Wrath of the Righteous Table Unwavering (Inactive)

Game Master nightdeath

Unwavering Table:
Kenabres
Terendelev's Scales
Anevia Tirabade
Horgus Gwerm
Aravashnial
Map

Init Macro:

Red Stick [dice]1d20+1[/dice]
Caelus [dice]1d20+0[/dice]
Morgrym [dice]1d20+0[/dice]
Naravash [dice]1d20+4[/dice]
Razul [dice]1d20+1[/dice]
Sarthonn [dice]1d20+2[/dice]
Melchesiech [dice]1d20+2[/dice]
E-Terah Deepheavy [dice]1d20+2[/dice]


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Sovereign Court

Chronicle Sheets GM Busy At Work........

Both Sarthonn and Morgrym can only watch the little girl pass on, her pain diminished by her passing. Her name? Aelia.

Both of you exchange grim glances, too much death. However there maybe one more whom you can snatch from Death's grasping claws.


M Dwarf Cleric [Forgemaster] of Torag 2; AC 18/10/18, Hp 17/17, Init +0, Frt+5 (+7 poison),Rfx+0,Wil+7 (+9 charm/compulsion); +2 spells/SLAs; Perc+4

Morgrym spits into the dirt. Bowing over the little one he makes the mark of Torag.

Torag, give this little one the rest she deserves, bless her soul, and watch over all that have passed here on their way to the Boneyard.

Steeling himself Morgrym heads back to try and save one more soul from an untimely death.


Male Half Elf Fighter 2 HP 26/26; AC 16, T 10, FF 16; CMD 15; F +5, R +0, W +0 (+2 v Enchantment, +1 v Fear); Init +2, Per+5

Sarthonn closes the eyes of the girl, Aelia after she passes away. Folding her hands over her chest, he finds the locket in her hands.

He says, "A life snuffed out far too early. You will not be forgotten. By Iomedae, I will find a way to avenge your death." He puts the locket around his neck. I will keep this with me to never forget why we must continue to fight the demons.

After making the sign of Iomedae over his head, he follows the dwarf who responded to his call.


retired

Naravash sees the half-elf and dwarf's grim expression and his jaw clenches. Too much death. Far too much.
Nodding as they return to the larger group, he makes room for them to join in hefting the slab of wall off the elf with the ravaged face.
"Let's see if we can save this one at least."


Male Human (Sarkorin Kellid) Summoner 3, AC 14/10/14, Hp 21/21, Init +0, Frt+1,Rfx+0,Wil+4

Caelus looks up from the smaller stones he has been moving, getting ready to help move the larger piece. "If any of you can help the injured, we have a woman with a broken leg yonder," he jerks his head over his shoulder, indicating the direction that he and Naravash came from, "and, unfortunately, I have not the magic or the wit to help her much. But first, lets see if we can move this...I'm not overly blessed with muscles, either, but I'll surely lend a hand."

strength, aid another: 1d20 ⇒ 15


Male Half Elf Fighter 2 HP 26/26; AC 16, T 10, FF 16; CMD 15; F +5, R +0, W +0 (+2 v Enchantment, +1 v Fear); Init +2, Per+5

Sarthonn moves to an open area of the slab and braces himself against it. "I am ready when everybody else is. Pay attention when we start lifting, we don't want this to fall on anybody else."

Do we want Sarthonn to make the roll or go for Aid Another? I think he and Red Stick have the same strength bonus.

Sovereign Court

Chronicle Sheets GM Busy At Work........

nah I'm also a descriptive GM, The fun comes when all of you interact with each other.

Together with purpose, all of you put your will towards moving the slab and removing the injured elf from beneath.
Sarthonn, Calus, Red and Naravash with a heave manages to lift the slab high enough for Morgrym to pull the elf out.

The elf mutters a swift thank you before lasping into unconsiousness. His injuries are horrific and its by the grace of the gods that he survives. His eyes have being gourged out, multiple claw marks are on him, open wounds leaking vital life fluids are rended open and his fingers seem to have being shattered.


