GM Zero/GL's Giantslayer! (Inactive)

Game Master GM_Grandlounge

Map Slides

Houserules and character rules

Loot Sheet


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Female N, looks human (actually mostly human Ifrit) | Psychic 10 | Reroll 1/1 | Chaldira reroll 1/1| Rod Extend 3/3 | Rod Piercing 3/3 | HP 93/93 + temp HP 0/0 | AC 21 T 8 FF 21 | CMD 11 | F: +11, R: +7, W: +15 | Init: +1| Perc: +14, SM: +17, Dipl (Influence): +21, Bluff (Deceive): +21 | Focused Trance 3/3 | Expanded Awareness 3/3 | Phrenic Pool 8/8 | Spells: 1st 8/8 + 1/1 CP, 2nd 6/8, 3rd 8/8, 4th 7/7, 5th 4/4 | Darkvision 60ft | Speed 20ft | Active cond:

Guys, I unfortunately have to cut down some gaming until next week Thursday as the workload in my job has expanded tremendously currently.

I will be back to normal again next Thursday! Please bot me until then.

Thanks for your understanding!!

Have a great week!


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

Yea, I'm good with dropping the entourage down to Blix.

Stay sane, Noral/Azardra. As we are between books, you should not miss much before your hopefully inevitable return.

The Exchange

Male Gnoll 5th lvl Order of the Dragon Cavalier (Huntmaster)/5th lvl Inquisitor HP: 120/120 AC 24, touch 13, flat-footed 22 DR 3/- Fort +12, Refl +3, Will +8 Darkvision 60' Perception +15; Init +3

Player Name: EbonFist
Character Name: Ylosani
PFS ID: 143948-10

Faction: Sovereign Court
Speed: Normal.

I'm good with cutting the dwarves loose. The only reason Ulretha has to keep them around is to find someone with high enough magic to replace Umlo's hand when Ulretha chops off the Steelhand.

But, the point is there. We rarely use them except for Blix's healing magic.


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

Hey Thyste, why don't you take Drakesbane. I totally guessed at it's price and it is inevitably low and it would be nice to keep in the group. I noticed you posted it was in your 'sticky little fingers' but I don't see it on your inventory list.

The Exchange

Male Gnoll 5th lvl Order of the Dragon Cavalier (Huntmaster)/5th lvl Inquisitor HP: 120/120 AC 24, touch 13, flat-footed 22 DR 3/- Fort +12, Refl +3, Will +8 Darkvision 60' Perception +15; Init +3

Alright...just to confirm and recap before I make any (more) changes to Ulretha's numbers, during our rest and reorganization I've -

-Consolidated the benefits of Uskroth's Armor into the Dwarven Plate that we found.

-Obtained Nargrym's Steelhand.

-Had Gorum's Thorn reforged to be large (which I believe I can wield due to the Steelhand.)


Female Foxy Halfling Swash (Arrow Champion/Dashing Thief)/10 | AC 24, T 17, FF 18 | 100/100 hp | Fort +5, Ref +12, Will +5| Init +4 | Percep +9 | CMD 25

Added Drakesbane to my inventory!


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All of that seem correct to me.

The Exchange

Male Gnoll 5th lvl Order of the Dragon Cavalier (Huntmaster)/5th lvl Inquisitor HP: 120/120 AC 24, touch 13, flat-footed 22 DR 3/- Fort +12, Refl +3, Will +8 Darkvision 60' Perception +15; Init +3

Alrighty...then, as soon as I procure some cold weather gear I'm good to go.


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

I'm ready too. Ben purchases the following before we leave:

4 Scrolls of brightest night
4 Scrolls of resist energy

Grand Lodge

You can get those.

Liberty's Edge

F Human Ranger/10 |HP:140/140|AC25,F19,T18|F+13,R+16,W+11|Init+8|SPD30|PERC +18|ACRO +15|CLIMB+10|ESC ART +9|HNDL ANML(b) +14|HEAL +12|INTIM +6|KNOW(Dung) +5|KNOW(Geog)(b) +13|KNOW(Local) +9|KNOW (Nat) +11|RIDE +12|SENSE MOT +11|STEALTH +20|SURV +17|SWIM +9|

Finally got Lidia leveled to 10!

Notable changes: 3rd favored enemy--GIANTS!
New Feat: Clustered Shot
One 3rd level spell: default spell is Darkvision (damn these human eyes!)


