Outpost 2019 - Solstice Scar D GM Thread (Inactive)

Game Master Dennis Muldoon

Success Reporting | Success Tracking

Backup Calendar
Schedule
Game Links
Aid Token Cheat Sheet
Hawthwile's Aid Token List


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Sovereign Court

Year of Boundless Wonder

I think they can only use one aid token per encounter.


| Extinction | url= |

Oh, true. They might be in trouble.

Liberty's Edge

The Slithering Maps

Discussed with my table, and they said they want to put the scenario on hold for our table until we begin the next segment. I should be back by then, so I will not be needing a backup GM during the 29th-31st.

Thanks for the help though, backup GMs!

Sovereign Court

Year of Boundless Wonder

In case I get the rule wrong, thought I should quickly check with others. Would the yellow musk creeper's pollen attack provoke AoO? It is listed as an extraordinary ability which would not. However, it does require a ranged attack to hit, and ranged attacks provoke. So my conclusion is that it would provoke, not from using the ability, but because it is making a ranged attack. Is that right?

It would be similar to how a kineticist's kinetic blast would provoke twice, once as a spell-like ability, and once for making a ranged attack?


| Extinction | url= |

Pollen spray: Yes, the ranged attack provokes

Sovereign Court

Year of Boundless Wonder

Thanks Auke. Turns out my table didn't need to use the aid token after all. No one bothered to roll for the burst of healing while continuing to attack. Through some good dice roll, they managed to take down almost everything, so things are good now. Have passed the token along.

Liberty's Edge

Mosquito Witch Handouts

My table could use a token! One character turned unconscious and all enemies in relatively good health.


Murder in Metal City Map Reach of Corruption Map

We gotcha Bats!

Liberty's Edge

Mosquito Witch Handouts

Thanks!

On another note, quick question about ruling on burning hands and flaming sphere. This spell has affected a character who has a familiar. Now the familiar is hidden in his bag (regular bag, not holding or magical). I would think by RAW the familiar would be affected by both those spells. Am I right or is there no line of effect?


| Extinction | url= |

You are right. A familar is a creature and not a tended object, so an AOE will affect the familiar.

The only exception that I might make is if they have a different 'active' combat pet in PFS terms and so the familiar is 'non-active' through the scenario because that would be like double punishing them, but I assume it's not a wizard/druid multiclass.

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

If it's concealed in its bag rather than running around delivering touch spells or something, then I think you could say it has total cover and that line-of-effect is broken for the spell.


Technically you should find out if any familiars or animal companions are combat animals. There is no requirement that a familiar ever be a combat animal. If all they want is the passive bonus, then it can be a non-combat animal which means it never makes skill checks, ability checks, saving throws, etc.

Assuming they have been using it to make skill checks and other things, if you do consider the familiar to still be in line of effect then you should at least give it Improved cover from the spells.

CRB, pg 196 wrote:
Improved Cover: In some cases, such as attacking a target hiding behind an arrowslit, cover may provide a greater bonus to AC and Reflex saves. In such situations, the normal cover bonuses to AC and Reflex saves can be doubled (to +8 and +4, respectively). A creature with this improved cover effectively gains improved evasion against any attack to which the Reflex save bonus applies. Furthermore, improved cover provides a +10 bonus on Stealth checks.

If the familiar was peeking out of the sack, that is what I would give it.

The bag is not a solid barrier so I wouldn’t have it to break line of effect. That is what familiar satchels are for. On the other hand, I have seen other GMs say it breaks line of effect so I would call this an area of table variation.


| Extinction | url= |

The following only applies if the familiar is that character's active/combat pet.

I agree with Bret: Line of Effect is not broken, but if they're completely hidden in the bag, Line of Sight is broken.

Otherwise, the logical argument continues to a halfling could walk around in a sack with eye slits or a human draped in a tent and claim no Line of Effect.

I'm not certain that I would give the cover bonus (for the same reason I feel LOE isn't broken), but that's a table GM call. Just make sure you use whatever call you make uniformly through the scenario.

Liberty's Edge

Mosquito Witch Handouts

I'm on the same boat. But just wanted a second opinion. Thanks everyone!

Grand Lodge

Curse of the Crimson Throne | Loot

I'll be on radio silence most of tomorrow, attending a retreat. I'll post tomorrow evening.

No need for a Backup GM.

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

I posted a long transition post (or in the case of the Discord tables, three successive posts) in your threads, moving us from the end of part 5 to the beginning of part 6. Please let me know if I somehow missed your table.


