Enemy in Shadows - Warhammer Fantasy (Inactive)

Game Master Aubster

First published in 1986, Enemy in Shadows is an updated version of one of the most iconic campaigns in RPG history.


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Valghaz Ironhammer wrote:
GM. I know that dwarfs only get base 10 Fel. But could I petition a +10 bonus when speaking to other dwarfs? It seems to me that dawi should have average Fel when communicating within the confines of their own culture. But when speaking with anyone else, their gruff nature and intransigence would cause the lower Fel.

Your suggestion makes complete sense to me. For Dwarfs your Fellowship should be 2d10+20.


Dwarven Knight [CAMPAIGN COMPLETE] Damage (0) Wounds (20) Fate (4) Fortune (2/3) Resilience (2) Resolve (2/2) Corruption (0) Head (2) Legs, Arms, Body (3) Move (3) WS: 60 (70 2handed) BS: 24 STR: 51 T: 50 (60 endurance) Init: 30 Ag: 25 Dex: 38 Int: 32 WP: 53 (63 cool) Fel: 21 (40 charm +10 dawi)

Thank you :)


Landolf Gersun von Ubersreik | Male Reiklander Noble| Wounds 13/13 | Fortune 6/8 | Fate 5/5 | Resolve/Resilience 2/2 | Armor: Head 1 / Body 3 / Arms 3 / Legs 1 | Corruption: 4

Aubster, did you see my question via PM?


Darkest Doomed wrote:
Aubster, did you see my question via PM?

It says I replied but in case it never shows up, the answer is sure, I'd be happy to but there's no need so it's up to you.


Landolf Gersun von Ubersreik | Male Reiklander Noble| Wounds 13/13 | Fortune 6/8 | Fate 5/5 | Resolve/Resilience 2/2 | Armor: Head 1 / Body 3 / Arms 3 / Legs 1 | Corruption: 4

I haven't been rolling on the Lore skills because Lore is advanced and you need an advance in a Lore grouping to be able to roll it at all (my understanding). Is that correct?


Human Boat-Hand with Notions Damage (0) Wounds (14) Fate (3) Fortune (3/3) Resilience (4) Resolve (4/4) Movement (4) WS: 41 BS: 29 STR: 32 T: 41 Init: 31 Ag: 41 Dex: 29 Int: 33 WP: 35 Fel: 40

I have lore local trained.

*checks*

Yes, lore skills do fall under advanced and need at least one advance in them to use at all.


Human Boat-Hand with Notions Damage (0) Wounds (14) Fate (3) Fortune (3/3) Resilience (4) Resolve (4/4) Movement (4) WS: 41 BS: 29 STR: 32 T: 41 Init: 31 Ag: 41 Dex: 29 Int: 33 WP: 35 Fel: 40

I'm having flashbacks to the horror of PCs being set on fire in Dark Heresy and other 40krpgs. That ruleset is *rough* and it doesn't look any kinder in WFRP!


Human Boat-Hand with Notions Damage (0) Wounds (14) Fate (3) Fortune (3/3) Resilience (4) Resolve (4/4) Movement (4) WS: 41 BS: 29 STR: 32 T: 41 Init: 31 Ag: 41 Dex: 29 Int: 33 WP: 35 Fel: 40

Honestly, I'm glad that the party aren't as utterly self-centred as some WHRP groups. :)


Dwarven Knight [CAMPAIGN COMPLETE] Damage (0) Wounds (20) Fate (4) Fortune (2/3) Resilience (2) Resolve (2/2) Corruption (0) Head (2) Legs, Arms, Body (3) Move (3) WS: 60 (70 2handed) BS: 24 STR: 51 T: 50 (60 endurance) Init: 30 Ag: 25 Dex: 38 Int: 32 WP: 53 (63 cool) Fel: 21 (40 charm +10 dawi)

You mean the ones that survive long enough to reach their second career ;)


