GM PDK The Rasping Rebirth (Tier 12-15)

Game Master Purple Dragon Knight

Maps and Handouts


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Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)
Teriq Ashfall wrote:
That big crescent on the front of the beetle, with a few kinks, could be a Wario mustache...

For a limited time only, until Rand has completed his action, your wish has been granted. :)

The Exchange

”Rand” | Male LG Medium Human Unchained Monk 13 | HP 134 (134) | AC 40; T 30; FF 34 | CMD 46| F +13 R +18 W +16; +2 vs. Enchantments | Init +8 | Perc +24 | Speed 70 ft | Ki Pool: 12 (13) | Active Conditions: Barkskin; -1 penalty to AC, d20 rolls, and effect DCs (factored in above).

Wario, the Snidley Whiplash of Nintendo...


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)

Tothek, I am confused. Are you in mental communication with Rand? what are you targeting exactly?

Scarab Sages

NG Elf Flame Oracle - Fire Elemental (HP 129/129 (DR 5/-, ResistFire 20) | AC 31, Tch 23, FF 19 | CMD 34 | Fort +13, Ref +20 (evasion), Will +15 (+1 ench/fear/conf, +2 death) | Init +12 | Perc +17 | Speed 40' | Spells: Lv1 7/7, Lv2 7/7, Lv3 4/7, Lv4 4/7, Lv5 4/6, Lv6 3/5, Lv7 2/3 ) Active Effects: Elemental Body IV, Life Bubble, Mage Armor, Freedom of Movement, Talisman of Reprieve (+4 Survival/Spellcraft), Gravity Bow, Blessing of Fervor

Just a note, in case it comes up when its not our turn... But Teriq, and I believe Lilly, can see through fog just fine, due to oracle stuff.

The Exchange

”Rand” | Male LG Medium Human Unchained Monk 13 | HP 134 (134) | AC 40; T 30; FF 34 | CMD 46| F +13 R +18 W +16; +2 vs. Enchantments | Init +8 | Perc +24 | Speed 70 ft | Ki Pool: 12 (13) | Active Conditions: Barkskin; -1 penalty to AC, d20 rolls, and effect DCs (factored in above).

He pm'ed me to ask me ahead of time, as is required by PFS.

Which reminds me, I'm fine if you need to drop ref saves on areas I'm in, unless I'm less than 20% max hp; then please ask.


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)

Q: when and where did Heroes' Feast occur?


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)
Teriq Ashfall wrote:

Just a note, in case it comes up when its not our turn... But Teriq, and I believe Lilly, can see through fog just fine, due to oracle stuff.

Teriq: please let me know which abilities. Thanks! (and they should both put that beside perception in their headers- thx!)

The Exchange

”Rand” | Male LG Medium Human Unchained Monk 13 | HP 134 (134) | AC 40; T 30; FF 34 | CMD 46| F +13 R +18 W +16; +2 vs. Enchantments | Init +8 | Perc +24 | Speed 70 ft | Ki Pool: 12 (13) | Active Conditions: Barkskin; -1 penalty to AC, d20 rolls, and effect DCs (factored in above).

That's my fault. I confused games.

Scarab Sages

NG Elf Flame Oracle - Fire Elemental (HP 129/129 (DR 5/-, ResistFire 20) | AC 31, Tch 23, FF 19 | CMD 34 | Fort +13, Ref +20 (evasion), Will +15 (+1 ench/fear/conf, +2 death) | Init +12 | Perc +17 | Speed 40' | Spells: Lv1 7/7, Lv2 7/7, Lv3 4/7, Lv4 4/7, Lv5 4/6, Lv6 3/5, Lv7 2/3 ) Active Effects: Elemental Body IV, Life Bubble, Mage Armor, Freedom of Movement, Talisman of Reprieve (+4 Survival/Spellcraft), Gravity Bow, Blessing of Fervor

Its the oracle Fire mystery's Gaze of Flame revelation for me, which allows me to see through fog, smoke and fire without penalty.