Prank War Map

On Aid Tokens, I noticed that Token #5 may have gotten lost after it used by Batpony. While it was reported in the thread it wasn't passed to anyone.

Our Mysterious Benefactor's table might have also forgotten they had one in the aftermath of the last battle as they didn't use if after one of the PCs there went down.

-

I also had a question on Provide Knowledge. My assumption when handling aid tokens has always been that the type of Knowledge provided mattered. So if you boosted it with a Knowledge (arcana) check you had to use that boost on a Knowledge (arcana) check. Reading it now I'm wondering if I was wrong because the token is worded differently for Provide Spellcasting (which asks for the spell, caster level) and Provide Knowledge (which only asks for what DC your check hit).

If an aid token is boosted with Knowledge (nobility), can that be used to any check to identify a magic item or for any other check or can that only by used in place of Knowledge (nobility) checks?


VC Australia - WA

I too have lost track of Token #5 and note that Token #1 has not moved much.

I also note there are three tables that have only had an aid token once. Those are Bret, Greenclaw, and Eddv. Well, technically four but Our Mysterious Benefactor currently has #1.

As for the rest, we are about half-way through tables receiving their third token. My table currently has the most mobile Token #2 and I have reminded them. Once they decide which path through or around the undead they wish to attempt I will encourage them to use or boost and pass it on.


GM Blazej wrote:


I also had a question on Provide Knowledge. My assumption when handling aid tokens has always been that the type of Knowledge provided mattered. So if you boosted it with a Knowledge (arcana) check you had to use that boost on a Knowledge (arcana) check. Reading it now I'm wondering if I was wrong because the token is worded differently for Provide Spellcasting (which asks for the spell, caster level) and Provide Knowledge (which only asks for what DC your check hit).

If an aid token is boosted with Knowledge (nobility), can that be used to any check to identify a magic item or for any other check or can that only by used in place of Knowledge (nobility) checks?

I have always played it as they get the result for that knowledge. No converting someone’s knowledge of one subject into another. I do this because it is supposed to represent another Pathfinder group coming near your group and giving a little help. If they have no knowledge of Religion, they aren’t going to be able to help you by telling you something about an undead creature you just encountered.

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

That's the way I think of it as well.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Aid Token #7 is at my table.

Grand Lodge

Curse of the Crimson Throne | Loot

My Dad died today.
Could use a Backup GM for a day or two, if someone's available.
Thanks.

Lantern Lodge

Silent tide map

I'll jump in.
Condolences, its not a fun club to join.


Bonekeep Slides

I have a question for the hive mind.

My 10-11 table has two necromancers, one of which animated the colossal spiders. Would the overall band allow him to keep them into the next part? My thoughts are that this is a a group of warriors on a holy mission and would object to massive undead zombies going with them. What do you think?


1 person marked this as a favorite.
VC Australia - WA

@GM Lorenzo - my sincere condolences. My thoughts are with you.


Prank War Map
Our Mysterious Benefactor wrote:

I have a question for the hive mind.

My 10-11 table has two necromancers, one of which animated the colossal spiders. Would the overall band allow him to keep them into the next part? My thoughts are that this is a a group of warriors on a holy mission and would object to massive undead zombies going with them. What do you think?

I'm not sure myself. I don't like either the answers I have. I would considering allowing them in part because the Twinhorn are not an homogeneous group when we saw the council in parts A through C. Some don't want to see their people not destroyed by Eshmika.

Lantern Lodge

Silent tide map

If they spent the 25gp per HD for an animate dead on the spiders, I'd be temped to let them keep them. Small change at that level, but a reminder that the spell does have a costly material component that they shouldn't just forget.

Of course the spiders might be hard to get onto a boat.


| Extinction | url= |
Our Mysterious Benefactor wrote:

I have a question for the hive mind.

My 10-11 table has two necromancers, one of which animated the colossal spiders. Would the overall band allow him to keep them into the next part? My thoughts are that this is a a group of warriors on a holy mission and would object to massive undead zombies going with them. What do you think?

You've got leeway here, but:

Zombie Template wrote:
Staggered (Ex): Zombies have poor reflexes and can only perform a single move action or standard action each round. A zombie can move up to its speed and attack in the same round as a charge action.

I don't know that they'd be cool with effectively going half speed on their way north.


Just means they're moving the same speed as most of the gnomes, halflings, dwarves, and people in heavier armors. =)

Liberty's Edge

Mosquito Witch Handouts
GM Blazej wrote:

On Aid Tokens, I noticed that Token #5 may have gotten lost after it used by Batpony. While it was reported in the thread it wasn't passed to anyone.

