[Gameday VIII] GM Eclipse: The Hao Jin Cataclysm (Inactive)

Game Master Agent Eclipse

Hao Jin Cataclysm Slides


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Scarab Sages

* * Pathfinder Core! * * F Gnome 7 Mystic Theurge
Tag:
HP: 57/57 | AC 19; TC 12; FF 18 | CMB +1; CMD 12 | Fort +8; Ref +6; Will +14 | Init +7 |Perc: +6, SM: +10 | Speed 20ft

pretty sure ray of the zombie is immune to your spell Hudor. Undead are immune to Fort saves.

Grand Lodge

Male CG dwarf rogue 3 | HP: 30/30 | AC:16 T:12 FF:13 | CMB:+4 CMD:17 (21 vs bull rush/trip)| Saves F:+5 R:+6 W:+4 (+2 vs poison/spells) | Init:+2 | Per:+7 (+8 traps) | SM: +6

Kranzer has alchemist's fire and holy water to throw.

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

same, I have 2 alchemist's fire

Grand Lodge

**OVERSEER ANNOUNCEMENT** (1 of 2)

Aram Zey speaks out through the tapestry. “The soul stitching is slowing down! The undead are under control. But the tapestry remains in danger. Fight on!”

GMs, the Undead Contained condition on page 29 is in effect.

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

**OVERSEER ANNOUNCEMENT** (2 of 2)

Suddenly, it becomes clear that the astral invaders’ retreat is merely a ploy. More invaders pour through the rifts to reinforce their companions. Their reckless assault tears the holes wider, and the entire demiplane begins to shift and fold. Locations fade and vanish, reappearing miles away, now separated by a wide expanse of barren, rocky wasteland. The invaders continue to pour through, and the tapestry’s exhausted repair mechanisms cease to function altogether. The triumphant attackers converge on the Pathfinders scattered across the wasteland.

Then, the sky turns red.

A primal screech pierces the tapestry, and a colossal ruby-flamed phoenix appears in the sky, its wings nearly blocking the sun. It swoops across the sky at tremendous speed, its tattered feathers leaving a trail of smoke. With another screech, it flaps its massive wings, and countless fiery feathers shoot towards the invaders. As the feathers strike, they explode, incinerating much of the invading force. Then the phoenix turns its attention to the other outsiders—the mass of Pathfinders—and beats its wings once more. A barrage of feathers strikes the wasteland, and from each resulting inferno emerges a bird of pure ruby-red flames.

Aram Zey’s voice echoes. “Can you hear me, Pathfinders? The tapestry is in its death throes! You are cut off—I cannot help you escape. Destroy the phoenixes—perhaps their magic can repair the tapestry!”

Table GMs, the Tapestry’s Last Defense condition on page 29 is in effect.

Scarab Sages

* * Pathfinder Core! * * F Gnome 7 Mystic Theurge
Tag:
HP: 57/57 | AC 19; TC 12; FF 18 | CMB +1; CMD 12 | Fort +8; Ref +6; Will +14 | Init +7 |Perc: +6, SM: +10 | Speed 20ft

Not sure if we are going to stay in the previous fight, because it looks like the overseer is moving us along!

As the tapestry begins to fold in on itself and break apart, the small gnome cleric clutches at her holy symbol, and tell her own companion to retreat to her side. "By the holy word, Nethys, protect us." She whispers a single prayer, hoping that this will all be over soon.

She listens to Zey's voice, and nods. "Alright team, I think we have no other choice but to fight now." She looks around at the party, "Is anyone hurt? Does anyone need some healing before we continue?"

Yabatha holds her quarterstaff tightly, the runes on it glowing very slightly as she focuses her energy.

Grand Lodge

NG Halfling Wizard 7 | Mods: Detect Scrying, Continual Flame on Ring (Spell Level 4) | HP 42 (-0)| AC/Tch/FF 19/15/16 (Light Fortification) | CMD 14 (+1 vs. Disarm) | F/R/W +6/+8/+8 (+2 vs. fear, Boon vs. Gaze) | Speed 20ft | Init: +6 (Forewarned) | 2 Star Reroll 1/1, Diviner's Fortune 7/7, Spells/Abilities tracked on Profile | Perc: +2, SM: +0

Kaya shrugs as a new encounter presents itself, "Naw, I don't think the mummy even got a chance to move up before the phoenixes wiped it out. I feel bad that we have to kill them, but if it can keep the tapestry around then..."