Unsure if Lilly took Water Sight or not... for some reason I thought she had, but don't see it on her sheet now, so might have just been me being hopeful =)

Liberty's Edge

CN Osirian Ranger 2/ Sorc 7/ EK 3/ Hp: 74/79 +19temp/ F:+8 R:+11 W: +7 / CMD: 27 / AC 24, flat 17, touch 13 / Init +5 / Perc. + 20 Speed 30’, Fly 60’ / Spells remaining 7 first, 2 second, 3 third, 3 fourth / Active Conditions: Life Bubble, False Life, darkvision, bull strength, gravity bow, Resist Acid 20, Endure Elements

I know perfectly well that any caster would step away from the monk, THEN cast. So, I’m aiming the lightning bolt at the worm that walks’s current location, which should also hit the beetle in the mouth. Hopefully Rand is fast enough to dodge it ; )


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)

I understand the idea Tothek; since it's an AoE you angle your line 5-ft east of its previous square correct?

My point is: when Tothek's turn happened, he started his turn behind a 10-ft rock (no line of sight to beetle), then backed away beside Lilly and his first sight of the beetle was that it had a big cloud of smoke in its mouth, with no line of sight to Rand or the Worm. Thus, you need some kind of communication from Rand to tell you which square to aim, or you need to be able to see through fog.

Therefore, this is more of a player knowledge vs. character knowledge situation here. I'll allow you to redo your turn completely.

In the future, please also keep in mind the following about PvP agreement between players, as per the PFS Guide: "[...] the damage dealer should offer to assist with necessary healing costs [...]"

Liberty's Edge

CN Osirian Ranger 2/ Sorc 7/ EK 3/ Hp: 74/79 +19temp/ F:+8 R:+11 W: +7 / CMD: 27 / AC 24, flat 17, touch 13 / Init +5 / Perc. + 20 Speed 30’, Fly 60’ / Spells remaining 7 first, 2 second, 3 third, 3 fourth / Active Conditions: Life Bubble, False Life, darkvision, bull strength, gravity bow, Resist Acid 20, Endure Elements

I’m happy to help heal anybody, especially if it was my fault.

Instead, Tothek will roll out of the pocket to the left, and lightning bolt all the beetle legs on the beetle’s left side. The feet aren’t in a perfect line, but the shoulder joints are.

Let me know if you want me to reroll damage, otherwise I’ll leave it.

Moving my token now.

The Exchange

| Init +12-18 | HP: 152|133 | AC: 33 (17 Tch, 30 FF) | CMD 25 | F:+14, R:+13, W:+14 | Per: +25, SM: +22
Buffs:
Longstrider, Ext Magic Vestment x2, Ext Delay Poison, Ant Haul, Planar Infusion 1, Ext Heroism, BBPill, DV, BoF
Resources:
Spells: 5|8|5|5|5|5; Reroll 0|1; PT 10|10
Conditions: FoM, Images 3

I do not have water sight, my reading of it is that all effects are only given for rounds/day so it isnt worth it.


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)

@Tothek: Please roll a caster level check against spell resistance.

Liberty's Edge

CN Osirian Ranger 2/ Sorc 7/ EK 3/ Hp: 74/79 +19temp/ F:+8 R:+11 W: +7 / CMD: 27 / AC 24, flat 17, touch 13 / Init +5 / Perc. + 20 Speed 30’, Fly 60’ / Spells remaining 7 first, 2 second, 3 third, 3 fourth / Active Conditions: Life Bubble, False Life, darkvision, bull strength, gravity bow, Resist Acid 20, Endure Elements

To beat SR

1d20 + 9 ⇒ (13) + 9 = 22

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 87/87 | AC: 33 (28 T, 18 F) | CMD: 37 | F: 14, R: 16, W: 11 | Init: 16 | Perc: 14 | Speed 30 |
Tracked Resources:
Arcane Pool 12/14 | Lesser Extend Rod 0/3 | Pearl I 1/2 | Reroll 0/1 | Ablative Barrier 20/50

Favian's parry was only if attacked before his turn (when he was flat-footed). He would not have parried after he went. He only parries if attack before his first turn, not before every turn. That's why I didn't set up another spoiler in my last post.


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)

So you don't parry after the first turn? odd, but ok!

The Exchange

”Rand” | Male LG Medium Human Unchained Monk 13 | HP 134 (134) | AC 40; T 30; FF 34 | CMD 46| F +13 R +18 W +16; +2 vs. Enchantments | Init +8 | Perc +24 | Speed 70 ft | Ki Pool: 12 (13) | Active Conditions: Barkskin; -1 penalty to AC, d20 rolls, and effect DCs (factored in above).