Male Half Elf Fighter 2 HP 26/26; AC 16, T 10, FF 16; CMD 15; F +5, R +0, W +0 (+2 v Enchantment, +1 v Fear); Init +2, Per+5

Sarthonn looks around the group until he sees the dwarf who helped him with Aelia.

He says to the dwarf, "You responded to my call for a healer or medic. Can you do anything to help this elf? I would hate to see another die so needlessly."


retired

Naravash nods along with Sarthonn's sentiment. "And then it's as Caelus here said, there's a woman with a broken leg who could use some attention as well, but I don't think her injuries are life threatening at this point."


HP 20/20; AC 15, T 11, FF 14; F+4, R+1, W+7; Per +11 low-light

"I will see to the woman with the broken leg; I think the dwarf is my better at healing. Let him see to this elf." Razul turns and walks over to where the woman with the broken leg lies waiting. He kneels next to her, examining her critically. "I have healing, but this may hurt. Bite down on this." He pulls a stout piece of wood from his pocket and places it in her mouth. He then pulls what looks like a small jar of mud and blood mixed: the soil of the World Wound. He rubs the foul smelling concoction on her leg, then places his hands on it and murmurs words in a tongue filled with clicks and whistles and whispering. Casting cure light wounds While doing this, he pulls the leg straight to ensure the bone knits properly. The woman lets out a muffled cry of pain and nearly bites through the wood. But when Razul straightens up, her leg is unbroken, if still covered in the muddy blood.

"You may walk on it now. Be sure to rest much, and avoid fleeing in terror until it is stronger."


retired

Naravash accompanies Razul as he tends to Anevia. Before he start his minstrations, Naravash kneels down on the opposite side of the woman, "Anevia? I found someone who can help with that leg of yours." He nods to the strangely mannered half-elf on her other side. He takes Anevia's hand in his own and pats it reassuringly, "You'll be alright, Anevia. You'll be alright."

It's not clear whether his words are meant more to calm her or to convince himself. He winces at Anevia's cry as the bone is set.

Sovereign Court

Chronicle Sheets GM Busy At Work........

The bone is set but a with loud crack and to the horror of all present, it shatters once again but this time you see a a gash appear as if the leg bones had being shattered by an invisible hand. A soft glow tinged with a bit of red oozes out of the wound and is then ejected violently back into Razul, knocking him down on his rump.

Sorry Cure Light Wounds isn't that powerful and she must be lame lol. Have returned CLW back to you abject in a more explosive way.

Anevia? She's fainted clean away as her leg rebreaks itself. The shock being too much to bear.


HP 20/20; AC 15, T 11, FF 14; F+4, R+1, W+7; Per +11 low-light

Razul sits up and hisses like an animal, then seems to remember himself. "There is dark magic here, unnatural magic. The wound is cursed and beyond my power to heal. She will need to be carried out."


retired

Naravash sighs. "Can we at least set the bone and then brace her leg somehow? I can't imagine the pain it'd cause to carry her out of here, presuming there even is a way out," the horned tiefling glances around into the gloom of the cavern, "with her shattered leg flopping about."


HP 20/20; AC 15, T 11, FF 14; F+4, R+1, W+7; Per +11 low-light

Razul shakes his head slowly. "Check with the dwarf. My knowledge does not extend to such things." Suddenly looking hard at the tiefling, his eyes narrow. "I am Razul. You look like a fiend. Yet you help others. Explain."


Male Human (Sarkorin Kellid) Summoner 3, AC 14/10/14, Hp 21/21, Init +0, Frt+1,Rfx+0,Wil+4

Caelus pales noticably as Anevia's leg re-breaks, but, beyond a slight shudder, does not react any further. he sighs, leaning on his spear, before squinting around into the gloom.

"Well, when we've seen to the wounded, I would venture the next step would be finding our way out. And, "he continues, his voice dropping to a murmer for his fellow adveturering-types, "hoping that a city still stands above us."

"Give me a moment, and let me call on a little help. Don't be alarmed at what arrives next...". He seasts himself, cross-legged, closing his eyes and sending his senses beyond the material planes, reaching out to Oynar.

Taking 1 minute - if the time is available - to summon his Eidolon.

