can use two benefits of it and I'd highly recommend using it now, while we can. Aid token benefits are in the maps. Slides 8-9 I believe.

Grand Lodge

Boon: 1d20 ⇒ 11

Second Seekers (Jadnura)

Female CN Vesk Envoy 6/Soldier 4| SP 0/104 HP 45/70 | RP 10/10 | EAC 26; KAC 27 | Fort +14; Ref +13; Will +11 (+2 vs fear) | Init: +6 | Perc: +13, SM: +7(+1d6+1)| Low-light vision| Resist Fire 5, Cold 5, Electricity 10
Current Conditions:
None

Boon?: 1d20 ⇒ 11

Also for the Aid token, Provide Offense might be good to help take out one of the jinsul fast. Or wait til next round, see if more are hurt, then use the First Aid option?

Scarab Sages

Writer / Artist

Boon: 1d20 ⇒ 1

Definitely we should use all the stuff we’ve racked up now.


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

You get two bonuses so you could heal and deal extra damage.

Exo-Guardians

M Vesk 5 | Solarion
Tag:
LG | SP 40 HP 41 RP 4 | EAC 18, KAC 18 | Fort +5*; Ref +3*; Will +4* | Init +2, Perc +5 | -- | Speed 30ft | Conditions: None

Boon: 1d20 ⇒ 18!

Second Seekers (Roheas)

Male Vlaka Mystic (Empath) /3 [Dream Prophet] | SP 8/18 HP 22/22 | RP 4/6 | 16 EAC ; 18 KAC | 26 CMD (KAC+8) Fort +1; Ref +2; Will +8 | Init: +1 | Perc: +14, SM: +14 | Speed 20ft | Blinsight (Hearing) 60’ | Blindsight (Scent) 30’ | Spells: Level 1: 3/4 | Active conditions: None.

boon?: 1d20 ⇒ 8

Yeah healing and offense is good ^^

Acquisitives

Female N Android Operative (Ghost), Buffs: | hp 22/22| sp 21/21| Resolve: 4/4 | EAC 15 KAC16 CMD 24 | F: +3, R +6, W +3 | Init: +4 | Perc: +8, SM: +2 | Speed 40 ft | Conditions:

boon
1d20 ⇒ 6


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Belabras wrote:
Definitely we should use all the stuff we’ve racked up now.

Yup, Vexus also can get a bonus to Perception, Sense motive or Mysticism or a one save.


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

You guys did an amazing job right up until the end there! It you want to know what was going on with the devices I'll spoiler it for you below.

The devices:
So the goal of this was to get onto a device and then use it to commune with Kadrical who was hibernating in the planet. He would ask you questions and you could answer with a skill check of one or two kinds. Getting a bonus if you RPed it well or added in certain kinds of details. If you succeeded, the monster would lose 1/3 of it's hit points. If you failed it would start to target you and that would not be pretty as it had some nasty effects on a hit and a scary scary bonus to hit.

As for ending things, I'm going to get reporting done soon, but there is a boon on the sheet that gives a bonus if your applying this to someone who got a boon from the first Scoured Stars special. Here's a copy of the exact details of the boon but we should probably note that you earned extra Reputation on the reporting form! Let me know how you want to use that boon please!

I'll get chronicle sheets together tomorrow and have them to you within the day!

It was fun to run this for you guys and I hope you had a good time!
EDIT: Cause dangit I keep forgetting that the GM has a shot at a boon like a player. 1d20 ⇒ 4

Grand Lodge

I had a good time. Thank you for running!

Second Seekers (Roheas)

Male Vlaka Mystic (Empath) /3 [Dream Prophet] | SP 8/18 HP 22/22 | RP 4/6 | 16 EAC ; 18 KAC | 26 CMD (KAC+8) Fort +1; Ref +2; Will +8 | Init: +1 | Perc: +14, SM: +14 | Speed 20ft | Blinsight (Hearing) 60’ | Blindsight (Scent) 30’ | Spells: Level 1: 3/4 | Active conditions: None.

Thanks again! Requiem gained 2nd level due to the Scoured Stars Veteran boon so gains the extra exp etc.

Scarab Sages

Writer / Artist

Thanks for running a great game Sedoriku!

Second Seekers (Jadnura)

Female CN Vesk Envoy 6/Soldier 4| SP 0/104 HP 45/70 | RP 10/10 | EAC 26; KAC 27 | Fort +14; Ref +13; Will +11 (+2 vs fear) | Init: +6 | Perc: +13, SM: +7(+1d6+1)| Low-light vision| Resist Fire 5, Cold 5, Electricity 10
Current Conditions:
None

Yea, this was great. Thanks fun running Sedoiku, and I enjoyed playing with all of you too!


1 person marked this as a favorite.
The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

Alright the game has been reported to the Outpost organizers and here are your chronicle sheets!

First, Basalt, I never got a day job from you, so if you wanted to roll one go ahead and I can update the sheet for you.

Second, please, please double check the numbers and names and make sure there are no problems with them.

Third, I applied the Overcoming the past boon already on your character sheet. I know Requiem earned the extra credits, but he was the only one who qualified for it right?

Finally I hope you guys have a good weekend and once I've heard back from you all I'll mark this inactive!

Acquisitives

Female N Android Operative (Ghost), Buffs: | hp 22/22| sp 21/21| Resolve: 4/4 | EAC 15 KAC16 CMD 24 | F: +3, R +6, W +3 | Init: +4 | Perc: +8, SM: +2 | Speed 40 ft | Conditions:

All good, Sedoriku. Thanks again!

Grand Lodge

Thanks again

Exo-Guardians

M Vesk 5 | Solarion
Tag:
LG | SP 40 HP 41 RP 4 | EAC 18, KAC 18 | Fort +5*; Ref +3*; Will +4* | Init +2, Perc +5 | -- | Speed 30ft | Conditions: None

Thank you GM! Had a blast!


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

Glad you guys had a good time!

Dax You okay with not rolling a day job check?

Second Seekers (Roheas)

Male Vlaka Mystic (Empath) /3 [Dream Prophet] | SP 8/18 HP 22/22 | RP 4/6 | 16 EAC ; 18 KAC | 26 CMD (KAC+8) Fort +1; Ref +2; Will +8 | Init: +1 | Perc: +14, SM: +14 | Speed 20ft | Blinsight (Hearing) 60’ | Blindsight (Scent) 30’ | Spells: Level 1: 3/4 | Active conditions: None.

Looks good! Thanks again, hope to catch you all soon

Grand Lodge

OK. Here you go.

Profession (ambassador): 1d20 + 8 ⇒ (18) + 8 = 26


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

Okay, updated the sheet for you!

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