The Frozen Oath for Heroic PCs. (Inactive)

Game Master DoubleGold

Maps and Slides



Will be starting this as soon as possible. Will report this game as soon as reporting becomes available and game is finished, in which reporting is not available yet. Post characters here.
Plan to start soon. 4-7 Players.

Scarab Sages

Pathfinder Starfinder Society Subscriber

I will be putting forward a wizard with the cleric archetype.


Snorri from your Raiders of the Shrieking Peak game here.
I plan to level up the same character - a dwarven bard focused on buffing up and throwing hammers. Will rethink whether I need Fighter dedication or not.


Snorri Sturgesson wrote:

Snorri from your Raiders of the Shrieking Peak game here.

I plan to level up the same character - a dwarven bard focused on buffing up and throwing hammers. Will rethink whether I need Fighter dedication or not.

You may want to take a look at all the archetypes in the revamp. If you are doing this just to get heavy armor or extra HP, there are other archetypes that do the same thing as well now.


I am setting up a paladin. Nearly complete

Silver Crusade

Probably playing a druid. May change my mind if tomorrow's heritage changes spike some cool idea.


Should have a PC by Wednesday or Thursday


I have a Paladin 10/Sorcerer I would like to give a try. A dwarf follower of Torag.

I would like to use this alias to avoid bloating my alias space.


I am in! Maybe? I was looking to use my 10 cha Sorcerer but it seems i should try an other class. Maybe a monk.

Scarab Sages

Pathfinder Starfinder Society Subscriber

Spoiler:
[[ - Trained, = Expert, + Master]]

Elf Wizard (universalist) 10 (2e)
Background: Criminal
Lowlight vision
HP: 70
-Fort +12, -Ref +14, =Will +16
- Perception +14

AC 26 = 10 + 3 + *10 + 3
TAC 26 = 10 + 3 + *10 + 3

str 10
dex 16
con 12
int 20
wis 18
cha 16

Ancestry Feats
(1) Otherworldly Magic
(5) Ancestral Longevity
(9) Unwavering Mein

Skill Feats
(B) Assurance (Arcana)
(2) Quick Identification
(4) Recognize Spell
(6) Trick Magic Item
(8) Magical Shorthand
(10)Quick Recognition

Wizard Feats
(2)*Cleric Dedication
(4)*Basic Cleric Spellcasting
(6) Steady Spellcasting
(8)*Divine Breadth
(10) Quickened Casting

Feats
(3) Automatic Knowledge (Arcana)
(7) Remarkable Resonance

Class Features
Arcane Focus
Arcane School
Spellbook

Skills
+ Arcana
- Diplomacy
- Lore (Academia)
- Medicine
- Nature
= Occult
= Religion
- Society

Languages
Common
Elven
1

Spells
Arcane
0th (4) - Prestidigitation, Shield, Read Aura, Light, Mage Hand, Message, Disrupt Undead, Produce Flame, Detect Magic, Daze, Acid Splash
1st (3) - Unseen Servant, Mage Armor, Magic Missile, Air Bubble, Ant Haul, Create Water, Feather fall, Lock, Mending, True Strike
2nd (3) - See Invisibility, Glitterdust, Enlarge, Invisibility
3rd (3) - Haste, Dispel Magic, Locate, Wall of Wind
4th (3) - Dimension Door, Fly, Dimension Anchor, Creation
5th (3) - Banishment, Tongues, Telepathic Bond, Wall of Stone

Divine
0th - Stabilize, Know Direction
1st - Heal, Bless
2nd - Silence
3rd - Heal

Silver Crusade

I think that I'm going to have to bow out of this. A couple of things have come up and I don't think I can guarantee my participation


Alright, will get threads up sometime tomorrow.


Starting wealth?


I am working on a goblin sniper rogue/fighter archetype


Working on a gnome alchemist


IronDM72 wrote:
Starting wealth?

It should be included in the playtest material, starting wealth and magic items. There is a chart, on like page 346 or something like that.


Thanks


This creation guidelines might help.


Gameplay is up

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