Adventures in Oakstead

Game Master Foxy Quickpaw

Oakstead Village Map


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Male Human Hunter (L1) HP 1/8 AC 15 Touch 15 FF 11, F +2 R + 6 W +1 | Init +4, Per +5

I think I agree


Kitsune Game Master

Just give me your wildest guesses what that black spot could be, how it got there and how you could verify that. With some rolls if you have something that might allow to know.

I could simply put a spoiler and one makes the roll with some luck, but that would be boring.


Kitsune Game Master
Tobar Johnson wrote:

Does Tobar know that he has access to the huge spells on the Hunter list? I'd like to have him memorize Defoliate and Expeditious Excavation but am not sure if that is acceptable (may also just sidestep the whole problem in a boring way).

I have no problem at all if you say no to these spells at this point in time.

Such questions belong to discussion.

You got a deity? That one you can consult during your prayertime about what spells to prepare for the challenges of the day.


Human Witch 2/Cleric 1/MT 2 - HP:23/23 AC:13/11/13 FRW:+2/+2/+5 Perception+10 Diplomacy+10/+12 Stealth+6 Init+4

Would you know the spells without having any experience? I like playing it as asking for magic that does something that I want.... and maybe adding why if the spell does something that the deity/power might normally be against doing. ;)


Male Human Hunter (L1) HP 1/8 AC 15 Touch 15 FF 11, F +2 R + 6 W +1 | Init +4, Per +5
Foxy Quickpaw wrote:
Tobar Johnson wrote:

Does Tobar know that he has access to the huge spells on the Hunter list? I'd like to have him memorize Defoliate and Expeditious Excavation but am not sure if that is acceptable (may also just sidestep the whole problem in a boring way).

I have no problem at all if you say no to these spells at this point in time.

Such questions belong to discussion.

You got a deity? That one you can consult during your prayertime about what spells to prepare for the challenges of the day.

No. As a hunter I get my spells from nature.

But I don't understand the question. Tobar knows the kinds of things he wants to do. If Tobar knows the spell list, that is what he'd memorize


Human Witch 2/Cleric 1/MT 2 - HP:23/23 AC:13/11/13 FRW:+2/+2/+5 Perception+10 Diplomacy+10/+12 Stealth+6 Init+4

Sorry for my stepping in. I only posted as a comment, my opinion. With no formal training,as kids, I see our spells as magically doing what we want. That doesn't work as well for a witch because of the limited list. With you having the whole list to choose from you could ask nature for spells to 'dig' under the hurt plants and'strip the leaves' from sick plants.
Again, only my two copper since we're both just playing the game,not GMing.


Kitsune Game Master

In my opinion, if you're no wizard, then you don't need to know a list of spells by name to cast them. You don't study to master them, but you get them either as a divine gift, or as something in your blood for the arcane. I'd say that's more like you know how it works, but you can't explain it to people who don't know it.


Kitsune Game Master

Esiting for Tarjun, in case he wants to use magic to dig a hole.


Kitsune Game Master

@Tarjun
I think you misunderstood Tobar (or I did). But I'm really curious what you want with purify water. Because I don't know that spell. I'd guess it's either purify food and drink, or bless water. The first doesn't make sense, and for the second you're probably lacking the pound of silver.

Grand Lodge

M Human Wood Oracle (3)/ Skald (Boaster) (1)/ Rage Prophet (1)/ HP 35/35, AC 17/ T 11/ FF 16/ Saves: Fort +4, Ref +1, W+4/ Perception -1/ Initiative +2/ Oracle Spells (lvl 1): 2/5/ Skald Spells (lvl 1): 2/2/ DL 0/1/ MH 0/1/ GS 0/1/ Rage 0/8

Oh. It is entirely possible that I misunderstood him, I'm afraid.

Here's the spell: https://www.d20pfsrd.com/magic/all-spells/p/purify-food-and-drink/. Maybe I got it wrong and it doesn't make sense here, but since it apparently spoils unholy substances, I thought it would be worth a try.


Kitsune Game Master

UInconscious is below 0. Jewel is disabled. Which is like staggered, but if you take a standard action you take another point of damage at the end of your turn.


Kitsune Game Master

Hi.
I'm going to be on a two week vacation. If everything goes to plan I'll have internet there. And I will post as usual. If not,...

