GM Woran's Starfinder: Dead Suns AP

Game Master Woran

Map Link

Gm cheat sheet:

[dice=inititative Rasalhague]1d20 + 3[/dice]
[dice=inititative Antonius]1d20 + 4[/dice]
[dice=inititative Jaru]1d20 + 3[/dice]
[dice=inititative Blixa]1d20 + 1[/dice]

[dice=Perception Rasalhague]1d20 + 4[/dice]
[dice=Perception Antonius]1d20 + 5[/dice]
[dice=Perception Jaru]1d20 + 7[/dice]
[dice=Perception Blixa]1d20 + 5[/dice]

[dice=Reflex Rasalhague]1d20 + 3[/dice]
[dice=Reflex Antonius]1d20 + 5[/dice]
[dice=Reflex Jaru]1d20 + 3[/dice]
[dice=Reflex Blixa]1d20 + 3[/dice]

[dice=Fortitude Rasalhague]1d20 + 2[/dice]
[dice=Fortitude Antonius]1d20[/dice]
[dice=Fortitude Jaru]1d20[/dice]
[dice=Fortitude Blixa]1d20[/dice]

[dice=Will Rasalhague]1d20[/dice]
[dice=Will Antonius]1d20 + 2[/dice]
[dice=Will Jaru]1d20 + 5[/dice]
[dice=Will Blixa]1d20 + 3[/dice]


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Rise of the Runelords map link:
Dead Suns:

Ok, so the plan is:

Lock yourself in the cockpit. Take a nights rest. Kick butt and chew bubblegum.


Male Kasatha Ace Pilot Mystic 1| SP 6/6, HP 7/10, RP 4/4| EAC 14, KAC 16| Fort +0, Ref +3, Will +5|Init +3| Perc +7|Active Conditions: none

Sounds good. If we are getting a night's rest though I will definitely use Healing Touch and my last spell slot for Mystic Cure since they'll both replenish the next day.

Wayfinders

Female damaya lashunta dream prophet envoy 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 13| Fort +0; Ref +3; Will +3 | Init: +1 | Perc: +5, SM: +5 | Speed 30ft | Active conditions: Diplomacy checks +d6, reduce the DC of Mysticism checks by 5: identifying spells / recall knowledge re: arcane symbols and magic traditions

Rat Tony and I will be busy with our little local con starting today through Monday or so.


Male Kasatha Ace Pilot Mystic 1| SP 6/6, HP 7/10, RP 4/4| EAC 14, KAC 16| Fort +0, Ref +3, Will +5|Init +3| Perc +7|Active Conditions: none

Have a great a time!


Rise of the Runelords map link:
Dead Suns:

Have a great time at SkalCon!

Acquisitives

Male Human DS PBP: Solarian 1 | SP 7/7 HP 11/11 | RP 4/4 | EAC 15; KAC 17 | Fort +2; Ref +3; Will +2 | Init: +3 | Perc: +4 | Speed 30ft | Active conditions: None.

Alright, let's do a quick sound off. With Jaru's Mystic Cure and a night's rest Raz is up to full. Everyone else?


Male Kasatha Ace Pilot Mystic 1| SP 6/6, HP 7/10, RP 4/4| EAC 14, KAC 16| Fort +0, Ref +3, Will +5|Init +3| Perc +7|Active Conditions: none

My stamina will be full and I'll be at 7 of 10hp.

Exo-Guardians

Male CG Ysoki Outlaw Hacker Operative 1 | SP 8/8 HP 6/6 | RP 4/4 | EAC 14; KAC 16 | Fort +0; Ref +5; Will +2 | Init: +4 | Perc: +5, SM: +5 | Speed 30ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

Without any healing, I will be at 2hp and full stamina

I'll move on, but would appreciate a heal.


Male Kasatha Ace Pilot Mystic 1| SP 6/6, HP 7/10, RP 4/4| EAC 14, KAC 16| Fort +0, Ref +3, Will +5|Init +3| Perc +7|Active Conditions: none

I healed Tony for 5hp before we rested. You should be full :) It was Blixa and myself that weren't healed. In searching the logs was Tony able to find a medbay? It would certainly help if we could find some medical supplies to supplement my abilities. I will use my healing touch ability to give 5hp to Blixa after the rest.

Exo-Guardians

Male CG Ysoki Outlaw Hacker Operative 1 | SP 8/8 HP 6/6 | RP 4/4 | EAC 14; KAC 16 | Fort +0; Ref +5; Will +2 | Init: +4 | Perc: +5, SM: +5 | Speed 30ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

Ah, cool.

Must have missed that.

Then, yeah, let’s pillage this Place!

Acquisitives

Male Human DS PBP: Solarian 1 | SP 7/7 HP 11/11 | RP 4/4 | EAC 15; KAC 17 | Fort +2; Ref +3; Will +2 | Init: +3 | Perc: +4 | Speed 30ft | Active conditions: None.

Let's try to keep on top of our stamina this time around. If you take a few hits, don't be afraid to call for a break and spend a resolve to bring your stamina back to full.

Exo-Guardians

Male CG Ysoki Outlaw Hacker Operative 1 | SP 8/8 HP 6/6 | RP 4/4 | EAC 14; KAC 16 | Fort +0; Ref +5; Will +2 | Init: +4 | Perc: +5, SM: +5 | Speed 30ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

I don’t think that was the issue.
Those things hit hard for a level 1 encounter!

Wayfinders

Female damaya lashunta dream prophet envoy 1 | SP 6/6 HP 10/10 | RP 4/4 | EAC 13; KAC 13| Fort +0; Ref +3; Will +3 | Init: +1 | Perc: +5, SM: +5 | Speed 30ft | Active conditions: Diplomacy checks +d6, reduce the DC of Mysticism checks by 5: identifying spells / recall knowledge re: arcane symbols and magic traditions

And our collective inability to roll above a 5.


Rise of the Runelords map link:
Dead Suns:

Yeah, the diceroller was against you for sure. Lots of bad luck in that combat.

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