GM Woran's Starfinder: Dead Suns AP

Game Master Woran

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Gm cheat sheet:

[dice=inititative Rasalhague]1d20 + 3[/dice]
[dice=inititative Antonius]1d20 + 4[/dice]
[dice=inititative Jaru]1d20 + 3[/dice]
[dice=inititative Blixa]1d20 + 1[/dice]

[dice=Perception Rasalhague]1d20 + 4[/dice]
[dice=Perception Antonius]1d20 + 5[/dice]
[dice=Perception Jaru]1d20 + 7[/dice]
[dice=Perception Blixa]1d20 + 5[/dice]

[dice=Reflex Rasalhague]1d20 + 3[/dice]
[dice=Reflex Antonius]1d20 + 5[/dice]
[dice=Reflex Jaru]1d20 + 3[/dice]
[dice=Reflex Blixa]1d20 + 3[/dice]

[dice=Fortitude Rasalhague]1d20 + 2[/dice]
[dice=Fortitude Antonius]1d20[/dice]
[dice=Fortitude Jaru]1d20[/dice]
[dice=Fortitude Blixa]1d20[/dice]

[dice=Will Rasalhague]1d20[/dice]
[dice=Will Antonius]1d20 + 2[/dice]
[dice=Will Jaru]1d20 + 5[/dice]
[dice=Will Blixa]1d20 + 3[/dice]


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Dead Suns:

They have a stun baton, which is an advanced melee weapon that deals 1d6 electrical, and a Voltaic Anchor pistol (small arms), which deals 1d6 electrical. Both weapons have the nonlethal special ability.

Exo-Guardians

Male CG Ysoki Outlaw Hacker Operative 3 | SP 20/20 HP 18/18 | RP 4/4 | EAC 18; KAC 18 | Fort +1; Ref +6 Evasion; Will +3 | Init: +5 | Perc: +7, SM: +7 | Speed 40ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

Sounds like some things we'll need. Nonlethal can be turned off, right?


Dead Suns:

I've always ruled it as such because otherwise its super lame for low level players.


Male Kasatha Ace Pilot Mystic 3| SP 18/18, HP 22/22, RP 4/4| EAC 18, KAC 18| Fort +1, Ref +4, Will +6|Init +3| Perc +10|Active Conditions: none

Tony needs to get his hands on reds pistol! Trick attacks with an energy weapon might be the only way we win this fight.


Male Kasatha Ace Pilot Mystic 3| SP 18/18, HP 22/22, RP 4/4| EAC 18, KAC 18| Fort +1, Ref +4, Will +6|Init +3| Perc +10|Active Conditions: none

Ha! Raz had the same thought!

Acquisitives

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Male Human DS PBP: Solarian 3 | SP 21/21 HP 25/25 THP 1/1 | RP 4/4 | EAC 19; KAC 19 | Fort +3; Ref +4; Will +3 | Init: +3 | Perc: +6 | Speed 30ft | Active conditions: None

Raz ain't just a pretty face


Dead Suns:

I lost my last rat, Finn, yesterday, after needing to put his brother to sleep last week.

I'm going need a little bit of time to process.

Acquisitives

Male Human DS PBP: Solarian 3 | SP 21/21 HP 25/25 THP 1/1 | RP 4/4 | EAC 19; KAC 19 | Fort +3; Ref +4; Will +3 | Init: +3 | Perc: +6 | Speed 30ft | Active conditions: None

That's fine. Take you time chief.


Male Kasatha Ace Pilot Mystic 3| SP 18/18, HP 22/22, RP 4/4| EAC 18, KAC 18| Fort +1, Ref +4, Will +6|Init +3| Perc +10|Active Conditions: none

Sorry to hear that. Take your time.

Exo-Guardians

Male CG Ysoki Outlaw Hacker Operative 3 | SP 20/20 HP 18/18 | RP 4/4 | EAC 18; KAC 18 | Fort +1; Ref +6 Evasion; Will +3 | Init: +5 | Perc: +7, SM: +7 | Speed 40ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

Yes, take your time, GM Woran.

We'll be here when you get back.


Dead Suns:

Feeling a bit better now.
Probably also because this is the first day since monday that I do not have a headache.

Acquisitives

Male Human DS PBP: Solarian 3 | SP 21/21 HP 25/25 THP 1/1 | RP 4/4 | EAC 19; KAC 19 | Fort +3; Ref +4; Will +3 | Init: +3 | Perc: +6 | Speed 30ft | Active conditions: None

Amazing how much that can help. Once I got out of my office jobs and stopped having constant eye strain headaches, my life improved immensely.


Dead Suns:

I've got special glasses to help with the eyestrain. Its probably just stress. Its been two super busy weeks at work as someone put their sign in stuff into a phising mail and then things went to hell.