Grand Lodge

M Human Wood Oracle (3)/ Skald (Boaster) (1)/ Rage Prophet (1)/ HP 35/35, AC 17/ T 11/ FF 16/ Saves: Fort +4, Ref +1, W+4/ Perception -1/ Initiative +2/ Oracle Spells (lvl 1): 2/5/ Skald Spells (lvl 1): 2/2/ DL 0/1/ MH 0/1/ GS 0/1/ Rage 0/8

Have a nice vacation Foxy! :)


Kitsune Game Master

Someone agree or disagree with Jewel?

Grand Lodge

M Human Wood Oracle (3)/ Skald (Boaster) (1)/ Rage Prophet (1)/ HP 35/35, AC 17/ T 11/ FF 16/ Saves: Fort +4, Ref +1, W+4/ Perception -1/ Initiative +2/ Oracle Spells (lvl 1): 2/5/ Skald Spells (lvl 1): 2/2/ DL 0/1/ MH 0/1/ GS 0/1/ Rage 0/8

Hi everyone!

On August, 14th, I'll cross the Atlantic and move to Indiana to spent a year studying abroad! It's the first I'm doing anything like this, and I expect that it may take some time to settle down properly. I just wanted to let you know that it might affect my posting in the days to come, but I expect that everything will be back to normal at the end of the week.

In any case, I'll definitely keep you updated! :)


Kitsune Game Master

Happy relocating!


Male Human Hunter (L1) HP 1/8 AC 15 Touch 15 FF 11, F +2 R + 6 W +1 | Init +4, Per +5

Where are you coming from? Expect lots of culture shock regardless :-)

(says the ex-pat Brit living in Canada :-) :-))


Human Witch 2/Cleric 1/MT 2 - HP:23/23 AC:13/11/13 FRW:+2/+2/+5 Perception+10 Diplomacy+10/+12 Stealth+6 Init+4

Culture shock is right, but at least you'll be in one of the "fly over states" where you usually only just hear about the craziness.... Just remember when you read/hear the news that they sensationalize the news, not report it! Sometimes I read the headlines and remember Anne Murray's song "A Little Good News".

Remember that you never hear about the silent majority.

Grand Lodge

M Human Wood Oracle (3)/ Skald (Boaster) (1)/ Rage Prophet (1)/ HP 35/35, AC 17/ T 11/ FF 16/ Saves: Fort +4, Ref +1, W+4/ Perception -1/ Initiative +2/ Oracle Spells (lvl 1): 2/5/ Skald Spells (lvl 1): 2/2/ DL 0/1/ MH 0/1/ GS 0/1/ Rage 0/8

Thank you everyone! I'm French, so I'm enjoying my last few days stuffing myself with cheese and baguette... :( I'm probably going to miss French food the most! Thankfully it's just for a year :)

I'll sure remember to listen to that song regularly, Jewel! ^^ Thank you!

How long have you been living in Canada, Tobar? :D


Male Human Hunter (L1) HP 1/8 AC 15 Touch 15 FF 11, F +2 R + 6 W +1 | Init +4, Per +5

Oh, most of my life. We moved here when I was about 8 :-).

But I've been back enough to still feel significantly British.

If you miss French food come up here to Toronto. We have lots of good French restaurants :-). Or, better still, go to Montreal or Quebec :-) :-)


Kitsune Game Master

The situation we are in seems to be a dead end. I have an idea how to get out, but it would be more interesting to see what you can come up with. Please think outside the box. Just because you're level 1.5 kids doesn't mean you can't dream big for the solution.

Grand Lodge

M Human Wood Oracle (3)/ Skald (Boaster) (1)/ Rage Prophet (1)/ HP 35/35, AC 17/ T 11/ FF 16/ Saves: Fort +4, Ref +1, W+4/ Perception -1/ Initiative +2/ Oracle Spells (lvl 1): 2/5/ Skald Spells (lvl 1): 2/2/ DL 0/1/ MH 0/1/ GS 0/1/ Rage 0/8

Hi guys! I'm still exhausted from the journey, but I'm back in the game!

I haven't had time to think of an idea yet, I'm basically brain dead from the fatigue :P But I'll try to come up with something!


Kitsune Game Master

@Tobar
just read through some rules and noticed that Brina wouldn't attack undead until pushed. She'd need the attack trick twice, according to the description in the handle animal skill.


Male Human Hunter (L1) HP 1/8 AC 15 Touch 15 FF 11, F +2 R + 6 W +1 | Init +4, Per +5

Absolutely correct. It made no sense for her to have that as the pet of a kid.