Sorry bout that, seems like I forgot the "passing to", but I went ahead and checked my post. Aid token 5 went to GM Auke. But on the note, I think the wrong campaign thread was linked as when I went back to the thread it is "Inactive". Aid token 4 is also in the inactive thread.

What suggestions should we do with these 2 tokens?


GM Batpony wrote:
GM Blazej wrote:

On Aid Tokens, I noticed that Token #5 may have gotten lost after it used by Batpony. While it was reported in the thread it wasn't passed to anyone.

Sorry bout that, seems like I forgot the "passing to", but I went ahead and checked my post. Aid token 5 went to GM Auke. But on the note, I think the wrong campaign thread was linked as when I went back to the thread it is "Inactive". Aid token 4 is also in the inactive thread.

What suggestions should we do with these 2 tokens?

Because token 4 was passed in thiscthread as well I noticed it, but I wasn’t aware of token 5. I suggest you pass token 5 to another table and post it in the correct threads.


VC Australia - WA

There is an updated listing off game links in the gameplay thread, not the first one but further down.

I suggest token 5 is passed now to one of the three tables that don't have one and has only had one once (Bret, Greenclaw, and Eddv).


| Extinction | url= |

Confirming: in the Negative Energy Plane, if a PC goes down (0 hp or less), they die a no-body death.

Grand Lodge

1 person marked this as a favorite.
Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

Yeah, that's correct. The fortress and bridge are in the minor negative-dominant condition, as described in the sidebar. At 0hp a PC crumbles into dust. I would recommend making it clear to them that they are going somewhere very dangerous (and there's a knowledge (planes) check in the scenario for them to know about the properties of the plane before going, I think).


| Extinction | url= |

There is, I gave it to them, I bolded that sentence, it didn't quite instill the level of worry I expected...

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

For what it's worth, when I oversaw this F2F, every table in an appropriate tier went to the negative energy plane and no one turned to ash.


| Extinction | url= |

They just realized that turning to ash negates the chance to use Breath of Life, so now they're getting squirrelly.


VC Australia - WA

If anyone is interested, I have been keeping track of the aid tokens on
this spreadsheet.

P = passed
C = current

black - once
blue - twice
purple - thrice

Silver Crusade

4 people marked this as a favorite.

Interesting out of the box strategy for the Drake, my players have decided to cook him a meal, using profession chef, and have definitely beat the Hard DC.

Grand Lodge

4 people marked this as a favorite.
Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

That's fantastic. Another thread right now has a player possessing the canoe to help navigate down the river. I love creative solutions!

Sovereign Court

Year of Boundless Wonder

I would like to pass the Aid Token (#6) to GM Greenclaw, seeing how they've only gotten it once. But seeing they're on another forum, how do I let them know, other than in the recruitment thread?


VC Australia - WA

I just passed Token #2 to GM Greenclaw.
You could pass to GM EDDV in Discord if you like. Post as usual in the recruitment thread and include a request for assistance to pass it. Either Dennis or someone else on Discord should be able to assist.

Grand Lodge

1 person marked this as a favorite.
Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

Since Numbat1 already posted in Greenclaw's thread, I'll post #6 to Eddv in Discord.

Lantern Lodge

Silent tide map

I'm going to be away for a couple of days. I'm currently looking after Lorenzo's table, but if someone could take over in about 12h from this post, that would be very much appreciated. If Lorenzo is not back after the weekend, I can pick it back up again at that stage.

Tier 5-6 here


I'm at that table as a PC, so probably should not backup GM it. =)

Lantern Lodge

Silent tide map

Silberg is filling in for Letsuna this weekend, maybe he could swap ?


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

That is fine with me. I just PMed Silbeg with a snapshot of where we are at. I will send the same PM to EM±GM and you can sort it out.


Don't need a PM, I'm right here =)

I'm fine with jumping in on Ietsuna's table, if Silbeg is ok moving to Lorenzo's.

Lantern Lodge

Silent tide map

Actually, we have pulled the camp due to worsening weather. So I can stick on the table if folk don't want to change. Sorry for the chaos.

Dark Archive

Fury's Toll | MotD

Ok, totally confused.

Who's running what right now. I just got Ietsuna's PM about where they are, and was about to introduce myself, but I don't want to confuse anyone.

EM you should continue on Ietsuna, I think.

Aerondor, just let me know what you need me to do in regards to Lorenzo's table.

Thanks.

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