Zeros to Heroes! A Rise of the Runelords Campaign (Inactive)

Game Master DM Alistair

Sandpoint map


201 to 241 of 241 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

Female Half-Elf Bard (Dawnflower Dervish) 3 | HP: 19/30 | AC: 17 (T: 13, F: 14 | CMB: +2, CMD: 15 | F: +2, R: +6, W: +5 | Init: +3 | Perc: +8, SM: +10 | Speed 30' | Perform 9/11

Yes, I'm sure it will be an uphill climb but worth a shot. What we will need is some good marketing :)

I'll get in touch with a couple of experienced GMs and ask for some advice on how we can make the proposition as attractive as possible, then I'll post a wanted ad.


Female Half-Elf Bard (Dawnflower Dervish) 3 | HP: 19/30 | AC: 17 (T: 13, F: 14 | CMB: +2, CMD: 15 | F: +2, R: +6, W: +5 | Init: +3 | Perc: +8, SM: +10 | Speed 30' | Perform 9/11

So.... I got in touch with a couple of DMs that I know who have a good track record for running PbPs to ask them what we might say in a "wanted" post for a new DM. One of them replied that he might be interested in taking over as Dm for the group himself!

There is a catch. He's already running a ROTRL PbP campaign and doesn't want to do a second of the same. He mentioned Age of Worms or Shackled City as two he would like to do.

Would you guys want to remain a group, with the same characters, but play a different AP? I don't really know anything at all about the APs he mentioned. They are the earliest ones Paizo did, appearing in Dragon Magazine and predate ROTRL.

Also, if you are all game for switching to a different campaign. We should see if there's another AP we'd like to do and I could float it as a counter offer just because we can :)


Female Half-Elf Witch (Cartomancer)/2 HP 14/14 | AC 12 T 12 FF 10 | Fort +2 Ref +2 Will +1 | Per +4 | Init +3

I'd really love to do Kingmaker! I don't know if this character would fit in it though... But I'd love to give it a try.

As for the two APs he has brought foreword... I've never heard of then so I can't say if I'd like to play it or not.


Female Human (Kellid) Oracle (Spirit Guide) 1 | Init +2 | Perc +0 | AC 18 T 12 FF 16 CMD 10 | HP 6/10 | F +1 R +2 W +2 | 1st level spells:1/5 | bolts:4 | Conditions: None

Irisa at least is pretty tailored for RotRL. I think it would be kinda weird to switch. I would prefer to play RotRL over switching. That said I prefer playing over not playing so probably wouldn't mind doing either of those instead.


Female Half-Elf Bard (Dawnflower Dervish) 3 | HP: 19/30 | AC: 17 (T: 13, F: 14 | CMB: +2, CMD: 15 | F: +2, R: +6, W: +5 | Init: +3 | Perc: +8, SM: +10 | Speed 30' | Perform 9/11

I guess to be a bit more clear, he didn't say that everyone MUST play the same character, but that it would be interesting to run one of the two APs he mentioned with an all-female party. He is aware of our campaign and who was selected and current pc's would be okay.

On the other hand I really don't think he would mind at all if characters were changed to match a different campaign. Have to expect that characters tailored for one might not be a great fit for another.

I'm currently playing in a PbP he's running and it's very good so far. He's a relaxed and agreeable DM, and also very responsive.

@Irisa: Is there a particular AP that you would want to counter offer? I could second Zeldana's Kingmaker suggestion. I've also heard great things about Curse of the Crimson Throne. I'd like to do Jade Regent some time, but I know a lot of people don't like it.


Female Human (Kellid) Oracle (Spirit Guide) 1 | Init +2 | Perc +0 | AC 18 T 12 FF 16 CMD 10 | HP 6/10 | F +1 R +2 W +2 | 1st level spells:1/5 | bolts:4 | Conditions: None

Kingmaker would be interesting with so many high charisma people, though in that case I very much would like to switch to a male to have the dual rulership as an option (requiring a relationship to one of you of course). Curse of the Crimson Throne is another AP that I would very much like to play at some point. Though one of the things that AP did very well was tie all the characters together at the start based on the campaign traits. We really wouldn't have that without switching characters. I do not know much about neither Shackled City nor Age of Worms, but I would be willing to find out. It might be easier to have the GM come into this thread and explain themself what they are offering. Either way I'm very likely to be interested, so it's up to the rest of you to decide how picky you want to be.