After a minute, a mote of dim golden light appears at about eye level in front of the seated Kellid. Over a few seconds, it expands to a roughly spehrical cloud, accompanied by a faint sound of wind and distant, tinkling chimes. Then it abruptly caolesces, with a soft rushing sound, into a golden hound-like creature, which turns in a brief circle before bowing its long head at Caelus's feet.

The summoner's eyes open, and he smiles at the creature, affectionately patting its head.

"Friends, this is my companion Oynar."

Eidolon description:
Oynar is built roughly along the lines of a hound or wolf – perhaps a little more catlike in body shape than the shaggy wolves of Mendev. His rows of teeth are perfectly triangular, glinting with a silvery metallic sheen, and his eyes – long affairs that nearly meet above his short snout and wrap far around the sides of his head, under batwing-like ears – are a solid, faintly glowing gem-like red. His furless flanks are a slightly metallic gold, and long, almost fingerlike claws decorate his front paws. With the arrival of the Eidolon, a silvery, spindle-shaped spiral glows on both Oynar's and Caelus's foreheads.


retired

"My name's Naravash. If you want explanations, you're welcome to share why you look like a half-elf but hiss like a cat." Shaking his head at the man's rudeness, Naravash rises then and walks back over to the larger group, explaining the situation with Anevia once he arrives. As Caelus finishes his ritual, he turns around and starts at the appearance of a silvery cat-wolf, his eyes darting up questioningly to Caelus'. "Uhh- hello... metal wolfcat?"


HP 20/20; AC 15, T 11, FF 14; F+4, R+1, W+7; Per +11 low-light

Razul looks unshaken by the tiefling's abrupt manner, but then shakes his head sheepishly. "I... apologize. I have not been among people for many moons. I returned to the city just this day, to seek... It is unimportant. I am more used to beasts and demons than men." Seeing the sudden appearance of the silver hound, his eyes go wide. "You summon things from elsewhere? Can you summon something to dig us free from this hole?"


Male Half-Orc Rogue 2: (HP 21/21, AC 16 FF15 T11, F+2 R+4 W+0, Init+1, Per+5, Evasion)

Reegar grabs the stick around his neck and kisses it. "What? Cursed wounds? What sort of cave-in is this?"

He shakes his head as he turns around. "Demonic cave-in, of course."

He takes a moment to calm down. Focusing his concentration, he responds, "All right, who is alive here? I'm Red Stick, there's Aravashnial, Caelus, Horgus, Razul, Morgrym, Naravash, Anevia, um... Oynar... and you, sir, I don't think I've heard your name." addressing Sarthonn.

Continuing, he adds, "Most of us are in good shape, thankfully, but we will have to transport Aravashnial and Anevia out of here ourselves. That's nine..." casting a superstitious eye toward Oynar, "Um, ten of us. Is there anyone else alive here?"

Calling out loudly, Red Stick shouts, "Is there anyone else alive here? Anyone who needs to be freed?"


M Dwarf Cleric [Forgemaster] of Torag 2; AC 18/10/18, Hp 17/17, Init +0, Frt+5 (+7 poison),Rfx+0,Wil+7 (+9 charm/compulsion); +2 spells/SLAs; Perc+4

Looking over Aravashniel Morgrym says a light prayer to Torag.

Spontaneously replace animate rope with cure light wounds to heal Aravashniel's wounds as best as possible

CLW: 1d8 + 1 ⇒ (4) + 1 = 5

I apologize elf, but I don't think me magic will be able to return your eyesight for some time yet, not with yer peepers ripped out as they are. Now allow me to help ye stand up, and let us walk to another injured person.

Morgrym helps Aravashniel up tenderly to avoid opening his wounds once again. They slowly stumble thier way over to Anevia.

Anevia was yer name? I'm Morgrym Steelhammer and I'll be lookin' at your leg real quick like.

Morgrym helps Aravashniel sit down before looking over Anevia's leg thoroughly, doing his best to avoid injuring the woman.

Heal: 1d20 + 7 ⇒ (7) + 7 = 14

Sovereign Court

Chronicle Sheets GM Busy At Work........

3 surviors. 1 loud, 1 unconsious and another grimacing in pain but in danger of dying.
And the 6 of you.