Human Boat-Hand with Notions Damage (0) Wounds (14) Fate (3) Fortune (3/3) Resilience (4) Resolve (4/4) Movement (4) WS: 41 BS: 29 STR: 32 T: 41 Init: 31 Ag: 41 Dex: 29 Int: 33 WP: 35 Fel: 40

Yeah, those gits. ;)


Landolf Gersun von Ubersreik | Male Reiklander Noble| Wounds 13/13 | Fortune 6/8 | Fate 5/5 | Resolve/Resilience 2/2 | Armor: Head 1 / Body 3 / Arms 3 / Legs 1 | Corruption: 4

I'm loving the pace of the game, but it's hard to notice that not everyone is keeping up. Xavier last posted less than 48 hours ago (not that long really) and we've moved the game a lot in that time.

I guess I don't want to be unfair...does anyone need us to slow down?


Human Boat-Hand with Notions Damage (0) Wounds (14) Fate (3) Fortune (3/3) Resilience (4) Resolve (4/4) Movement (4) WS: 41 BS: 29 STR: 32 T: 41 Init: 31 Ag: 41 Dex: 29 Int: 33 WP: 35 Fel: 40

That's a fair point, Landolf. I actually have had some time to post during the day and got overly enthuastic.


Female Human Female Warrior Priest Wounds 15/15 Fate 5 Resilience 3 Fortune 5/5 WS 52 BS 36 ST 35 TG 45 INi 34 Ag31 DEX 33 Int31 Will 41 Fel 40

You post quite often, that's sure, and I have trouble keeping up with you.

I'm always afraid to miss something importanat because I have to read that much….


Landolf Gersun von Ubersreik | Male Reiklander Noble| Wounds 13/13 | Fortune 6/8 | Fate 5/5 | Resolve/Resilience 2/2 | Armor: Head 1 / Body 3 / Arms 3 / Legs 1 | Corruption: 4

I guess it comes down to whether anyone wants us to slow down. Maybe everyone likes the faster pace even if they aren't quite keeping up? It has the advantage of not being crazy slow...


It’s probably one of those things that I should have discussed with everyone at the beginning but didn’t, mea culpa - I think that’s Latin for blame the dwarf :)

My unwritten approach is that combat and non-combat are handled differently. Combat has a set order and goes in rounds. I believe that everyone has to take their turn in order before we go to the next round. But if you don’t take your turn in 24 hours, I reserve the right to either Bot your character or skip your turn. When I’m a player, I always hated combats that had days between folks posting because it spoils the suspenseful atmosphere. So far, we’ve only had the 1 combat and everyone was so engaged that rounds went quickly.

Non-combat I look at as free flowing. You can post or not and nothing bad will happen to the character. So I try to move that along at the speed most of the players are going. But, and this is a big but, no one should feel left out of what’s happening. You all put way too much time and effort to make this characters for the game not to be fun for you.

If things in RL are hectic and you know your posting rate will be slow let me know and we can work it out. If things are going to fast, let me know and we can slow down.

You all are at an interesting point right now because the character get together at a tavern doesn’t require GM input at all but I think it’s a great and important role-playing opportunity. I want to give everyone a chance to have their characters talk about the Watch and your dear sarge rudi. As long as there’s an active conversation happening it should be allowed to run it’s course. How you all handle or don’t Rudi has an impact on the rest of the game so you guys hopefully can come up with a consensus.


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XP time...for saving the tenement residents everyone gets 25 XP


Dwarven Knight [CAMPAIGN COMPLETE] Damage (0) Wounds (20) Fate (4) Fortune (2/3) Resilience (2) Resolve (2/2) Corruption (0) Head (2) Legs, Arms, Body (3) Move (3) WS: 60 (70 2handed) BS: 24 STR: 51 T: 50 (60 endurance) Init: 30 Ag: 25 Dex: 38 Int: 32 WP: 53 (63 cool) Fel: 21 (40 charm +10 dawi)

I, for one, like a brisk pace. Too slow and games die.

