
GM XaveTheNerd |

Both the frog and automaton appear to be gettin' woozy.
Frog Attack Merritt AC 21: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Automaton Attack Torrak AC 25: 1d20 + 10 ⇒ (14) + 10 = 24 JUST missed.
Torrak ref: 1d20 + 4 ⇒ (15) + 4 = 19
Water ref: 1d20 + 3 ⇒ (10) + 3 = 13
Damage water: 1d10 ⇒ 7
One Last Chance
Initiative - the BOLD may act!
Active effects: Room completely flooded. Goes 10 feet up.
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Automaton (-40; DR x2)
Tseghet
Torrak (-43)
Merritt
Zelphar (-14; Water Elemental -9)
Frog (-11)

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”By the grace of the Inheritor, Evil shall be cast out of this world!”
Morningstar, IC, Divine Favor: 1d20 + 6 + 1 + 3 ⇒ (20) + 6 + 1 + 3 = 30
Bludgeoning, Piercing damage, IC, DF: 1d8 + 2 + 1 + 3 ⇒ (4) + 2 + 1 + 3 = 10
Crit confirmation: 1d20 + 6 + 1 + 3 ⇒ (20) + 6 + 1 + 3 = 30
Crit damage: 1d8 + 2 + 1 + 3 ⇒ (6) + 2 + 1 + 3 = 12
It’s canon now - Iomedae officially hates frogs. XD Once Merritt steps forward, Tseghet will step into the vacated square, draw his weapon, and SMITE the froggo!

Torrak Farcrusher |

Torrak mutters all sorts of colorful phrases as Tseghet enjoys the glory of a good kill, but sticks to what he knows is the most sound tactic if he wants to earn his own glory another day.
________
Total Defense!

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"Alright already! Got it!" Merritt slips up behind Torrak and uses Tseghet's wand to heal the dwarf.
"Wait, is this what a healer does all combat? Just stand somewhere safe and heal people? I could get used to this."
5' step
Standard: cast cure light wounds on Torrak
cure light wounds: 1d8 + 1 ⇒ (2) + 1 = 3

GM XaveTheNerd |

The automaton sputters some more as the water crashes into it. So it drops its weapon and uses all of its force to remove the water elemental.
Attack WATER AC 17: 1d20 + 10 - 2 ⇒ (4) + 10 - 2 = 12
And the water elemental separates as the automaton's fists pass through it harmlessly.
Let's finish this! Also, see discussion.
One Last Chance
Initiative - the BOLD may act!
Active effects: Room completely flooded. Goes 10 feet up.
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Automaton (-59; DR x3)
Tseghet
Torrak (-43)
Merritt
Zelphar (-14; Water Elemental -9)

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Merritt does the best he can with Tseghet's wand to keep Torrak standing. "Get him, Torrak; I'll keep you alive!"
Standard: cast cure light wounds
cure light wounds: 1d8 + 1 ⇒ (7) + 1 = 8

Torrak Farcrusher |

"If ye say so!" Torrak begrudgingly says. Hesitantly adjusting his stance, he takes another swing at the deadly hunk of metal.
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Mwk Nodachi (Overhand Chop, Flank, IC) vs Automaton: 1d20 + 8 + 2 + 1 ⇒ (7) + 8 + 2 + 1 = 181d10 + 7 + 1 ⇒ (2) + 7 + 1 = 10

GM XaveTheNerd |
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AND THAT DOES IT!
Torrak quickly cleaves the automaton in two!
And that's it for this floor. I'll work on getting chronicles this weekend.