Female Foxy Halfling Swash (Arrow Champion/Dashing Thief)/10 | AC 24, T 17, FF 18 | 100/100 hp | Fort +5, Ref +12, Will +5| Init +4 | Percep +9 | CMD 25

Sorry y'all for the lack of posts of late!

Truth be told I'm burned the hell out on this campaign and trying to take some deep breaths and re-stoke my interest because I do love these characters.


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

I get it. On the one hand it is so nice to be able to do a deep dive into a character and their relationships with other PCS. On the other hand, it's nice to have some new experiences.


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Thyste if there is anything on the mechanical side we can do so that combat can be part of things becoming more engaging, I'm happy to help. Tiny caviler with a giant mount?


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

Anyone mind if we wait a day and send in Ben in cloud form? He should be able to get a look inside tents and building and give us a much better idea of what is what. In any case, Ben intends on doing nothing the first day, so if one of you wants to make mischief ahead of that, go ahead and post.


Female N, looks human (actually mostly human Ifrit) | Psychic 10 | Reroll 1/1 | Chaldira reroll 1/1| Rod Extend 3/3 | Rod Piercing 3/3 | HP 93/93 + temp HP 0/0 | AC 21 T 8 FF 21 | CMD 11 | F: +11, R: +7, W: +15 | Init: +1| Perc: +14, SM: +17, Dipl (Influence): +21, Bluff (Deceive): +21 | Focused Trance 3/3 | Expanded Awareness 3/3 | Phrenic Pool 8/8 | Spells: 1st 8/8 + 1/1 CP, 2nd 6/8, 3rd 8/8, 4th 7/7, 5th 4/4 | Darkvision 60ft | Speed 20ft | Active cond:

Good idea Ben!

No action here before that.


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

I took the liberty of putting all that town info in a new tab on the loot sheet.


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Thanks Ben


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

Just in case the OOC comment in gameplay gets lost, have we noticed any provisioning by the camp? Does food go in from what we can tell.


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Most of it stay here food is grown and consumed here. But there are with provision, alcohol, and materials (ingots and weapons) that are being transported elsewhere.

Liberty's Edge

F Human Ranger/10 |HP:140/140|AC25,F19,T18|F+13,R+16,W+11|Init+8|SPD30|PERC +18|ACRO +15|CLIMB+10|ESC ART +9|HNDL ANML(b) +14|HEAL +12|INTIM +6|KNOW(Dung) +5|KNOW(Geog)(b) +13|KNOW(Local) +9|KNOW (Nat) +11|RIDE +12|SENSE MOT +11|STEALTH +20|SURV +17|SWIM +9|

Ooh. If the wagons of supplies aren't being brought in by giants, that might give us another way of doing some mischief, by hijacking things.


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There are slaves among with the carts but their are always giants accompanying them. Lidia you observed what you think is a check point that you would have to pass through.


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

That was my thought too. If we ambush a wagon and commandeer it, we might be able to sneak stuff in, particularly if Ben-troll was driving the wagon and we spied on their check point first to make sure we can deal with it. Unlikely they would question an extra barrel and, as we know, invisibility is available. .


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

Did we abandon the plan to capture a supply wagon first?


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If team brewery is ambushing a cart to get in they are accompanied by one frost giant so feel free to include that and we can use skill checks.


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

Skill checks? I thought we were going to pound the poor fellow. Or are you talking about getting through the gate?

I thought the plan was for the entire group to waylay a supply cart, then split up and have the brewery team use the cart to get through the gate and once through in the brewery have the arsons team start the fires. That is why I'm so confused.

I have no idea what the plan was now so if someone could explain it to me I'd appreciate it.


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Little Ben PBP wrote:

Skill checks? I thought we were going to pound the poor fellow. Or are you talking about getting through the gate?

I thought the plan was for the entire group to waylay a supply cart, then split up and have the brewery team use the cart to get through the gate and once through in the brewery have the arsons team start the fires. That is why I'm so confused.

I have no idea what the plan was now so if someone could explain it to me I'd appreciate it.

The fight is trivial and the consequences for everything at this stage of the adventure are about sabotage and awareness. It does not make sense to run a one round of off book combat that just keeps us away from the more fun combat and interesting material.


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

I totally agree. So then Ben transforms into a troll, loads up the poison, and heads towards the gate.