You know you can't riposte if you're flat-footed, right?

Sovereign Court

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Neutral Human Magus 12 (Sheet) (Equipment) | HP: 87/87 | AC: 33 (28 T, 18 F) | CMD: 37 | F: 14, R: 16, W: 11 | Init: 16 | Perc: 14 | Speed 30 |
Tracked Resources:
Arcane Pool 12/14 | Lesser Extend Rod 0/3 | Pearl I 1/2 | Reroll 0/1 | Ablative Barrier 20/50

I have a class feature that lets me take attacks of opportunity while flat-footed.

The reason that I do it only before the first turn is because I lose 15 points from my AC when flat-footed. If I did it all the time I would quickly run out of arcane pool given that I spend 2 every time I confirm a critical hit.

The Exchange

| Init +12-18 | HP: 152|133 | AC: 33 (17 Tch, 30 FF) | CMD 25 | F:+14, R:+13, W:+14 | Per: +25, SM: +22
Buffs:
Longstrider, Ext Magic Vestment x2, Ext Delay Poison, Ant Haul, Planar Infusion 1, Ext Heroism, BBPill, DV, BoF
Resources:
Spells: 5|8|5|5|5|5; Reroll 0|1; PT 10|10
Conditions: FoM, Images 3

Quick rules question for PDK. Is there a way I can land a 20' radius burst such that it hits blue and yellow but misses Favian? If not, Favian do you consent to being hit by a holy smite? I may well turn some of it into cold damage which would also slow you for 1d4 rounds if you failed the save.

Also, are the retrievers currently flying and if so at what height?

The Exchange

”Rand” | Male LG Medium Human Unchained Monk 13 | HP 134 (134) | AC 40; T 30; FF 34 | CMD 46| F +13 R +18 W +16; +2 vs. Enchantments | Init +8 | Perc +24 | Speed 70 ft | Ki Pool: 12 (13) | Active Conditions: Barkskin; -1 penalty to AC, d20 rolls, and effect DCs (factored in above).

parry, you can do; riposte requires an immediate action, which you can't take while flat-footed.

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 87/87 | AC: 33 (28 T, 18 F) | CMD: 37 | F: 14, R: 16, W: 11 | Init: 16 | Perc: 14 | Speed 30 |
Tracked Resources:
Arcane Pool 12/14 | Lesser Extend Rod 0/3 | Pearl I 1/2 | Reroll 0/1 | Ablative Barrier 20/50

I definitely would not consent to being hit by an area attack as you would also be hitting my familiar which is perched on my shoulder.

Scarab Sages

NG Elf Flame Oracle - Fire Elemental (HP 129/129 (DR 5/-, ResistFire 20) | AC 31, Tch 23, FF 19 | CMD 34 | Fort +13, Ref +20 (evasion), Will +15 (+1 ench/fear/conf, +2 death) | Init +12 | Perc +17 | Speed 40' | Spells: Lv1 7/7, Lv2 7/7, Lv3 4/7, Lv4 4/7, Lv5 4/6, Lv6 3/5, Lv7 2/3 ) Active Effects: Elemental Body IV, Life Bubble, Mage Armor, Freedom of Movement, Talisman of Reprieve (+4 Survival/Spellcraft), Gravity Bow, Blessing of Fervor

The negative on CL for good-aligned spells would make it less effective anyway. =)


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)

@Lilly: they are on the ground, and being huge they are three squares tall you can definitely center the spell 25 ft. off the ground to avoid both you and Favian.

Liberty's Edge

CN Osirian Ranger 2/ Sorc 7/ EK 3/ Hp: 74/79 +19temp/ F:+8 R:+11 W: +7 / CMD: 27 / AC 24, flat 17, touch 13 / Init +5 / Perc. + 20 Speed 30’, Fly 60’ / Spells remaining 7 first, 2 second, 3 third, 3 fourth / Active Conditions: Life Bubble, False Life, darkvision, bull strength, gravity bow, Resist Acid 20, Endure Elements

Can you crit a retriever?


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)

Yes, but no need to roll as the 1st arrow dmg destroyed the construct. I've applied arrow 4's dmg to the other retriever.