Also +1 T, for T46. Can’t wait for that magical T50 :)


Landolf Gersun von Ubersreik | Male Reiklander Noble| Wounds 13/13 | Fortune 6/8 | Fate 5/5 | Resolve/Resilience 2/2 | Armor: Head 1 / Body 3 / Arms 3 / Legs 1 | Corruption: 4

Aubster, I assume we'll be ordering at the Red Moon Inn soon. Is there a menu or should we just use book prices for the meal? Is there a price to use a private booth?


Darkest Doomed wrote:
Aubster, I assume we'll be ordering at the Red Moon Inn soon. Is there a menu or should we just use book prices for the meal? Is there a price to use a private booth?

Pint of ale - 3 brass pennies

Full meal - 6 brass pennies

Bottle of wine - 10 brass pennies


Human Boat-Hand with Notions Damage (0) Wounds (14) Fate (3) Fortune (3/3) Resilience (4) Resolve (4/4) Movement (4) WS: 41 BS: 29 STR: 32 T: 41 Init: 31 Ag: 41 Dex: 29 Int: 33 WP: 35 Fel: 40

Saving my 30xp total.


Female Human Female Warrior Priest Wounds 15/15 Fate 5 Resilience 3 Fortune 5/5 WS 52 BS 36 ST 35 TG 45 INi 34 Ag31 DEX 33 Int31 Will 41 Fel 40

Spending 50 XP for another +2 Toughness, total bonus+5, Toughness 40


Human Boat-Hand with Notions Damage (0) Wounds (14) Fate (3) Fortune (3/3) Resilience (4) Resolve (4/4) Movement (4) WS: 41 BS: 29 STR: 32 T: 41 Init: 31 Ag: 41 Dex: 29 Int: 33 WP: 35 Fel: 40

Correction:

Spending 25xp for a toughness advance, bringing that to 40.

5xp left


Landolf Gersun von Ubersreik | Male Reiklander Noble| Wounds 13/13 | Fortune 6/8 | Fate 5/5 | Resolve/Resilience 2/2 | Armor: Head 1 / Body 3 / Arms 3 / Legs 1 | Corruption: 4

Landolf spent his xp for his 6th advance in Agility, bringing the total to 40.


Human Boat-Hand with Notions Damage (0) Wounds (14) Fate (3) Fortune (3/3) Resilience (4) Resolve (4/4) Movement (4) WS: 41 BS: 29 STR: 32 T: 41 Init: 31 Ag: 41 Dex: 29 Int: 33 WP: 35 Fel: 40

Just a heads up.

Once the week proper hits, my free time will plummet. I should be well able to post once a day at least but I can't say about any more than that.


News - bad and good (hopefully)

The bad news is that Xavier has dropped out. He sent me a very nice note last night letting me know. I think that this campaign runs fine with 5 characters so I wasn’t planning on opening up recruitment again but will if the group wants a 6th. It’s up to you all.

The good (hopefully) news is that I bought the Enemy in the Shadows campaign book yesterday and have a plan on how to transition characters from the starter campaign to that campaign. So, if y’all are interested, once we finish Ubersreik we can move straight into The Classic Warhammer campaign.

Next week could be combat heavy depending on choices the characters make. If so, the pace will be such that everyone gets their turns in combat.

PS. If anyone is interested, Drive Thru RPG has the WHFRPG 4e on sale right now.


Human Boat-Hand with Notions Damage (0) Wounds (14) Fate (3) Fortune (3/3) Resilience (4) Resolve (4/4) Movement (4) WS: 41 BS: 29 STR: 32 T: 41 Init: 31 Ag: 41 Dex: 29 Int: 33 WP: 35 Fel: 40

Thanks for the heads up.

I have a preference for having a sixth player but five is also fine.

I'm keen to go for The Enemy Within after this.


