PFS All for Immortality Hard Mode (Inactive)

Game Master KingTreyIII

Maps, Handouts, Etc.


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| Strange Aeons | Hell's Rebels | ◆◇↻

Nox:
Further down the hallway, the corner turns and there’s a staircase that descends downwards.

Silver Crusade

Male LG Human Cavalier 17 | AC 37 T 16 FF 34 CMD 41 | HP 174/174 | Horse 119/119 | F+21 R+16 W+18 | Init +4 | Per +35 |Active: Magic Vestment (Shield)

Sir Hendric tries smashing the noisy thing, first with his gauntlet, and if that doesn't work then with his warhammer.


| Strange Aeons | Hell's Rebels | ◆◇↻

As Hendric smashes the thing, he realizes that, like a school fire alarm, there are multiple of these things throughout the facility—and still VERY audible All That did was reduce the hindrance from a 10 to a 4 for this room.

Dark Archive

Male Wayang Unchained Rogue 10/Shadowdancer 3 HP 75 / Init +8 / Fort +9 Ref +19 Will+11/Trap Spotter +17/Stealth Take 10: 95, Perception 34, Sense Motive 0

Staircase leads downstairs boss. All clear to here. Follow up on me... I'll let you know when the next area is clear. Keep Xon in front of you... no offense to him, but he isn't solid, so if something decides to attack I'd rather they attack him first, might save you a hit or two. Going down.

Nox continues forward, the shadows wrapped around him as he slinks, screening each turn as he goes.... THIS was his element.

Grand Lodge

Male Max HP: 183 | AC: 33; T: 24; FF: 25 |CMB: +15; CMD: 32| Init: 0 | Fort: +14; Ref: +7; Will: +12 | Immune to Curse Effects Current Damage: 0 |
Spell Slots:
9 (9) |2 (8) | 8 (8) | 6 (8) |7 (8) | 6 (7) | 5 (5)

Kaldane drew his blade, leaned it over one shoulder, and followed the others into the bowels of the facility.


| Strange Aeons | Hell's Rebels | ◆◇↻

From the sounds of things, Nox is going down the stairs to recon and everyone else is awaiting his call that the coast is clear. That’s what I’m going to go with for now—if I’m incorrect in my interpretation then someone tell me.

Anyone going down the stairs (currently just Nox):
Stairs descend into this room of pristine white tiles with shining steel doors on the south and east walls. Like a gallery display, a glass column stands near the center of the room, rising from floor to ceiling. Within, a nine-foot-tall mass of agitated violet mold writhes through a bubbling fluid. The sound of klaxon overwhelms your senses once more the Perception hindrance is at a 10 in here.

A plaque above the door to the south reads:

ORGANICS LABORATORY

A similar plaque to the right side of the door to the east reads:

<— STORAGE
<— PROCESSING LABORATORY

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Had a busy weekend and an all day conference at work yesterday. Catching up now.

With the current room's alarm silenced Tortuga agrees with the plan of having Nox scout. If they alarms were a deterrent to their hearing then surely it would help cover Nox.

Scarab Sages

male arrow ghost salt:18/30 mind affecting +2 Half-elf perception +22; diplomacy 17 Fighter 9 (mutation warrior) / sentinel 3(erastil)/medium 4 153/153hp 36 ac (t 23;ff 33)Fort +23, Ref +22, Will +21; a lot of little bonus.. init:16 Adamantine durable arrow remaining. 40/40 Blunt 150/150

Gaétan wait with the others.

Dark Archive

Male Wayang Unchained Rogue 10/Shadowdancer 3 HP 75 / Init +8 / Fort +9 Ref +19 Will+11/Trap Spotter +17/Stealth Take 10: 95, Perception 34, Sense Motive 0

Nox whispers...

Organics labratory. Think Kaldane might wanna have a look at this. First rom is clear boss. Preparing to breach storage room. Careful of the glass tube in the center... contains some sort of ugly looking mold. It seems contained for the moment.

Nox moves to the door marked "Storage" and checks it for traps while he waits for his team to file down in.


| Strange Aeons | Hell's Rebels | ◆◇↻

Nox:
The door isn’t trapped.

Grand Lodge

Male Max HP: 183 | AC: 33; T: 24; FF: 25 |CMB: +15; CMD: 32| Init: 0 | Fort: +14; Ref: +7; Will: +12 | Immune to Curse Effects Current Damage: 0 |
Spell Slots:
9 (9) |2 (8) | 8 (8) | 6 (8) |7 (8) | 6 (7) | 5 (5)

Kaldane makes his way downstairs with the others.

"I'm not sure what that stuff is" he said to the others as they make their way down "But I'm not really interested in releasing it."

Dark Archive

Male Wayang Unchained Rogue 10/Shadowdancer 3 HP 75 / Init +8 / Fort +9 Ref +19 Will+11/Trap Spotter +17/Stealth Take 10: 95, Perception 34, Sense Motive 0

No traps on storage room. Breaching.

With that, Nox opens the door to look inside...


| Strange Aeons | Hell's Rebels | ◆◇↻

GM Screen:
???: 1d20 + 23 ⇒ (17) + 23 = 401d20 + 23 ⇒ (5) + 23 = 28

Nox:
This long, narrow corridor is empty and eerily silent. Overhead, staggered braziers flicker with dying flames, and heavy shadows fall in the gaps between. At the end of the hall gloom settles into the cold steel of a massive, barred cage that stretches from floor to ceiling like some sort of inescapable jail cell.

To the south sits a steel door with a plaque above and to the right of it. The one above it reads:

STORAGE

The one to the right of the door reads:

<— PROCESSING LABORATORY

Additionally, Nox tastes iron and pomegranates in the air--an odd combination but one he knows well: magic. There's a magical trap in the square right in front of Nox.

Silver Crusade

Male LG Human Cavalier 17 | AC 37 T 16 FF 34 CMD 41 | HP 174/174 | Horse 119/119 | F+21 R+16 W+18 | Init +4 | Per +35 |Active: Magic Vestment (Shield)

Sir Hendric whispers back with the Message, "You sure about no traps? You took your Elixir of Vision?"

Dark Archive

Male Wayang Unchained Rogue 10/Shadowdancer 3 HP 75 / Init +8 / Fort +9 Ref +19 Will+11/Trap Spotter +17/Stealth Take 10: 95, Perception 34, Sense Motive 0

Nox snorts.

I am a professional Hendric, I took my potion. But the makers where smart... they didn't trap the door, they trapped the area behind it. Would have gotten a lot of folks.

He breaths deep and pulls out his tools.

I'm going to begin breaking down the magic trap. You'll have to give me a minute... explore the room while I work, make sure there wasn't anything I missed, I was just checking for traps, not looking for info.

With that he begins to slowly, carefully, begin his work.

Disable Device: 1d20 + 29 ⇒ (8) + 29 = 37


| Strange Aeons | Hell's Rebels | ◆◇↻

Nox:
Rounds: 2d4 ⇒ (2, 2) = 4 Nox successfully disables the trap—barely.

Just checking: is the +23 Perception in your quick-reference including the Elixir of Vision?


| Strange Aeons | Hell's Rebels | ◆◇↻

Oh yeah! The following spoilers only apply to those who went down into the room that Nox is currently in.

Knowledge(nature) 25:
The thing in the cylinder in the center of the room is a type of Darkland algae that produces oxygen at a far more rapid rate than most other plants. The “dancing” is because of the oxidized bubbles it produces lifts it upwards before separating from the plant itself. The specimen is otherwise completely harmless.

Perception 35 (olfactory-based):
The faint aroma of bleach is spread throughout the room. Anyone who searches for a source finds that it’s most pungent near the southern door labeled “Organics Laboratory.”

Dark Archive

Male Wayang Unchained Rogue 10/Shadowdancer 3 HP 75 / Init +8 / Fort +9 Ref +19 Will+11/Trap Spotter +17/Stealth Take 10: 95, Perception 34, Sense Motive 0

GM:
No it does not include it, it also doesn't include my +6 for rogue for finding traps, it's just my base perception. I've updated to include the +10 for elixer, but the +6 for traps should probably not be on that line since it's specific, unless you'd like me to add it?

Perception: 1d20 + 23 ⇒ (18) + 23 = 41

I think I got this boss...

It takes about half a minute for him to give a sigh.

Little to close. I got it though.

He then begins to carefully explore the new room.

Silver Crusade

Male LG Human Cavalier 17 | AC 37 T 16 FF 34 CMD 41 | HP 174/174 | Horse 119/119 | F+21 R+16 W+18 | Init +4 | Per +35 |Active: Magic Vestment (Shield)

Sir Hendric follows Nox to back him up.
Perception: 1d20 + 23 ⇒ (1) + 23 = 24 Eyes of the Eagle don't say they only apply to vision-based checks, but I'll be reasonable and not include them. Not that it matters with that roll.


| Strange Aeons | Hell's Rebels | ◆◇↻

Aww...I wanted to turn someone into a veloci-baboon!

Nox:
As Nox advances further into the hallway, he once more tastes iron and pomegranates right before the door to the storage room. I rolled for your Trap Spotter in advance for that trap and you failed it--but because that wasn't including those other bonuses I had to give it to you...

Grand Lodge

Male Max HP: 183 | AC: 33; T: 24; FF: 25 |CMB: +15; CMD: 32| Init: 0 | Fort: +14; Ref: +7; Will: +12 | Immune to Curse Effects Current Damage: 0 |
Spell Slots:
9 (9) |2 (8) | 8 (8) | 6 (8) |7 (8) | 6 (7) | 5 (5)

I can't make either of those checks.

