Your retreat from the dungeon is underscored by the sounds of something wailing on the sealed door, which only begins to fade as you head back up the tunnel towards the Glassworks.
It's not hard to sell the masterwork handaxe, and the Feathered Serpent is the place for magic items. The gnomish proprieter immediately tries to ply you with trinkets and baubles and seems a bit put out when Wayland knows exactly what he is looking for. Nevertheless, the scrolls requested contain common spells, and he is able to produce them with a little rummaging beneath the counter.
The whole trip, from and back again, takes a little over an hour.
You encounter no resistance as you make your way back through the catacombs towards the cathedral. It's quiet. The door Morgrym spiked shut has been broken open once again by a determined assault, and though the doors have been propped up again, there's still a hole big enough to look into the room.
There are now not one but two sinspawn in the chamber. Neither are armored quite like the aberration that was in the entryway, but they do both have sharp ranseurs. On the other hand, the tiny demon is nowhere in sight.