OMB's Scoured Stars Invasion!

Game Master James Martin

HANDOUTS AND MAPS


201 to 250 of 256 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Dataphiles

Male LN Android scholar mechanic 7 | SP 46/56 HP 46/46 | RP 7/9 | EAC 20; KAC 20, DR 5/Kinetic, Resist Acid:7 | Fort +7; Ref +10; Will +5 | Init: +5 | Perc: +10, SM: +4 | Speed 30ft, Fly 30ft (jumpjets) | Neural Shunt 1/1 | Active conditions: Shirt Reroll used.

As he notices that the other ship used rockets, Dr. Kuong gets prepared to used the automated defenses to keep any rocket coming at their ship.

He quickly goes to the other console to work on diverting power to their shields.

Engineering Action Divert Power to Shields: 1d20 + 12 ⇒ (11) + 12 = 23
DC should be 16 (10 +1.5xtier), so 8 pts should be back to our ship's shields

Exo-Guardians

Android Operative 8 (Ghost/Ace Pilot) sp 56 | hp 52 | rp 10 | EAC 23 KAC 24| fort +6 ref +12, will +6 | init +13 | Perc 14 (LL& Dark)

As the purple trimmed ship fcoots past, Viper 6 takes a shot at its aft!

Using duonode
Attack 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11
Damage 3d6 ⇒ (3, 2, 1) = 6

Wow, another spectacular roll...

Second Seekers (Luwazi Elsebo)

Male NG human envoy 4 starfinder forerunner | SP 28/28 HP 28/28 | RP 5/5 | EAC 16; KAC 16 | Fort +2; Ref +6; Will +4 | Init: +2 | Perc:+7(+1 to vision-based Perception checks) | Speed 30ft; Darkvision 30ft | Active conditions: none

"Perhaps I'll have better luck with the other ship."

Joven opens a hailing frequency to the 'orange' enemy ship. (Attempting the Taunt Capt. action via Intimidate skill.)

"Jinsul Craft! Power down now, or you will be obliterated! This is your only warning!"

Taunt: 1d20 + 10 ⇒ (9) + 10 = 19

Acquisitives

Female N Half-Orc Bounty Hunter Soldier 4 | SP 15/32 HP 34/34 | RP 7/7 | EAC 17; KAC 18 | Fort +5; Ref +6; Will +4 | Init: +9 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

Aiming again at the Purple ship, Dakka puts a bit of evidence behind Joven's taunt!
Particle Beam: 1d20 + 9 ⇒ (13) + 9 = 22 Damage!: 3d6 ⇒ (2, 5, 2) = 9\
"We'll show those Bastards for Messing with the Starfinders!"


Bonekeep Slides

The purple ship shakes and is venting atmo, and the orange ship seems to be hesitant from Joven's taunting! They both seem to be considering leaving the Pegasus alone and focusing on you!

ROUND 3:

Purple: 1d20 + 12 - 2 ⇒ (13) + 12 - 2 = 23
Orange: 1d20 + 12 - 2 ⇒ (4) + 12 - 2 = 14
Mobius Pilot: 1d20 + 13 ⇒ (15) + 13 = 28

The purple and orange ships come about for a battle!


Bonekeep Slides

I should be back now. I'll go over the HP totals and revise as needed tomorrow, but I'm home after my funeral visit and feeling somewhat human.


Bonekeep Slides

Okay, HP totals good. I have achieved compliance. Your piloting phase is a go!

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

I'm putting us behind them. Mobius moves the Pegasus to face the aft side of the Jinsul starships. The orange ship is very visible on our front arc. We might need the turret to take care of the purple one. He tries to shake off the incoming attacks.

Evade, DC 18: 1d20 + 13 + 1 ⇒ (2) + 13 + 1 = 16

Darn it! I can't get a clear view of their shots.

Dataphiles

Male LN Android scholar mechanic 7 | SP 46/56 HP 46/46 | RP 7/9 | EAC 20; KAC 20, DR 5/Kinetic, Resist Acid:7 | Fort +7; Ref +10; Will +5 | Init: +5 | Perc: +10, SM: +4 | Speed 30ft, Fly 30ft (jumpjets) | Neural Shunt 1/1 | Active conditions: Shirt Reroll used.