Dwarven Knight [CAMPAIGN COMPLETE] Damage (0) Wounds (20) Fate (4) Fortune (2/3) Resilience (2) Resolve (2/2) Corruption (0) Head (2) Legs, Arms, Body (3) Move (3) WS: 60 (70 2handed) BS: 24 STR: 51 T: 50 (60 endurance) Init: 30 Ag: 25 Dex: 38 Int: 32 WP: 53 (63 cool) Fel: 21 (40 charm +10 dawi)

Sorry to see him go. But yes, we can get by with 5.

Also yay for Enemy Within!

I’ll get a post up by tomorrow. Weekends are always slow for me, as it’s family time


Boatman (boatman) Wounds:6/14 Resolve:2/3 Fortune:3/3 WS:38 BS:35 S:33 T:40 Init:34 AG:30 DEX:31 Int: 30 WP:30 FEL:38

Indeed as it is for me as well....crazy busy on the weekends.

As for posting speed, I think it's a matter of perspective. While I might not get as many posts in , at least the other players are engaged, which helps me stay engaged.

I work from home now , so I'll generally keep up :)


Between work and families, I almost think that this campaign isn’t the number one priority in your lives ;-)


Boatman (boatman) Wounds:6/14 Resolve:2/3 Fortune:3/3 WS:38 BS:35 S:33 T:40 Init:34 AG:30 DEX:31 Int: 30 WP:30 FEL:38

GAh... had a nice long post almost complete, then I mistakenly close my browser....sigh...i'll get it in again later...


Female Human Female Warrior Priest Wounds 15/15 Fate 5 Resilience 3 Fortune 5/5 WS 52 BS 36 ST 35 TG 45 INi 34 Ag31 DEX 33 Int31 Will 41 Fel 40

I would be very interested in the Enemy Within campaign

A sixth companion would be good, I think


Landolf Gersun von Ubersreik | Male Reiklander Noble| Wounds 13/13 | Fortune 6/8 | Fate 5/5 | Resolve/Resilience 2/2 | Armor: Head 1 / Body 3 / Arms 3 / Legs 1 | Corruption: 4

Are we able to recharge our Fortune yet or make Wound recovery rolls?


Landolf Gersun von Ubersreik | Male Reiklander Noble| Wounds 13/13 | Fortune 6/8 | Fate 5/5 | Resolve/Resilience 2/2 | Armor: Head 1 / Body 3 / Arms 3 / Legs 1 | Corruption: 4

Regarding a potential sixth player, I asked if my brother was interested in joining, and they said yes. My brother was in the prior campaign that Landolf came from, and is MUCH more into Warhammer lore than I am.

I did tell him I wasn't sure that we were taking a sixth player, though. Are we looking?


Darkest Doomed wrote:

Regarding a potential sixth player, I asked if my brother was interested in joining, and they said yes. My brother was in the prior campaign that Landolf came from, and is MUCH more into Warhammer lore than I am.

I did tell him I wasn't sure that we were taking a sixth player, though. Are we looking?

We weren’t “looking” but I’m happy to have a new player, especially one that’s into Warhammer (as long as he doesn’t think Age of Sigmar is better than classic Warhammer). Hopefully he’ll have a cool career.


Dwarven Knight [CAMPAIGN COMPLETE] Damage (0) Wounds (20) Fate (4) Fortune (2/3) Resilience (2) Resolve (2/2) Corruption (0) Head (2) Legs, Arms, Body (3) Move (3) WS: 60 (70 2handed) BS: 24 STR: 51 T: 50 (60 endurance) Init: 30 Ag: 25 Dex: 38 Int: 32 WP: 53 (63 cool) Fel: 21 (40 charm +10 dawi)
Aubster wrote:
Darkest Doomed wrote:

Regarding a potential sixth player, I asked if my brother was interested in joining, and they said yes. My brother was in the prior campaign that Landolf came from, and is MUCH more into Warhammer lore than I am.