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

Hi folks. You GM is having some weather-related connectivity issues, so I'm going to step in for a moment until I can get a backup dispatched.

Your current fight is over, and you have two rounds to prepare for the next fight. Also, you should decide if you want to take on the optional hard mode. It's a much more difficult fight, but if you're successful you get a bonus on your check to help repair the tapestry. We'll do that only by unanimous consent.

Scarab Sages

* * Pathfinder Core! * * F Gnome 7 Mystic Theurge
Tag:
HP: 57/57 | AC 19; TC 12; FF 18 | CMB +1; CMD 12 | Fort +8; Ref +6; Will +14 | Init +7 |Perc: +6, SM: +10 | Speed 20ft

Thank you Dennis! Yabatha votes hard mode, because I think it will be more fun, and she still has all her important resources.

Sovereign Court

Male Human (Core) Water Sorcerer 4.2 | AC 12 {16 w/ Mage Armor} (T 12/FF 10) | CMB +3 CMD 15 (FF 13) | HP 30/30 | Init +2 | Fort +3 Ref +4 Will +4 (Cold Resistance 10) | Perception +0 | Speed 30' | Cold Ray 6/6 | Spells: 1 (7/7), 2 (4/4),

Hard Mode is fine with me.
Unless 3 hours have passed already, Hudor's Mage Armor should still be active. If not, he'll cast that again.

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

I hope Eclipse is OK, that hurricane sounded nasty.

Travail greases his bow with oil of magic weapon.

Hmmm... I don't want to be the one to wimp out but we don't have a ton of firepower in this party... what exactly is "hard mode"?

Grand Lodge

NG Halfling Wizard 7 | Mods: Detect Scrying, Continual Flame on Ring (Spell Level 4) | HP 42 (-0)| AC/Tch/FF 19/15/16 (Light Fortification) | CMD 14 (+1 vs. Disarm) | F/R/W +6/+8/+8 (+2 vs. fear, Boon vs. Gaze) | Speed 20ft | Init: +6 (Forewarned) | 2 Star Reroll 1/1, Diviner's Fortune 7/7, Spells/Abilities tracked on Profile | Perc: +2, SM: +0

Kaya suggests we do not do hard mode as we have not exactly cruised through any of the normal combat encounters. She has no prep and keeps her crossbow out.

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

Daeron is not a combat-optimized character, but I don't mind going for hard mode

Daeron casts resist energy (fire) on himself and ready his bow.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Back up GM stepping in.

Initiative:

Hudor: 1d20 + 2 ⇒ (16) + 2 = 18
Kaya: 1d20 + 5 ⇒ (7) + 5 = 12
Kranzer: 1d20 + 2 ⇒ (18) + 2 = 20
Yabatha: 1d20 + 7 ⇒ (4) + 7 = 11
Daeron: 1d20 + 4 ⇒ (14) + 4 = 18 +2 underground
Travail: 1d20 + 6 ⇒ (13) + 6 = 19
HUGE RUBY PHOENIX GUARDIAN: 1d20 + 10 ⇒ (8) + 10 = 18

Round 1
Kranzer
Travail

HUGE RUBY PHOENIX GUARDIAN
Daeron
Hudor
Kaya
Yabatha

Normal Mode since the decision isn't unanimous.
Bold may move.
Party Buffs:
Daeron -Resist Energy (Fire)
Travail - Oil of Magic weapon
Hudor -Mage Armor
Map - Slide 12

A powerful scream of Rage and Anguish reverberates across the tapestry as waves of flames heralds its arrival.
The heat unleashed washes over everyone like a Tsunami of unchecked power!

"Order shall be restored. Chaos will be purged." Its voice both quiet yet loud echoes within your very psyches as for a moment , the very space twists and explodes, revealing your foe in all its glorious flaming appearance.