Dark Archive

Male Wayang Unchained Rogue 10/Shadowdancer 3 HP 75 / Init +8 / Fort +9 Ref +19 Will+11/Trap Spotter +17/Stealth Take 10: 95, Perception 34, Sense Motive 0

Nox grits his teeth and pulls his tools once again. This redundancy was getting silly... and dangerous.

Disable Device: 1d20 + 29 ⇒ (13) + 29 = 42

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Perception: 1d20 + 23 ⇒ (3) + 23 = 26

Tortuga continues to follow the plan...


| Strange Aeons | Hell's Rebels | ◆◇↻

Sorry guys, yesterday hit me in the gut due to...let’s say “personal circumstances” and leave it at that.

Rounds: 2d4 ⇒ (3, 4) = 7 Nox successfully disables the trap.

Nox:
Gonna railroad you to save time When Nox approaches the cage at the end of the hallway, he finds that the inside of the cage is magically trapped but is specifically trapped inside the cage (which has no door) your choice as to whether or not to disable the trap.

Nox also notes that the storage room door is not trapped.

Dark Archive

Male Wayang Unchained Rogue 10/Shadowdancer 3 HP 75 / Init +8 / Fort +9 Ref +19 Will+11/Trap Spotter +17/Stealth Take 10: 95, Perception 34, Sense Motive 0

Nox whispers to Hendric what he found...

I found a cage... trapped on the inside... i can disable it, but I have a strong feeling whatever is inside it will come OUT of it with aggression. Storage room is unlocked... checking it now.

Trap checking storage room then checking through it if not.

Silver Crusade

Male LG Human Cavalier 17 | AC 37 T 16 FF 34 CMD 41 | HP 174/174 | Horse 119/119 | F+21 R+16 W+18 | Init +4 | Per +35 |Active: Magic Vestment (Shield)

Sir Hendric replies through the Message spell, "Don't forget, you can use the Gloves of Reconnaissance once per day if you are unsure about opening any door. Use your best judgment."


| Strange Aeons | Hell's Rebels | ◆◇↻

Anyone going into the storage room:
This simple room contains numerous chests, lockers, and crates that store bedrolls, ingredients, spare clothing, and other materials. A plaque above the door to the east reads:

PROCESSING LABORATORY

Dark Archive

Male Wayang Unchained Rogue 10/Shadowdancer 3 HP 75 / Init +8 / Fort +9 Ref +19 Will+11/Trap Spotter +17/Stealth Take 10: 95, Perception 34, Sense Motive 0

Nox snorts.

I'm not about to waste my one use on a storage room.

He looks around the room.

Storage room has a bunch of stuff, random junk mostly.... Got something labeled "Processing Laboratory." Moving on to that.

Slowly he moves over to the laboratory door to check it for traps, check it for locked, and then open if it's clear.

Grand Lodge

Male Max HP: 183 | AC: 33; T: 24; FF: 25 |CMB: +15; CMD: 32| Init: 0 | Fort: +14; Ref: +7; Will: +12 | Immune to Curse Effects Current Damage: 0 |
Spell Slots:
9 (9) |2 (8) | 8 (8) | 6 (8) |7 (8) | 6 (7) | 5 (5)

Kaldane will move into the storage room to take a look at what was truly being stored here, mainly by carefully opening crates.


| Strange Aeons | Hell's Rebels | ◆◇↻

Kaldane:
Making some assumptions about how Kaldane searches: As Kaldane searches the storage room he mostly finds basic essentials—food, water, clothing, etc.—but he does find three items that are magical: two spoons and a bottle (the bottle itself is magic) Kaldane doesn’t have Spellcraft, so he can’t identify them.

Anyone going into the Processing Laboratory (currently Nox and perhaps Kaldane):
@Nox: door isn’t trapped or locked Stone pylons form a perimeter around a deep vat caked with a viscous tarry sludge. A steel bridge crosses to a smaller workstation, and a series of tubes and conduits run from the
vat to the ceiling to pass through various walls on their way to unseen destinations. To the south sits a simple, unlabeled, steel door.

From behind him, a simple raven flies into the chamber and perches on Hendric’s shoulder, drops a simple envelope into his hands, and flies back from whence it came.

Hendric:
The letter says:
“The fruits of our labors thus far:
Professor Kramolag has grown increasingly detached from the facility’s daily work, relying on her two closest assistants to oversee the other scientists’ work. She dispatched those assistants to report on the facility’s research—ostensibly to Aspis Consortium financiers—weeks ago. Kramolag has remained in her private lab for much of that time, emerging only to take meals and fetch mundane supplies. She was last seen less than a day ago and appeared fine.
There’s still a number of people to question, but we’ll keep you updated.

Explore, Report, Cooperate,
Janira Gavix”

Silver Crusade

Male LG Human Cavalier 17 | AC 37 T 16 FF 34 CMD 41 | HP 174/174 | Horse 119/119 | F+21 R+16 W+18 | Init +4 | Per +35 |Active: Magic Vestment (Shield)

Sir Hendric informs Tortuga and Gaétan. "Professor Kramolag, who is running things here, had two assistants that left a few weeks ago to report back to the Aspis Consortium. Since then, she has stayed in her private lab almost all of the time. The scientist did see her less than a day ago and she was fine then. They will continue to question her."

He sends the same report to Nox through the Message, then adds, "Do you want us there for backup, or should we stay back here and let you rely on your stealth?"

Dark Archive

Male Wayang Unchained Rogue 10/Shadowdancer 3 HP 75 / Init +8 / Fort +9 Ref +19 Will+11/Trap Spotter +17/Stealth Take 10: 95, Perception 34, Sense Motive 0

For now Nox replies back... Stay back. let me do my thing. Stay on the ready though... I'll be counting on you for a quick rescue, so try not to stay to far behind.

He then begins to describe the room.

Stone Pylons... tarry sludge... Kaldane might wanna take a closer look at it, see if he can identify it.

He slowly moves across the bridge towards the unmarked door, even more suspicious of it for it's inconspicuous nature.

Getting ready to breach the next door. Keep frosty.

He then sets to work... assuming nothing interrupts him.

Scarab Sages

male arrow ghost salt:18/30 mind affecting +2 Half-elf perception +22; diplomacy 17 Fighter 9 (mutation warrior) / sentinel 3(erastil)/medium 4 153/153hp 36 ac (t 23;ff 33)Fort +23, Ref +22, Will +21; a lot of little bonus.. init:16 Adamantine durable arrow remaining. 40/40 Blunt 150/150

There a lot of trap here. I am very happy that Nox is here.Thinks Géatan.


| Strange Aeons | Hell's Rebels | ◆◇↻

Nox:
As Nox makes his way over the metal bridge, a sharp pain goes through his mind. His thoughts become overwhelmed with indescribable words spoken by a multitude of unheard voices—cold, distant, yet pained voices.