I'm pretty sure its stress because I was thinking of cleaning out the cage and packing up the stuff and now the headache is back.


Dead Suns:

Also a&&#!*#s setting off fireworks which stresses me and the cats.

Acquisitives

Male Human DS PBP: Solarian 3 | SP 21/21 HP 25/25 THP 1/1 | RP 4/4 | EAC 19; KAC 19 | Fort +3; Ref +4; Will +3 | Init: +3 | Perc: +6 | Speed 30ft | Active conditions: None

Well that was a whiff and a strong breeze could knock over Raz right now, so good luck gang.


1 person marked this as a favorite.
Male Kasatha Ace Pilot Mystic 3| SP 18/18, HP 22/22, RP 4/4| EAC 18, KAC 18| Fort +1, Ref +4, Will +6|Init +3| Perc +10|Active Conditions: none

Sigh. We need a digital dice jail.

Acquisitives

1 person marked this as a favorite.
Male Human DS PBP: Solarian 3 | SP 21/21 HP 25/25 THP 1/1 | RP 4/4 | EAC 19; KAC 19 | Fort +3; Ref +4; Will +3 | Init: +3 | Perc: +6 | Speed 30ft | Active conditions: None

I'll nuke them again when my turn comes up.

Acquisitives

Male Human DS PBP: Solarian 3 | SP 21/21 HP 25/25 THP 1/1 | RP 4/4 | EAC 19; KAC 19 | Fort +3; Ref +4; Will +3 | Init: +3 | Perc: +6 | Speed 30ft | Active conditions: None

We had to put my dog down last night, I'm probably going to need a couple of days before I can post properly.


Male Kasatha Ace Pilot Mystic 3| SP 18/18, HP 22/22, RP 4/4| EAC 18, KAC 18| Fort +1, Ref +4, Will +6|Init +3| Perc +10|Active Conditions: none

Sorry for your loss Raz.

Scarab Sages

Ratfolk Biologist 4 / IT critter 3

Ow no. Lots of strength for you Raz. I'm so sorry.

Exo-Guardians

Male CG Ysoki Outlaw Hacker Operative 3 | SP 20/20 HP 18/18 | RP 4/4 | EAC 18; KAC 18 | Fort +1; Ref +6 Evasion; Will +3 | Init: +5 | Perc: +7, SM: +7 | Speed 40ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

Oh, that sucks.

Take your time.

Acquisitives

Male Human DS PBP: Solarian 3 | SP 21/21 HP 25/25 THP 1/1 | RP 4/4 | EAC 19; KAC 19 | Fort +3; Ref +4; Will +3 | Init: +3 | Perc: +6 | Speed 30ft | Active conditions: None

I'm getting back but it really hurts


Dead Suns:

I understand. Take your time.

Acquisitives

Male Human DS PBP: Solarian 3 | SP 21/21 HP 25/25 THP 1/1 | RP 4/4 | EAC 19; KAC 19 | Fort +3; Ref +4; Will +3 | Init: +3 | Perc: +6 | Speed 30ft | Active conditions: None

Still here, work is kicking my ass. Lots of holiday crises. Will get in on the next round of posts.


Dead Suns:

You all level up!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Acquisitives

Male Human DS PBP: Solarian 3 | SP 21/21 HP 25/25 THP 1/1 | RP 4/4 | EAC 19; KAC 19 | Fort +3; Ref +4; Will +3 | Init: +3 | Perc: +6 | Speed 30ft | Active conditions: None

Woo!

Exo-Guardians

Male CG Ysoki Outlaw Hacker Operative 3 | SP 20/20 HP 18/18 | RP 4/4 | EAC 18; KAC 18 | Fort +1; Ref +6 Evasion; Will +3 | Init: +5 | Perc: +7, SM: +7 | Speed 40ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

Rat Tony is all leveled up.

SO many skills to assign. :D

And he now has every non-profession skill except for Mysticism (why does he need that mumbo-jumbo)

Acquisitives

Male Human DS PBP: Solarian 3 | SP 21/21 HP 25/25 THP 1/1 | RP 4/4 | EAC 19; KAC 19 | Fort +3; Ref +4; Will +3 | Init: +3 | Perc: +6 | Speed 30ft | Active conditions: None

Leveled up as well.

I was considering trading out Weapon Proficiency (Longarm) for Weapon Focus (Small Arms) and picking up Double Tap this level but I figure we need someone with longarm access.

Exo-Guardians

Male CG Ysoki Outlaw Hacker Operative 3 | SP 20/20 HP 18/18 | RP 4/4 | EAC 18; KAC 18 | Fort +1; Ref +6 Evasion; Will +3 | Init: +5 | Perc: +7, SM: +7 | Speed 40ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

Yeah, all my damage is going to come from trick attack... or if we can get some better weapons.

Operative weapons pretty much suck, but trick attack it where it’s at.