Knowledge (planes) DC 18 to identify:

This is a powerful elemental creature; a type of outsider made of fire. Because of the mutable form it is immune to effects requring a body, like bleeding, paralysis, poison, stunning, critical hits, sneak attack, or flanking. It is immune to fire and vulnerable to cold and the melee attacks of the creature are able to set their victims on fire.

Knowledge (planes) DC 23 to identify more:

This is elemental guardian created by the tapestry. It is imbued with powerful magical abilities including the ability of flight. Up to three times a day it can affect someone it hits with banishment, something that you can be affected on while on this plane. If the target fails to resist they will be ejected from the plane.

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

Travail ducks behind a ruin wall, hiding and taking cover. double move at half speed to maintain stealth

Stealth: 1d20 + 10 ⇒ (17) + 10 = 27

Grand Lodge

Male CG dwarf rogue 3 | HP: 30/30 | AC:16 T:12 FF:13 | CMB:+4 CMD:17 (21 vs bull rush/trip)| Saves F:+5 R:+6 W:+4 (+2 vs poison/spells) | Init:+2 | Per:+7 (+8 traps) | SM: +6

Kranzer takes a step to the side, snaps out his shortbow, and fires an arrow toward the phoenix. "Ha HA! Look'a that thing! Fire bird! Who would'a thought. How something like that breathes and flies is anybody's guess! Don't fire eat air?"

Free Action
Draw shortbow (quickdraw)

Standard Action
Attack

Misc Action
Five Foot step

Shortbow: 1d20 + 4 ⇒ (15) + 4 = 19
DMG, sneak attack: 1d6 + 2d6 ⇒ (5) + (4, 2) = 11

Grand Lodge

NG Halfling Wizard 7 | Mods: Detect Scrying, Continual Flame on Ring (Spell Level 4) | HP 42 (-0)| AC/Tch/FF 19/15/16 (Light Fortification) | CMD 14 (+1 vs. Disarm) | F/R/W +6/+8/+8 (+2 vs. fear, Boon vs. Gaze) | Speed 20ft | Init: +6 (Forewarned) | 2 Star Reroll 1/1, Diviner's Fortune 7/7, Spells/Abilities tracked on Profile | Perc: +2, SM: +0

Knowledge: Planes: 1d20 + 7 ⇒ (12) + 7 = 19

Kaya nods, "Well that is an interesting question Sir Dwarf. But unfortunately I think you are thinking more about the physics of such a creature and not about the magic that is behind the beast. That creature is a powerful elemental fire creature from a different plane. Due to the body being made mostly of fire, it is immune to a good number of things including is bleeding, paralysis, poison, stunning, critical hits, sneak attack, or flanking." She continues, pointing out a few other things of note, "But all is not lost, while it is obviously immune to fire damage, it is vulnerable to cold and I think two of us have spells or abilities that chill. Be wary though of your beard and any hair, the beast can set us afire with a mere touch."

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 1
Kranzer
Travail
HUGE RUBY PHOENIX GUARDIAN -3dmg
Daeron
Hudor
Kaya
Yabatha

Normal Mode since the decision isn't unanimous.
Bold may move.
Party Buffs:
Daeron -Resist Energy (Fire)
Travail - Oil of Magic weapon
Hudor -Mage Armor
Map - Slide 12

Travail dives for cover as Kranzer snaps off a shot only to see his arrow burn up in mid flight but he does see that the metof the arrow strike the beast.

The Fire bird seems to take offence and dives straight into the brave Dwarf.
Attack Kranser 1d20 + 12 ⇒ (17) + 12 = 292d6 + 4 ⇒ (3, 6) + 4 = 13
Reflex Save DC 16
Will Save DC 14

Meanwhile Kaya's voice echoes over the screech informing her companions what manner of creature they face.