Female Kitsune Lvl 1 Ninja Lvl 1 Kitsune// HP:9/9 // AC:17 // Fort: +1 Ref: +7 Will: +1 // Touch:14 //FF:12 //CMD:14 //BAB:+1 //CMB:+1/ +4(FEAT) //Init: +4 //Perc: +4 //
DC:17:
She is actualy a Kitsune in disguise

I'm game for anything.


Half-elf Paladin (Chosen One) 2

It would be a simple matter to change Tiel's origin from Sandpoint to another town in a new AP setting. I would be interested in just about any AP, but for some I would have to change characters.

I am not familiar with SC or AoW, but I know they are pre-Pathfinder. They would put extra work on the GM to bring into PF specs. If a GM is willing to do that, I'll be happy to play.


Female Kitsune Lvl 1 Ninja Lvl 1 Kitsune// HP:9/9 // AC:17 // Fort: +1 Ref: +7 Will: +1 // Touch:14 //FF:12 //CMD:14 //BAB:+1 //CMB:+1/ +4(FEAT) //Init: +4 //Perc: +4 //
DC:17:
She is actualy a Kitsune in disguise

I just need to change the reasoning for her being in said town for whatever AP, but I also have another character that I can use as well.


Shadow's Status

Hi PC's, I am the DM of Sholti's other RotRL campaign.

I do not own any other AP's besides the old school ones so I would prefer to stick with Age of Worms (which I know as I ran it for a Table Top group through completion) or Shackled City. Age of Worms is deadly so if you feel the group is not optimized that may be a problem. I think this group could work through Shackled City (I have not run it but I think it is not as tough as AoW).

However, I am interested in the Carrion Crown AP and would be willing to run that.

Kingmaker I know is a bigger commitment than I have time for as a DM.

The idea I had was that you could use these characters with only slight tweaks to Backgrounds or Traits in another AP instead of having to create ALL NEW characters which I know can be time and work.


Female Half-Elf Witch (Cartomancer)/2 HP 14/14 | AC 12 T 12 FF 10 | Fort +2 Ref +2 Will +1 | Per +4 | Init +3

Carrion Crown would be fun. I've heard good things about it, though I would be changing a few things for that. I've always wanted to play a werekin for that.


Female Human (Kellid) Oracle (Spirit Guide) 1 | Init +2 | Perc +0 | AC 18 T 12 FF 16 CMD 10 | HP 6/10 | F +1 R +2 W +2 | 1st level spells:1/5 | bolts:4 | Conditions: None

Sholti is in another RotRL game? That's kinda odd. O_o Irissa wouldn't work very well in Carrion Crown. She is not set up to handle undead well at all, so I would have to rebuild her completely.

For either Age of Worms or Shackled City it's quite a bit more work for me than for pretty much any of the pathfinder APs as I've made characters for most of the pathfinder APs even if I haven't played very far in them. If the goal is to minimize the work required RotRL would obviously be by far the best. As you say that you've ran Age of Worms before, what is it that makes you want to run that again but not RotRL?

I've heard that Shackled City is quite a dungeon crawl. Our group does seem kinda weak against traps. As for optimization levels. If there are a plethora of mind-immune enemies (undead, swarms etc) then Irissa will be kinda weak, otherwise she should be really good. I don't know which of the two APs have least such enemies, but that is where Irisa would do best. You know the APs better than us and it shouldn't be too hard to figure out what our characters can do, so I think it's easier that you chose than any of us. As stated before I would be up for anything.


Female Half-Elf Bard (Dawnflower Dervish) 3 | HP: 19/30 | AC: 17 (T: 13, F: 14 | CMB: +2, CMD: 15 | F: +2, R: +6, W: +5 | Init: +3 | Perc: +8, SM: +10 | Speed 30' | Perform 9/11

Hi DMD, thanks for offering to take us on!

I'm game for either Shackled City or Carrion Crown.

I read a few reviews and from what I can tell Shackled City seems like it could work with few character changes. Based out of and urban setting mostly with dungeon crawl and maybe wilderness elements(?)