Since it seems that the ship is decent in shielding, he goes back to the science station to attempt to target the purple ship.

Computers to target Purple Ship: 1d20 + 15 ⇒ (5) + 15 = 20 +11 base +4 for ship's computer


Bonekeep Slides

The turrets seem to be the only weapons capable of hitting you!

Purple Turret: 1d20 + 9 - 2 ⇒ (16) + 9 - 2 = 23 for 4d4 ⇒ (4, 3, 3, 4) = 14 damage!
Orange Turret: 1d20 + 9 ⇒ (7) + 9 = 16 for 4d4 ⇒ (3, 2, 4, 3) = 12 damage!

Your Gunnery phase!

Exo-Guardians

Android Operative 8 (Ghost/Ace Pilot) sp 56 | hp 52 | rp 10 | EAC 23 KAC 24| fort +6 ref +12, will +6 | init +13 | Perc 14 (LL& Dark)

Viper shoots for the Orange ships aft!

Using duonode
Attack 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21
Damage 3d6 ⇒ (2, 1, 2) = 5

Acquisitives

Female N Half-Orc Bounty Hunter Soldier 4 | SP 15/32 HP 34/34 | RP 7/7 | EAC 17; KAC 18 | Fort +5; Ref +6; Will +4 | Init: +9 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

With the computers locked onto the purple ship, Dakka tries to swivel the turret around, shooting at the back half of the Purple Craft.
Particle Beam: 1d20 + 9 ⇒ (20) + 9 = 29 Damage!: 3d6 ⇒ (3, 4, 6) = 13
Crit Damage!: 3d6 ⇒ (3, 5, 4) = 12

Finding an opening, she shoots for an exposed Exhaust port!


Bonekeep Slides

The Purple ship suddenly lists sideways, its lights flickering!

The Orange craft rocks, but its shields absorb the hit.

HOWEVER, the Pegasus, forgotten by the assault craft, limps to the mother ship, and YOU WIN THIS ENCOUNTER! You bring your ship back in as the Orange assault ship peels off back toward the Jinsul lines!

Okay, you can continue with ship battle or go to hand-to-hand fighting! If you continue with the ship battle, you can claim a new ship, thus erasing all the damage the previous one took. Decide!

Exo-Guardians

Android Operative 8 (Ghost/Ace Pilot) sp 56 | hp 52 | rp 10 | EAC 23 KAC 24| fort +6 ref +12, will +6 | init +13 | Perc 14 (LL& Dark)

"We beat them in space, I'm more than happy to engage them hand to hand and pump them full of lead"

First vote for boarding

Acquisitives

Female N Half-Orc Bounty Hunter Soldier 4 | SP 15/32 HP 34/34 | RP 7/7 | EAC 17; KAC 18 | Fort +5; Ref +6; Will +4 | Init: +9 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

I'm OK with Boarding! Shoot while the Shooting is good!

Exo-Guardians

Android Operative 8 (Ghost/Ace Pilot) sp 56 | hp 52 | rp 10 | EAC 23 KAC 24| fort +6 ref +12, will +6 | init +13 | Perc 14 (LL& Dark)

Yay, lets go board!

Dataphiles

Male LN Android scholar mechanic 7 | SP 46/56 HP 46/46 | RP 7/9 | EAC 20; KAC 20, DR 5/Kinetic, Resist Acid:7 | Fort +7; Ref +10; Will +5 | Init: +5 | Perc: +10, SM: +4 | Speed 30ft, Fly 30ft (jumpjets) | Neural Shunt 1/1 | Active conditions: Shirt Reroll used.

I am fine with either...since there is 2 for boarding, might as well do that


Bonekeep Slides

SLIDE 22!

“Starfinders, our sensors show your carrier is in the midst of a jinsul boarding action. There’s likely to be fighting in every part of the ship, but it is important that you defend Deck 13. That area contains the ship’s bridge and all the most critical systems. Do not let them take over the bridge! Defend it at all costs!” The mechanical voice rings over your comms just before the klaxons go off, signaling a boarding action!