S̸̛̈́͋̋̓͆̌̓̋̓͊̎͗͆̂́ͦͭ̕҉̬̗̲̳̱̗͕͔͕̜̭͙̝̭͙̙ͅa̛͉͍͈̪̲̰̹̖̖̜̤̲͇ͨ̽̑͗̉̏̆̈̿͑̃ͯ̈́̋ͯͥ͞͡v ̭͉̼̮̮̯̠̗̮̗͉̯̤͇͇̌͒̆ͩ͟͢͟͞͡e̽̉̒͛̽͏̧̥͙͓̲ ̵̠̩͖̠̖̝̭̆̾ͪ̐̃̿ͩͫ̓̍̃̚͞ű̸̜͇͖͒ͭ̌ͣͨͭ̋̍̃̔̋͛̚̚͡ş̺͖͈̳̤͕̍ͩ̄̆̇̉̐̒͜͢͝!̶̸̗̜̬͚̣̟̹̟̗̈́̐ͯ ̋̓̽ͯ̊̓͛̍̒ͪ̚ ̊̎́͑͛̉ͩ͊ͨ̇́͏̹̤̳̘̼̦Ḯ̠̣͈̫̠͕̌̔ͩ̌̋͒͗ͤ̀͠͝t̶̶̢̥̦̖̟̭̫̥̜͓ͪ͆̽̓͊͂͊̿ͣ̔͒̌͂̓ͨͥ̃̀͜ͅ ̢̣̲̥̼̻̟̤͚̲̉̊́ͦ͆̔͐ͤ̾͜b̧̑̌͒ͤ͐͂ͦ͌ͬ̃̔̐̌ͤ̀͏҉̜̺̭̝̲̘̲̲͡ủ̞͓̘̠̤̬̣̝̯̣̯̙̩̝ͮ̄̒̑̉̽̔ͬ̀̚͞͠ r̨̟̼̮̖̼̣̩̻̖̺̺̥͉ͤ̄̈̄̈́ͮ͗͡ͅͅn̴ͦ̊̇̾ͬ́ͪ͋̔̅ͬͣ̂ͪ͆ͭ͐҉̸͚̳̳̫̻̖̯̬͓͕͞s̵̤̰̗̖̲̤͎̪͙̺͔͕͇̤̹ ̲͉̣̄͐͊͆̽̓ͭ̊ͯͣ̈ͥ̑̉̈́!̢̡͓͚͎̪̣͉̰͔̥̝̼͍̜̭̦͉͗ͫ́͒̍̍ͤ̃ͤ̐͐̑͛ͭ̾̂̀͘̕ͅ
Tͨ̿̿ͪͪ̾̔ͥ̂̂͏̲̳͚̞̮̦̗͇ͅh̔ͧ̇̋͑͒ͧ̐̐ͪ́̚͡҉͇͔̯ḛ̵̸̷̩̻͎͈̯̱̩̱̳̳͈̹̭̱͌̒ͪ̆̓ͨͭͨͥ̈̔̐ͮ́͂͊͒ͪ ͞ͅ ̱͚̼̣̻̥̲̠͎̱̮̦̖̜̻̭̆ͭͤͩ̉͊ͪ̀ͩͮ̿̈́̀̉ͬͦ̀̚͞ͅͅṵ̵̡͎̲͓͉͎̝̠̳̬̹̱̝͗͆ͣ͐̓ͭͪ̌͒ͭ͒̉̽ͭ̀́͜n̤̺̖̜ ͈̬̟͚̞̓ͮͧͭͣ̔̋͂͑ͪ̒̌̄͑ͧͤͮͥ͢ĥ̢̻̘̟̖͚̯̣̭͙͚̦͓̞̲̣̰̪̍̑ͩͥ͂̿̎̍ͫ͒͒̓͐̋̓̔́̀́͜o̪̖̟͖ͯ̈́͒ͨ̽ͣ ͣ̿̔ͯͤͬͣ͂ͨ͆̇͠l͎̤̦̣̐̈̈́ͤ̄̃͌̐̾͌̄̾̓̊̉ͯͧ̌̎͠y̡̮͕̗̜͔̦̫̤͕͇͕̪̪̬̙̎̔̆̾ͨ́̽ͫͨ̈́̓̀ ̧̾ͫ͛̔͏̯̖͕̯̖͡l̨̪͈͚̦̺̦̳̭̥̳̣̠̃̔̌̚͘͠i̷̡̪̤̼̗̮̥͚̞͇͎͇ͦ̿̄̓̅ͥ͋̿̓͂̂͛̉́ğ̡̹̜͎͓̘͍̭͇͉͍̙̻̼ ͇͛ͫ̔̕h̶͎͚̞̜͓̻͕͇̤̦̲̱̩̻ͦ̿ͩ̃̍͂͂͑̓ͣ͒͌̍̍́̕͡t̢̡̢͔̲̘̹̠͓̥͈̬̺͎̠̫̂̅̋̐ͮ̀ͪͦ̋̆͐ͭ͛̀͜ ̷̢̳̤̖͎͉͈̩̻͔̫̥̬͎̥̠̩̜̫͗͊̃̓͂̉ͨ͐̀ͅb̧͔̞̠̳̣̝̙̤̘̭̮̜̗͛̏͌̀͋ͨ̾͂̚͠u̸̺͖̹̪̠̠̠̩̎̈́̽́̌̉̓ͨ̓ ̾̈́̾́͟r̨͉͖̱̦̟̖̯̤̟͕̒̏͋̈̿̿ͨ͗̐̽ͭ̉ͩͫͦ͒̚̕ṅ̢͎̱͈͔̞͕͇̱̼͙͙̜͉̣͕̲͛̈̓ͣͧ̓̌͗͒̂̈̓̓̏̎͝s̸ͨͩ̌ ̉ͣ̈̓̈́͐̅̊ͯ̈͐̌ͮ̈́̚͜͏̢̩̺̣̮̝͇͙̻̳̼̩͍ ̶̴̥̜͈̲̹̣̻̣̂̓ͥ͋͒̽ͤͩ̀ͩ͌ͭ͐̆̆̀̕͢ͅu̶̶͎̜̙̙̪̲ͩ̃͒̽ͥ̄̋ͦ̃̽ͨ͛̓ͤ̾͊̾͊͞ͅͅs̷̲͉̲͙͈͓̹͚̹̺̖̹̖̟ ̭̰͙̲̮͗ͩ̐͌̐ͭ́͘!̷̨͎̪̩͉͙̘͈̳̓ͪ͑̃̂̔̍ͬ̉̎͊ͭ̍ͭ̿ͪ͌
T̸̢̢̒̒͋̒͊͏̸̺̫̖̹ͅḫ̶̶̛͍̦̩̮̰̘̠͆̇͂͌̽̄ͪ͐̑̿̀̚͜ẻ̝̝̘͚͔͉̣̻̥̥̞͕̥ͭͣͭ̊͛ͧ̒ͣ̑ͮ̐̏̈́̀͠ͅ ̧ͮ͑̉ͭͯͫ͋͏̰̱̖̼̲̰̟̹̙̬̫͍̮̯̱R̢͚̝̦̦̥̟͔̘̯͛ͪ̊ͤ̓̓̊̔͂̊ͪ̊̋ͨ͋͞͠ͅe̔ͣ͋̓̈̅͛̓͐ͬ̇ͩ̈́́̉͟͟͠҉͉ ̻̯̪̭̲͇̮̞̠͇͈̻͢m̧̦͇̱̲̆ͣ̏̆ͥ̐́̾͋͆̐̾͗̌̄̃ͩͮͫ̕a̴̢̹͕̩̣͔̗͚͇̞̥̝͖͇ͯ̌̒ͣ̅ͨͯͧ͑͒͐̇̆ͦͮ͒ͤk̠̭ ̞͙̪̩̤̝̰͚ͯ̐̔͒̂̄̇ͥ̑ͬ̆͑̊́͘e̵̳͖̙̭̮̩̋̐̍̋̊͛̒͜͝͝ͅr̸̭̬̫̹̪͖͍̖͇̟̿̉̆̏ͫͫ͘ ̴̸̸͙̗̠̭̫̖̪͓̺̻̠̫̳̰̬̗̏͌̓̽͂̐̽ͮ͑ͯ͊ͦ̆͂̀́̕ͅḭ̶̖̣̭̰̟͍ͣ͒̓ͤ̆͆̈́͒͋ͫͭ͂̈͋̈̀̚͢͜͝ͅn͐͂ͤ͐͐̄̿ ̇ͫ̇̌͛̐̌͌̆͑͛̊҉̶͏̟̫̜̝͉̜̞͇̠̠͉̙͚͞ ̴̢͚̘̦͖̹̹͖̘̥͇͍͙̇̅ͥ̏̏͐͡ͅP̴̸̩̣̦̼͈̬̘̝̃̒̉ͥ̆̿̎̌̌̾ͩ̚͞͞ͅȁ̴̷̡̫̦̼̦̣͇̱͔̣̖̹̦ͭͫ̓ͣ̈ͣ̇̔̉̌ͪ ͬ̀͠i̸̢ͧ̓ͬ̃͛ͭ̋̂ͮ̚͘҉̯̳̲n̛̯̖̯̟͓͎̙͍͛̆̄ͧ̀̈́ͤͬ̾ͤ͛͆ͬ̈́̋ͥ͢ ͥ̒̅̒̍͒ͭͧ͝͏̵̴͓̳̤̙͈̳͎̮͈̹͓͕͈͕m̵̱̣̫̘͎͍̈̄̏ͪ̽̃̀̀͝ơ̬̲͚̯̖̘̯̘͂̐̇͗̌ͤ̑̂̅͑̽ͧͥp̴̎́͛̉ͯ͋͆͗ ̀͑̈̚̚҉̷̧̖̼̼̤̞̫̫̟̫̘̣̣h̝̭͍̩̪͍͔̭͉̜̼̩̠̤̖̓̇͋ͫ͆̊ͧ́͡ͅs̛̱͕̺̠ͦ̌̊͢͠ ̸̸͎̞͍̫̩͍̫͍̱̽̍ͬͤ̄̂͂ͬ͗̓ͦụ͕̬̦̠͙̫̬͙͉̱̱̺͕̊ͭ͛̓̋̽ͭ̓̂͆̕̕͞s̢͖̳͕̜̹͍̝͎̜̣͍̝̈́̇̎̉̎̑͗̊͡ͅ. ̸̝̫̖̝̻̙̝͇̮̮͖̝̦̝͔͉̆ͤ̄̾ͧ̈́ͪ̊̋ͩ̇͊ͭ́͢͡
B͍̱͕̲ͩ̎͂̓ͯͧ̌̆ͪ̋̊͊͢͡i̴̶̡̛͖̥͖̜̺̘̦̙̠͈̭̖̮͍̒̍̇͐͆͑͢n̫̰̺̤͇̐ͦ̊̏̏͑̀d̷̥̠͎̻̺̈͆̓̎͜s̨̡̢̘ ̻̙̼̱͙̗̪͚̬̥̦̔ͭͩ̄͝ ̒̄̐͊̆͑̏̄̽͋ͥ̑̀͘҉͙͓̜̤̟̲̮̜̺̝̗u̙̥̦̻͓̥ͨ͊̈ͨ̀̇͛̔̆́ͭ͒ͨͬ̀̀͟͞s̶̞̞̪̹̦̖̠͔͓͓̞̖̼̣͎̀͋ͧ̑̓͛̇ ̕.̶̵̵͕̭͚͙̗̪̥̗͉͕̺̞̈́ͧ̃̒̑ͤ̔͐̈́́́ͅ