Age of Worms seems to have a reputation for being ultra-deadly. I'm not sure if our characters would be very competitive as they are.

Carrion Crown might require a more traditional healer/channeler? If we went with Carrion Crown I would volunteer to switch to a cleric or other divine class to better handle undead. I don't think Sholti would be a good match for it anyway. I have a couple of half-made clerics around so it wouldn't be much trouble.

@Irisa: Yup, 2 sort of. I started losing confidence in this ROTRL quite a bit before I said anything. I put an application in for the Divine ROTRL and got in for the second table.


Shadow's Status

With your comments in mind, which one of the following would you all like to play without having to change characters?

I prefer not to run the same campaign twice at the same time which is why I would do AoW again, plus its just that good.

Curse of the Crimson Throne The city of Korvosa is perched on the edge of anarchy—the king is dead, and rumors whisper that his young queen might be responsible! This urban campaign of decadence and dark dealings casts the heroes against plagues, barbarians, riots, and worse!

Council of Thieves Once the seat of mighty Imperial Cheliax, the decaying metropolis of Westcrown now stands wrecked and ruined, haunted by mysterious shadow beasts and besieged by the agents of the nation's new diabolical rulers. Amid this chaos, a growing schism in the city's influential Council of Thieves threatens to tear Westcrown apart unless a new group of heroes rises from the ashes of empire to chart a new destiny for the lost souls of the city.

Carrion Crown The Cult of the Whispering Way weaves a wide-ranging conspiracy throughout the horror-tinged lands of Ustalav aimed at freeing the Lich King Tar-Baphon, better known as the Whispering Tyrant, from his eternal prison in the dungeon of Gallowspire. Their debased rites and malicious schemes set werewolf against vampire, ghost against terror from beyond time and space in a thrilling campaign that touches upon themes of classic horror and dark swords and sorcery!

Skull & Shackles There's adventure to be had on the high seas when a group of press-ganged strangers seizes a ship and becomes embroiled in the plots and politics of the Shackles—an infamous island chain dominated by pirate warlords. But as these new swashbucklers make names for themselves, rival scalawags, enemy navies, legendary sea monsters, and the infamous Hurricane King himself seek to see them walk the plank. Who will survive when there's glory to plunder?

Shattered Star The seven-pointed star known as the Sihedron is well known to scholars of ancient Thassilon, yet few know that the original Sihedron was itself a powerful artifact once owned by Emperor Xin himself. When the Emperor was betrayed by the Runelords, they shattered his Sihedron and hid the fragments in holdings throughout the land, where they would remain hidden for more than ten thousand years. But today, these fragments are surfacing, and it falls to Varisia's newest crop of heroes to gather the shards of the Shattered Star if they hope to be able to protect Varisia from a dangerous threat from the ancient past!

Hell's Rebels The city of Kintargo has a new lord-mayor, but he’s not someone interested in maintaining that city’s free spirit. Paracount Barzillai Thrune has placed the city under martial law, and his cruel proclamations and sinister plans for the city bode ill. Can a small group of heroes and would-be rebels stand against the might of the Thrice-Damned House of Thrune and the Church of Asmodeus and save their home town from being crushed under the boot of an infernal tyrant? Will one of Cheliax’s most powerful inquisitors make the city his playground, or can the rebels known as the Silver Ravens rise up to bring a new era of freedom to the so called Silver City of Kintargo? Join the rebellion! Save Kintargo! DOWN WITH THRUNE!


Female Half-Elf Bard (Dawnflower Dervish) 3 | HP: 19/30 | AC: 17 (T: 13, F: 14 | CMB: +2, CMD: 15 | F: +2, R: +6, W: +5 | Init: +3 | Perc: +8, SM: +10 | Speed 30' | Perform 9/11

<Jaw Drops> If You are seriously offering....

HELL'S REBELS
HELL'S REBELS
HELL'S REBELS
HELL'S REBELS
HELL'S REBELS
HELL'S REBELS
HELL'S REBELS
HELL'S REBELS
HELL'S REBELS
HELL'S REBELS
HELL'S REBELS

But yeah, Hell's Rebels would be my pick. And actually I think our group would do very well as is in it.

I've read the player's guide and a group that is higher charisma, and able to work with some subtlety would very much win out over a combat focused group.