"Hey, Thyste, help me out with a few whispers to get us past the guard, will you?"

bluff: 1d20 + 4 ⇒ (20) + 4 = 24

"Here to deliver some stuff to the mess. I'm new so point me the way will ya?"

Liberty's Edge

F Human Ranger/10 |HP:140/140|AC25,F19,T18|F+13,R+16,W+11|Init+8|SPD30|PERC +18|ACRO +15|CLIMB+10|ESC ART +9|HNDL ANML(b) +14|HEAL +12|INTIM +6|KNOW(Dung) +5|KNOW(Geog)(b) +13|KNOW(Local) +9|KNOW (Nat) +11|RIDE +12|SENSE MOT +11|STEALTH +20|SURV +17|SWIM +9|

Aren't you going in invisible and flying, courtesy of Granny?

Besides, I'm hoping a stampede of mammoths and a raging fire might create enough of a distraction to get into the camp without having to bluff your way in. It's the middle of the night and a delivery might be suspicious.


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

Well, looks like I put that post in discussion by accident.

It sure would be easier to do it that way. Ben is not a good bluffer. But I always thought we were going to try and bluff their way through with a wagon so I'm going to have to change up my thinking to go invisible marauder.

<breaking and snapping sounds ensue>

OK, I'm ready. Going to gameplay now...


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Work is crazy until Wednesday but I should have post tomorrow.


Female Foxy Halfling Swash (Arrow Champion/Dashing Thief)/10 | AC 24, T 17, FF 18 | 100/100 hp | Fort +5, Ref +12, Will +5| Init +4 | Percep +9 | CMD 25

Ben's asking Thyste to make a distraction/convince giants to move.

Are there giants here that need moving? I didn't see anything about other people in our way, unless that's the frost giant on the throne (and his cohorts)?


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

Yea, those were the ones I meant. If Ben is to get to where the beer/food is kept in the feast hall, he will need to get past the entourage.


Female Foxy Halfling Swash (Arrow Champion/Dashing Thief)/10 | AC 24, T 17, FF 18 | 100/100 hp | Fort +5, Ref +12, Will +5| Init +4 | Percep +9 | CMD 25

Gotcha, gotcha; I can work with that!

...[loading wheel]

.......gimme a minute, I gotta think of something witty


Female Foxy Halfling Swash (Arrow Champion/Dashing Thief)/10 | AC 24, T 17, FF 18 | 100/100 hp | Fort +5, Ref +12, Will +5| Init +4 | Percep +9 | CMD 25

Wait, am I invisible and flying at the moment, or just stuffed in Ben's sleeve?

Golly there's a lot to keep track of in this plan whoops

Grand Lodge

Yep will get a post up. When I can holidays are a little nuts, flu, weather etc.

Liberty's Edge

F Human Ranger/10 |HP:140/140|AC25,F19,T18|F+13,R+16,W+11|Init+8|SPD30|PERC +18|ACRO +15|CLIMB+10|ESC ART +9|HNDL ANML(b) +14|HEAL +12|INTIM +6|KNOW(Dung) +5|KNOW(Geog)(b) +13|KNOW(Local) +9|KNOW (Nat) +11|RIDE +12|SENSE MOT +11|STEALTH +20|SURV +17|SWIM +9|
Thyste Fox-Tailed wrote:
Golly there's a lot to keep track of in this plan whoops

The plan was for you guys to take the poison to the Brewery, which would likely be deserted in the middle of the night, and put it in the beer. Simple in and out job. I'm not sure why your group is at the Longhouse instead. But as the old saying goes, no plan survives first contact with the enemy.


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

That does make more sense. When I said mess/kitchen/supplies I guess there was some confusion and both Grandlounge and I got sidetracked.

Easily fixed.


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Good steering the story team. Hopefully I will be able to pick it up soon. I have morning tomorrow free. Thanks for your patience.


Female N, looks human (actually mostly human Ifrit) | Psychic 10 | Reroll 1/1 | Chaldira reroll 1/1| Rod Extend 3/3 | Rod Piercing 3/3 | HP 93/93 + temp HP 0/0 | AC 21 T 8 FF 21 | CMD 11 | F: +11, R: +7, W: +15 | Init: +1| Perc: +14, SM: +17, Dipl (Influence): +21, Bluff (Deceive): +21 | Focused Trance 3/3 | Expanded Awareness 3/3 | Phrenic Pool 8/8 | Spells: 1st 8/8 + 1/1 CP, 2nd 6/8, 3rd 8/8, 4th 7/7, 5th 4/4 | Darkvision 60ft | Speed 20ft | Active cond:

Hello everyone! I’m really sorry that I’ve not been so active but somehow I realize that this AP is not pushing my interest.