M̄̑͒̎̊͂͋̌̅ͮͤ͘͏̮͙͉͇̪̳͕̞̙eͩ̏̀͋͛̈́ͪ͜͞҉̼̙̬͕̝̖̬͕̗̞͍͚̠̖̫̘̠́͜l̵̞͎̼̰̗̼͔̫̳̯͒͂̈́̔̏ͨ̚͢ t̶̆̓̉̈̽̓͋ͨ̐̍ͯ̓̎҉̛̭̥͈̞̱̗͓̞͈̪̹̘̙̳́s̸͔͔̤̻̮̠̫̖̞̼̬͖̞̆̅̂̐͞͝ ̷̷̦̣͇̗͙͔͓͈̪̖̮̩̜̗̟͎̺͕͇̈̂̇͗ͪͫͪ͗ͤ͌͑̊ͮ͝͠͞uͬ̊̓̉͏̛̺̲̞̺̗̭̮̪̳̖̗͢s̸̸̶͍̣̜̬̺̝ͮͬ̋̑ͯ̽͛̑̋ ̓̓ͬ.̷̧ͪ̒̋͗͊҉̨̣̭̖̱͔̭̦̮̝̫͙̘̰͎͖̣͓͖̪͞
R̷̛̺͙͉̻̬͙̲͍̲̝̞͇̲̎̉̔ͫ̏ͪͮͪ͝ͅè̛̟̩͓̭̙̣͚̦̘̱͎̔ͦ͑ͤ̈̍̇̔͗ͅf̓̉͌ͨ̍ͧ̉ͨ͊͌ͪ̐̔ͩ͂͌̚̚͡͏̵͇̲͈̗ ̱͇̙̳̭̣̬̠̻̥͈͝ǫ̶̸̺̙̥̺͖̠͕̳̰̳͚̮̼̰ͪ̄̏̄͒̔ͤ̓̾ͨ̈́ͨͩ̎ͮͤ̚͝͡r̴̛̳͖͓̠̳̯̣̞̺̤̦̖̝̫̂̏͌̅̓ͮ̊ͅͅ ͅmͪͫͨ̐̔͆ͯ̐ͦ͗̐͏̣̬͎͍͡ṣ̵̷̩̟̘̭̱̺̝̘̦̙̻͕̗̺ͥ̋̈́̃̓́̆̋̍̈͊̉̌ͩͫ̋̄ ̵̢̢̟͖̩̟̟͔̱͖̜͍̺ͯͮ̉̃̕u̵̷̧̗͈͕̙͖̙͉̪̞̣̞̱̝̥̞̖̾̒ͣ͂̆͋̑̃ͣ͆ͫͪs̷̶̄̍̀̑̇ͭ̐ͪ͗̕͏̗͚͍̹̩̜̳̥̫̹ ̹̝̭̗̞̫̮͘.͉̖̘͍̟͈͉͆̍̍ͮ̆͢͠
C̵̸̡̺͚̝̜͙̤̣͚͙̦͕͓͚̤̫͉̺̱ͤ̈́ͦ̿̀͛̂͂͝u̵̡͚̹̼̭̟̦̪̤̳̫̺̫̻̺̝̼̜̖̾ͮ̀͗̑̾͋ͨ͛̈ͦ̌͑ͥͯ̈́̊̽͋r̢ ͩ̌ͬͧ͊҉̢̥̣̺̱͓̠̜̞̘̱̜̕s̢̢̛̘͚͍ͮ͊̈́̆ͩ͌ͩ̒̈́ͭ̊̏̆͑̄ͭ́͟e̴̵̵̛̯̝̟̹͔̞͙͓̜̙̫̭͖̘̽ͭ́̾̉ͣͦ͌͊̆ ̚͟s̵̷͉̰̮̩̯̏͊͗̑͗ ̶̟̲̣͙͍̥͖ͧͨ̉̉̀́ṷ̸̲͉̭̟̳͎ͭ͒̀͌̀sͧ̃ͥ͐̊̏ͥ̏̀̈́̄ͩ̉̋̆͌҉̡̼͔̘̥͖̝̜̲͈͇̭̖̰̘͉̜͎͟ͅͅ.̶̢̙̝̠ͬ́ ͂̔̍̃̃̒͒ͮ̒ͨ̎̒͜͠
̔̓̇͂̋͊ͩͨ͒ͩͪͦ̐͊͌̒͏̷̧̧͈͖͈̮̟͕͓̞̩̙͖͚͔̝́H̡͍̖̥͈̞͚̺̲͙͍̞̙̥̣̙̽ͣ̔̅͋͂̓ͤ̽̇̈́ͪ͊͌̈́͑̏̕͟͞u ̴̝͖͔̼̲͎̯̲͔̖͔͚͕̯̟͚̖ͥ̃̌́̓ͫͭ̋ͫ̒̓̾͆̆̚͡r̿͆͒̌͑͊̂͗̈́̆̔͛͑̓̏͌̅ͦ͏͏̸̢͇̩̣̮̟̣́ť̛̋͑͗̐͆̓͌ͬ ́҉̨̼͍̮͕̰̥͎̘̫͡s̶̰͍̥͇͈ͩ̄ͪ͛̌̍͛ͬ̕͠ ̢̨͎̻͙̱́̐̔ͭͦ̈̈́͊ͧ͊̍̏ͬ͐͐̓̓̇͜ú̺̪̫̪̯̭͗͐̍́͢ͅs̵̶̥̳͎̺̞͈̜̬̙͕̉̿ͣͤ̅ͮ̃̓̃ͫ͢͞.̵̴̖̝͓̞̬̖̫̣ ̝̈́̾̊̉͑ͥͫ͜ͅ
T̯̼͇̖ͪ̈́̀ͭ̉ͤ̃ͧ̍̎͞h̨̅ͨͮ̑͂ͯ̆̊̓ͤ̈͢͟҉̨̪̺͈̼̺͍̳̝̳͎͇͙̙͈ͅȩ̸̼̲̼̹̺̺̹̗̖̦̦̞̣̤̜̙͌̽̓͂̄̉ͣ̍ ͭͪ̒ͥ̓̀͜ͅ ͦ͋̀̄͌̓̇͆̅͂ͭͪ͊́̎͢͝͏̤̭͍͖̱ͅa̵ͧ͋ͨͯ͛͆͊͢͡͏͕͖̗̭͕̤̠ͅc̷̴̋ͬ̽͋͗ͪ̔ͯ̔ͪ̋ͮ̚҉̴͚̪̟c̵̢̧̝̳̞͈͖̳ ̯͈̽͗̔̃̊̎͊͊̓̍͜ư͔̮̠̰̲͔͙̼̣̪̫̹͕͖̈́͂̉̃͐̀̑̑̂̆͑̒̂́͞͝ŗ͈͙̣͉̘̣̼̬̹̞̖͍̀̌ͦ́̌̆̓̑̽͑̿͛̂͒̕ş͉ ͕͕̝̖̮̗̜̭̰͕̦͐ͮ͊ͣ̒̈͂̽͂͡e̾̏ͮ͐ͤ́͋̌ͯͥ̓ͧ̀͑̒ͩ̆҉̧̘̘̜̙̘̠̰̪͎̠̪͙̭̭̞̞͓̗̕͡ͅd̛ͪ̈́͑̆̈̑ͭ͒͗ͪ ̓̐ͭ̽̚҉̻̪͉̝͚̲̭͇̪̳̝͙͖̗͖̰͕̙ͅ ̵ͨ̐ͨ̂̔͡҉̧͔̤̗l̸̢̻̯̫̞̰͈̥̝̦̦̼̈́̔ͣ̓͋ͥͫ̅̋̏ͪ̐́̚̕͜ĭ̑͒̂̚҉̡̨̡̘̫̹͇̱̰͕̯̰̤͙̟g̴̴̳͇̼̲͓͓͖̰ ̽ͪ̊͋̋̓ͩ͂̐͗ͪͪͬ͆͟͝͠h͈̭̪͈̙̩̓̓̈̓̈́̉̉̿̉͆̓̈́͊̅ͨ͜͜t̸̳͓̖̙͉̖͕̣̘̦̙͂̃̇͌ͣ̽ͩ̈́͊̈̿̓̊̃̀ ̧̢̛͕̮͕̺̖̪̹͙̼̼͙̖̠̘͇̒̇ͥ̃̅ͮ͂ͨ͛ͨ͌̿͊ͭ͋̈́̔̉͢͝ͅb̵̧͚̫͚̝̱͇̗͓̟̙̮̦̘̖͓̘̭̭ͪ̍ͭͩ̏ͦ̅͑͗͑̏̅͛̓ ͂ͯ́̚͝u̶͔͍̩̳̞͖̖͍̤̾ͬͭ̃̃͑ͦ̆͒̆̈̾ͣͭ̂̇͐́͞ŗ̢͎̗͖̬͈͈͎͎̲͇͈͕̥̣̺͓͙̊̄͗̂̋̉̉́̚n̴̴̸͕̲̟͓͈͈̣̯ ̰̼̣̳̰̲̫͈͚̤̝ͯ̂̊ͦ̒̂ͥͫ̓ͩ̏ͭͤͯ̑͌͗̽s̸̷̡̤̪͍͉̞͓̱̘͍͋͊ͫ͐̚ ̡̛̫̠̲̦͙̠̲͎̩̲̗̯̦̘͎ͮ͊̐͗ͪ͌ͧ̍̄ͨȕ̶̡̡̈́̍͋͑ͨ͛̾̑̌͌̎ͧ͏͍̩̟̳̗̫͎̙̲͈̱̮̤̝̥͙͕̬͞ͅs̷͈͚̮̙̮̯̰̣ ̙͕͖̻̙̹̘̿̉̊ͧ͐̀̚!̶̵̫̲̗͇̳̮͎̣̞͖̈ͩ͗̇͂ͫ̀̈̾̒̑͒̂͋̂͆̎̎̚ͅ
̴ͯͬ̚҉̷̥̫͚̮͍̤̱̯̘̗̯̹͓̫ͅS̛̯̮̰̩̘̱̬̗̲̩͑̓̾͌̏ͤ̀͒̚͘͟a͌̋̇̔͌̄͊ͦ̇̑ͬͯ͒̽ͩ̄͏̱͍̩̦̻̣̱̪̺͕͎̱͢ ͞͞v̶̢̺͎̱̼̋͐̽̿ͪͬ͋̎̑̊͑͒ͩͦ͐̚͡͝eͬ͒͊̃̎͋̐͗͏̵̜̞̞̩̙̩̜̬͔͙̖̜̹͙̰̗̯̬͢ ̶̷̨̯͇͍͉̙̼͈̻̙̣̫̤͈̰̭͎̩̐̐̋͌̋͊͗ͦ͗ͫͦ̽̉ͩ̉̚̕͜ų̮̯̰͓̪͖͈͈͙̼̝̺̅̓̿̎ͭͦ̏̒ͧ̈̚s̵̵̡͓̦̮̠̺̭͉͈͕ ̞̮̭̭͕̰̞̱̆ͦ̓ͯ͆ͫ̈́ͧ̌͊̆͋ͭ̏ͣ̽͂́̕ͅ.̟͓͍ͤ͆̈̔̀͂̓ͫ͗ͮͣ̐ͯ̿͒̓̅̚͘͝͡͠