My oops. I forgot :-(

Grand Lodge

M Human Wood Oracle (3)/ Skald (Boaster) (1)/ Rage Prophet (1)/ HP 35/35, AC 17/ T 11/ FF 16/ Saves: Fort +4, Ref +1, W+4/ Perception -1/ Initiative +2/ Oracle Spells (lvl 1): 2/5/ Skald Spells (lvl 1): 2/2/ DL 0/1/ MH 0/1/ GS 0/1/ Rage 0/8

Sorry to hear about your mother, Jewel. All my love and support goes to you.


Human Witch 2/Cleric 1/MT 2 - HP:23/23 AC:13/11/13 FRW:+2/+2/+5 Perception+10 Diplomacy+10/+12 Stealth+6 Init+4

Thanks Tarjun. She's had a long, good life. But I sure wish the doctor had been a bit less heartless. Guess he sees too many patients to care about any of them. Bad news delivered with a 'Ho Hum' attitude....


Male Human Hunter (L1) HP 1/8 AC 15 Touch 15 FF 11, F +2 R + 6 W +1 | Init +4, Per +5

my sympathy also goes out to you.

There is no excuse for a doctor to not be compassionate. Its a pretty major and important part of their job description

Grand Lodge

M Human Wood Oracle (3)/ Skald (Boaster) (1)/ Rage Prophet (1)/ HP 35/35, AC 17/ T 11/ FF 16/ Saves: Fort +4, Ref +1, W+4/ Perception -1/ Initiative +2/ Oracle Spells (lvl 1): 2/5/ Skald Spells (lvl 1): 2/2/ DL 0/1/ MH 0/1/ GS 0/1/ Rage 0/8

Exactly... I'm so sorry he made it worse for you

*hug*


Kitsune Game Master

Question. Someone interested in a level up? While still staying kids, there is a lot going on skillwise and at least there it would be nice to not have so many "can't even roll for that".

Also level ups are not the smallest part of the fun in the game.

Your thoughts?


Human Witch 2/Cleric 1/MT 2 - HP:23/23 AC:13/11/13 FRW:+2/+2/+5 Perception+10 Diplomacy+10/+12 Stealth+6 Init+4

So maybe a "skill up"? But to balance it we each get X skill points?

Another option would be to do away with the can't roll if you aren't trained skills rule. Example would be how Clara waved the scepter around until it activated. Untrained you can't get a 30+, but you can get a 20.... (unless your modifier is negative!)


Female Human Witch (2)/Empiricist(2)/Spherewalker(1) - AC15/15/11 FRW+1/+8/+5 Perc+12 Ini+6

That was totally cheating. The origianl DC would be 25 which I can't make.

Grand Lodge

M Human Wood Oracle (3)/ Skald (Boaster) (1)/ Rage Prophet (1)/ HP 35/35, AC 17/ T 11/ FF 16/ Saves: Fort +4, Ref +1, W+4/ Perception -1/ Initiative +2/ Oracle Spells (lvl 1): 2/5/ Skald Spells (lvl 1): 2/2/ DL 0/1/ MH 0/1/ GS 0/1/ Rage 0/8

Maybe we can get a skill up while keeping the "you can try until it works" rule, depending on the rolls?


Kitsune Game Master

Do a level up without the HP increase? Or to be more precise: Complete the half level up we already did, minus the HP increase?

And all get the bard's Jack of All Trades ability as a 10th level bard?


Kitsune Game Master
Tobar Johnson wrote:

I'm sorry for having gone missing for so long. I absolutely HATE it when others do it and I hate it even more when I do. I have some excuses but they really don't matter. I just went quiet for a long period, that is my fault, and I sincerely apologize

Its become obvious that I just don't have the time for this and so I think that it is best that I officially bow out.

Thank you for the game everybody, it was fun while it lasted

Feel free to NPC Bot Tobar if you wish, or just kill him dead.

It's a pity when life leaves no time to play.

I wish you the best.

Grand Lodge

M Human Wood Oracle (3)/ Skald (Boaster) (1)/ Rage Prophet (1)/ HP 35/35, AC 17/ T 11/ FF 16/ Saves: Fort +4, Ref +1, W+4/ Perception -1/ Initiative +2/ Oracle Spells (lvl 1): 2/5/ Skald Spells (lvl 1): 2/2/ DL 0/1/ MH 0/1/ GS 0/1/ Rage 0/8

There's only three of us now. What should we do? Go on? Try to recruit another player?


Kitsune Game Master

Depends on you. The need for enough players usually arises, because some roles in the party are not covered, or the fights are too tough. None of those are issues we have here.

But if you feel it would be more fun with more players we can ask if someone wants to join.


Kitsune Game Master

@Jewel
You're going to sleep too?