You are on the Bridge! Computer scans show they have entered through a boarding tube near the laboratory!

Initiative:

Joven: 1d20 + 2 ⇒ (1) + 2 = 3
(Joven: additional +2 if he gets to act in the surprise round > Ready for Anything (Ex))
Mobius: 1d20 + 10 ⇒ (13) + 10 = 23
Dakka: 1d20 + 9 ⇒ (6) + 9 = 15
OAS-1: 1d20 + 5 ⇒ (19) + 5 = 24
Viper 6: 1d20 + 6 ⇒ (4) + 6 = 10
Dr. Kuong: 1d20 + 4 ⇒ (9) + 4 = 13
Jinsul Warriors: 1d20 + 2 ⇒ (7) + 2 = 9
Jinsul Mage: 1d20 + 2 ⇒ (16) + 2 = 18

ROUND 1:
OAS-1 and Mobius, Dakka, Dr Kuong, Viper-6
JInsul Warriors and Mage
Joven!

OAS-1 and Mobius, Dakka, Dr Kuong, Viper-6 are go!

Exo-Guardians

Android Operative 8 (Ghost/Ace Pilot) sp 56 | hp 52 | rp 10 | EAC 23 KAC 24| fort +6 ref +12, will +6 | init +13 | Perc 14 (LL& Dark)

Viper moves up to a point where she can cover the coridor yet remain in cover firing around a corner.

"Wish we had a machine gun and grenades at a time like this"

Acquisitives

Female N Half-Orc Bounty Hunter Soldier 4 | SP 15/32 HP 34/34 | RP 7/7 | EAC 17; KAC 18 | Fort +5; Ref +6; Will +4 | Init: +9 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

Swiftly swinging out her Artillery Laser, Dakka sprints around the corner before taking aim from where she hears the boarders.

"Starfinder's are tougher than you'll ever be! Come Get Some!"

Move and Swift to get my laser ready, Readying for when I see the first bug I can shoot!

Readied Action:

Laser Shot! (EAC): 1d20 + 11 ⇒ (5) + 11 = 16 Damage!: 1d10 + 4 ⇒ (7) + 4 = 11

Dataphiles

F Android Operative/3

OAS-1 moves up to the corner to be able to see down the corridor and readies a shot for when they come into sight.

"Oh my this is quite the turn of events. This may be unwise on their part, as Starfinders are more than worthy opponents."

Ready Action:
Semi Auto Pistol Shot (KAC): 1d20 + 6 ⇒ (15) + 6 = 211d6 + 1 ⇒ (5) + 1 = 6

Draw my gun during my move action walking to the corner of the corridor. This using standard to ready an action to shoot when they are in line of sight.

Dataphiles

Male LN Android scholar mechanic 7 | SP 46/56 HP 46/46 | RP 7/9 | EAC 20; KAC 20, DR 5/Kinetic, Resist Acid:7 | Fort +7; Ref +10; Will +5 | Init: +5 | Perc: +10, SM: +4 | Speed 30ft, Fly 30ft (jumpjets) | Neural Shunt 1/1 | Active conditions: Shirt Reroll used.

Dr. Kuong goes behind his half-orc ally, pulling his acid dart rifles as he goes. He knows that any shot he has will have cover from his ally, but feels it is the best way to go....

Ready Action:
Acid Dart Rifle (KAC): 1d20 + 5 ⇒ (17) + 5 = 22 to hit Damage: 1d8 + 4 ⇒ (3) + 4 = 7 (4 Acid and 3 Piercing)


Bonekeep Slides

The Jinsul Warriors move first, providing cover for the slightly more arcane looking Jinsul behind them. Readied actions go off! The bark and hiss of laser and projectile weapons fly through the air and the red-rimmed Jinsul warrior falls, but the other two warriors raise tactical arc emitters and fire! Tactical arc emitters are a blast weapon, dealing damage to all within 15' of the weapons!