Grand Lodge

Male CN Fighter 13 | HP 147/147 | AC 33(25) T 16(14) FF 29(21) | CMB +19, CMD 35 | F: +16(14), R: +13(13), W: +14(12) | Init: +4 | Perc: +17, SM: +16 [/ooc] | Speed 30ft | Active conditions: Swarm poison (-2 on d20s and AC), Blessing of Fervor

I think Thrag's magical flight prevents him from being knocked prone, but I haven't found anything definite with a quick check.


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)

No worries then; you're not prone- you were just briefly horizontal between its teeth before you passed unto its tongue! :P

PS: the acid is raining all around you, so on beginning of your upcoming turn in round 3 you're still suffering from minor acid dmg though...

Scarab Sages

NG Elf Flame Oracle - Fire Elemental (HP 129/129 (DR 5/-, ResistFire 20) | AC 31, Tch 23, FF 19 | CMD 34 | Fort +13, Ref +20 (evasion), Will +15 (+1 ench/fear/conf, +2 death) | Init +12 | Perc +17 | Speed 40' | Spells: Lv1 7/7, Lv2 7/7, Lv3 4/7, Lv4 4/7, Lv5 4/6, Lv6 3/5, Lv7 2/3 ) Active Effects: Elemental Body IV, Life Bubble, Mage Armor, Freedom of Movement, Talisman of Reprieve (+4 Survival/Spellcraft), Gravity Bow, Blessing of Fervor

Wow. Did Thrag's leg blow fail to penetrate the DR/Hardness? Or did it just miss? Or are the legs just not valid targets?


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)

The armor plates are incredibly thick, yes. :)

And my descriptive narrative attempted to indicate that the stuff is stronger than adamantine as well, yes. :)

Scarab Sages

NG Elf Flame Oracle - Fire Elemental (HP 129/129 (DR 5/-, ResistFire 20) | AC 31, Tch 23, FF 19 | CMD 34 | Fort +13, Ref +20 (evasion), Will +15 (+1 ench/fear/conf, +2 death) | Init +12 | Perc +17 | Speed 40' | Spells: Lv1 7/7, Lv2 7/7, Lv3 4/7, Lv4 4/7, Lv5 4/6, Lv6 3/5, Lv7 2/3 ) Active Effects: Elemental Body IV, Life Bubble, Mage Armor, Freedom of Movement, Talisman of Reprieve (+4 Survival/Spellcraft), Gravity Bow, Blessing of Fervor

Am unsure what my options are... from the outside.

Is its mouth closed now, so we can't get in to help?


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)

See my new gameplay post, and say 'thank you' to the monk! :)

The Exchange

”Rand” | Male LG Medium Human Unchained Monk 13 | HP 134 (134) | AC 40; T 30; FF 34 | CMD 46| F +13 R +18 W +16; +2 vs. Enchantments | Init +8 | Perc +24 | Speed 70 ft | Ki Pool: 12 (13) | Active Conditions: Barkskin; -1 penalty to AC, d20 rolls, and effect DCs (factored in above).

I'm helping!

Liberty's Edge

CN Osirian Ranger 2/ Sorc 7/ EK 3/ Hp: 74/79 +19temp/ F:+8 R:+11 W: +7 / CMD: 27 / AC 24, flat 17, touch 13 / Init +5 / Perc. + 20 Speed 30’, Fly 60’ / Spells remaining 7 first, 2 second, 3 third, 3 fourth / Active Conditions: Life Bubble, False Life, darkvision, bull strength, gravity bow, Resist Acid 20, Endure Elements

I’m going to guess you’re okay with Darkvision?

The Exchange

”Rand” | Male LG Medium Human Unchained Monk 13 | HP 134 (134) | AC 40; T 30; FF 34 | CMD 46| F +13 R +18 W +16; +2 vs. Enchantments | Init +8 | Perc +24 | Speed 70 ft | Ki Pool: 12 (13) | Active Conditions: Barkskin; -1 penalty to AC, d20 rolls, and effect DCs (factored in above).

yarp!

Liberty's Edge

CN Osirian Ranger 2/ Sorc 7/ EK 3/ Hp: 74/79 +19temp/ F:+8 R:+11 W: +7 / CMD: 27 / AC 24, flat 17, touch 13 / Init +5 / Perc. + 20 Speed 30’, Fly 60’ / Spells remaining 7 first, 2 second, 3 third, 3 fourth / Active Conditions: Life Bubble, False Life, darkvision, bull strength, gravity bow, Resist Acid 20, Endure Elements

Is the tiger outside the beetle ? Just making sure.

