World Serpent Arena

Game Master Monkeygod


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Vanishing trick invisiblity.
+20 for moving


Navasi, Human, outlaw Envoy 4 | SP 24/24; HP 28/28 | RP 4/4 | EAC 17; KAC 18 | Fort +1; Ref +6; Will +6 | Init: +2 | Perc: +5; Perc. +7
Eben's Circus wrote:
Tacita Venator wrote:
1d20+3+4+2+10+20Stealth Full speed
That's a hefty bonus. Where's the +20 at the end coming from? I see your skill ranks, class skill bonus, dex modifier, and chameleon power. But what's that big one at the end? (if you don't mind me asking)

I believe its a miss read on the use of a Ki point for stealth skill. but addressed in the OOC comment already and he doesn't need any of that if you notice Annie's perception isn't the best


ZURNZAL — HP 60/65 | AC 19 CMD 26 | Fort +8 Reflex +11 Will +5 | Perception +11 Initiative +2 pre-gen sheet

Dang. Nice. I'd say you hav ethe drop on ole Annie! :D


Navasi, Human, outlaw Envoy 4 | SP 24/24; HP 28/28 | RP 4/4 | EAC 17; KAC 18 | Fort +1; Ref +6; Will +6 | Init: +2 | Perc: +5; Perc. +7
♣♠Magic♦♥ wrote:

Vanishing trick invisiblity.

+20 for moving

ahhh I see now I was wrong on the ki point thing too bad that invisibility does not make you silent so the +20 would not apply to Annie hearing you. its a given she does not see you

and besides with that perception check I rolled. you could be playing the drums while walking up to her and she still wouldn't have noticed.


It's OK. As I said. Stealth is the one thing I can do right.
:)


The Roughnecks wrote:
ahhh I see now I was wrong on the ki point thing too bad that invisibility does not make you silent so the +20 would not apply to Annie hearing you. its a given she does not see you

I hear what you're saying logically, but I've had DM's run this both ways. Can you show me the rules that say Invisibility doesn't affect all of Stealth/Perception?

I guess my point is, this is ultimately Awesome's call on whether or not they stack, and I've seen no reason they don't from a RAW perspective. (Enter the whole logic vs. RAW discussion)

The Roughnecks wrote:
and besides with that perception check I rolled. you could be playing the drums while walking up to her and she still wouldn't have noticed.

Assuming Annie survives the assault, color me excited to see the return-fire.


Navasi, Human, outlaw Envoy 4 | SP 24/24; HP 28/28 | RP 4/4 | EAC 17; KAC 18 | Fort +1; Ref +6; Will +6 | Init: +2 | Perc: +5; Perc. +7

and you did make Annie very angry!!!


Navasi, Human, outlaw Envoy 4 | SP 24/24; HP 28/28 | RP 4/4 | EAC 17; KAC 18 | Fort +1; Ref +6; Will +6 | Init: +2 | Perc: +5; Perc. +7
Eben TheQuiet wrote:
The Roughnecks wrote:
ahhh I see now I was wrong on the ki point thing too bad that invisibility does not make you silent so the +20 would not apply to Annie hearing you. its a given she does not see you

I hear what you're saying logically, but I've had DM's run this both ways. Can you show me the rules that say Invisibility doesn't affect all of Stealth/Perception?

I guess my point is, this is ultimately Awesome's call on whether or not they stack, and I've seen no reason they don't from a RAW perspective. (Enter the whole logic vs. RAW discussion)

The Roughnecks wrote:
and besides with that perception check I rolled. you could be playing the drums while walking up to her and she still wouldn't have noticed.
Assuming Annie survives the assault, color me excited to see the return-fire.

it does not since pathfinder rolled spot, search and listen all into perception and all of hide and move silently into stealth.

but here is the rub.. I have (in another game) a custom race based on whisper gnome and is a ninja. so if I use vanishing trick do I need to bother ever needing my SLA of silence (self only)?

I also made one big Boo-boo in Annie's buffs. which she will rectify shortly.


It's a valid question. And one that shines a big ole spotlight on where RAW falls short in this instance. My best guess is that the intention of Invisibility is that it doesn't affect Perception checks to listen, but that's just my guess, and i'm not the Paizo team.