Anyone going through the Unmarked Door:
@Nox: no traps, no locks, etc. This small, unadorned chamber is made of interlocking natural stone blocks and has a low, claustrophobic ceiling, as if to discourage individuals from lingering here.

The southern wall contains a removable set of tiles in a 3-by-3 matrix technically requires a 30 Perception, but since Nox can’t fail that I’m going to assume he passes the message along.. There is nothing behind the tiles and there is nothing differentiating the tiles from one another. There is, however, a tenth tile similar to the other nine on the western wall, but with a small chamber—big enough to fit your arm into—behind it.

Within the small chamber resides a cloak, a headband, and a bracelet, as well as a metal switch on the back wall of the small chamber.

Dark Archive

Male Wayang Unchained Rogue 10/Shadowdancer 3 HP 75 / Init +8 / Fort +9 Ref +19 Will+11/Trap Spotter +17/Stealth Take 10: 95, Perception 34, Sense Motive 0

Nox gasps out in pain and hurries along through the door, resisting the urge to slam it behind him. He tries his best to keep his cool demeaner, but Hendric can hear some slight hitch to his voice.

Black sludge... is giving off some kinda... voices... psychic static of the worst kind... be extra careful when you deal with it.

He takes a deep breath, once, then twice, then continues his report.

Found some equipment here... may be magical... and some sort of lock or puzzle. I'll check the room for traps, but I'm willing to bet something will happen with these tiles that seem to be part of the puzzle. Might be best if the rest of you join me and take a look.

Nox spends the time waiting for the others to arrive and investigate the spaces he's left behind to begin inspecting the tiles and the room for more information.


| Strange Aeons | Hell's Rebels | ◆◇↻

sorry if not all of this post is completely out-of-Character—it’s supposed to be (save for the spoilers at the end)

In that case, everyone who follows Nox’s directions are allowed to look at the spoilers labeled the following:

  • Anyone going down the stairs (currently just Nox)
  • Nox (specifically the one right after Nox says No traps on storage room. Breaching.)
  • Anyone going into the storage room
  • Anyone going into the Processing Laboratory (currently Nox and perhaps Kaldane)
  • Anyone going through the Unmarked Door

Additionally:

Linguistics 20 (Nox only):
The voices were speaking—er, “thinking”—in the language of the Dark Folk (consequently called “Dark Folk”)

Anyone who comes within 5 feet of the black sludge in the Processing Laboratory:
A sharp pain goes through your mind. Your thoughts become overwhelmed with indescribable words spoken by a multitude of unheard voices—cold, distant, yet pained voices.