Grand Lodge

NG Halfling Wizard 7 | Mods: Detect Scrying, Continual Flame on Ring (Spell Level 4) | HP 42 (-0)| AC/Tch/FF 19/15/16 (Light Fortification) | CMD 14 (+1 vs. Disarm) | F/R/W +6/+8/+8 (+2 vs. fear, Boon vs. Gaze) | Speed 20ft | Init: +6 (Forewarned) | 2 Star Reroll 1/1, Diviner's Fortune 7/7, Spells/Abilities tracked on Profile | Perc: +2, SM: +0

Shutting her yapper as the beast actually attacks and it becomes clear it isn't pulling punches, Kaya slips her crossbow into her off-hand and steps back, hopefully out of range of the massive fiery arms. With a quick stance adjustment she points her finger towards the creature and says, "PEW!"

A blast of cold zips out towards it, attempting to quell a tiny bit of flame.

5-ft step, Standard to cast Ray of Frost at the Fire Bird. Did not add anything for the vulnerability to cold.

Ray of Frost vs. Touch + PBS: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25 for Cold + PBS: 1d3 + 1 ⇒ (2) + 1 = 3 (She has Precise Shot)

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

Know. planes: 1d20 + 5 ⇒ (9) + 5 = 14

Daeron doesn't recognize the creature, but at least it seems that it could be destroyed by normal weapon.

He moves could provokes and shoots at the creature keeping a short distance to be in range for his arrows.

Longbow, PbS: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30 no crit unfortunately :'(
Damages, PbS: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Scarab Sages

* * Pathfinder Core! * * F Gnome 7 Mystic Theurge
Tag:
HP: 57/57 | AC 19; TC 12; FF 18 | CMB +1; CMD 12 | Fort +8; Ref +6; Will +14 | Init +7 |Perc: +6, SM: +10 | Speed 20ft

Yabatha takes a step backwards, in awe of the creature. She focuses again, and casts bless onto the party. This would affect everyone except Daeron because he is not within 50 ft.

Sovereign Court

Male Human (Core) Water Sorcerer 4.2 | AC 12 {16 w/ Mage Armor} (T 12/FF 10) | CMB +3 CMD 15 (FF 13) | HP 30/30 | Init +2 | Fort +3 Ref +4 Will +4 (Cold Resistance 10) | Perception +0 | Speed 30' | Cold Ray 6/6 | Spells: 1 (7/7), 2 (4/4),

Knowledge (Planes): 1d20 + 7 ⇒ (16) + 7 = 23

Hudor yells out a warning, "Careful. If you get hit by this giant fire bird, it can kick you out of the tapestry."

He then moves to get into a better position and suddenly sends a wave of chilly wind toward the fire bird.

Cold Hands (Reflex DC16 for half): 4d4 ⇒ (4, 4, 2, 2) = 12

Moved: 15'
Standard: Burning Hands (Bloodline Arcana to turn to Cold Damage)

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 2
Kranzer- pending will and reflex save
Travail

HUGE RUBY PHOENIX GUARDIAN -12 dmg
Daeron
Hudor
Kaya
Yabatha

Normal Mode since the decision isn't unanimous.
Bold may move.
Party Buffs:
Daeron -Resist Energy (Fire)
Travail - Oil of Magic weapon
Hudor -Mage Armor
Bless - all except Daeron
Map - Slide 12

The party now understandisng the danger the phoenix represents scatter as they attempt to put some distance away from it.

Yabatha calls upon a blessing on her companions while Daeron and Kaya both attempt to take down the creature. Their efforts seemed equal though the beast visibly flinches from the cold.

Hudor despite informing his companions about the creature fails to take note of its size as his attempt at a spell attracts the creature's attention.
Aoo 1d20 + 12 ⇒ (14) + 12 = 262d6 + 4 ⇒ (1, 4) + 4 = 9
Reflex Save vs DC 16
Concentration check needed or lose the spell.

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

His stealth having done the party no good, Travail hones in on the fiery phoenix, kissing his lucky charm and hoping the cleric's blessing will steady his bow.

Attack 1 comp mw short bow, pbs, bless, threatened ally: 1d20 + 7 + 1 + 1 - 4 ⇒ (12) + 7 + 1 + 1 - 4 = 17
Damage, cold iron, pbs, oil of magic weapon: 1d6 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4

If that hits:

Travail will use the allied defenses token upon a hit.

