
GM Z..D.. |

Token 6
Passing aid token to: GM Kuey
Current Boost: Provide Knowledge: Easy Spellcraft (Tessara Omelion)

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Just want to point out that in Pathfinder, it is a common misconception but low light vision does not grant you normal vision in dim lighting. It's somewhat counterintuitive but low light vision merely doubles the range of lighting.
"Characters with low-light vision (elves, gnomes, and half-elves) can see objects twice as far away as the given radius. Double the effective radius of bright light, normal light, and dim light for such characters."
The only exception is moonlight, for which those with low light vision can see as normal. Otherwise, dim light is still dim light, i.e. 20% miss chance, etc. It's confusing and thankfully Starfinders changed that but that's how it is in Pathfinders still.

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Vindex, if I move into the square west of where Seldiir is and throw a bomb at the red enemy, you might get splashed if I miss. Are you ok with me throwing it? Don't want to injure you.

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Yup, that looks good to me. Looks like a clear shot, so you're likely to hit, and I'll have a 75% chance the splash goes somewhere else even if its a miss. Light that plant up!

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Hi guys, I know things look a bit gnarly now. I'm going to ask for an aid token to our table.

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Question: I see the plant is within Vindex's Reach. Is that mind control spore a ranged touch attack, and if so does it have an ability which lets it avoid taking the AOO for making a ranged attack in melee?

GM Auke |

***Token #2***
Passing Aid Token to: GM Kuey
Current Boost(s):
- Allied Offensive, courtesy of Chou Wei
- Provide Knowledge: Spellcraft (Hard), courtesy of Thadeaus Grimm
- Burst of Healing, courtesy of Bedlam Benu
- Timeley Inspiration, courtesy of Aurus Goldson

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Question: I see the plant is within Vindex's Reach. Is that mind control spore a ranged touch attack, and if so does it have an ability which lets it avoid taking the AOO for making a ranged attack in melee?
Ah yes it’s a ranged touch attack. Go ahead and make an AoO. My bad for forgetting to have it 5 foot step away first.

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We have an aid token now. Was going to ask people to hold until it came but forgot. Would someone like to activate the burst of healing (for 3d6) to bring Seldiir and Eru-tept's hp up? It would have fixed Babine as well, so I'm fine if he retcons his actions.

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Well, that sure turned around in this round, with good attacks from everyone. Looks like you won't need the aid token after all for this combat. I'll pass it along then. It is almost fully boosted (and you can't have more than one of each type), so won't ask you guys to boost it. (There is one more boost - spellcasting, but none of you are high level enough to cast those spells so it doesn't matter.)

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If we are not proceeding with another encounter, then there's no need for healing of any kind. *wink* *wink*

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Think that's a good idea. Can someone use it? Then Seldiir can get back to action for this round also? In fact, maybe Seldiir could do the honours?

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Drelluandast's first choice would be Knowledge (planes) since it doesn't involve actually giving bribes. That being said, he'd be more than happy to craft some calligraphy for the drake (if the GM would allow it) and offer it as a bribe or gift.

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Bribe: caligraphy is a good Idea! Babine Will give a flask of acid and use magic device +6 to aid another.
Encourage: diplo take 10=16
Praise= harmonica song! Take 10=17
Shaming:Babine has a +6 handle. I would recommend he takes a take 10

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I would recommend he takes a take 10
GM might decide this is a stressful situation and thus not eligible for Taking 10. Their call.

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Can we have a primary roll and the other secondary?
Oh yes, you can definitely have primary roller, with others aiding.
And no taking 10. After all, a large drake is above head, ready to spew acid down on you.
@warrwikk, I'll pm but yes, this is in a middle of a game, but I'll introduce you to where you can find games!

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Vindex is going to glower in the corner and be ready to stab it if things go poorly. He could aid an intimidate check if someone goes that route for shaming, and that's about it for this one.

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I just realise... Does a secondary must be from the same skill as the primary?
2 on 4.... And one left. Sorry group.
Yes, aids must be in the same skill unless otherwise specified.

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Still waiting to hear from the GM if a Craft (calligraphy) check could help.

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I will allow respective craft skills if that is relevant for the particular gift that you have to give, e.g. craft alchemy for alchemical gift. However, note that whoever is aiding would need to use the exact same skill. Good thing though is that craft is an untrained skill.
@Seldiir, yeah, I checked and you're the only one else with handle animal so it's not going to make it.