Based on what I know I actually think our current group is better suited for Hell's Rebels than even ROTRL.


Female Half-Elf Witch (Cartomancer)/2 HP 14/14 | AC 12 T 12 FF 10 | Fort +2 Ref +2 Will +1 | Per +4 | Init +3

I would love to do Skull & Shackles. I love pirates!!! But we have a Paladin... and I have a Skull & Shackles PbP that I'm in right now but it is kinda on pause till further notice and we haven't even gotten out of then first book...

That said! I am -so- up for Hell's Rebels! ^_^ Zeldana would do very well in it and we wouldn't have to worry about any changes. Well... out side of traits and backgrounds.


Female Half-Elf Bard (Dawnflower Dervish) 3 | HP: 19/30 | AC: 17 (T: 13, F: 14 | CMB: +2, CMD: 15 | F: +2, R: +6, W: +5 | Init: +3 | Perc: +8, SM: +10 | Speed 30' | Perform 9/11

BTW: I don't think we're the group for it, but you've gotten me awfully curious about Age of Worms now. What is it's source of awesomeness?


Female Human (Kellid) Oracle (Spirit Guide) 1 | Init +2 | Perc +0 | AC 18 T 12 FF 16 CMD 10 | HP 6/10 | F +1 R +2 W +2 | 1st level spells:1/5 | bolts:4 | Conditions: None

Somehow I'm not a huge fan of pirates, as such I would like to avoid Skull and Shackles if at all possible. Other than that I'm up for pretty much anything. I've played in a couple naval games before and they just weren't as fun for me. I was planning to apply for the Hell's Rebels currently recruiting here on the boards, but there would have been no guarantee I would get into that anyway as such I'm fine with it if we chose that.

Given your recommendation and my love for challenges I'll actually vote for Age of Worms, even if that means I'll have to rebuild Irissa. I won't have to restrain the optimizer in me nearly as hard that way. Maybe I can help the rest of you out a bit with optimization?


Female Kitsune Lvl 1 Ninja Lvl 1 Kitsune// HP:9/9 // AC:17 // Fort: +1 Ref: +7 Will: +1 // Touch:14 //FF:12 //CMD:14 //BAB:+1 //CMB:+1/ +4(FEAT) //Init: +4 //Perc: +4 //
DC:17:
She is actualy a Kitsune in disguise

Already in a recruitment for Hell's Rebels though it seems very interesting, but Skull and Shackles would also be rather fun and even Council of Thieves. Each to me seem very fun. Lets put it to vote!
Hirrano is my first ninja, and from my understanding, it will be difficult to play front-line with one in a more traditional dungeon crawl.

My vote however goes toward Council of Thieves.


Female Half-Elf Witch (Cartomancer)/2 HP 14/14 | AC 12 T 12 FF 10 | Fort +2 Ref +2 Will +1 | Per +4 | Init +3

I vote Hell's Rebels. It seems to be the main one all of us wanted to do and even started to put in for. So why not guarantee the chance to play it now?


Female Kitsune Lvl 1 Ninja Lvl 1 Kitsune// HP:9/9 // AC:17 // Fort: +1 Ref: +7 Will: +1 // Touch:14 //FF:12 //CMD:14 //BAB:+1 //CMB:+1/ +4(FEAT) //Init: +4 //Perc: +4 //
DC:17:
She is actualy a Kitsune in disguise

I am already in the draft for HR, but then yea, I'd rather a guaranteed.

My vote is Hell's Rebels.


Female Half-Elf Bard (Dawnflower Dervish) 3 | HP: 19/30 | AC: 17 (T: 13, F: 14 | CMB: +2, CMD: 15 | F: +2, R: +6, W: +5 | Init: +3 | Perc: +8, SM: +10 | Speed 30' | Perform 9/11

HELL'S REBELS
HELL'S REBELS
HELL'S REBELS
HELL'S REBELS
HELL'S REBELS
HELL'S REBELS
HELL'S REBELS

Yeah, I second Zeldana's Hell's Rebels vote. I also have a character submitted to the Hell's Rebels PbP that's open right now. I'd be more than happy to pull out of that one for a sure thing!

Actually since it looks like Hell's Rebels requires a fairly large number of NPCs to be in use, we could turn over our submitted PCs to DMD for use as NPCs?