Additional damage, allied offensive, boosted: 1d8 + 2d8 ⇒ (6) + (7, 4) = 17

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

@GM Daeron's move will trigger the AoO before Hudor's spell, right?

Sovereign Court

Chronicle Sheets GM Busy At Work........

@ Daeron. Yes but it didn't take the AOO.

Round 2
Kranzer- pending will and reflex save

Travail
HUGE RUBY PHOENIX GUARDIAN -12 dmg
Daeron
Hudor
Kaya
Yabatha

Normal Mode since the decision isn't unanimous.
Bold may move.
Party Buffs:
Daeron -Resist Energy (Fire)
Travail - Oil of Magic weapon
Hudor -Mage Armor
Bless - all except Daeron
Map - Slide 12

Travail aims, fires and misses as the changing melee throws off his aim.

Sovereign Court

Male Human (Core) Water Sorcerer 4.2 | AC 12 {16 w/ Mage Armor} (T 12/FF 10) | CMB +3 CMD 15 (FF 13) | HP 30/30 | Init +2 | Fort +3 Ref +4 Will +4 (Cold Resistance 10) | Perception +0 | Speed 30' | Cold Ray 6/6 | Spells: 1 (7/7), 2 (4/4),

Reflex Save DC16: 1d20 + 4 ⇒ (7) + 4 = 11
Concentration Check: 1d20 + 6 ⇒ (19) + 6 = 25

Grand Lodge

Male CG dwarf rogue 3 | HP: 30/30 | AC:16 T:12 FF:13 | CMB:+4 CMD:17 (21 vs bull rush/trip)| Saves F:+5 R:+6 W:+4 (+2 vs poison/spells) | Init:+2 | Per:+7 (+8 traps) | SM: +6

Kranzer huffs a few deep breaths as the phoenix barrels down on him.

Reflex Save: 1d20 + 6 ⇒ (14) + 6 = 20
Will Save: 1d20 + 4 ⇒ (2) + 4 = 6

He looks at the others and flashes them a grin through the flames.

The rest of his turn, if he's still here:

He drops his bow then quickly flicks out his shortswords and attacks with both, attempting to drive them into the beast.

mwk shortsword, TWF, bless: 1d20 + 6 - 2 + 1 ⇒ (5) + 6 - 2 + 1 = 10
DMG: 1d6 + 3 ⇒ (4) + 3 = 7

mwk shortsword, TWF, bless: 1d20 + 6 - 2 + 1 ⇒ (16) + 6 - 2 + 1 = 21
DMG: 1d6 + 1 ⇒ (2) + 1 = 3

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

@Kranzer you can use my reroll on this will save with my 5 starts bonus as I'm a Campaign Coin recipient ;-)

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 2
Kranzer
Travail
HUGE RUBY PHOENIX GUARDIAN -21 dmg
Daeron
Hudor
Kaya
Yabatha

Normal Mode since the decision isn't unanimous.
Bold may move.
Party Buffs:
Daeron -Resist Energy (Fire)
Travail - Oil of Magic weapon
Hudor -Mage Armor
Bless - all except Daeron
Kranzer may have being banished pending Reroll.
Map - Slide 12

Reflex save 1d20 + 12 ⇒ (19) + 12 = 31
Takes 9 damage from 'Freezing Hands'

To the horror of all, Kranzer begins flickering in and out of this plane as he struggles to hold himself together.

Hudor's spell to everyone's surprise erupts and washes over the phoenix which manages to jink itself half way out of the spell. Some of its feather turning to ice in an instant.

Screeching in anger!
"You dare defy me!!! Outsider begone!"
It slams both wings at Hudor!
Attack 1 1d20 + 12 ⇒ (2) + 12 = 142d6 + 4 ⇒ (2, 3) + 4 = 9
Attack 2 1d20 + 12 ⇒ (4) + 12 = 162d6 + 4 ⇒ (4, 4) + 4 = 12
if hit, Reflex DC 16 to avoid catching fire for 2d6 ⇒ (4, 5) = 9

If Banished:

If you are removed from the plane, you are sent back to the Grand Lodge to the side of an exhausted and exacerbated Aram Zey. you can spend your turn and 2 Prestige Points and return back to the fight at the start of your next turn.