It doesn't look like anything else is alive here but there could be supplies that you could use.

Horgus in a rather loud and grand voice. He actually strikes a pose as if giving a speech:

"It seems that I must now appeal to all of you to escort me back home or what remains of it. I'll see all of you handsomely rewarded if you do so. I am Horgus Gwem, an important personage of this city."


HP 20/20; AC 15, T 11, FF 14; F+4, R+1, W+7; Per +11 low-light

Razul stares at the pompous man for a long moment. He then turns about and cats know direction to get his bearings. Finding them, he'll begin searching about for a way out.

Survival: 1d20 + 13 ⇒ (3) + 13 = 16


M Dwarf Cleric [Forgemaster] of Torag 2; AC 18/10/18, Hp 17/17, Init +0, Frt+5 (+7 poison),Rfx+0,Wil+7 (+9 charm/compulsion); +2 spells/SLAs; Perc+4

Horgus ye say? I'm sure me companions won't object to escortin' ye to yer home. I will suggest you be more quiet in case there be anythin' down here that ain't too friendly. And I will ask that ye help Aravashniel and Anevia somewhat seein' as they be injured and you don't look like you would last a minute in a fight.

Morgrym makes sure that Aravashniel and Anevia are comfortable before looking about the chamber.


retired

Naravash nods at Horgus, the gesture a clear acceptance of the man's request. He then begins searching through the rubble, hoping to find something- anything, that might help them escape this cavern.

Perception: 1d20 + 5 ⇒ (10) + 5 = 15


Male Half Elf Fighter 2 HP 26/26; AC 16, T 10, FF 16; CMD 15; F +5, R +0, W +0 (+2 v Enchantment, +1 v Fear); Init +2, Per+5

Sarthonn agrees, "Finding a way back to the city should be the next order of business. Let's hope the city still stands."

He helps to search for other survivors or anything that might be useful. Perception: 1d20 + 5 ⇒ (9) + 5 = 14

While he is searching, Sarthonn approaches Morgrym and Razul. "Thank you for your help with the wounded today. I am Sarthonn, spear of the Crusade. Pleased to make your acquaintance," with that, he extends a hand to each of them.


HP 20/20; AC 15, T 11, FF 14; F+4, R+1, W+7; Per +11 low-light

Razul takes the hand, but looks kind of awkward doing it. "I am Razul."


M Dwarf Cleric [Forgemaster] of Torag 2; AC 18/10/18, Hp 17/17, Init +0, Frt+5 (+7 poison),Rfx+0,Wil+7 (+9 charm/compulsion); +2 spells/SLAs; Perc+4

Morgrym grasps Sarthonn's hand warmly.

Morgrym, Forgemaster o' Torag. Wish I coulda met ya in better circumstances. I did na bring cloth with me, we'll need that to make sure Aravashnial's eyes don't start bleeding. And if we can find some stuff to create a makeshift crutch for Anevia they should be safe enough to move.


HP 20/20; AC 15, T 11, FF 14; F+4, R+1, W+7; Per +11 low-light

"I have a club. Would that work for a crutch?"

Sovereign Court

Chronicle Sheets GM Busy At Work........

The search yields:
4 Silver Scales
2 Potions
A Cold Iron Hammer Head
46 arrows
Shortbow with 4 arrows and a pack with Anevia's name stitched on it.
Broken wagon with one wheel
Heal Kit (4 charges)
2 scrolls

The other 3 survivors seemed exhausted as even the loud Horgus is silent, his eyes drooping. The other 2? Still unconsious.


M Dwarf Cleric [Forgemaster] of Torag 2; AC 18/10/18, Hp 17/17, Init +0, Frt+5 (+7 poison),Rfx+0,Wil+7 (+9 charm/compulsion); +2 spells/SLAs; Perc+4

The club might work, it certainly seems sturdy enough, though I don't think its quite long enough for her. Hmm...

Morgrym muses, stroking is beard and looking around for larger bits of wood or debris that will make a fair crutch.

Morgrym starts mumbling to himself and fumbling around with some loose debris nearby to create a makeshift crutch.