JW blue vs Dakka EAC: 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27 and JW blue vs Viper-1 Eac: 1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 8 for 1d4 + 1 ⇒ (1) + 1 = 2 electricity damage! Crit damage!: 1d4 + 1 ⇒ (4) + 1 = 5

JW green vs Dakka EAC: 1d20 + 9 - 2 ⇒ (15) + 9 - 2 = 22 and JW green vs Viper-6 EAC: 1d20 + 9 - 2 ⇒ (8) + 9 - 2 = 15 for 1d4 + 1 ⇒ (1) + 1 = 2 electricity damage!

The mage hisses words of techno-magic and two missiles of magic shoot toward Dakka, dealing 2d4 + 2 ⇒ (4, 2) + 2 = 8 force damage!

Mobius and Joven for Round 1

Acquisitives

2 people marked this as a favorite.
Female N Half-Orc Bounty Hunter Soldier 4 | SP 15/32 HP 34/34 | RP 7/7 | EAC 17; KAC 18 | Fort +5; Ref +6; Will +4 | Init: +9 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

Yowch! Well, that's what you keep me around for anyway!

Second Seekers (Luwazi Elsebo)

Male NG human envoy 4 starfinder forerunner | SP 28/28 HP 28/28 | RP 5/5 | EAC 16; KAC 16 | Fort +2; Ref +6; Will +4 | Init: +2 | Perc:+7(+1 to vision-based Perception checks) | Speed 30ft; Darkvision 30ft | Active conditions: none

Joven moves west 10', while drawing his Tactical Arc Pistol. Now just north of OAS-1, and attempting to keep the lane clear for the more experienced shooters, he shouts down to the Jinsul Warriors.

"Put down your weapons, and you will be spared! Your defeat is inevitable."

Attempting "Demoralize" - (Sub Action of Intimidate) on the 'Green' Jinsul Warrior.

Demoralize:
As a standard action, you can use Intimidate to cause a creature within 30 feet of you to become shaken for a number of rounds. This is a sense-dependent ability. The DC of this check is equal to either 10 + your opponent’s total Intimidate skill bonus, or 15 + 1-1/2 x the opponent’s CR, whichever is greater. If you succeed, the target is shaken for 1 round. The duration increases by 1 round for every 5 by which the result of your check exceeds the DC.

Demoralize: 1d20 + 10 ⇒ (6) + 10 = 16

... and then to his team while motioning toward the area to the north of them, "Viper - Kuong, make sure we have that corridor covered as well, they may try to flank us!"


Bonekeep Slides

The Jinsul don't appear to be intimidated!

ROUND 2:
OAS-1 and Mobius, Dakka, Dr Kuong, Viper-6
JInsul Warriors and Mage
Joven!

OAS-1 and Mobius, Dakka, Dr Kuong, Viper-6 are up!

Dataphiles

Male LN Android scholar mechanic 7 | SP 46/56 HP 46/46 | RP 7/9 | EAC 20; KAC 20, DR 5/Kinetic, Resist Acid:7 | Fort +7; Ref +10; Will +5 | Init: +5 | Perc: +10, SM: +4 | Speed 30ft, Fly 30ft (jumpjets) | Neural Shunt 1/1 | Active conditions: Shirt Reroll used.

Dr. Kuong looks back behind him to the north, not seeing anything he locks on Purple and takes a shot.

Acid Dart Rifle (KAC): 1d20 + 6 ⇒ (11) + 6 = 17 to hit. Damage: 1d8 + 4 ⇒ (4) + 4 = 8 Damage (4 Acid and 4 Piercing)

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

Mobius dashes forward, drawing his laser rifle in the process and takes a shot at the green creature.

Laser Rifle vs EAC: 1d20 + 6 ⇒ (19) + 6 = 25
Fire Damage: 1d8 + 3 ⇒ (1) + 3 = 4

Dataphiles

F Android Operative/3

OAS-1 takes another shot aiming at the one directly in front of Dakka this time leveraging her Operative skills to make it a trick shot.

I shall advise you that it is in your best interest to leave.

Trick Attack Attempt: 1d20 + 16 ⇒ (10) + 16 = 26
Semi Auto Pistol Shot to Hit: 1d20 + 6 ⇒ (15) + 6 = 21 Damage w/ Trick Attack: 1d6 + 1 + 1d8 ⇒ (2) + 1 + (4) = 7


Bonekeep Slides

Your shots hit, but the single minded aliens march forward!