Scarab Sages

NG Elf Flame Oracle - Fire Elemental (HP 129/129 (DR 5/-, ResistFire 20) | AC 31, Tch 23, FF 19 | CMD 34 | Fort +13, Ref +20 (evasion), Will +15 (+1 ench/fear/conf, +2 death) | Init +12 | Perc +17 | Speed 40' | Spells: Lv1 7/7, Lv2 7/7, Lv3 4/7, Lv4 4/7, Lv5 4/6, Lv6 3/5, Lv7 2/3 ) Active Effects: Elemental Body IV, Life Bubble, Mage Armor, Freedom of Movement, Talisman of Reprieve (+4 Survival/Spellcraft), Gravity Bow, Blessing of Fervor

Yes. Its the big round thing by Teriq

More importantly, is *it* taking acid damage from the pools on the ground? =)


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)

Hey everyone; I'm off preparing for my weekly F2F Hell's Rebels campaign; I think we're only waiting for Favian's turn at this point. I'll tally up all the (numerous) actions tomorrow or Sunday after Favian has his go. Have a great weekend!


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)

@Teriq: to clear the teeth and be within the mouth to do all that cool discovering you had to take a 10-footer; sorry about the quality of the map if that wasn't clear. Minor inconvenience anyhow, as I assume you relayed your discovery to the party yes?

Scarab Sages

NG Elf Flame Oracle - Fire Elemental (HP 129/129 (DR 5/-, ResistFire 20) | AC 31, Tch 23, FF 19 | CMD 34 | Fort +13, Ref +20 (evasion), Will +15 (+1 ench/fear/conf, +2 death) | Init +12 | Perc +17 | Speed 40' | Spells: Lv1 7/7, Lv2 7/7, Lv3 4/7, Lv4 4/7, Lv5 4/6, Lv6 3/5, Lv7 2/3 ) Active Effects: Elemental Body IV, Life Bubble, Mage Armor, Freedom of Movement, Talisman of Reprieve (+4 Survival/Spellcraft), Gravity Bow, Blessing of Fervor

I was right on the edge of the mouth, and would only have moved the 5'... I can't imagine that would make much of a difference on what I could see.

All the funky animated graphics on the screen make it hard to note where I placed myself.

And relaying information is not Teriq's forte, as the only one that understands him is Lilly at the moment. =)

Liberty's Edge

CN Osirian Ranger 2/ Sorc 7/ EK 3/ Hp: 74/79 +19temp/ F:+8 R:+11 W: +7 / CMD: 27 / AC 24, flat 17, touch 13 / Init +5 / Perc. + 20 Speed 30’, Fly 60’ / Spells remaining 7 first, 2 second, 3 third, 3 fourth / Active Conditions: Life Bubble, False Life, darkvision, bull strength, gravity bow, Resist Acid 20, Endure Elements

Huh. Pathfinder manyshot is not at all the same as 3.5 manyshot. I was today years old when I learned that.

On the plus side, I now have every reason to use manyshot with every full attack this mod.


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)

Sorry Teriq- I've made my ruling. Look at Slide 5 and you'll get an appreciation how thin the corner of that beetle's mouth is. Looking at the early history of the map before and after your move I can clearly see at 10' difference. Next time feel free to add in the text of your post that you are doing a 5ft step as a free action.

I've removed the animated wings and other sources of animation that may cause difficulty seeing what is going on; let me know if you want me to further simplify the map.

Scarab Sages

NG Elf Flame Oracle - Fire Elemental (HP 129/129 (DR 5/-, ResistFire 20) | AC 31, Tch 23, FF 19 | CMD 34 | Fort +13, Ref +20 (evasion), Will +15 (+1 ench/fear/conf, +2 death) | Init +12 | Perc +17 | Speed 40' | Spells: Lv1 7/7, Lv2 7/7, Lv3 4/7, Lv4 4/7, Lv5 4/6, Lv6 3/5, Lv7 2/3 ) Active Effects: Elemental Body IV, Life Bubble, Mage Armor, Freedom of Movement, Talisman of Reprieve (+4 Survival/Spellcraft), Gravity Bow, Blessing of Fervor
GM PDK wrote:
Next time feel free to add in the text of your post that you are doing a 5ft step as a free action.