Human Witch 2/Cleric 1/MT 2 - HP:23/23 AC:13/11/13 FRW:+2/+2/+5 Perception+10 Diplomacy+10/+12 Stealth+6 Init+4

Hmm.... Survival: 1d20 ⇒ 15
No, I suppose not!

Grand Lodge

M Human Wood Oracle (3)/ Skald (Boaster) (1)/ Rage Prophet (1)/ HP 35/35, AC 17/ T 11/ FF 16/ Saves: Fort +4, Ref +1, W+4/ Perception -1/ Initiative +2/ Oracle Spells (lvl 1): 2/5/ Skald Spells (lvl 1): 2/2/ DL 0/1/ MH 0/1/ GS 0/1/ Rage 0/8

Hi guys,

I'm sorry that I have been inactive recently. My parents split up, RL's been tough, and I've been feeling really down in the dumps and demotivated for the past few weeks. It coincided with all of my campaigns slowing down or screeching to a halt, so I didn't really know if I would stay on Paizo or not.

But I'm back, because it's silly to give up on the things that you enjoy :) I still don't feel quite alright, and I apologize for not having been more upfront about it, but I'm back in the game. My posting will unfortunately remain somewhat hectic at the end of this week because I'm going back to the US this week-end (please bot me if needed!). But I'll come back to posting regularly after the few days needed to settle down, and if I ever struggle again with motivation in the long run, I'll let you know :)


Kitsune Game Master

Ìn the generally slow posting over christmas you being indisposed didn't really stick out post speed wise. It sucks that it wasn't due to "Too happy with christmas stuff" though.


Human Witch 2/Cleric 1/MT 2 - HP:23/23 AC:13/11/13 FRW:+2/+2/+5 Perception+10 Diplomacy+10/+12 Stealth+6 Init+4

Fully understood. And I always say that RL trumps the game all the time. This game is fun, and your character is a major part of it. Update us if/when you can.

Grand Lodge

M Human Wood Oracle (3)/ Skald (Boaster) (1)/ Rage Prophet (1)/ HP 35/35, AC 17/ T 11/ FF 16/ Saves: Fort +4, Ref +1, W+4/ Perception -1/ Initiative +2/ Oracle Spells (lvl 1): 2/5/ Skald Spells (lvl 1): 2/2/ DL 0/1/ MH 0/1/ GS 0/1/ Rage 0/8

Thank you for your kindness guys. I have shaken off the jetlag, and I am ready to come back to the game.


Kitsune Game Master

@Jewel
Feel fre to create smokesticks of your own without a wick, whatever way you like, with a new craft roll.


Kitsune Game Master

@Tarjun
A net is an exotic weapon and if you didn't get proficiency on some special way, your roll would be at -4.


Female Human Witch (2)/Empiricist(2)/Spherewalker(1) - AC15/15/11 FRW+1/+8/+5 Perc+12 Ini+6

I found a totally fool proof way to get Breathnacht. Summon Spirit. I just need a level up, ignore the fact, that grand hexes are for level 18+ withces, and we can summon the ghost again and again, until he capitulates.


Human Witch 2/Cleric 1/MT 2 - HP:23/23 AC:13/11/13 FRW:+2/+2/+5 Perception+10 Diplomacy+10/+12 Stealth+6 Init+4

LOL. Or.... Level up to level 18! :)
Of course by that level ghosts are no real problem!!!


Female Human Witch (2)/Empiricist(2)/Spherewalker(1) - AC15/15/11 FRW+1/+8/+5 Perc+12 Ini+6

I had a rather lame idea what to offer Breathnacht to get him to comply with the atonement. And hoped you would come up with something better I hadn't thought of.

Now I noticed the obvious thing to do (which is facepalm worthy, that I didn't think of it immediately). But still holding back, in case you have a good/better idea.


Human Witch 2/Cleric 1/MT 2 - HP:23/23 AC:13/11/13 FRW:+2/+2/+5 Perception+10 Diplomacy+10/+12 Stealth+6 Init+4

Sorry. Was having network problems posting. Should be able to keep up now....


Female Human Witch (2)/Empiricist(2)/Spherewalker(1) - AC15/15/11 FRW+1/+8/+5 Perc+12 Ini+6

The will save wasn't for all. I just thought it would be mean to be that snappy without at least making the save.


Kitsune Game Master

@Tarjun
I fTarjun paid attention while Jewel checked the books and listened at least now and then to what his parents told, he know quite a bit about Erastil. Even without rolling.

But the roll was for all gods that could jump in, should someone wander to far from the pat and try necromancy.

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