We will make it work.

Wayfinders

Female damaya lashunta dream prophet envoy 3 | SP 18/18 HP 22/22 | RP 4/4 | EAC 15; KAC 15| Fort +1; Ref +4; Will +4 | Init: +1 | Perc: +7, SM: +5 | Speed 30ft | Active conditions: Sense Motive, Bluff, and Diplomacy checks +d6, reduce the DC of Mysticism checks by 5: identifying spells / recall knowledge re: arcane symbols and magic traditions

Yay! Fort save of +1!!!!!!

They see me rollin.

Wayfinders

Female damaya lashunta dream prophet envoy 3 | SP 18/18 HP 22/22 | RP 4/4 | EAC 15; KAC 15| Fort +1; Ref +4; Will +4 | Init: +1 | Perc: +7, SM: +5 | Speed 30ft | Active conditions: Sense Motive, Bluff, and Diplomacy checks +d6, reduce the DC of Mysticism checks by 5: identifying spells / recall knowledge re: arcane symbols and magic traditions

Hey all. I’m considering this for my level three expertise bonus. Other than the linked option, I would choose another skill to which I can add a d6, likely bluff but open to options. I am willing to put skill points into whatever knowledge skills we need.

Opinions?

Exo-Guardians

Male CG Ysoki Outlaw Hacker Operative 3 | SP 20/20 HP 18/18 | RP 4/4 | EAC 18; KAC 18 | Fort +1; Ref +6 Evasion; Will +3 | Init: +5 | Perc: +7, SM: +7 | Speed 40ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

Focusing on Mysticism would be helpful!

Since I’ve got most everything else covered!

Acquisitives

Male Human DS PBP: Solarian 3 | SP 21/21 HP 25/25 THP 1/1 | RP 4/4 | EAC 19; KAC 19 | Fort +3; Ref +4; Will +3 | Init: +3 | Perc: +6 | Speed 30ft | Active conditions: None

Not a bad idea, I'd also suggest Medicine as that plays into Blixa's... proclivities and takes some of the heat off Jaru for healing.

Wayfinders

Female damaya lashunta dream prophet envoy 3 | SP 18/18 HP 22/22 | RP 4/4 | EAC 15; KAC 15| Fort +1; Ref +4; Will +4 | Init: +1 | Perc: +7, SM: +5 | Speed 30ft | Active conditions: Sense Motive, Bluff, and Diplomacy checks +d6, reduce the DC of Mysticism checks by 5: identifying spells / recall knowledge re: arcane symbols and magic traditions

These are the skillz I can use expertise with:
Bluff
Computers
Culture
Disguise
Engineering
Intimidate
Medicine

So no mysticism (though I do have the -5 DC on certain mysticism checks)

Wayfinders

Female damaya lashunta dream prophet envoy 3 | SP 18/18 HP 22/22 | RP 4/4 | EAC 15; KAC 15| Fort +1; Ref +4; Will +4 | Init: +1 | Perc: +7, SM: +5 | Speed 30ft | Active conditions: Sense Motive, Bluff, and Diplomacy checks +d6, reduce the DC of Mysticism checks by 5: identifying spells / recall knowledge re: arcane symbols and magic traditions

Medicine doesn’t really help with healing. Just stopping peeps from traveling to the Boneyard.

I could take a level of a spell casting class where Charisma is the casting stat.

Wayfinders

Female damaya lashunta dream prophet envoy 3 | SP 18/18 HP 22/22 | RP 4/4 | EAC 15; KAC 15| Fort +1; Ref +4; Will +4 | Init: +1 | Perc: +7, SM: +5 | Speed 30ft | Active conditions: Sense Motive, Bluff, and Diplomacy checks +d6, reduce the DC of Mysticism checks by 5: identifying spells / recall knowledge re: arcane symbols and magic traditions

Witchwarper does not get healing spells.


Male Kasatha Ace Pilot Mystic 3| SP 18/18, HP 22/22, RP 4/4| EAC 18, KAC 18| Fort +1, Ref +4, Will +6|Init +3| Perc +10|Active Conditions: none

I have a decent Mysticism at +11 and plan to advance it each level so we should have a decent chance on Mysticism checks between me and Blixa(with the lower DC we have an equal chance on the checks that applies to.)

I am planning to take Life Bubble for my 1st level spell but I can also swap out one spell I know for another. I was already considering dropping Mind Thrust since I rarely use it and I could replace it with Share Language to let you use Diplomacy on creatures we can't communicate with.

Also, the Treat Deadly Wounds application of the Medicine skill does let you heal HP damage if you have a Medkit or Advanced Medkit. The DC's can be rough at low level though.


Male Kasatha Ace Pilot Mystic 3| SP 18/18, HP 22/22, RP 4/4| EAC 18, KAC 18| Fort +1, Ref +4, Will +6|Init +3| Perc +10|Active Conditions: none
Blixa Myrwood wrote:

Yay! Fort save of +1!!!!!!