Scarab Sages

* * Pathfinder Core! * * F Gnome 7 Mystic Theurge
Tag:
HP: 57/57 | AC 19; TC 12; FF 18 | CMB +1; CMD 12 | Fort +8; Ref +6; Will +14 | Init +7 |Perc: +6, SM: +10 | Speed 20ft

Yabatha steps back, and throws her quarterstaff at the creature!
Hand of the Acolyte, 3/6: 1d20 + 5 - 4 ⇒ (19) + 5 - 4 = 201d8 ⇒ 2

Grand Lodge

Male CG dwarf rogue 3 | HP: 30/30 | AC:16 T:12 FF:13 | CMB:+4 CMD:17 (21 vs bull rush/trip)| Saves F:+5 R:+6 W:+4 (+2 vs poison/spells) | Init:+2 | Per:+7 (+8 traps) | SM: +6

Hey thanks!

"Ha HA! Can't get rid'a me that easy!"

Will Save: 1d20 + 4 ⇒ (18) + 4 = 22

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 3
Kranzer
Travail

HUGE RUBY PHOENIX GUARDIAN -21 dmg
Round 2
Daeron
Hudor
Kaya

Yabatha

Normal Mode since the decision isn't unanimous.
Bold may move.
Party Buffs:
Daeron -Resist Energy (Fire)
Travail - Oil of Magic weapon
Hudor -Mage Armor
Bless - all except Daeron
Map - Slide 12

Kranzer's will overcomes the magical force trying to force him back and he stands tall as Yabatha's staff clonks the phoenix on the head for no visible effect.

It raises an invisible eyebrow at the woman......

Grand Lodge

NG Halfling Wizard 7 | Mods: Detect Scrying, Continual Flame on Ring (Spell Level 4) | HP 42 (-0)| AC/Tch/FF 19/15/16 (Light Fortification) | CMD 14 (+1 vs. Disarm) | F/R/W +6/+8/+8 (+2 vs. fear, Boon vs. Gaze) | Speed 20ft | Init: +6 (Forewarned) | 2 Star Reroll 1/1, Diviner's Fortune 7/7, Spells/Abilities tracked on Profile | Perc: +2, SM: +0

Kaya steps back again and fires a blast of cold, "Sorry Mr. Phoenix Bird Elemental! We are actually here to help, really!"

5-ft, Shoot Target with Ray of Frost.

Ray of Frost vs. Touch + PBS: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8 for Cold + PBS: 1d3 + 1 ⇒ (3) + 1 = 4 (She has Precise Shot)

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

With Kranzer and Hudor in peril, Travail gulps down his fear of fire, drops his bow, draws his weapons, and approaches the flaming bird, somersaulting through the flames as he nears.

Acrobatics: 1d20 + 12 ⇒ (7) + 12 = 19

If that fails:

Travail will take Travel Tips reroll from our Preparation Boons

Acrobatics: 1d20 + 12 ⇒ (5) + 12 = 17

His weapons drawn, he stabs at the phoenix with his rapier.

Attack, mwk rapier, bless: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28
Damage, mwk rapier: 1d6 + 1 ⇒ (1) + 1 = 2

Travail will use the Allied Offensive Aid Token boost

extra damage, Allied Offensive, boosted: 1d8 + 2d8 ⇒ (3) + (7, 6) = 16

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

Daeron continues to harass the creature, shooting at it.

Longbow, PbS: 1d20 + 9 + 1 ⇒ (16) + 9 + 1 = 26
Damages, PbS: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Grand Lodge

Male CG dwarf rogue 3 | HP: 30/30 | AC:16 T:12 FF:13 | CMB:+4 CMD:17 (21 vs bull rush/trip)| Saves F:+5 R:+6 W:+4 (+2 vs poison/spells) | Init:+2 | Per:+7 (+8 traps) | SM: +6

After his brief stint with almost-teleportation, Kranzer becomes a whirlwind of steel, slicing and dicing at the living flames.

