
Nuala Sataleeti |

"I have but one more use of power that could possibly dispel him and I must use it to secure rest for us. I can do nothing more for him at the moment."

Godwin Solace |

Let us move on then. Once we cleanse this place the dedicated healers can come and heal him.
Actually if we end up deciding to rest for the day maybe we could go and ask for a healer to come? Anyway onwards for now.

Nuala Sataleeti |

Speaking of heals I'm starting to run low. One more encounter and prob need to rest..

Godwin Solace |

Let's try to do one more encounter then.

drbuzzard |

Room: One wall of this long arcade features several arrow-slits looking out over the northern part of Drezen.
There are six humanoids in here:
Dead white scars and raw red flesh crisscross this creature’s scorched and sallow skin as though it has been flogged and branded a thousand times.
knowledge planes to identify
They look like they've been lazing about the place, which is quite a mess. They are holding weapons though- two bladed swords.
Seeing the door open they clutch their weapons tighter and prepare to fight.
init: 1d20 + 2 ⇒ (11) + 2 = 13

Godwin Solace |

Knowledge Planes: 1d20 + 3 ⇒ (11) + 3 = 14
+7 to roll if demons, +2 to roll if non demon evil outsdiers
Init: 1d20 + 2 ⇒ (4) + 2 = 6

Godwin Solace |

AC please.

Godwin Solace |

Fairly easy to hit is good enough for Godwin.

Nuala Sataleeti |

Init: 1d20 + 11 ⇒ (18) + 11 = 29
Nuala casts Extended Haste, Lasts 14 rounds.

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Swift action study target #3 & #4. Current studied targets #3 & #4
Using +1 holy longbow cold iron durable arrows vs. Evil target, ignore cover up to total concealment
Rapid shot, Clustered Shots, Studied Target, Point Blank Shot, sneak attack
Attacking #3 and if it falls, targeting #4
Manyshot
longbow to hit: 1d20 + 21 ⇒ (9) + 21 = 30
longbow damage: 2d8 + 20 + 4d6 + 2d6 ⇒ (3, 3) + 20 + (1, 2, 3, 5) + (4, 2) = 43
longbow to hit: 1d20 + 21 ⇒ (15) + 21 = 36
longbow damage: 1d8 + 10 + 2d6 + 2d6 ⇒ (7) + 10 + (5, 3) + (1, 5) = 31
longbow to hit: 1d20 + 16 ⇒ (6) + 16 = 22
longbow damage: 1d8 + 10 + 2d6 + 2d6 ⇒ (5) + 10 + (1, 2) + (6, 5) = 29
Haste
longbow to hit: 1d20 + 21 ⇒ (13) + 21 = 34
longbow damage: 1d8 + 10 + 2d6 + 2d6 ⇒ (2) + 10 + (6, 1) + (2, 4) = 25

drbuzzard |

Rayne tears into a demon spraying copious blood around the place, but it remains standing.
3,4 drop with 2 arrows in each of them.
#5 5' steps down to flank Rayne with 6 (and Rayne was kind enough to drop uncanny dodge with his archetypes).
to hit: 1d20 ⇒ 12 damage: 1d8 + 6 ⇒ (5) + 6 = 11 miss
to hit: 1d20 ⇒ 15 damage: 1d8 + 6 ⇒ (2) + 6 = 8 miss
to hit: 1d20 ⇒ 1 damage: 1d8 + 6 ⇒ (2) + 6 = 8 miss
#6 also attacks Rayne (flanking)
to hit: 1d20 ⇒ 6 damage: 1d8 + 6 ⇒ (1) + 6 = 7 miss
to hit: 1d20 ⇒ 16 damage: 1d8 + 6 ⇒ (6) + 6 = 12 hit
to hit: 1d20 ⇒ 3 damage: 1d8 + 6 ⇒ (7) + 6 = 13 miss
#1,#2 also join the party but after too much movement for full attacks.
to hit: 1d20 ⇒ 1 damage: 1d8 + 6 ⇒ (2) + 6 = 8 miss
to hit: 1d20 ⇒ 17 damage: 1d8 + 6 ⇒ (4) + 6 = 10 miss
Godwin is up to finish round 1, then the of the PCs for the top of round 2