Male Half-Orc Rogue 2: (HP 21/21, AC 16 FF15 T11, F+2 R+4 W+0, Init+1, Per+5, Evasion)

"How about we break this wagon apart into a couple of stretchers? We'll need to carry Aravashnial and Anevia out of here on our own, anyway."


Male Half Elf Fighter 2 HP 26/26; AC 16, T 10, FF 16; CMD 15; F +5, R +0, W +0 (+2 v Enchantment, +1 v Fear); Init +2, Per+5

Sarthonn looks at the collection of things they have found. Can you describe the wagon more? Are we talking about a Radio Flyer doll wagon or something that would fit behind a horse?

"Let's see that Anevia gets her things back when she wakes up, " says Sarthonn. "Can anybody figure out what might be in these bottles or written on the scrolls?"

Then he continues "Outside that, I agree that moving the wounded is something we will need to do. Morgrym and Razul, do they appear to be movable? I would hate to hurt them more by accident."


M Dwarf Cleric [Forgemaster] of Torag 2; AC 18/10/18, Hp 17/17, Init +0, Frt+5 (+7 poison),Rfx+0,Wil+7 (+9 charm/compulsion); +2 spells/SLAs; Perc+4

Aye lad, they can be moved, though I'd like a crutch fer Anevia to avoid putting any weight on her leg. Aravashniel can move about on his own, but with his eyesight gone I'd rather he have a helper. Per'aps Horgus could do it.

Morgrym moves away from Anevia and Aravashniel and looks thoughtfully at the potions and scrolls.

Sadly I didna' think that I'd be looking at magic today, so if no one else can cast detect magic we'll have to wait until I pray to Torag.


Male Human (Sarkorin Kellid) Summoner 3, AC 14/10/14, Hp 21/21, Init +0, Frt+1,Rfx+0,Wil+4

"I can detect, but not necessarily read, magic."

Caelus will cast Detect Magic and look over the accumulated items.


retired

Naravash shakes his head, "Magics are beyond my ability." He helps break the wagon (or other suitable debris) apart to fashion a crutch for Anevia.

"Does anyone else favor a bow? Let's distribute these arrows amongst those who do."


HP 20/20; AC 15, T 11, FF 14; F+4, R+1, W+7; Per +11 low-light

Razul joins in the de-construction of the wagon, fashioning whatever is needed. "I have no use for a bow. I am armed enough. But I am eager to see the sky again; let us be gone as soon as possible."


HP 20/20; AC 15, T 11, FF 14; F+4, R+1, W+7; Per +11 low-light

DM Nightdeath:
I have a question. After looking over the mythic paths, I think Guardian is much more like Razul than Hierophant. Would it be possible to alter his campaign trait from Touched by Divinity to Exposed to Awfulness? It also fits the backstory of having survived the World Wound and been exposed to the demons and their ilk. Plus I kind of want him to have been a demon cultist while he was gone, who finally saw the error of his ways and came back to seek some measure of redemption. Will that work?

Sovereign Court

Chronicle Sheets GM Busy At Work........

Razul:

Go ahead. Let's just keep this in the discussion thread. lol

Sarthonn:

We're taking about a one horse type wagon. Not very big but in a bad shape.

Detect Magic:

4 Silver Scales (glows)
2 Potions (glows)
A Cold Iron Hammer Head (glows)
46 arrows
Shortbow with 4 arrows and a pack with Anevia's name stitched on it.
Broken wagon with one wheel
Heal Kit (4 charges)
2 scrolls (glows)


Male Human (Sarkorin Kellid) Summoner 3, AC 14/10/14, Hp 21/21, Init +0, Frt+1,Rfx+0,Wil+4

Detect Magic:
I'll continue detect magic, cocnetrating on the scales, first.
spellcraft: 1d20 + 6 ⇒ (1) + 6 = 7


Male Half Elf Fighter 2 HP 26/26; AC 16, T 10, FF 16; CMD 15; F +5, R +0, W +0 (+2 v Enchantment, +1 v Fear); Init +2, Per+5

Sarthonn speaks up after Navarash talks "I could use a few of the arrows, but if anybody is primarily an archer they would use them more efficiently than I."