I did tell him I wasn't sure that we were taking a sixth player, though. Are we looking?

We weren’t “looking” but I’m happy to have a new player, especially one that’s into Warhammer (as long as he doesn’t think Age of Sigmar is better than classic Warhammer). Hopefully he’ll have a cool career.

Gods such a vile statement.


Landolf Gersun von Ubersreik | Male Reiklander Noble| Wounds 13/13 | Fortune 6/8 | Fate 5/5 | Resolve/Resilience 2/2 | Armor: Head 1 / Body 3 / Arms 3 / Legs 1 | Corruption: 4

I should mention since I've figured it out since I joined this campaign. What my brother and I were playing the first time was If Looks Could Kill.

Probably doesn't matter, but there it is.

He should be posting here soonish.


Thilo Wald | Human Graverobber | Wounds 9/9 | Fate 2 | Resilience 4

Greetings program. I am brother to Landolf's player and I was having fun the other campaign before it ran out of gas and I sank into the swamp of sorrow. Where should I post my character? Does Thilo just post off my paizo profile?


Landolf Gersun von Ubersreik | Male Reiklander Noble| Wounds 13/13 | Fortune 6/8 | Fate 5/5 | Resolve/Resilience 2/2 | Armor: Head 1 / Body 3 / Arms 3 / Legs 1 | Corruption: 4

Your profile is accessible from the Crowfoot68 part of your name.

Also, now that I look at Thilo again, you should consider rerolling. You could even choose Tomb Robber if you want, but your stat rolls were BAD.

Edit: I think I need to take that back. Your rolls weren't as bad as I thought when I looked last time: just swingier than I'm used to seeing, but you have some quite high rolls too.


Crowfoot68 wrote:
Greetings program. I am brother to Landolf's player and I was having fun the other campaign before it ran out of gas and I sank into the swamp of sorrow. Where should I post my character? Does Thilo just post off my paizo profile?

You can go into your Pazio profile and make an alias called Thilo. Then you can put your Warhammer stats on the alias page. Give me a little while to figure out how Thilo joins into the group.


Thilo:
If you want to play a different character that’s fine or you can stay with the grave robber. If you decide you want to try something different are you are open to playing a wizard, I’d give Thilo the 50XP bonus that you normally get for rolling a random career if he picks wizard. I actually really want to see how magic works in the game. The back story for the grave robber is very good though so if you want to stick with him that’s great...basically any career that’d be fun for you is good (except Elves...no Elves


Human Boat-Hand with Notions Damage (0) Wounds (14) Fate (3) Fortune (3/3) Resilience (4) Resolve (4/4) Movement (4) WS: 41 BS: 29 STR: 32 T: 41 Init: 31 Ag: 41 Dex: 29 Int: 33 WP: 35 Fel: 40

Welcome, Thilo!

News for all, we can change avatars once again.


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Dwarven Knight [CAMPAIGN COMPLETE] Damage (0) Wounds (20) Fate (4) Fortune (2/3) Resilience (2) Resolve (2/2) Corruption (0) Head (2) Legs, Arms, Body (3) Move (3) WS: 60 (70 2handed) BS: 24 STR: 51 T: 50 (60 endurance) Init: 30 Ag: 25 Dex: 38 Int: 32 WP: 53 (63 cool) Fel: 21 (40 charm +10 dawi)

Talther, that is a very Empire profile pic.

Also, welcome Thilo!


Dwarven Knight [CAMPAIGN COMPLETE] Damage (0) Wounds (20) Fate (4) Fortune (2/3) Resilience (2) Resolve (2/2) Corruption (0) Head (2) Legs, Arms, Body (3) Move (3) WS: 60 (70 2handed) BS: 24 STR: 51 T: 50 (60 endurance) Init: 30 Ag: 25 Dex: 38 Int: 32 WP: 53 (63 cool) Fel: 21 (40 charm +10 dawi)

For the record, Valghaz is perfectly alright in beating the hell out of the sergeant and robbing him. If nothing else the man must be loaded from years of corruption. It would teach him a lesson on what it feels like to be victimized and probably get more information about the criminal world in a night than we could get in three years. And if he vanished in the river? Well apparently the watch isn’t immune to that.

