Full Name |
Eru'Tept |
Race |
CG Human HP-15 |
Classes/Levels |
Warpriest of Selket -1; Init +2, Perc +7. AC 15 (14 FF) 11 (touch). Fort +4, Ref +1, Will +4 . Move 30'. |
About Eru'Tept
Eru'Tept
Male human (Garundi) warpriest of Selket 1 (Pathfinder RPG Advanced Class Guide 60)
CG Medium humanoid (human)
Init +2; Senses Perception +7
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Defense
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AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 13 (1d8+5)
Fort +4, Ref +1, Will +4
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Offense
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Speed 30 ft.
Melee claws of selket (cold iron) +4 (1d6+3) or
kukri +3 (1d4+3/18-20) or
scorpion whip +3 (1d6+3)
Space 5 ft.; Reach 5 ft. (10 ft. with scorpion whip)
Special Attacks blessings 3/day (Good: holy strike, Healing: powerful healer), sacred weapon (1d6, +0, 1 rounds/day)
Warpriest Spells Prepared (CL 1st; concentration +4)
1st—burning disarm (DC 13), protection from evil
0 (at will)—detect magic, detect poison, light
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Statistics
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Str 16, Dex 12, Con 14, Int 14, Wis 14, Cha 8
Base Atk +0; CMB +3; CMD 14
Feats Additional Traits, Toughness, Weapon Focus (spiked gauntlet)
Traits arcane temper, clever wordplay, forbidden knowledge (geb), tomb raider
Skills Heal +6, Knowledge (dungeoneering) +4, Knowledge (engineering) +6, Knowledge (religion) +6, Perception +7, Sense Motive +6
Languages Common, Kelish, Osiriani, Tien
Other Gear chain shirt, claws of selket (cold iron) (2), kukri, scorpion whip[UC], backpack, blanket[APG], blanket[APG], burner, canteen[UE], flint and steel, folding pole[UE], fuel pellet (20), iron holy symbol of Selket[UE], mess kit[UE], trail rations (2), 1 gp
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Special Abilities
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Blessings (3/day) (Su) Pool of power used to activate Blessing abilities.
Sacred Weapon (Su) As a swift action, grant weapon enhancement bonus or certain powers.
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Eru'Tept is from Wati, the half-city, known more for its ruins than its people. Eru, as he is known by his friends, grew up in the shadow of the evil which have and continue to plague this region. Like many members of his family, Eru channeled his faith into action and joined a rather small band of Selket's faithful in its two-fold mission. The protect the rest of the faithful dead and rid the lands of the curses of necromancy and the undead. As such, he has picked up a few tricks regarding the exploration of local tombs and pyramids.
When not adventuring, Eru is known to volunteer as a healer at his local temple and enjoys the company of his friends a various taverns and theaters throughout the area of the 'Three-Cities'.