mwk shortsword, TWF, bless, flanking: 1d20 + 6 - 2 + 1 + 2 ⇒ (16) + 6 - 2 + 1 + 2 = 23
DMG: 1d6 + 3 ⇒ (2) + 3 = 5

mwk shortsword, TWF, bless, flanking: 1d20 + 6 - 2 + 1 + 2 ⇒ (17) + 6 - 2 + 1 + 2 = 24
DMG: 1d6 + 1 ⇒ (5) + 1 = 6

Sovereign Court

Male Human (Core) Water Sorcerer 4.2 | AC 12 {16 w/ Mage Armor} (T 12/FF 10) | CMB +3 CMD 15 (FF 13) | HP 30/30 | Init +2 | Fort +3 Ref +4 Will +4 (Cold Resistance 10) | Perception +0 | Speed 30' | Cold Ray 6/6 | Spells: 1 (7/7), 2 (4/4),

2nd Slam attack hits.
Reflex DC16: 1d20 + 4 ⇒ (12) + 4 = 16

Hudor falls from his wounds and lays dying.

If I read correctly, I'm at -2/23 HP.

Stabilization: 1d20 + 2 ⇒ (15) + 2 = 17

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

We might want to use that Muckmouth Secured token to get Hudor back on his feet.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 3
Kranzer - 20 dmg
Travail - 12 dmg
HUGE RUBY PHOENIX GUARDIAN -45 dmg
Daeron
Hudor - -2/23 stablized
Kaya
Yabatha

Normal Mode since the decision isn't unanimous.
Bold may move.
Party Buffs:
Daeron -Resist Energy (Fire)
Travail - Oil of Magic weapon
Hudor -Mage Armor
Bless - all except Daeron
Map - Slide 12

Daeron lays down some cover fire though he notices that his shots don't seem to be doing less damage then he expected.
Hudor's body shakes as he tries desperately to keep himself alive and manages it.
Kaya senses great danger as she back peddles and attempts a shot of cold that goes wide...

Kranzer lays into it with Travail though both notices that their blow seems lessened. Travail's rapier finds a weak spot and seems to plunge in deeply. Travail's movements though drew its attention as it takes a swipe at him.

AOO 1d20 + 12 ⇒ (16) + 12 = 282d6 + 4 ⇒ (5, 3) + 4 = 12
if hit, Reflex DC 16 to avoid catching fire for 2d6 ⇒ (5, 5) = 10

It then flaps its wings and goes after the greatest threat to it....for now
Kranzer!
Attack 1 1d20 + 12 ⇒ (20) + 12 = 322d6 + 4 ⇒ (1, 2) + 4 = 7
Attack 1, confirm? 1d20 + 12 ⇒ (4) + 12 = 162d6 + 4 ⇒ (4, 1) + 4 = 9
Attack 2 1d20 + 12 ⇒ (14) + 12 = 262d6 + 4 ⇒ (3, 6) + 4 = 13
if hit, Reflex DC 16 to avoid catching fire for 2d6 ⇒ (1, 5) = 6

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

Reflex Save: 1d20 + 8 ⇒ (1) + 8 = 9

GM:
I'm not sure if I can use this preparation benefit for a save..

Once during the adventure, one PC can reroll a failed Knowledge, Skill, or D20 check and use the new result.

If so, I'll reroll that Reflex save.

Reflex save: 1d20 + 8 ⇒ (15) + 8 = 23

Let's use that Muckmouth Secure token for sure!

Travail calls on the party's NPC allies for a Burst of Healing.

Healing for Hudor, Kranzen and Travail: 1d6 ⇒ 6

Scarab Sages

* * Pathfinder Core! * * F Gnome 7 Mystic Theurge
Tag:
HP: 57/57 | AC 19; TC 12; FF 18 | CMB +1; CMD 12 | Fort +8; Ref +6; Will +14 | Init +7 |Perc: +6, SM: +10 | Speed 20ft

"No! Hudor! Blasted tapestry phoenix! May you be blinded by Nethys's light!"

Sorry, Hudor, I can't reach you.

She holds her holy symbol, as the runes on her armor and skin glow brlightly. Channel, positive: 2d6 ⇒ (4, 3) = 7

This will heal, Travail and Kranser only!