I did.

Teriq Ashfall wrote:

5' step, into the beetle, then depends on what he sees.

The Exchange

| Init +12-18 | HP: 152|133 | AC: 33 (17 Tch, 30 FF) | CMD 25 | F:+14, R:+13, W:+14 | Per: +25, SM: +22
Buffs:
Longstrider, Ext Magic Vestment x2, Ext Delay Poison, Ant Haul, Planar Infusion 1, Ext Heroism, BBPill, DV, BoF
Resources:
Spells: 5|8|5|5|5|5; Reroll 0|1; PT 10|10
Conditions: FoM, Images 3

I completely forgot about the tiger and was wondering what the large thing next to Teriq was when I took my action. If I had thought about it I should probably have dispelled it.


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)
Teriq Ashfall wrote:
GM PDK wrote:
Next time feel free to add in the text of your post that you are doing a 5ft step as a free action.

I did.

Teriq Ashfall wrote:
5' step, into the beetle, then depends on what he sees.

I guess I missed that, since moving into the beetle was 10'. Apologies. If you want to stay outside the beetle and 5' step to the south without going inside the beetle I'll allow that, but then Teriq has no knowledge of the insides yet.

Scarab Sages

NG Elf Flame Oracle - Fire Elemental (HP 129/129 (DR 5/-, ResistFire 20) | AC 31, Tch 23, FF 19 | CMD 34 | Fort +13, Ref +20 (evasion), Will +15 (+1 ench/fear/conf, +2 death) | Init +12 | Perc +17 | Speed 40' | Spells: Lv1 7/7, Lv2 7/7, Lv3 4/7, Lv4 4/7, Lv5 4/6, Lv6 3/5, Lv7 2/3 ) Active Effects: Elemental Body IV, Life Bubble, Mage Armor, Freedom of Movement, Talisman of Reprieve (+4 Survival/Spellcraft), Gravity Bow, Blessing of Fervor

Ya, would rather take the smiting tiger off the board, if possible. As I'm its current kibble target. 8)

If it means I can't see further, that's fine.

The Exchange

| Init +12-18 | HP: 152|133 | AC: 33 (17 Tch, 30 FF) | CMD 25 | F:+14, R:+13, W:+14 | Per: +25, SM: +22
Buffs:
Longstrider, Ext Magic Vestment x2, Ext Delay Poison, Ant Haul, Planar Infusion 1, Ext Heroism, BBPill, DV, BoF
Resources:
Spells: 5|8|5|5|5|5; Reroll 0|1; PT 10|10
Conditions: FoM, Images 3

I don't think I can change my action but I will get it next round. If it grabs Teriq I will liberating command him.


Thrag, Rand, Thotek, Desmond: -2 to attack rolls, saving throws, skill checks, ability checks, AC and DCs of your spells, for the duration of the scenario (Lilly, Teriq, Favian: -1 only) Knowledge Checks The Rasping Rebirth (Maps & Slides)

It can't grab Teriq due to Freedom of Movement

Liberty's Edge

CN Osirian Ranger 2/ Sorc 7/ EK 3/ Hp: 74/79 +19temp/ F:+8 R:+11 W: +7 / CMD: 27 / AC 24, flat 17, touch 13 / Init +5 / Perc. + 20 Speed 30’, Fly 60’ / Spells remaining 7 first, 2 second, 3 third, 3 fourth / Active Conditions: Life Bubble, False Life, darkvision, bull strength, gravity bow, Resist Acid 20, Endure Elements

Complete aside:

Should Tothek retrain Manyshot, now that I understand what it does (and doesn’t) do?

a) why bother, pathfinder 1e is ending
b) no, it’s different but still a good feat
c) yes, quick draw would be better
d) yes, weapon finesse would be better
e) other

Grand Lodge

Male CN Fighter 13 | HP 147/147 | AC 33(25) T 16(14) FF 29(21) | CMB +19, CMD 35 | F: +16(14), R: +13(13), W: +14(12) | Init: +4 | Perc: +17, SM: +16 [/ooc] | Speed 30ft | Active conditions: Swarm poison (-2 on d20s and AC), Blessing of Fervor

B

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