After that, Sarthonn tries to make himself useful in preparing the group to move.


retired

"I admit, I'm better with a bow than I am in a fist fight, but it seems my quiver stayed full despite the tumble we took down here. There's plenty to share here, anyhow."


M Dwarf Cleric [Forgemaster] of Torag 2; AC 18/10/18, Hp 17/17, Init +0, Frt+5 (+7 poison),Rfx+0,Wil+7 (+9 charm/compulsion); +2 spells/SLAs; Perc+4

Morgrym chuckles while making sure Aravashniel and Anevia are comfortable.

I tried to use a shortbow once. Durned thing nearly took off me fingers. That's why when I have to fight at range I use ol' CK here he says patting the crossbow slung from his backpack.

We should look for a safer place to stay when we do start moving, perhaps a smaller cave with one exit, just to let the injured rest a bit.


Male Half-Orc Rogue 2: (HP 21/21, AC 16 FF15 T11, F+2 R+4 W+0, Init+1, Per+5, Evasion)

Reegar looks around. "I'll scout ahead, see if there are any dangers, any ways out. As much as I hate to think about it, the demons may still be out there."

Sovereign Court

Chronicle Sheets GM Busy At Work........

The party manages to find a sturdy building that managed to retain its structual integrity and made camp there.

The area other than rubble is mostly inhabitated. The remaining survivors currently are all resting exhausted, even Horgus, his normally caustic comments muted.

You have managed to further scrounged up two more items, a backpack and a handaxe.


Male Half Elf Fighter 2 HP 26/26; AC 16, T 10, FF 16; CMD 15; F +5, R +0, W +0 (+2 v Enchantment, +1 v Fear); Init +2, Per+5

I think you mean *un*inhabited? The impression I have is that it's only us down here.

Sarthonn calls out to the scout, "Do you need any help scouting? Two of us can cover more area than one."

Sovereign Court

Chronicle Sheets GM Busy At Work........

Well Typo there. Auto correct doesn't help here. Treat it as inhabited with dead bodies...Unmoving dead bodies. lol


HP 20/20; AC 15, T 11, FF 14; F+4, R+1, W+7; Per +11 low-light

"I will cook something." Razul pulls a cook's kit from his bag and begins to make a fire and in a few minutes has managed to create Prof: Cook: 1d20 + 8 ⇒ (8) + 8 = 16 a passable meal.


retired

As the group settles in with the wounded, Naravash introduces himself to the other survivors. He doesn't actively interject into any conversation that happens over the hours they rest, but he also doesn't shy away from responding to questions directed at him either. He nods gratefully to Razul for the food as the simple meal is passed around.

Once the group seems ready to move again, he nods to 'Red Stick' and offers, "I can scout with you. These eyes are good in the dark." He looks at Anevia and Aravashnial next then amends, "Or if either of you need help walking, I could do that instead. If we run into trouble down here I'd prefer to rely on my bow anyway."


Male Half-Orc Rogue 2: (HP 21/21, AC 16 FF15 T11, F+2 R+4 W+0, Init+1, Per+5, Evasion)

Red Stick reaches out to shake Naravash's hand. "I'd be honored to explore with you, Naravash. I'll be honest, I wasn't sure when I first laid eyes on you, but you showed true heart in helping everyone you could back there. Let's see if we can find a way out."


M Dwarf Cleric [Forgemaster] of Torag 2; AC 18/10/18, Hp 17/17, Init +0, Frt+5 (+7 poison),Rfx+0,Wil+7 (+9 charm/compulsion); +2 spells/SLAs; Perc+4

Morgrym nods with Red Stick's words, Aye lad, ye showed us ye got somethin' deeper than yer demony exterior. If we're to be explorin' I'll stay back here with the wounded and make sure they are fit when we travel.

Morgrym turns to Razul, belching loudly then saying, And thank ye for the food. Mayhaps we can eat on the surface before too long, I don't like the way the city started looking when we fell.

Morgrym cracks his fingers and his back, If anyone needs their weapons or armor repaired, don't leave it for too long, I can help get everything in ship-shape again.

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