S̵̗̹̟̝̤̬̫͙͇̟̹̩̜̱͍̝̘̋̓̾͋͝ͅa̹̤̫͎̖͔͉͖͇͇̞̗̽ͥͥ̇̓̈́̋ͫͮ̕͞v̼̙̩̻̲̦̳͉̙ͪ͋ͩ̓͌͗̿̆͌ͥ̄͐̽ͯ̋ ́̓̓ͣ͟e̵̶̯̞̯̜̫͈̞̭̝͈͌̓ͨ̊̄̌ͧͨͪ̚̚̚̕͠ ̢̫̩̜̥̱̳͍̱̿͆ͧͫ͋ͩ͑̌͛ͯ̂̒͋̄ͯ̉ͮ͘͡͡u̶̵͎̻͙̱̝̯̱͍̻̞̲̬̰̾̽̎̉̉̃ͨͤͬͩ̈́͝͝ͅs̨̛̤̜̩̜̜͓͕̝͈̤ͬͣ ̌ͫ̋ͥ͋̽͟!̶̄̓̇͗ͤ̒́ͮͣͭ̈́̐̌͌̌̾̂̄̋͝͏̨̮͖̦̫̼̳̞͉͍͖ ̶̷͊̾ͩ̄ͫͧͥ̃̈́ͤͪ͌ͦ͐͗̚҉̝̰̻͖͖̘̠͔̳̺̠̗Ȋ̶̘̞̭̥͚̗̙̯̪̲ͨ͗͛̾̐̏̓̒͆͆̉ͬͮ́͘͜͜t̵̸̢̩̣̹̬̜̫̲̳͓̗ ̰̗͉͍̙̯̟̫̽ͬ̋̿̅̔̒̀̌͗͆ͦ͞ ̵̧̩̣̯͍͚͇̖͓ͣ̿͛͑͒͗̒̾̋̋͛̅b̴̧̺̦̖͕͇͇̳̃͑̐ͣ͋̄͑ͣ̉̽̔ͤͨͫ͝͠u̖͕̤͙̳͈̳̳̒̿ͧ͂̿̔̄͐ͯ͑͂̍̑ͣ̅̀̿̈ ̕͟r̷̳̲̹̝̭͖͉͓͈̝̙̪̖̘͊̾ͤ̏̋̏̾ͥ͢ṉ̛̲̻̞̠̲̞̮̱͇̂̉̅̿̿̓ͩ̽̈́̔ͬ́̊ͪ̽̆ͬ̀͢͝ṣ̷̵̢̢̖̺͎̭͓͔̮̪̹̊̿ ̑́ͥ̓͋͒͠ͅ!̶̪̼̳̫ͨ͒́̾ͥ̽̐ͩ̋̌͞
T̷̡͇̹̦̱͎̬̩̪̰̥̮̫̾̈ͬ͛ͪ̽h͂̊̏̽́̌̃ͧ̉̑̚͏̶̧̹͈̲͚͡ͅę̺̹̣̖̺̮̜̘̯̖̩͍̙̞̩̘̩̱̙͑͗̾̒ ̵̰͖̮̲̱̬͚͇͈̱͖ͨ̉͋͘͞͡ų̶͖̰̙̪̗̘̪͈̙͉͖̳͉̣̲̬͚̯͎̍ͫ͑͑̈́ͤͭͤ̾͟ṇ̷̡͍̼͕̹̙̝̬̰̳͓̙͙̣̮͙̲̳̏̿͂̇̓ ̇͌̌ͥ̋̏͊̔̋̈̚͟ͅhͧͮͮͬ̔̒͗ͧ̂̾͏͕̬̯̲̙͝͠ȏ̴̵̶̟̖͍̬̬̮͇̪͚̜̫̞̠̿ͬ̊͐͠ḽ̡̹͓͔̰̘̥̪̞͉̗̞̱̫̝͉̘͗ͮ̃ ̅ͬ̄͆ͬͭ͋͒͒̈̃́̚y̺̣̹͕̼̯̲̘̪̩̙͔̱̪̦͐̎̀̀ͤͬ̍ͯ̏̔̐̇ͧͭ̂ͪ̇͡ ͥ̈́ͬ̀͛́̒ͥͪ̾̑͏̵̴̢̱̰̺̜̺̳l̐̿͗̚҉̵̷̲̳̜͇̟̜͓̀ĩ̶̵͚̟̜̂ͤ̌̾̉͛͌͆̋͑ͫ̋͌́ͅg̢̳̘̜̩̬̭͕̖͍͉͔̘͉̃ ̂̅ͫ͌̒́͛ͦ̒̍̇̄̓ͨ̋́͞͡ͅh̴̪̻̯̯͔̭̥̬͈ͨ̓̄̎ͮ̀̕͟͞t̷̸ͨ͆̋͌͑̀̽̎͒̍́̚҉̙̳͎̤̞̹͉̱̹̩͚̬̩̪ ̨̨̳̳̞̼͊̔̽ͮ́̀͗ͬͦ̚b̴̧̦͈̰̟̜͇̗̺̖̣̖̮̱̼̪̦̣ͥͬ̉̐̀̐͛́̽̓ͨ̅ͧ̋ͥ̓̃ͮͦ́͡ũ̢͕͉͉̖͍̜̯͓͔̮̫̩̠̫̬̦ ͊ͣͫ̎̂͋͗́̃̎͒̒͘r͑͒͐͌ͨ̑͑ͬ̓̃̚҉̧̢̗̲̪̖̺̣͙̪͇͉̫͜ͅͅͅn̛̯͕̲͈͓̼͓̲̙̦̥̝̖̮̺̳ͭͦ̌ͫ͛͆ͥ̎ͧͫ͑̽̉̀ ͅş̵̫̦̝͔͉̠̓̾́̓ͣ͊͋ͩͧ̒ͭ̉̚ ̸͔̟̞͓̰̖͔͖̰̭̯͙͖̜̜̈́ͩ͛̔̈ͯ͝u͙̰͉͙͔ͫ̊ͫͫ̓̀͡ş̧̖̪̻̺̜̱̣̤͕̟̺̾͑͌ͤ̈ͬ!̡̫͖̭͇̭̱̱̜̻͍̩͍͔̱̬̤ͭ ͌̽̿̇̏̄̔͂ͫͫ̃̊̐̀͒͞͝
T͂͒̅ͮ͂̂͌̊̽ͨͬ̽̀̋͌̆̉̃͊҉̴̷̰̹̹̩͡͡h͚͕̟̦̬̰̲̯̟͕ͭ̌͊̎̇͗͆͂̅͋̏ͤͣ̈́̍ͨ͢͟ͅẹ̷͔̤̠̦̪̹̖̼̹̊̏ͫͮ ͛ͮͮ̈̅͊ͯ͊͌́ͅ ̡̢͈̞͉̝̤̒ͮ̄ͥ̾̽̈̕Ŗ̤̥̭̫͎͙͚̮͎̙̖͍̱͖̲̫ͤ̊͛͆̈̔͆͑ͧ̈́̋̐̓̿̕͡ḛ̶̙͖̥̮̫͈͙̠͇̜̩̥̘̦̓̅̌̈̓͜ͅm̨̨ ̗͙̪͕̻͚͉̖̰̻͉̟͚̘͚͋ͣͧ̑̃̽̅̄̀͝a̡͆͒̌̑͌̈̈́ͬͪ͑͒ͪ̄̐ͤ̅̎͒͞͏̖̗̘̭̗̹̪͟͡k̴͙̣͇̝͈̱͎̮͓͙̜̩̘̦͚̯ ̹̘͗ͣ͒ͩͦ̍ͬ̾́ͮ͝ͅȩ̗͓̯͎͈͍̫̳̝̰̗̬͌ͣ͊r̴̛͔̥̗̙̬͍̺̖͓̰̲̪̪͓̖̰͕ͩͥͧͤͫ̑ͫͯͪ́̄ͭ̀̚ ̢̻͓͕̖͚͔͖̘̱̎̽́͋̍̽ͥ͋̍̇̍̑́́̚͢ȍ̴̷̺̮̣͉̜͔̼̤̹̯͙͎͕̣͚̪͙̼͂ͭ̉ͨ̄͑̋̎͛ͭ͢͠͠ḟ̷͗̉ͫ̀̊ͪͨ̾͏̮͔͚̹ ͈͕̺̬̼ͅ ͪ̊̈̌̀͌ͯ̊͑͊̅̑҉̛̰̪͈̥̮̙͖̘̗̯͙̣̻̼P̧̎͋ͩ̎ͤ̽ͨ͂ͮͩ̏ͤ́͏̨҉̘͓̲͎͍͙͓̩a̱̥̱͆ͭ̐̐ͩͫ̇͐̊̓͂̕͝i̷̶̧ ̯͚̰͓̯̭̭͙̮̥͚̗̹̩̘̿̾̓̅̎̍͒ͭͯ̇̒̅ͧ͐ͪ̅ͦ͢͝ͅͅn̴̙̹̥͔͈͓̟͛̓ͪ͂̐̍ͤ̒͆̔͛̕͜͡͝ ͮͥ̐͐ͤ̍҉̵̘̳̥̗͇̱̹̝͍̮̫̱̟͜ḿ̵͇̦̗̜ͯ̽͋̃ͫ̆̀̚͘ͅo̢̪͍͚͉͇ͣ̄̒̒ͯ̇ͧ̅́̋́ͬ͢͜ȑͧͩ̊̔̅ͤ̏̆ͩ̎ͮ́҉͚̣ ̮̻̻͠͠p̸̵̶̛͙̱̭̣͖ͫͬ͂͝ͅḧ̨͙̮̭̦͖̲̣̤̍ͨ͊ͥ͛͛̃̏ͬ̏͆̈ͣ̀̀̚͞š̥͍̳̭̂͐̆̿́̊̓̿͆͌͌̅̓ͯ͊̀͛̊̀ ̴̱͉̪̟͉̤̫̥̹̮̥̗̲̰̘̰͓̇͛͊͗̐͂͑͊͆̾͌ư̶̡̧̝̥̞͕̩͍̭̥̣̦̠̟̟̜͖͖͖͇̏̏͗̔ͬ́̄̃̋ͪ͒ͩ̀s̡͍̖͎̙̞͙̳͔̜ ̙̥̠̯͎̘̺̍̂ͨ͠ͅ.̛̦̗̣̖̰͓͇͙̣̣͓̇ͧ̃̏̆ͩ̏ͭ͂̎ͩ͛́̅ͦ͐̀̚
B̔͌̈́̍̈ͫ̒̕͞͞͏͔̥̳̬̣̺̥̰͈̹̱̱̬̞͕i̸̡̯̟̰̼̖̭̞̔̃ͫ͑n̷̷̛̙͚̳͎̗̗̼̑̎̽̋̈͌ͨ̋ͭ̒͊́͜ͅd̷̶̢̮̮̙̳ ̟͚̥̗͚̫͇̞͓̤̤̬̯̎ͭ̃̒͗ͪ͟ͅs̤̹̼̦͓̣̘̙̐̀̌̒̂ͪ̄ͨͪ̕͟͠ ̸̶̦̺͙̻͇͙͔͇̹̟̝͈̹͉̞͚̥̆ͬ͒͐ͤ̊ͫ̉ͧ̓̃͐͊ͫ͋̀̚̕u̸̡̻̜̪͎̤̻̟ͬͯͮ̈͒̾̕͘͜ͅs̪̜̺̲̮̞̰͍̩̙̪̯̰̆ͭ͊͊ ̅ͤ́͗͊̓̎̊͂͌͜ͅͅ.̡̼̣̩̙̫̦̭̲̊̒ͦ́ͭ͌͐͋͗̈̆̌̈́̈̾̐ͨ̒̓̀
M̢̡̟̦̼͔͎̦͉͍͓͕̩̳̗ͭ̓͌ͤ̿́ͯ̔͗͌ͭ̉̽̊̍̋ẹ̵̢̛͚̻̖̲͍̥̜̱͈͎̼̈́̎͛ͪ͆͜l̷̳̭̹͍̫͔̮̣̖̪͈͉͓͔͉̩͍͍͙ ͩ͐ͦ͗ͫ͛ͥͥ̂̉͋̾̎ͮ̍͆͊ͮ̕t̴̵̫̪̞͙̥̺̔ͧ̾̿͗̈́̈͑̆͘ś̓̽̎͛ͬ̋̒͆̀̊̿͒̄̓ͬ҉̷̵̜̹̗̯̠̰̗͇̙͍͖̺̞̩̟͢ ̡̧͍̳̟̥̩́ͦ̈́͗̉̌̄̎͊́ủͦ̅ͥ̍ͯ̕͜͠҉̤͚̣̱̙̫ͅs̛̊ͪ̋̌ͣ̏̇ͦ̃͆̽ͩ̿͂̄͗̐ͨ̌҉̷͈͓̪̗͓̹̦̪͙̞̭̱̹̼͢.̋ ͗ͪ́̐̿͗̒ͤͧ̇ͧ̍̋͆̊̾ͫ͂҉̸̨̭͇̠̜̠̰̣͖̜̮̱̺͘͠ͅͅ
R̝͉͎̖͋ͤ̈̈̅̊̉͆͒̐̍ͨ̓ͪ͂ͯ̚͟͜͟͡e̷̹̖̜̮̱̳͎̪͓̤̙̟͍̤̙̍̇ͭ̽̎̆ͩͪ̿̋̇̿̈͆ͨͣ̃̊͘ͅf̧̅̐̏͒ͥͣ̾ͮͩ͌ ̀҉̢͍͉̪̜͎͚͝ǫ̪̬͔͔̯̼̪̖̪ͤ̊́͑ͤͦ̉̆ͫ̀̒ͨ̓ͩ̽͡͝ṟ̨̡̲͖͓̰̗̞̘̗̦ͩ͛͆̒̕͘͠ͅm̷ͭ̆̌̂̿ͥ̎͌̾ͮ̎ͮͭ̀̇͏ ̱̜̮̤̹̩͕̳̩̬ͅşͩ͒̑͐͐ͫ͑̿͒̕͏̟̬̺̬͓̭͎̝̯̕ ̦̹͉̬͓̙̦̩̳̜̬̿̈͑̉̄ͦ̒ͯ̿͒ͧͬͧ̌̆͗̒̑̊̕͢͡ͅu̵̴̸̡͇̝̺̫͇̻̹̣͖̝̺̦̙̫̫͈ͩͥͣ̆ͧs̀ͨͨ͆̓͏̵̢̛̭̗̥̤̫ ͕͕͙͜.̉̓̐ͦͭ̓͌̌͂ͤ̈́ͪͦ̈ͨ̃̓̓́͡͏̷̞͖̬̜̩͉͈̳̗̮̘̖̥̤̞͠
C̸ͥ̐̊͐̏̋̀̊ͤͮ͒̅̈͛͆̔͗͛̚҉̫͕̥̪̳͈̠͖̪̠͉̠͓̭̯͖ͅü̵͙͙̬̺̯͚̪̜̪̗̣͈̩͆͂̓̇̈́̅̀r̛̰̺̺̝̥͉͔̥͇̪͙ ͖͎̖̲͈̠͇͊̒̇͊̎̑ͬ̈́̈̑ͧ̏͆e̔̈́̄͛̈́͑̈͟͟҉͓̰̯̬̫̦͈̮͈̬̹̫̙̝̙s̢͋ͩͧ̽́̈̚͏̗̳̫̥̳͙̹̖͉͓ ̸̩̰̯͙͕̼͇̖̰͕͈̦͛͆ͣ́͂͛̒̒͂ͧ͆̋͂ͪͧ͘͘u͔̤̦̫̲͇̘͙̠̤̩̎ͩ̄̂̔̎͛̂͟͟š̨̨̰̩̮̙̜̝̳̖͇̓͑ͦ͛͐́̃̂ͯ̾͋ ͌̒͘.̵̶̲̙̳̣͎͎͍̝̝̟̮͒ͬ̄̈̀ͭͫ̓͗ͯ̿̔̀ͣ͡
Ḫ̴̴̤̭̗̙̼̟̫̆̓ͮͧ̈̒̏̽͐ͩ̌̀ͫͦ́̀ǘ̶̓̿̃ͫ͛ͫ͋͗͊̄͊̿͋ͯͣ͆͆̑̕͝҉̵̝̦̞͍̩̩̰̪̯̭ȑ̵̦͉̼͍̫̗̜̻͕̟̬̦̮ ̜ͭ̐ͩ̉̇ͦ̃̃̄͆ͨͭͮ͌ț̶̷̨̥̪̠͔̬͉̯̹̫͇̞̙̈̿̈́̿̅̽̍̅̔̽ͤ͋̎̾͋͟͞s͒ͣ͐̓̓̏̃ͬ̾͌̏́͝͏̸̳̟̗̪̲ ̢ͪ̉ͬ͗ͯ̽ͨ̔ͨ͛̈́̈̋͊͗̏҉͎̜̬͇̪̠̰͖͍̼͝ù̴̷̦̱̲̺̜̲̩̠̺͒̆͐̽̄̈͑̀s̵̡̛͖͓̟̖̣̀ͬ͑ͤͤ͂̅̃ͥ͂͂͑̓ͯ̍͝ .̽͐ͫ́̒̈̔ͦ̏̔ͭͣ͑ͫ̉ͫ̐̚҉̺̹̟͚̬̫͈̟̹͍
T̸ͣͧ̈̅ͯͦ̎̏ͮ̈́ͬ͛̋̀ͨ͂͋͝҉̷̴̜̝̦̰ḩ͇̦̙̠̯̫̟̟ͤ̊̆ͬͮ͂̑͌̆̈́̂̀͢e̼̹͓͖̗͂̏̎̀ͦ̊ͣ̽ͪ͠ ̢̧̡̭̮̙̪̯͎͓͆͌͒̑ͩ̊ͯ͘ͅa̴̡̳̜̙̠̠͖̥̙̣̻̜̗͂ͣ̊̌ͦ̍ͨ́̕͡ć̘̫͍̩̟̺̗͔̼͔̰͎̩̩ͯ͑͋͂͆͊͋̑̓̾͐̃̃ͬ͐̌ ̍́͜͞͡͞ͅͅc̨̘̟̤͕̭̯̘̰͋ͩͫ͊̕̕u͗͒̇͋͆̋͆͏̦͇̰r̸̨̟̠͓̣̪͇̹̮͎̻̤ͭ̈́̿̓̉ͤ͋͠ṡ̷̱̱̯̭ͩ͆̈́̈́̂͒̄̎ ̓ͧ̕͜͝e̶̸̮̗̝̘̠̫̘̻̫̿ͬ̐̔͒ͤd̢͋̌ͯͤͪ̋ͩͭ͋̒̓̒͒̇̐̋̊̀̀́҉͈̠̥͈̮̹͓͉̻̫̫̺̮̝͎͎͟ ̷̬̯̯͖̞̪̮̝͙̖̻̮̮̻̱͔̮̍̆̑̏̋̇͂̍ͫ͆̅͒̑̓ͭͩͨ̀͘͜͝ļ̶̛̭̘͉̰̺̱̭̦̦͚͈̞̘͕̇̏͋̾̌͑́͘ͅį̷̮̥̘ͫ̈͛̒̈ ́̈́͂́͢͞gͬ̿ͬ̋ͩ҉̫̩̼̳͞͠h̡̬͈̜̼͚̙̒̌͌̒̌̿ͮ̀̕̕͝tͫͯ͗͂̊̊̒̅̍͐ͦͨͩ̚̚͠͡҉͕͍̜͎̼́ ̶̢̨̛̳̲̯͎̜͔̮̽ͩ̋ͯͧ̋͆̐͆ͤͣ̒͆̈b̢̦̲̰͇̙͚͔̦͓̖̺͓̤̭̼͔͖ͥͪͭ͆͒̚ũ̷̧̢͍̻̮̣̲̫̲̯̙̠͑͛ͦ͐̈͒ͯ̅ͥ͂͛ ̒ͬ̓ͨ͋̋͡͝ͅr̸̤͕̫͇̬͚̳̺̱ͧ̿͐ͭ̓ͧ̾͜ṉ̵̸̥͍̤̻̠̣̠̣̠̗̣̠̱̪̰̼̱͂̄̀͐̄̋̃ͮ͌ͫ́̄̋ͧ́̚s͎̳̤̞̲̈́̄͌̅ ͐̀͘ ̨̣͍͖̤͎̥͍̖̝̟̫̼͙̘̱̑ͧͨ̍̾̅̂ͥ̑ͩ̽́͆̈́͐̍́̕u̸̠̬͎͎͍̲̮͙̣̭͕͖̺̰͕͙̱̐ͧ̒ͭ̀̀s̪͎͈͉͔͓̫͂ͩ̀͗ͣ͋̀ ̀̕!̦͖͍̳̥̥̣̭̗͈̬̭̈́̑ͤ̈̑͌̂̑̄͆͊͒ͨ̚͘͠
S̸̛͓̫͖̖̗̰ͫ̇̎̿͊̂ͭ͊̾͜a̸̶̴͈̪̞̥̪͕̝̭̻̬͔̲͖̼̱̪̜ͪ̇̃ͣͨ̎̉̉ͮ̚͟͝v̴̧̮̪̜̱̲̮̩͇̙̱͉͔͂̔͆͑͆͋̆̉ ̐͗̿̅ͅẻ̮͍͉̦̤͙̯̠̤̱̥̗̞̽ͧ̌̽̽̏̆ͮ̍̾ͥ̌̀͟͟͝͝ ̑ͣ̒̀̒ͨ҉̧̧̦̻̼̦̜͔͎̜̱ų͛ͬ̀͐́ͪ͋̏ͥͪ̀̓̓ͬ͢҉̣͉̺͓̣̖̥̙̻͎͔͎̘͍̰̭̤͢ͅs͒ͮ͐̔̏̓͌̓̄ͩ҉͎̫̲͍̞͔̼̫̞ ͕̖̘̞̹̗̹̣̤́͞!̶̧͍̞̠̘̻̲͙̲̦̋ͤ͌ͦ̃̎