WWGD? What would Grimnir do? Usually the most straightforward solution and one which involves an axe.


Landolf Gersun von Ubersreik | Male Reiklander Noble| Wounds 13/13 | Fortune 6/8 | Fate 5/5 | Resolve/Resilience 2/2 | Armor: Head 1 / Body 3 / Arms 3 / Legs 1 | Corruption: 4

LOL. Possibly, but I don't think it helps us find the missing people. Beating Klumpenklug sounds like an extracurricular activity. I do hope he survives all of this to witness his folly though.

Coming back around to what to do now...maybe ask the under-bridgers who we could talk to that would know what is going on in Dunkelfeucht? We could also Scooby Doo the area where Eugen's father was last thought to be.


The GM is waiting with bated breath to see what you all do now :)


Landolf Gersun von Ubersreik | Male Reiklander Noble| Wounds 13/13 | Fortune 6/8 | Fate 5/5 | Resolve/Resilience 2/2 | Armor: Head 1 / Body 3 / Arms 3 / Legs 1 | Corruption: 4

I guess that is my plan. Investigate the "where my father takes a dump" area and also ask the people who we could talk to that might know more about goings-on. Failing that, how to contact the Baron I guess.

I'll wait to implement the plan until I get a sign-off on it from at least one other player, though.


Dwarven Knight [CAMPAIGN COMPLETE] Damage (0) Wounds (20) Fate (4) Fortune (2/3) Resilience (2) Resolve (2/2) Corruption (0) Head (2) Legs, Arms, Body (3) Move (3) WS: 60 (70 2handed) BS: 24 STR: 51 T: 50 (60 endurance) Init: 30 Ag: 25 Dex: 38 Int: 32 WP: 53 (63 cool) Fel: 21 (40 charm +10 dawi)

I’ll give others a chance to respond, lest we leave the party behind.


Landolf Gersun von Ubersreik | Male Reiklander Noble| Wounds 13/13 | Fortune 6/8 | Fate 5/5 | Resolve/Resilience 2/2 | Armor: Head 1 / Body 3 / Arms 3 / Legs 1 | Corruption: 4

Is that "agree with the plan but don't count me", Valghaz?


Human Boat-Hand with Notions Damage (0) Wounds (14) Fate (3) Fortune (3/3) Resilience (4) Resolve (4/4) Movement (4) WS: 41 BS: 29 STR: 32 T: 41 Init: 31 Ag: 41 Dex: 29 Int: 33 WP: 35 Fel: 40

Cheers, Valghaz. I thought so too. ;)

I'm also up for investigating this deathtrap of an area. :D


Dwarven Knight [CAMPAIGN COMPLETE] Damage (0) Wounds (20) Fate (4) Fortune (2/3) Resilience (2) Resolve (2/2) Corruption (0) Head (2) Legs, Arms, Body (3) Move (3) WS: 60 (70 2handed) BS: 24 STR: 51 T: 50 (60 endurance) Init: 30 Ag: 25 Dex: 38 Int: 32 WP: 53 (63 cool) Fel: 21 (40 charm +10 dawi)

This is going to be deadly. I don’t know any 4e stats. But in previous editions, trolls were similar to the tabletop counterparts. So I expect WS in the 30s, with SB5 TB4, 30+ wounds, regeneration (around d10) and as it is a river troll we will have a penalty to hit in close combat. Fire, of course, stops regeneration. Luckily no armor. And vomit is scary, as it is an auto hit. I have no idea how that would work in 4e.

Also this is apparently a very large river troll, so the stats might be even higher. If we take this thing on we will be spending fate points unless we have a very well executed trap.

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