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 3
Kranzer - 7 dmg
Travail -
HUGE RUBY PHOENIX GUARDIAN -45 dmg
Daeron
Hudor - 19 dmg
Kaya

Yabatha

Normal Mode since the decision isn't unanimous.
Bold may move.
Party Buffs:
Daeron -Resist Energy (Fire)
Travail - Oil of Magic weapon
Hudor -Mage Armor
Bless - all except Daeron
Map - Slide 12
Yea I'll accept that.
Have asked for an Aid token to be sent your way.

Travail calls for help and nearby allies responds with a wave of healing magic while Yabatha adds on as well. It's a pity hers doesn't reach Hudor however.

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

Longbow, PbS: 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22
Damages, PbS: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4

Daeron continues to harass the giant firebird with weak arrows.

Grand Lodge

NG Halfling Wizard 7 | Mods: Detect Scrying, Continual Flame on Ring (Spell Level 4) | HP 42 (-0)| AC/Tch/FF 19/15/16 (Light Fortification) | CMD 14 (+1 vs. Disarm) | F/R/W +6/+8/+8 (+2 vs. fear, Boon vs. Gaze) | Speed 20ft | Init: +6 (Forewarned) | 2 Star Reroll 1/1, Diviner's Fortune 7/7, Spells/Abilities tracked on Profile | Perc: +2, SM: +0

Kaya attempts to keep pouring on the cold damage, this time hoping to hit.

Ray of Frost vs. Touch + PBS: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19 for Cold + PBS: 1d3 + 1 ⇒ (1) + 1 = 2 (She has Precise Shot)

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

We have an aid Token! (Thanks GM) What do you want to have? 1d6 healing, 1d8 more damages or an +1 Inspire Courage for 3 rounds?
My opinion is to take the Inspire Courage bonus

Sovereign Court

Male Human (Core) Water Sorcerer 4.2 | AC 12 {16 w/ Mage Armor} (T 12/FF 10) | CMB +3 CMD 15 (FF 13) | HP 30/30 | Init +2 | Fort +3 Ref +4 Will +4 (Cold Resistance 10) | Perception +0 | Speed 30' | Cold Ray 6/6 | Spells: 1 (7/7), 2 (4/4),

Coming back around, Hudor withdrawals to get a safe distance from the fire bird.

Withdrawal action

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

Thanks, GM!

Hudor, don't forget about the Cure Serious Wounds potion we all got at the start of the adventure.

We just got another Inspire Courage token too!

The luck of the favored Desna upon him, and Yabitha's healing energy coursing through his veins, a lucky coin drops out of Travail's pocket free action - boosted Inspire Courage token + 2 attack and +2 damage for three rounds, and the party feels hopeful that it can escape the flames of the monstrosity before them.

This isn't my Round 4 action, just adding some flavor to the token use.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 4
Kranzer - 7 dmg
Travail -

HUGE RUBY PHOENIX GUARDIAN -45+2+3 dmg
Daeron
Hudor - 19 dmg
Kaya
Round 3
Yabatha

Normal Mode since the decision isn't unanimous.
Bold may move.
Party Buffs:
Daeron -Resist Energy (Fire)
Travail - Oil of Magic weapon
Hudor -Mage Armor
Bless - all except Daeron
Map - Slide 12.
So Aid Tokens used? Boost them and send them along?

The party making full use of their ranged capability to rain death on the flaming bird as both Daeron and Kaya gets their shots in. Hudor chooses life over valor as he gets himself out of the way.

Scarab Sages

* * Pathfinder Core! * * F Gnome 7 Mystic Theurge
Tag:
HP: 57/57 | AC 19; TC 12; FF 18 | CMB +1; CMD 12 | Fort +8; Ref +6; Will +14 | Init +7 |Perc: +6, SM: +10 | Speed 20ft

Telekinetic Fist; 3/6: 1d20 + 8 - 4 ⇒ (18) + 8 - 4 = 221d4 + 1 ⇒ (2) + 1 = 3

Yabatha takes a step back, and realises she needs to try something else to hurt this thing. She hurls a force attack at the pheonix, trying to damage it.

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