Godwin Solace |

Godwin uses fervor to swift action cast Divine Favor on himself then he goes into a rage as a free action and 5 foot steps up to stand behind Rayne and lays into 2.
Attacks count as cold iron and good to overcome DR
mythic power attack with racial bonus and bane bonus if really evil outsiders plus rage plus divine favor plus haste minus negative level: 1d20 + 16 + 1 + 2 - 2 + 2 + 3 + 1 - 1 ⇒ (12) + 16 + 1 + 2 - 2 + 2 + 3 + 1 - 1 = 34
Damage Two handed mythic power attack with racial bonus and bane bonus if really evil outsiders plus rage plus divine favor plus haste minus negative level: 2d4 + 12 + 9 + 2 + 1d6 + 2d6 + 3 + 3 + 1 - 1 ⇒ (4, 1) + 12 + 9 + 2 + (5) + (2, 2) + 3 + 3 + 1 - 1 = 43
haste mythic power attack with racial bonus and bane bonus if really evil outsiders plus rage plus divine favor plus haste minus negative level: 1d20 + 16 + 1 + 2 - 2 + 2 + 3 + 1 - 1 ⇒ (14) + 16 + 1 + 2 - 2 + 2 + 3 + 1 - 1 = 36
Damage Two handed mythic power attack with racial bonus and bane bonus if really evil outsiders plus rage plus divine favor plus haste minus negative level: 2d4 + 12 + 9 + 2 + 1d6 + 2d6 + 3 + 3 + 1 - 1 ⇒ (4, 4) + 12 + 9 + 2 + (1) + (1, 3) + 3 + 3 + 1 - 1 = 42
Iterative mythic power attack with racial bonus and bane bonus if really evil outsiders plus rage plus divine favor plus haste minus negative level: 1d20 + 16 + 1 + 2 - 2 + 2 + 3 + 1 - 1 - 5 ⇒ (15) + 16 + 1 + 2 - 2 + 2 + 3 + 1 - 1 - 5 = 32
DamageTwo handed mythic power attack with racial bonus and bane bonus if really evil outsiders plus rage plus divine favor plus haste minus negative level: 2d4 + 12 + 9 + 2 + 1d6 + 2d6 + 3 + 3 + 1 - 1 ⇒ (3, 2) + 12 + 9 + 2 + (1) + (1, 4) + 3 + 3 + 1 - 1 = 40
5 is next target if 2 goes down

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Swift action study target #1 & #6. Current studied targets #1 & #6
Using +1 holy longbow cold iron durable arrows vs. Evil target, ignore cover up to total concealment
Rapid shot, Clustered Shots, Studied Target, Point Blank Shot
Attacking #1 and if it falls, targeting #6
Manyshot
longbow to hit: 1d20 + 21 ⇒ (5) + 21 = 26
longbow damage: 2d8 + 20 + 4d6 ⇒ (3, 5) + 20 + (1, 3, 5, 2) = 39
longbow to hit: 1d20 + 21 ⇒ (3) + 21 = 24
longbow damage: 1d8 + 10 + 2d6 ⇒ (2) + 10 + (6, 1) = 19
longbow to hit: 1d20 + 16 ⇒ (16) + 16 = 32
longbow damage: 1d8 + 10 + 2d6 ⇒ (2) + 10 + (4, 3) = 19
Haste
longbow to hit: 1d20 + 21 ⇒ (18) + 21 = 39
longbow damage: 1d8 + 10 + 2d6 ⇒ (7) + 10 + (2, 6) = 25

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We move into the room F16 and search the bodies for loots. Anything interesting about the room?
Next up is the F17.

Godwin Solace |

A minute break so Godwin isn't Fatigued before moving on please

drbuzzard |

After Godwin takes a breather, you head up to F17.
A ruinous field of debris covers the southeast corner of this large courtroom. Columns support the thirty-foot ceiling overhead.
There are four winged minotaurs in here.
Upon seeing you they starting yelling "MOOOO!!!" quite loudly in Abyssal.
init: 1d20 ⇒ 19

Godwin Solace |

Knowledge Planes: 1d20 + 3 ⇒ (12) + 3 = 15
+7 to roll if demons, +2 to roll if non demon evil outsiders
Init: 1d20 + 2 ⇒ (13) + 2 = 15

Godwin Solace |

Godwin can cast Long Arms on himself, combined with an Enlarge Person maybe he would have enough reach to hit the flying enemies and keep the heat off of Mama who is the best suited to downing them?

drbuzzard |

Hmm, that's novel, won init without a modifier. Don't do that every day.
The demon cows move in and attack you before you get into the door.
on Godwin
to hit: 1d20 ⇒ 15 damage: 2d6 + 9 ⇒ (6, 4) + 9 = 19 hit
on Rayne
to hit: 1d20 ⇒ 12 damage: 2d6 + 9 ⇒ (2, 5) + 9 = 16 miss
The loud "MOOOs" continue from the others.
PCs are up.

Nuala Sataleeti |

Not sure how long it's been but that haste was 14 rounds she cast in the last room.
Nuala casts Slow on the ones in front.
SR: 2d20 ⇒ (15, 6) = 21 +9 mod, save is DC 23 Will.

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@drbuzzard Your init of 19 without modifier didn't beat my 20 on the die and 28 after modifier. Can I shoot one before they get a chance to go or is their modifier at least 9?