Female Human (Kellid) Oracle (Spirit Guide) 1 | Init +2 | Perc +0 | AC 18 T 12 FF 16 CMD 10 | HP 6/10 | F +1 R +2 W +2 | 1st level spells:1/5 | bolts:4 | Conditions: None

Bah, I was kinda intrigued for what was up with Age of Worms now, but Hell's Rebels sounds awesome too. If the rest of you aren't willing to try out the old one I would be quite happy to play in it.


Female Kitsune Lvl 1 Ninja Lvl 1 Kitsune// HP:9/9 // AC:17 // Fort: +1 Ref: +7 Will: +1 // Touch:14 //FF:12 //CMD:14 //BAB:+1 //CMB:+1/ +4(FEAT) //Init: +4 //Perc: +4 //
DC:17:
She is actualy a Kitsune in disguise

Could do that Sholti.

Maybe Age of Worms for another time.


Female Half-Elf Bard (Dawnflower Dervish) 3 | HP: 19/30 | AC: 17 (T: 13, F: 14 | CMB: +2, CMD: 15 | F: +2, R: +6, W: +5 | Init: +3 | Perc: +8, SM: +10 | Speed 30' | Perform 9/11

@Irisa: But the offer from DMD is for the current set of characters with minor tweaks, not a new set of characters.


Female Kitsune Lvl 1 Ninja Lvl 1 Kitsune// HP:9/9 // AC:17 // Fort: +1 Ref: +7 Will: +1 // Touch:14 //FF:12 //CMD:14 //BAB:+1 //CMB:+1/ +4(FEAT) //Init: +4 //Perc: +4 //
DC:17:
She is actualy a Kitsune in disguise

Potatoes!!!


Shadow's Status
Sholti Amalasand wrote:
BTW: I don't think we're the group for it, but you've gotten me awfully curious about Age of Worms now. What is it's source of awesomeness?

Epic in scope. Iconic villains. Great storyline.

Hell's Rebels eh? I tried to get in one too but it did not happen. I think we need to hear from your Paladin as well.


Female Human (Kellid) Oracle (Spirit Guide) 1 | Init +2 | Perc +0 | AC 18 T 12 FF 16 CMD 10 | HP 6/10 | F +1 R +2 W +2 | 1st level spells:1/5 | bolts:4 | Conditions: None

Irissa would probably fit quite well in Hell's Rebels, with the seeker of patterns trait. However since we are probably going to tweak our characters anyway... I really do like the idea of playing out a relationship between characters in a game. Would anyone like to play that out with me if I switched to a male? Or are people married to the idea of an all female group? I'll still go with a Heaven's Oracle of course.

@DMD: Bah, you made me want to play Age of Worms now :S. Another time with another group maybe.


Female Half-Elf Witch (Cartomancer)/2 HP 14/14 | AC 12 T 12 FF 10 | Fort +2 Ref +2 Will +1 | Per +4 | Init +3

@Irisa: Sure, I'd be up for one!


Female Human (Kellid) Oracle (Spirit Guide) 1 | Init +2 | Perc +0 | AC 18 T 12 FF 16 CMD 10 | HP 6/10 | F +1 R +2 W +2 | 1st level spells:1/5 | bolts:4 | Conditions: None

@Zeldana: Nice, thank you.

@DMD: Would you be open to Paladins of other alignment/codes than the standard one? I'm playing a character that is amongst other things a paladin of Desna in another game. I do like the paladin code I came up with for that. My reason for asking is of course that it might be hard to play a paladin in Hell's Rebels.


Female Kitsune Lvl 1 Ninja Lvl 1 Kitsune// HP:9/9 // AC:17 // Fort: +1 Ref: +7 Will: +1 // Touch:14 //FF:12 //CMD:14 //BAB:+1 //CMB:+1/ +4(FEAT) //Init: +4 //Perc: +4 //
DC:17:
She is actualy a Kitsune in disguise

We don't have to do the Charlie's Angels thing. Hiranno will most likely remain the same, but I'll change her being in Sandpoint to Kintargo, and the reasoning behind that as well.