Dakka and Viper-6!

Exo-Guardians

Android Operative 8 (Ghost/Ace Pilot) sp 56 | hp 52 | rp 10 | EAC 23 KAC 24| fort +6 ref +12, will +6 | init +13 | Perc 14 (LL& Dark)

Seeing the corridor block off, Viper ducks forward to get a clear shot

Trick Shot.
Stealth 1d20 + 12 + 4 ⇒ (2) + 12 + 4 = 18 - Fail
Attack 1d20 + 7 ⇒ (6) + 7 = 13
Damage 1d6 + 1 ⇒ (6) + 1 = 7


Bonekeep Slides

Viper's shot wings the green tinged Jinsul warrior. Dakka, feel free to jump in!

The Jinsul warriors stalk steadily forward! They drop their rifles and raise up to wield their vicious leg blades!

Blue vs Dakka KAC: 1d20 + 6 ⇒ (7) + 6 = 13 for 1d6 + 4 ⇒ (5) + 4 = 9 slashing damage!
Green vs OAS-1 KAC: 1d20 + 6 ⇒ (4) + 6 = 10 for 1d6 + 4 ⇒ (2) + 4 = 6 slashing damage!

The mage murmurs a few words of magic and three missiles of magic shoot at Dr. Kuong! Magic Missiles: 3d4 + 3 ⇒ (3, 4, 1) + 3 = 11 damage!

Dakka and Joven for Round 2!

Acquisitives

Female N Half-Orc Bounty Hunter Soldier 4 | SP 15/32 HP 34/34 | RP 7/7 | EAC 17; KAC 18 | Fort +5; Ref +6; Will +4 | Init: +9 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

Carefully stepping backward, Dakka Near-point-blank points the barrel of her rifle at center of Jinsul Mass before squeezing off a shot!

Artillery Laser! (EAC): 1d20 + 11 ⇒ (8) + 11 = 19 Damage: 1d10 + 4 ⇒ (3) + 4 = 7

"After we take one of those Frontliners out, I'll squeeze back to take out that Mage!"


Bonekeep Slides

With a bloody SPLOOSH, the green Jinsul Warrior explodes into goo!

Joven for Round 2, OAS-1 and Mobius, Dakka, Dr Kuong, Viper-6 for Round 3!

Acquisitives

Female N Half-Orc Bounty Hunter Soldier 4 | SP 15/32 HP 34/34 | RP 7/7 | EAC 17; KAC 18 | Fort +5; Ref +6; Will +4 | Init: +9 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

True to her word, Dakka squeezes through next to the other Jinsul Provoking an AoO before taking a shot at the Mage.
Artillery Laser! (EAC): 1d20 + 11 ⇒ (19) + 11 = 30 Damage: 1d10 + 4 ⇒ (4) + 4 = 8

"After we take one of those Frontliners out, I'll squeeze back to take out that Mage!"


Bonekeep Slides

AoO: 1d20 + 6 ⇒ (11) + 6 = 17 for 1d6 + 4 ⇒ (3) + 4 = 7 slashing damage!

The mage topples over, his legs going akimbo!


Bonekeep Slides

One Jinsul warrior remains! Joven for Round 2, OAS-1 and Mobius, Dr Kuong, Viper-6 for Round 3!

Exo-Guardians

Android Operative 8 (Ghost/Ace Pilot) sp 56 | hp 52 | rp 10 | EAC 23 KAC 24| fort +6 ref +12, will +6 | init +13 | Perc 14 (LL& Dark)

Viper maintains her point of aim, but struggles to pick a time when the creature is distracted...

Trick Shot.
Stealth 1d20 + 12 + 4 ⇒ (1) + 12 + 4 = 17 - Fail
Attack 1d20 + 7 ⇒ (15) + 7 = 22
Damage 1d6 + 1 ⇒ (5) + 1 = 6


Bonekeep Slides

The Jinsul grunts with pain as Viper hits it with her shot!