You are allowed to attempt the above Linguistics check

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

I was assuming the rest of group would be moving together while Nox scouted ahead, so I'm not sure where we are currently.


| Strange Aeons | Hell's Rebels | ◆◇↻

Well, from the sounds of it you're with Nox in the unmarked room; I just said that you guys could read those spoilers so that you all could get the box-text.

Grand Lodge

Male Max HP: 183 | AC: 33; T: 24; FF: 25 |CMB: +15; CMD: 32| Init: 0 | Fort: +14; Ref: +7; Will: +12 | Immune to Curse Effects Current Damage: 0 |
Spell Slots:
9 (9) |2 (8) | 8 (8) | 6 (8) |7 (8) | 6 (7) | 5 (5)

"Found a couple of magic items in here, but I don't know what they do." says Kaldane.

Even though I'm pretty sure what they are.

Once he enters the Processing Laboratory, Kaldane will take a different tact for investigating: he will fly up to the ceiling to see if there is something he can learn there.

Perception: 1d20 ⇒ 8

Silver Crusade

Male LG Human Cavalier 17 | AC 37 T 16 FF 34 CMD 41 | HP 174/174 | Horse 119/119 | F+21 R+16 W+18 | Init +4 | Per +35 |Active: Magic Vestment (Shield)

"No sign of a rampaging monster - maybe that is in the room south of where we came in? As to those tiles, they all look identical to me. What kind of a puzzle would that be?"
He takes a close look at the tiles to see if there are any subtle differences.
Perception: 1d20 + 28 ⇒ (8) + 28 = 36
If he doesn't find anything, he'll suggest that the party try the other route.

Dark Archive

Male Wayang Unchained Rogue 10/Shadowdancer 3 HP 75 / Init +8 / Fort +9 Ref +19 Will+11/Trap Spotter +17/Stealth Take 10: 95, Perception 34, Sense Motive 0

Nox thinks about the voices he heard.

Linguistics: 1d20 + 8 ⇒ (8) + 8 = 16

but can't place it. Instead, he moves on to the next door, and sets about checking and then opening it.

Breaching new room.


| Strange Aeons | Hell's Rebels | ◆◇↻

Gonna assume that Nox is opening the Organics Lab—I’m gonna need to know where everyone is when he does so.

Silver Crusade

Male LG Human Cavalier 17 | AC 37 T 16 FF 34 CMD 41 | HP 174/174 | Horse 119/119 | F+21 R+16 W+18 | Init +4 | Per +35 |Active: Magic Vestment (Shield)

Where do you want us, Nox? In the same room as you, or in the adjacent hall, or further away?