Female Half-Elf Bard (Dawnflower Dervish) 3 | HP: 19/30 | AC: 17 (T: 13, F: 14 | CMB: +2, CMD: 15 | F: +2, R: +6, W: +5 | Init: +3 | Perc: +8, SM: +10 | Speed 30' | Perform 9/11

I really don't want to be a drag, but DMD did say his interest was in running the all female party that was assembled.

He's giving us a campaign to play and a choice of AP's that will work with the set of characters we'd be playing anyway if the ROTRL AP had continued.

It's a very high reward and low cost deal for us. It doesn't seem like it would be so awful to just play the current characters with just the changes necessary to fit them into the different campaign.


Half-elf Paladin (Chosen One) 2

Thanks, DMD, for considering picking us up!

I know very little about Age of Worms and even less about Shackled City. They came out while I was still playing 2E with my friends. I am not opposed to playing either, but Tiel is far from optimized and so would therefor probably not do very well in AoW.

Of the APs that were listed, based on personal interest and how I think Tiel would fit, my preferences would be in this order:
1. Hell's Rebels
2. Curse of the Crimson Throne
3. Council of Thieves
4. Shattered Star
5. Carrion Crown
6. Skull and Shackles

I don't think Tiel would do very well in the last two.


Female Human (Kellid) Oracle (Spirit Guide) 1 | Init +2 | Perc +0 | AC 18 T 12 FF 16 CMD 10 | HP 6/10 | F +1 R +2 W +2 | 1st level spells:1/5 | bolts:4 | Conditions: None

@Sholti: I am very grateful for this opportunity. If he doesn't want me to change the character that much then I'm fine continuing with Irisa. However I thought it would be really cool to be able to play out a relationship as well and honestly it's not going to change much mechanically to change the gender of my character. I'm sure DMD can speak for himself about the matter though.


Female Kitsune Lvl 1 Ninja Lvl 1 Kitsune// HP:9/9 // AC:17 // Fort: +1 Ref: +7 Will: +1 // Touch:14 //FF:12 //CMD:14 //BAB:+1 //CMB:+1/ +4(FEAT) //Init: +4 //Perc: +4 //
DC:17:
She is actualy a Kitsune in disguise

Whatever works really, I just wanna play a good fun game.


Shadow's Status
Irisa wrote:
@Sholti: I am very grateful for this opportunity. If he doesn't want me to change the character that much then I'm fine continuing with Irisa. However I thought it would be really cool to be able to play out a relationship as well and honestly it's not going to change much mechanically to change the gender of my character. I'm sure DMD can speak for himself about the matter though.

While I would prefer an all female cast, I am VERY much a play what YOU want to play DM.

Not to worry, after Hell's Rebels I'll run Age of Worms for this group :-)


Shadow's Status
Irisa wrote:

@Zeldana: Nice, thank you.

@DMD: Would you be open to Paladins of other alignment/codes than the standard one? I'm playing a character that is amongst other things a paladin of Desna in another game. I do like the paladin code I came up with for that. My reason for asking is of course that it might be hard to play a paladin in Hell's Rebels.

Yes Paladin's of other alignment codes are ok with me.


Shadow's Status

The Paladin concensus seems to be Hell's Rebels.

Give me a few days as I need to buy it before we can actually start :-)

I will set up a new campaign tab after I eat dinner and link it here.


Female Half-Elf Witch (Cartomancer)/2 HP 14/14 | AC 12 T 12 FF 10 | Fort +2 Ref +2 Will +1 | Per +4 | Init +3
DMD wrote:

The Paladin concensus seems to be Hell's Rebels.

Give me a few days as I need to buy it before we can actually start :-)

I will set up a new campaign tab after I eat dinner and link it here.

Sweet! I'll start reworking Zeldana for this! ^_^


Female Kitsune Lvl 1 Ninja Lvl 1 Kitsune// HP:9/9 // AC:17 // Fort: +1 Ref: +7 Will: +1 // Touch:14 //FF:12 //CMD:14 //BAB:+1 //CMB:+1/ +4(FEAT) //Init: +4 //Perc: +4 //
DC:17:
She is actualy a Kitsune in disguise

Alright, sweet.


Shadow's Status

Hells Rebels Discussion Thread

201 to 241 of 241 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Zeros to Heroes! A Rise of the Runelords Campaign Discussion All Messageboards

Want to post a reply? Sign in.