[PFS2_Luke_Parry] 01-02 The Mosquito Witch (Inactive)

Game Master Luke_Parry

Maps and Handouts


Sovereign Court

To be clear, this is a PBP GD VIII game.

Envoy's Alliance

NG (male) human (versatile) fighter 6 | HP 68 | cold+electricity resistance 1 | AC 25 | F +12 R +11* W +11 | Bravery: success vs. fear -> critical success; reduce Frightened condition by 1 | Perc +11 (+1 Sense Motive vs masks and disguises) | Stealth +9 | +2 all initiative | 25ft.* | detect magic (CL 1), prestidigitation, electric arc, shield, sigil (at-will CL 2) | Reactions: attack of opportunity, shield block

Checking in early; currently playing a quest that should be done before we start.

Horizon Hunters

Male (Gutsy) Halfling | Rogue 1 | HP 15 | AC 18 | F +4 R +9 W +6 | Per +6 | Stealth +7 | +1 Trap Finder |

Dotting in.


I still need to decide on the character I'll be using for this. Likely will be a fresh level 1 spellcaster, leaning towards Sorceror at the moment.


I am also still thinking about a character I have made a rogue and a alchemist so I think I will most likely play one of those.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Goblin sorcerer here. He is happy to double as the cook, but I am not sure you will want to eat what he is serving. Based on his typical after-dinner cacophany of sounds, his fellows have renamed him Beltch.

Horizon Hunters

N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:

Junior here will be coming as my elemental sorcerer. What bloodline did you go with Beltch?

Envoy's Alliance

Male Half-Orc Rogue/1

I will be playing a level 1 Half-orc Rogue

Envoy's Alliance

Male Half-Orc Rogue/1

dot

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Also went elemental (fire).

Envoy's Alliance

Male Half-Orc Rogue/1

Is this game still happening?

Sovereign Court

It is indeed!

Sovereign Court

Just to be clear: Roughly the first 80% or so of the scenario is combat-free, and primarily investigative...

Envoy's Alliance

NG (male) human (versatile) fighter 6 | HP 68 | cold+electricity resistance 1 | AC 25 | F +12 R +11* W +11 | Bravery: success vs. fear -> critical success; reduce Frightened condition by 1 | Perc +11 (+1 Sense Motive vs masks and disguises) | Stealth +9 | +2 all initiative | 25ft.* | detect magic (CL 1), prestidigitation, electric arc, shield, sigil (at-will CL 2) | Reactions: attack of opportunity, shield block

FYI I am attending a conference this week. There are even a few events for it the next two evenings. Please do not hesitate to bot me, though I will post when I can.

Horizon Hunters

N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:

Need access to the maps and such.

Sovereign Court

@Junior: Try it now.

Horizon Hunters

N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:
Luke_Parry wrote:
@Junior: Try it now.

Works, thanks.

Also, I didn't notice it anywhere, but natural 1s on skill checks aren't auto failures or auto crit failures in 2.0 are they? Break out my first diplomacy check and tank it!

Envoy's Alliance

NG (male) human (versatile) fighter 6 | HP 68 | cold+electricity resistance 1 | AC 25 | F +12 R +11* W +11 | Bravery: success vs. fear -> critical success; reduce Frightened condition by 1 | Perc +11 (+1 Sense Motive vs masks and disguises) | Stealth +9 | +2 all initiative | 25ft.* | detect magic (CL 1), prestidigitation, electric arc, shield, sigil (at-will CL 2) | Reactions: attack of opportunity, shield block

A natural 1 moves the result of your check down one step. So if your modifier was high enough to earn a success despite the 1, it becomes a failure. If your result was a failure, it becomes a critical failure.

Natural 20s work the same way going the other direction.

Horizon Hunters

N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:

Oh ok. I haven't noticed any rules on skill rolls anywheres but maybe I just forgot. That book is THICK.

Horizon Hunters

N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:

I'll be away on a one nighter camping/fishing/foraging trip until Saturday night so please bot as needed.

Horizon Hunters

Male (Gutsy) Halfling | Rogue 1 | HP 15 | AC 18 | F +4 R +9 W +6 | Per +6 | Stealth +7 | +1 Trap Finder |

Sorry, everyone. Been under the weather all of last week and the weekend with the flu. I should be back among the living and posting tomorrow.

Horizon Hunters

N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:

Sorry for the delay, I can't access the online rule book right now so I'll have to wait until I get home to post.

Most likely I'll be roasting things with fire. Or backing up and licking my wounds.

Horizon Hunters

N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:

Intimidate seem to have any sort of effect?

Sovereign Court

Yes - he is Frightened 1 for 1 round.

Horizon Hunters

N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:

For your chronicle needs:

Junior Peppers is Pathfinder Trained (not a field commission)
Faction: Verdant Wheel
Earn Cash: Herbalism Lore: 1d20 + 3 ⇒ (10) + 3 = 13

Sovereign Court

Alright, chronicles have been sent out.

I trust you to record your own day jobs, if you have them.

Please download your chronicles - I won't archive them forever on my Drive.

Good luck with your future games :-)

Horizon Hunters

N Male Elf | Mastermind Rogue (Archeologist) 3 HP 33/33 | AC19(20) | F +6 R +10 W +8 | Expert Perc +8 | Speed: 35 | Hero Points: 1 | Active Conditions:

Thanks GM. I'll download the chronicle this evening and hunt up the day job table at the point.

Happy gaming.

Sovereign Court

Alright, I am going to mark this thread as inactive.

Envoy's Alliance

NG (male) human (versatile) fighter 6 | HP 68 | cold+electricity resistance 1 | AC 25 | F +12 R +11* W +11 | Bravery: success vs. fear -> critical success; reduce Frightened condition by 1 | Perc +11 (+1 Sense Motive vs masks and disguises) | Stealth +9 | +2 all initiative | 25ft.* | detect magic (CL 1), prestidigitation, electric arc, shield, sigil (at-will CL 2) | Reactions: attack of opportunity, shield block

Sorry I wasn't here for the conclusion.

Envoy's Alliance

NG (male) human (versatile) fighter 6 | HP 68 | cold+electricity resistance 1 | AC 25 | F +12 R +11* W +11 | Bravery: success vs. fear -> critical success; reduce Frightened condition by 1 | Perc +11 (+1 Sense Motive vs masks and disguises) | Stealth +9 | +2 all initiative | 25ft.* | detect magic (CL 1), prestidigitation, electric arc, shield, sigil (at-will CL 2) | Reactions: attack of opportunity, shield block

day job, Thassilonian Lore: 1d20 + 6 ⇒ (6) + 6 = 12

Hero point reroll

1d20 + 6 ⇒ (5) + 6 = 11

Lame. I think that's a failure, which is not much money.

Community / Forums / Online Campaigns / Play-by-Post Discussion / [PFS2_Luke_Parry] 01-02 The Mosquito Witch Discussion All Messageboards

Want to post a reply? Sign in.