Dark Archive

Male Wayang Unchained Rogue 10/Shadowdancer 3 HP 75 / Init +8 / Fort +9 Ref +19 Will+11/Trap Spotter +17/Stealth Take 10: 95, Perception 34, Sense Motive 0

Adjacent hall should be fine, close enough to get to me to help if needed, far enough away that you won't attract attention if there are any baddies in the room.


| Strange Aeons | Hell's Rebels | ◆◇↻

I can work with that. @Nox: no traps, no locks, etc.

As Nox opens the door to the Organics Lab, he is overwhelmed by the aroma of bleach filling his senses as he comes face-to-face with a curtain of a putrid green-yellow gas obscures vision as per Fog Cloud—all of the yellow-green squares represent the fog that you can’t see through; feel free to move the ones adjacent to your character out of the way to see into the chamber. This may go well, this may be a disaster; we’ll see.

Craft (alchemy) 25:
This is chloride gas, a very strong disinfectant. While the gas itself is toxic, it is only toxic in significant doses (I.e. you’d need to be exposed to it for at least 15 minutes before you’d have to worry).

Perception 43 (+1 per 10’ away from Nox):
From beyond the curtain of gas you hear the sound of a pained and distressed kitten.

Initiative:
Nox: 1d20 + 8 ⇒ (13) + 8 = 21
Tortuga: 1d20 + 9 ⇒ (18) + 9 = 27
Hendric: 1d20 + 2 ⇒ (8) + 2 = 10
Géatan: 1d20 + 15 ⇒ (9) + 15 = 24
Kaldane: 1d20 - 1 ⇒ (13) - 1 = 12
???: 1d20 + 5 ⇒ (6) + 5 = 11
!!!: 1d20 + 3 ⇒ (10) + 3 = 13

PATHFINDERS GO! THE BOLD MAY ACT:

Round 1
=============
Tortuga
Géatan
Nox

!!!
Kaldane
???
Hendric
=============

Dark Archive

Male Wayang Unchained Rogue 10/Shadowdancer 3 HP 75 / Init +8 / Fort +9 Ref +19 Will+11/Trap Spotter +17/Stealth Take 10: 95, Perception 34, Sense Motive 0

Nox resists the urge to cough, pulling up the collar of his cloak to cover his mouth.

Perception: 1d20 + 33 ⇒ (1) + 33 = 34

Feeling no immediate danger, he begins to work his way in.

Kaldane, I don't suppose you could blow some air in here to clear this place out? Makes it pretty difficult to see....

He steps in, looking about and spotting... SOMETHING. He gulps, wondering if he recognizes it...

Engineering, Geography, History, Arcana, Local, or Dungeoneering: 1d20 + 8 ⇒ (6) + 8 = 14

Ipe! Got bogie! Left side of door upon entry! Putting distance! It doesn't seem to have spotted me yet...

With that, he ducks under a table nearby, thanking his short stature and hoping the thing, whatever it is, can't tell he's there.

Xon, reach through the wall in 5 feet to the left of the door... it may be tasty!

Dark Archive

hp 35 Fort +4, Ref +10, Will +5

Xon whispers back...

You got it boss!

He floats into the wall and reaches out where he's suppose to...

Miss chance: 1d100 ⇒ 24
touch: 1d20 + 11 ⇒ (3) + 11 = 14
Str dam: 1d6 ⇒ 1

But has no luck as his hand just sorta waves around where he thinks he should aim, missing.

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Getting the warning, Tortuga activates the shield spell in his ioun stone and moves in.


| Strange Aeons | Hell's Rebels | ◆◇↻

Sorry, guys. Long post!

Identification for the thing that Nox found:

Knowledge (dungeoneering) 22+:
This creature is a Roper, an ambush hunter of the Darklands. They can extend up to six sticky tentacle-like strands at a time, launching them up to 50’ as a ranged touch attack. Success means that they pull the target 5’ closer and the target must make a Fort save or take 1d6 Str. damage. These strange, waxy strands are surprisingly strong, but any amount of slashing damage severs them.

Knowledge (dungeoneering) 27+:
These creatures despise fire as it interacts negatively with their internal organ that creates the waxy material of their strands. Ropers are vulnerable to fire.

GM Screen:
???: 1d20 + 18 ⇒ (19) + 18 = 37

I’m delaying Géatan for the moment.

Perception 27 (+1 per 10’ from Nox):
Above the klaxon you hear the horrific sound of bones breaking and flesh tearing from the opposite end of the Organics Lab.

Above the klaxons, the sound of some indescribable being echoes within the facility—A scream? A roar? A laugh? You cannot tell, but whatever it is it’s a sound you’ve never before heard and hope to never hear ever again.

Nox & Tortuga:
A ball of magical energy rushes past Nox and Tortuga to the door to the laboratory, expanding outwards and shattering a single magical effect on both of them. AoE form of Greater Dispel Magic—1 random spell effect on each of you of CL more-than-enough gets dispelled, starting with the highest CL stuff and moving down, as usual for the spell.

Nox can’t see this next part In the blink of an eye, a creature of pure nightmarish horrors appears in the room just before the Organics Lab. It walks on ten spidery legs and a cluster of beady red eyes cover a head topped with writhing tendrils. The creature is drenched in a foul dark ooze that seems to drip from every cavity. Three long tails ending in stingers flail wildly—almost hypnotically—behind it. The more you look at the creature, the harder it is to truly see it.

Knowledge (arcana) 23:
It’s currently affected by Displacement.

An oscillating aura of seizure-inducing colors surround the creature right above its skin.

Knowledge (arcana) 28:
The creature is currently under the effects of Cloak of Chaos.

Identification for this creature:

Knowledge (planes) 28+:
This is a Qlippoth. Qlippoth are the primordial rulers of the Abyss that were driven off of their throne following the creation of mortal sin and the emergence of the fecund demons. Driven into isolation in the deepest part of the Abyss, the qlippoth grew a deep hatred for mortality and wish for its demise—for it is mortal sins that spawn the demons that usurped them.
Qlippoth have evolved to become immune to the low temperatures and maddening geography of the deep Abyss and are immune to cold, poison, and mind-affecting effects. They also have resistance against electricity, acid, and fire. Additionally, the appearance of all qlippoth are disturbing to the sane, and all qlippoth can purposefully present itself in such a way that all within 30’ that see it must make a Will save or be affected. The actual effects of the qlippoth’s appearance depends on the qlippoth, but is always a mind-affecting, gaze effect. A post by James Jacobs in this thread implies that qlippoth must actively use this ability to force a save; it isn’t always on. I believe this was the intent and that it’s a “gaze attack” in that you can protect yourself from it with the same methods that protect against gaze attacks—this is the ruling I’m going with because it’s vague as to which way it goes and, frankly, qlippoth are enough of a threat without having to make a save every round.

Knowledge (planes) 33+:
This particular qlippoth is known as a Thulgant and is among the most dangerous of qlippoth. Its stingers each cause 1d4 ability drain to 3 ability scores, depending on the stinger—one does Str drain, one does Dex, and the last does Cha. Additionally, it has an ability similar to rend: should it hit one target with all three stingers in the same round, then it tears the victim’s flesh (dealing more damage) as well as dealing an additional 2 points of ability drain to each of the victim’s six ability scores. A successful Fort save negates the ability drain, whether from an individual stinger or from the rend.

Knowledge (planes) 38+:
Those who fail their saves against a Thulgant’s Horrific Appearance are stunned for 1d4 rounds and take 1d6 Wisdom damage.

Knowledge (planes) 43+:
A Thulgant is constantly under the effects of True Seeing, Displacement, Freedom of Movement, and Cloak of Chaos.
A Thulgant can cast Dimension Door, Greater Dispel Magic, and Telekinesis at will.
A Thulgant can cast Quickened Dimension Door, Flesh to Stone, and Word of Chaos thrice per day each.
Finally, a Thulgant can cast Binding, Plane Shift, Telekinetic Sphere, and Temporal Stasis once per day each.

Géatan, upon seeing this creature appear, comes out of delay and begins raining hell on the creatureI’m assuming you all already had your weapons drawn.

first attack: 1d20 + 29 ⇒ (17) + 29 = 46
damage: 1d8 + 28 + 1d8 + 28 ⇒ (6) + 28 + (4) + 28 = 66
Miss Chance (Miss on a 1): 1d2 ⇒ 2

second attack: 1d20 + 29 ⇒ (2) + 29 = 31
damage: 1d8 + 28 ⇒ (8) + 28 = 36
Miss Chance (Miss on a 1): 1d2 ⇒ 2

Third attack: 1d20 + 24 ⇒ (20) + 24 = 44
damage: 1d8 + 28 ⇒ (7) + 28 = 35
Miss Chance (Miss on a 1): 1d2 ⇒ 1

Fourth attack: 1d20 + 19 ⇒ (10) + 19 = 29
damage: 1d8 + 28 ⇒ (3) + 28 = 31
Miss Chance (Miss on a 1): 1d2 ⇒ 2

Only the Manyshot attack connected. Géatan felt like not all of it went through.

The creature next to Nox and Tortuga looks right at Tortuga and begins speaking wildly. It is at this point that Tortuga and Nox notice that the creature is actually chained to the wall.

Aklo:
”You there! Surface creature! Set me free! The...monstrosity in this room has broken out of its cage. I’ve seen what those other two-legged surface-dwellers have been doing to it and it wants blood. Set me free and I won’t harm you!”

Sense Motive 15 (Nox and Tortuga only):
It’s quite obvious that, while this creature obviously thinks itself better than you, it is terrified of something and wants to get out as soon as possible.

PATHFINDERS GO! THE BOLD MAY ACT:
Round 1/2
=============
Tortuga
Nox

Eldritch Horror
Géatan
Kaldane
???
Hendric
=============

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