Joven for Round 2, OAS-1, Mobius, Dr Kuong for Round 3!

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

Mobius orders his exocortex to track the remaining jinsul. He aims and fires.

Laser Rifle vs EAC: 1d20 + 7 ⇒ (6) + 7 = 13
Fire Damage: 1d8 + 3 ⇒ (2) + 3 = 5

Dataphiles

Male LN Android scholar mechanic 7 | SP 46/56 HP 46/46 | RP 7/9 | EAC 20; KAC 20, DR 5/Kinetic, Resist Acid:7 | Fort +7; Ref +10; Will +5 | Init: +5 | Perc: +10, SM: +4 | Speed 30ft, Fly 30ft (jumpjets) | Neural Shunt 1/1 | Active conditions: Shirt Reroll used.

Shuddering from the magic missiles, Dr. Kuong falters a step...then straightens back up.

Looking behind him to make sure nothing is sneaking up on them, he locks onto the last warrior with his exocotex and fires.

Acid Dart Rifle (KAC): 1d20 + 6 ⇒ (4) + 6 = 10 to hit. Damage: 1d8 + 4 ⇒ (5) + 4 = 9 Damage (5 Acid and 4 Piercing)

Because of the cover his allies are giving the enemy, Dr. Kuong aims to high and the acid dart hits the wall and makes a nice acid pit where it struck.


Bonekeep Slides

Mobius hits the Jinsul, while Dr Kuong misses in the close combat!

The Jinsul slashes out at OAS-1! Attack vs OAS-1 KAC: 1d20 + 6 ⇒ (10) + 6 = 16 for 1d6 + 4 ⇒ (6) + 4 = 10 damage!

ROUND 4:
OAS-1 and Mobius, Dakka, Dr Kuong, Viper-6
JInsul Warriors and Mage
Joven!

Joven is up for Round 3, OAS-1 and Mobius, Dakka, Dr Kuong, Viper-6 for Round 4!

Exo-Guardians

Android Operative 8 (Ghost/Ace Pilot) sp 56 | hp 52 | rp 10 | EAC 23 KAC 24| fort +6 ref +12, will +6 | init +13 | Perc 14 (LL& Dark)

"Die already!"

Trick Shot.
Stealth 1d20 + 12 + 4 ⇒ (7) + 12 + 4 = 23 (Possible! if Cr3 or less!)
Attack 1d20 + 7 ⇒ (6) + 7 = 13 vs FF AC
Damage 1d6 + 1 + 1d8 ⇒ (5) + 1 + (7) = 13


Bonekeep Slides

Viper-6's shot takes the Jinsul in the throat (well, throat-ish) area and it falls, leaking green blood!

VICTORY!

Jadnura, the previous First Speaker's voice echoes over the comms! “You fought well, but it’s not over yet—a jinsul commander along with an elite cadre of their soldiers has just boarded your ship. You’ll need to defeat this potent foe and continue to defend the bridge. We’re almost ready to escape the Scoured Stars and just need you to buy us a little more time. Show no mercy, show no fear—everything depends on you!”

Round 1:

OAS-1 and Mobius, Dakka, Dr Kuong, Viper-6
Jinsul Terminator, Warrior and Dark Apprentice!
Joven!

We'll start with them coming 'round the corner, just to avoid wasted time! OAS-1 and Mobius, Dakka, Dr Kuong, Viper-6 are up! One of the Jinsul looks like its fellow that you previous fought, but the Blue rimmed one has a flame thrower! The fellow in the back has glowing armor!

Dataphiles

Male LN Android scholar mechanic 7 | SP 46/56 HP 46/46 | RP 7/9 | EAC 20; KAC 20, DR 5/Kinetic, Resist Acid:7 | Fort +7; Ref +10; Will +5 | Init: +5 | Perc: +10, SM: +4 | Speed 30ft, Fly 30ft (jumpjets) | Neural Shunt 1/1 | Active conditions: Shirt Reroll used.

In the heat of battle, Dr. Kuong hears more feet. Making sure they are coming from behind him, he looks back. Seeing nobody, he moves to put his back to a wall and looks back forward as Viper-6's shot kills the "last" Jinsul....at least until another wave comes running up.

