Character Creation
Characteristic Advances
Ag +3
T + 1
Int + 1
+5 Advances
Charm +5
Melee (Basic) +5
Ranges (Bow) +5
+3 Advances
Lore (Reikland) +3
Cool +3
Evaluate +3
Career Advances
Lore(Politics) +5 Career met
Language(Classical) +5 Career met
Perception +5 Career Met
Bribery+5 Career Met
Haggle +5
Gossip +5
Consume Alcohol +5
Perception +5
Talent: Beneath Notice
Extra xp 95xp
Ag +3 Advances 75xp Career met
Perception +1 10xp
Lore(Reikland) +1 10xp
Career Advancement : 520xp
Characteritics
T +4 Career Met 100 xp
Int +4 Career Met 100xp
Skills
non needed to improve
Talents
Gregarious 100xp
Etiquette(Noble) 100xp
Change careers: Advisor!! 100xp
20xp left.
Cool +2 20xp
80xp awarded
Fel +2 50xp
Cool +3 30xp
85xp awarded
Career change to Boatman(boat-hand) FREE!
Attributes :Strength (met),Toughness (met)
skills: Consume Alcohol (met), Dodge (met) , Endurance (met), Gossip (met), Melee(Brawling) (met), Row (met), Sail (met), Swim (met)
Talents: Dirty Fighting , Fisherman, Strong Back, Strong Swimmer (met)
Skill: Sail +5 50xp
Skill: Swim +3 30 xp
5xp remains
+130 xp = 135xp to spend
+2 Swim 20xp
+2 STR 50xp
+1 Endurance 10xp
5xp left
+45xp
+50xp for short term ambition
100xp to spend
+3 Str 75 xp
355xp awarded
100xp awarded
Dodge +5 50 xp
Melee( Brawling ) +5 50xp
Row +5 50xp
Strong Swimmer 100xp
Career Change FREE from endeavour -> BoatMan
Attributes: Initiative (met)
Skills: Athletics, Entertain (storytelling), Haggle (met), Intuition, Lore (Riverways), Perception (met)
Talents: Etiquette (Guilder), seasoned traveller, Very Strong, Waterman
Trappings: Rope, Rowboat
Initiative +5 125xp
Perception + 5 50 xp
Haggle +5 50xp
Cool +5 50 xp
30 xp left