RainyDayNinja RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16 |
Purrfect_Princess'02 |
Thanks - I wasn't sure. I was confused because the parry deed says
At 1st level, when an opponent makes a melee attack against the swashbuckler, she can spend 1 panache point and expend a use of an attack of opportunity to attempt to parry that attack.The swashbuckler makes an attack roll as if she were making an attack of opportunity...
So it kinda seemed like it should work. Anyway- Thanks again for the quick reply
Oddman80 |
That's not a bad interpretation - but it's one the DM would have to sign off on.
If you are looking to increase your attacks of oportunity - you can take the Daring Infiltrator archetype and get extra bonus feats. Pick up things like
Broken Wing Gambit
Improved unarmed Strike
Improved Trip
Greater Trip
Vicious Stomp
Combine that with the Fortuitous property,
Now any time someone attacks you (after you have hit them) you can trip them, attack with your weapon twice, and an unarmed strike once.
This is all assuming you have combat reflexes.
FYI- You can pick up the imp trip and imp unarmed strike (@1d6 instead of 1d3) with a 1 level dip in 'maneuver monk'
Purrfect_Princess'02 |
Oddman - thanks for all the advice - but I have more dexterity than strength right now - so I don't think those trip feats will be the best fit. I like the idea of the Broken Wing Gambit - but I don't see how I would get to make an Attack of Opportunity. The feat says Allies with the feat get to take the Attack of Opportunity. It doesn't say I get to make one too... Is there something I'm missing? If it works, I see that it could be great with the Fortuitous weapon. It would be like what my friend was trying to get me to do with party and riposte, but I won't even have to spend the panache point!
Are there any other feats that can add more attacks of oportunity to this combo, but don't require high strength to pull off?
Trekkie90909 |
Weapon (or Swashbuckler) Finesse allows you to use Dex instead of Str when performing combat maneuvers (i.e. Trip) with an appropriate weapon (whatever you currently use). Agile Maneuvers is another option, which opens up all weapons. Fury's Fall allows you to add dex to your CMB when tripping (meaning you can get 2x dex to trip attempts as a swashbuckler with a smaller feat investment).
The idea behind the broken wing gambit suggestion was that someone else in the party (ideally the tank) would be using it to garner extra aggro, and you'd get extra AoOs from it (it's a teamwork feat).
Oddman80 |
While, yes - broken wing is even better if your fellow allies take the feat as well, that is not necessary for you to benefit from it yourself, since according to This FAQ Response, you count as your own ally. Therefore you get the AoO when the enemy attacks you- and if you have a fortuitous weapon, you can take a second AoO if you hit with the first.
Purrfect_Princess'02 |
Trekkie - thanks. I didn't know that about Swashbuckler Finesse.
Oddman - Thanks for the link.
So now if i attack someone, and then they attack me, i can block the attack with a Parry, then Riposte attack them, and hit them again from Broken Wing, and again from Fortuitous! Ha Ha! that's great - i can't wait to try that out.
Thanks everyone!