Godwin Solace |

There was a minute rest which probably used it up Nuala. Are you going to pop it again?
Any info on Godwin's knowledge planes?
Godwin uses a point of fervor to switft action cast Divine Favor on himself. As a free action he goes into a rage and then full rounds the cow attacking him.
mythic power attack with racial bonus and bane bonus if really evil outsiders plus rage plus divine favor minus negative level: 1d20 + 16 + 1 + 2 - 2 + 2 + 3 - 1 ⇒ (10) + 16 + 1 + 2 - 2 + 2 + 3 - 1 = 31
Damage Two handed mythic power attack with racial bonus and bane bonus if really evil outsiders plus rage plus divine favor minus negative level: 2d4 + 12 + 9 + 2 + 1d6 + 2d6 + 3 + 3 - 1 ⇒ (1, 3) + 12 + 9 + 2 + (6) + (6, 3) + 3 + 3 - 1 = 47
iterative mythic power attack with racial bonus and bane bonus if really evil outsiders plus rage plus divine favor minus negative level: 1d20 + 16 + 1 + 2 - 2 + 2 + 3 - 1 - 5 ⇒ (10) + 16 + 1 + 2 - 2 + 2 + 3 - 1 - 5 = 26
Damage Two handed mythic power attack with racial bonus and bane bonus if really evil outsiders plus rage plus divine favor minus negative level: 2d4 + 12 + 9 + 2 + 1d6 + 2d6 + 3 + 3 - 1 ⇒ (3, 3) + 12 + 9 + 2 + (2) + (6, 4) + 3 + 3 - 1 = 46

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Swift action study target #1 & #2. Current studied targets #1 & #2
Using +1 holy longbow cold iron durable arrows vs. Evil target, ignore cover up to total concealment
Rapid shot, Clustered Shots, Studied Target, Point Blank Shot
Attacking #1 and if it falls, targeting #2
Manyshot
longbow to hit: 1d20 + 20 ⇒ (8) + 20 = 28
longbow damage: 2d8 + 20 + 4d6 ⇒ (6, 7) + 20 + (4, 1, 1, 4) = 43
longbow to hit: 1d20 + 20 ⇒ (8) + 20 = 28
longbow damage: 1d8 + 10 + 2d6 ⇒ (3) + 10 + (5, 4) = 22
longbow to hit: 1d20 + 15 ⇒ (6) + 15 = 21
longbow damage: 1d8 + 10 + 2d6 ⇒ (3) + 10 + (6, 2) = 21
I'm assuming they are evil since knowledge check failed but if that is not the case, then subtract the holy d6 damage above

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I assumed both Rayne and Godwin 5' stepped forward before attacking because the bad guys were 10' away. I moved their tokens up into the doorway.

drbuzzard |

Godwin kills his as well (sorry, overlooked that).
The other two fly over to block the door, replacing their hapless fellows.
on Rayne
to hit: 1d20 ⇒ 2 damage: 2d6 + 9 ⇒ (4, 1) + 9 = 14 iss
on Godwin
to hit: 1d20 ⇒ 8 damage: 2d6 + 9 ⇒ (1, 4) + 9 = 14 miss
"Moo, moomoo, Moo!, moomoomoo MOOO!"
PCs are up.

Godwin Solace |

Godwin uses a swift action and one use of sacred weapon to add keen to his falchion and continues to swing.
mythic power attack with racial bonus and bane bonus if really evil outsiders plus rage plus divine favor minus negative level: 1d20 + 16 + 1 + 2 - 2 + 2 + 3 - 1 ⇒ (3) + 16 + 1 + 2 - 2 + 2 + 3 - 1 = 24
Damage Two handed mythic power attack with racial bonus and bane bonus if really evil outsiders plus rage plus divine favor minus negative level: 2d4 + 12 + 9 + 2 + 1d6 + 2d6 + 3 + 3 - 1 ⇒ (2, 2) + 12 + 9 + 2 + (5) + (2, 2) + 3 + 3 - 1 = 41
iterative mythic power attack with racial bonus and bane bonus if really evil outsiders plus rage plus divine favor minus negative level: 1d20 + 16 + 1 + 2 - 2 + 2 + 3 - 1 - 5 ⇒ (11) + 16 + 1 + 2 - 2 + 2 + 3 - 1 - 5 = 27
Damage Two handed mythic power attack with racial bonus and bane bonus if really evil outsiders plus rage plus divine favor minus negative level: 2d4 + 12 + 9 + 2 + 1d6 + 2d6 + 3 + 3 - 1 ⇒ (4, 1) + 12 + 9 + 2 + (1) + (6, 5) + 3 + 3 - 1 = 45

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Swift action study target #3.
Using +1 holy longbow cold iron durable arrows vs. Evil target, ignore cover up to total concealment
Rapid shot, Clustered Shots, Studied Target, Point Blank Shot
Attacking #3
Manyshot
longbow to hit: 1d20 + 20 ⇒ (9) + 20 = 29
longbow damage: 2d8 + 20 + 4d6 ⇒ (4, 5) + 20 + (5, 5, 1, 4) = 44
longbow to hit: 1d20 + 20 ⇒ (20) + 20 = 40
longbow damage: 1d8 + 10 + 2d6 ⇒ (6) + 10 + (4, 5) = 25
longbow to hit: 1d20 + 15 ⇒ (1) + 15 = 16 miss
crit confirm to hit: 1d20 + 20 ⇒ (1) + 20 = 21 miss