They see me rollin.

I'm right there with you. Bonafide Badasses.


Dead Suns:
Jaru of Clan Ro wrote:
Blixa Myrwood wrote:

Yay! Fort save of +1!!!!!!

They see me rollin.

I'm right there with you. Bonafide Badasses.

Oh dang I better watch out!

Wayfinders

Female damaya lashunta dream prophet envoy 3 | SP 18/18 HP 22/22 | RP 4/4 | EAC 15; KAC 15| Fort +1; Ref +4; Will +4 | Init: +1 | Perc: +7, SM: +5 | Speed 30ft | Active conditions: Sense Motive, Bluff, and Diplomacy checks +d6, reduce the DC of Mysticism checks by 5: identifying spells / recall knowledge re: arcane symbols and magic traditions

Think I'm ready.

Blixa got a lot better at SCIENCE! while in the hospital.

How much cash do we have?


Dead Suns:

So apperantly sinus migraines are a thing and Ive been having a lot of them lately.
By the time Im done with work Ive been exhausted lately.

Wayfinders

Female damaya lashunta dream prophet envoy 3 | SP 18/18 HP 22/22 | RP 4/4 | EAC 15; KAC 15| Fort +1; Ref +4; Will +4 | Init: +1 | Perc: +7, SM: +5 | Speed 30ft | Active conditions: Sense Motive, Bluff, and Diplomacy checks +d6, reduce the DC of Mysticism checks by 5: identifying spells / recall knowledge re: arcane symbols and magic traditions
GM Woran wrote:

So apperantly sinus migraines are a thing and Ive been having a lot of them lately.

By the time Im done with work Ive been exhausted lately.

I feel yer pain. My own sinuses have raised high the black flag of rebellion with a frequency this past fall and early winter.


Dead Suns:

Ive been able to medicate it pretty well (which was why I didnt even recognise them as migraines at first). But even when relatively pain free, my brain is just so incredibly tired.

Wayfinders

Female damaya lashunta dream prophet envoy 3 | SP 18/18 HP 22/22 | RP 4/4 | EAC 15; KAC 15| Fort +1; Ref +4; Will +4 | Init: +1 | Perc: +7, SM: +5 | Speed 30ft | Active conditions: Sense Motive, Bluff, and Diplomacy checks +d6, reduce the DC of Mysticism checks by 5: identifying spells / recall knowledge re: arcane symbols and magic traditions

You have had a lot going on this past year or so. It is only natural that yer noodle needs a bit of time to heal and get back to normal.

Relax. Go for a walk to the market or to the pond where the ducks hang out. Just be outside for a bit and destress. Do something different, or out of the ordinary for you. Sketch, doodle, sing. And take yer time doing it. A happy healthy Woran is vastly more important than exploring an asteroid. As much fun as that is, mind you.

Let me know if you want to talk, or anything else with which I can help. I'd be happy to.


Dead Suns:

Thank you <3

As for money:

Each of you gets: 1100 credits as payment from Nor

A total of 4000 credits granted to you by the society as a reward for the 'crystal shards' you collected, which are part of Akata (blue kitty) eggs, out of which they would hatch after consuming the host body. The shards contain noqual, which is a valuable star metal.

Is there any gear you want to sell?

Acquisitives

Male Human DS PBP: Solarian 3 | SP 21/21 HP 25/25 THP 1/1 | RP 4/4 | EAC 19; KAC 19 | Fort +3; Ref +4; Will +3 | Init: +3 | Perc: +6 | Speed 30ft | Active conditions: None

I'd need to sweep through and check just what we got first.

Exo-Guardians

Male CG Ysoki Outlaw Hacker Operative 3 | SP 20/20 HP 18/18 | RP 4/4 | EAC 18; KAC 18 | Fort +1; Ref +6 Evasion; Will +3 | Init: +5 | Perc: +7, SM: +7 | Speed 40ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

Agreed
I think we got a lot, but didn’t do a good job of recording it as we did.


Dead Suns:

A lot of the consumables you used (which is good).

Wayfinders

Female damaya lashunta dream prophet envoy 3 | SP 18/18 HP 22/22 | RP 4/4 | EAC 15; KAC 15| Fort +1; Ref +4; Will +4 | Init: +1 | Perc: +7, SM: +5 | Speed 30ft | Active conditions: Sense Motive, Bluff, and Diplomacy checks +d6, reduce the DC of Mysticism checks by 5: identifying spells / recall knowledge re: arcane symbols and magic traditions

So 2250 credits each, yes?

Time to go shopping!


Dead Suns:

If you split the akata cocoon money 4 ways you should each have 2100 credits, unless there are pieces of kit you're looking to sell.

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