"More incoming from your area...behind us still looks good...hold the line."

He takes a quick shot at the one with the flamethrower....

Acid Dart Rifle (KAC): 1d20 + 5 ⇒ (19) + 5 = 24 to hit. Damage: 1d8 + 4 ⇒ (1) + 4 = 5 Damage (3 Acid and 2 Piercing)

Acquisitives

Female N Half-Orc Bounty Hunter Soldier 4 | SP 15/32 HP 34/34 | RP 7/7 | EAC 17; KAC 18 | Fort +5; Ref +6; Will +4 | Init: +9 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

A Flame thrower you say...
Dakka's eyes get wide seeing the Flame Thrower in the opponent's hands.
"Is that an Ifrit Class Flame Thrower? With enhanced spread attachments? I've had my eye on one of those."

Taking careful aim at the more Well Equipped JinSul, Dakka takes aim to fell the warrior, without damaging the Flamethrower.

Artillery Laser! (EAC): 1d20 + 11 - 4 ⇒ (19) + 11 - 4 = 26 Fire Damage: 1d10 + 4 ⇒ (5) + 4 = 9
Artillery Laser! (EAC): 1d20 + 11 - 4 ⇒ (15) + 11 - 4 = 22 Fire Damage: 1d10 + 4 ⇒ (3) + 4 = 7

Full attack with the Laser, 2 shots remaining before Reload!


Bonekeep Slides

"It has the Drake-package with chrome receivers.." fangirls the proud Jinsul, until the artillery laser hits him, followed by an acidic dart to the face!

OAS-1, Mobius and Viper 6 are up!

Exo-Guardians

Android Operative 8 (Ghost/Ace Pilot) sp 56 | hp 52 | rp 10 | EAC 23 KAC 24| fort +6 ref +12, will +6 | init +13 | Perc 14 (LL& Dark)

Viper is less happy about flamethrowers, especially as everyone has all converged up and the Starfinders are now prime targets for area or line spray weapons...

Shooting at Blue
Trick Shot.
Stealth 1d20 + 12 + 4 ⇒ (12) + 12 + 4 = 28
Attack 1d20 + 7 ⇒ (15) + 7 = 22 vs FF AC
Damage 1d6 + 1 + 1d8 ⇒ (3) + 1 + (4) = 8

Second Seekers (Luwazi Elsebo)

Male NG human envoy 4 starfinder forerunner | SP 28/28 HP 28/28 | RP 5/5 | EAC 16; KAC 16 | Fort +2; Ref +6; Will +4 | Init: +2 | Perc:+7(+1 to vision-based Perception checks) | Speed 30ft; Darkvision 30ft | Active conditions: none

Let me queue up my action so I don't miss a round like yesterday. (Sorry end of quarter and really busy at work) When it's my turn I will do a full attack, or if something has moved close to me and I would provoke an AOO, then i'll take a guarded step to try and get the best shot with the fewest cover penalties and take a single shot.

Range attack with Static Arc Pistol - EAC (DamageType: E)

FullAttack:

FullAttack1: 1d20 + 6 - 4 ⇒ (1) + 6 - 4 = 3FullDamage1 E: 1d6 + 2 ⇒ (1) + 2 = 3
FullAttack2: 1d20 + 6 - 4 ⇒ (2) + 6 - 4 = 4FullDamage2 E: 1d6 + 2 ⇒ (5) + 2 = 7

Guarded Step and Normal Attack:

NormalAttack: 1d20 + 6 ⇒ (3) + 6 = 9NormalDamage E: 1d6 + 2 ⇒ (3) + 2 = 5

Haha! You kidding me with those rolls?! haha

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

Mobius now commands his exocortex to track the flamethrower-wielding jinsul and fires another shot from his laser.

Laser Rifle vs EAC: 1d20 + 7 ⇒ (16) + 7 = 23
Damage: 1d8 + 3 ⇒ (5) + 3 = 8

1 to 50 of 256 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / OMB's PBP Gameday: SFS Special: The Scoured Stars Invasion! All Messageboards

Want to post a reply? Sign in.