It’s been so great to play with you and I especially want to thank you for everything GM Grandlounge!!!


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

Does that mean good bye?

Is anyone else losing interest?


Female Foxy Halfling Swash (Arrow Champion/Dashing Thief)/10 | AC 24, T 17, FF 18 | 100/100 hp | Fort +5, Ref +12, Will +5| Init +4 | Percep +9 | CMD 25

I'm regaining it, myself!


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

Cool. I do not want folks to feel like they need to stay in the game because I went through some effort to keep it going. If you are losing interest then you should feel free to move on. At least in my opinion.

The Exchange

Male Gnoll 5th lvl Order of the Dragon Cavalier (Huntmaster)/5th lvl Inquisitor HP: 120/120 AC 24, touch 13, flat-footed 22 DR 3/- Fort +12, Refl +3, Will +8 Darkvision 60' Perception +15; Init +3

It waxes and wanes for me. I'm in for at least this book, though.


Female N, looks human (actually mostly human Ifrit) | Psychic 10 | Reroll 1/1 | Chaldira reroll 1/1| Rod Extend 3/3 | Rod Piercing 3/3 | HP 93/93 + temp HP 0/0 | AC 21 T 8 FF 21 | CMD 11 | F: +11, R: +7, W: +15 | Init: +1| Perc: +14, SM: +17, Dipl (Influence): +21, Bluff (Deceive): +21 | Focused Trance 3/3 | Expanded Awareness 3/3 | Phrenic Pool 8/8 | Spells: 1st 8/8 + 1/1 CP, 2nd 6/8, 3rd 8/8, 4th 7/7, 5th 4/4 | Darkvision 60ft | Speed 20ft | Active cond:

Yes, unfortunately that means goodbye for me. I hope you are not upset. :-(

The Exchange

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Male Gnoll 5th lvl Order of the Dragon Cavalier (Huntmaster)/5th lvl Inquisitor HP: 120/120 AC 24, touch 13, flat-footed 22 DR 3/- Fort +12, Refl +3, Will +8 Darkvision 60' Perception +15; Init +3

I'm sorry to see you go but not upset that you've made the choice to stop doing something that's meant to be fun that is no longer fun for you.


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

I agree.


Female N, looks human (actually mostly human Ifrit) | Psychic 10 | Reroll 1/1 | Chaldira reroll 1/1| Rod Extend 3/3 | Rod Piercing 3/3 | HP 93/93 + temp HP 0/0 | AC 21 T 8 FF 21 | CMD 11 | F: +11, R: +7, W: +15 | Init: +1| Perc: +14, SM: +17, Dipl (Influence): +21, Bluff (Deceive): +21 | Focused Trance 3/3 | Expanded Awareness 3/3 | Phrenic Pool 8/8 | Spells: 1st 8/8 + 1/1 CP, 2nd 6/8, 3rd 8/8, 4th 7/7, 5th 4/4 | Darkvision 60ft | Speed 20ft | Active cond:

Thanks everyone!

GM, would you be so kind and put me as inactive in the campaign as a player and character?

Thanks!!


Male N/N Half Orc Druid (Goliath)/10 | HP: 139/139 (+8 if elemental body) | AC Norm/FF/Tch: 24/23/11 26/25/13 | CMD: 24 25 +1 if troll | F/R/W: +16/10/16 | Init: +0 |Darkvision, Speed 30 ft | Climb +6, Dip +5, Heal +11, KnGeo,Loc +7, KnNat +5, Kn Pla +7, Perc +12, Scraft +5, SMot +4, Surv +17 | Active Conditions: Longstrider, Hunter's Blessing (giants/cold), fly

I'm assuming this is a new day and I can pick and choose spells for the mission. Do you think an insect plague on the tower is a bit obvious? Probably no worse than sneaking up and attacking them. And it would get them to come down. I really, really want to use that spell :) And I could combine it with an entanglement spell. Nasty, nasty combo.


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Insect plague would be subject to regular spellcraft checks for spells but would be immediately noticed as unnatural/bizarre. That said, the camp is in chaos right now, so they may not have time to care or investigate depending on if you all can keep the pressure on. That is a nasty combo.

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