And until Awesome calls it one way or the other, it's gotta be considered.

Though you're right, in this particular instance, it's moot... Annie flubbed the Perception.


Also, the "no magic in the 2 minute prep time" was a blanket rule, right? And because of magic/psionic transparency, does it affect psionic powers as well? It should, IMO.


Male Archangel of Awesome Paladin of Badassery 20

A quick search of the SRD answers all questions:

1) Invisibility grants an untyped bonus. Chameleon gives you an enhancement bonus. Thus, they stack.

2) Being invisible, as per it's entry in the special abilities section of the Bestiary, does not protect you from being heard, smelled, etc.

Thus, your perception check vs an invisible creature is to try and hear them most of the time.

This should clear up any confusion, I hope.

Also, yes the no casting beforehand is universal and applies to psionics and any other sort of buffing prior to the battle beginning.


Good deal. (on everything)


Male Aasimar Inquisitor 2 | AC 17, touch 14, FF 13 | Fort +5, Ref +4, Will +6 | HP 14/17 | Init +7, Perception +8, Sense Motive +11

Coming in late on the invisible thing, but I see both sides of the debate. RAW, it works. Logically, it doesn't make a ton of sense, but you could look at it as not expecting to hear anything sense you aren't seeing anything, so you're much more likely to disregard a noise if there's nothing there. Like when you hear a bump in the night or something outside a window in the dark and you don't actually think there's anything there because you don't see anything.


Grushdeva du kalt misht

I take it that the grease is nonflammable then?

actual grease is quite flammable...

I would like a GM to decide this quickly please? It will affect my actions


Navasi, Human, outlaw Envoy 4 | SP 24/24; HP 28/28 | RP 4/4 | EAC 17; KAC 18 | Fort +1; Ref +6; Will +6 | Init: +2 | Perc: +5; Perc. +7

per the spell description there is no mention of being flamable.

I do rememeber it was back in 3.0 days


Grushdeva du kalt misht

It neglects to mention Inflammable as well so... GM


Navasi, Human, outlaw Envoy 4 | SP 24/24; HP 28/28 | RP 4/4 | EAC 17; KAC 18 | Fort +1; Ref +6; Will +6 | Init: +2 | Perc: +5; Perc. +7
Death_Keeper wrote:
It neglects to mention Inflammable as well so... GM

True...


Grushdeva du kalt misht
The Roughnecks wrote:
Death_Keeper wrote:
No 5' step Annie :) that be greasy (and therefore Difficult) Terrain

actually it only covers a 10' square and thre is no way you cannot be at the edge of the area to 5' step out of the grease.

also no mention of being difficult terrain in spell description but if you like I will roll the DC 10 acrobatics to allow movement

[dice=acrobatic DC10 to leave the grease]1d20+4

** spoiler omitted **

A creature can walk within or through the area of grease at half normal speed with a DC 10 Acrobatics check. I see no listing of any DC for allowing a 5ft step...


Navasi, Human, outlaw Envoy 4 | SP 24/24; HP 28/28 | RP 4/4 | EAC 17; KAC 18 | Fort +1; Ref +6; Will +6 | Init: +2 | Perc: +5; Perc. +7

will have to let VoA decide this then.

I could be wrong, but I definately do not need the reflex save.


Grushdeva du kalt misht
The Roughnecks wrote:

will have to let VoA decide this then.

I could be wrong, but I definately do not need the reflex save.

you said you stepped back, after facing the panther. I placed you directly in the center of the grease... it is a ten foot by ten foot I saw it like this

- - - - -
- - - - -
- - x - -
- - - - -
- - - - -

x=you

since A1 to E5 is a^2+b^2=c^2 or

10*10+10*10=200 14.2(ish)

you are standing 7.1[ish] feet from the edge, because you are in the direct center...

There's no grid here... its story/arena...

Annie:
Sorry if I seem kind of dickish, but I prefer not to use the PF grid, it kneecaps storytelling 9 times out of 10


Navasi, Human, outlaw Envoy 4 | SP 24/24; HP 28/28 | RP 4/4 | EAC 17; KAC 18 | Fort +1; Ref +6; Will +6 | Init: +2 | Perc: +5; Perc. +7
Death_Keeper wrote:
The Roughnecks wrote:

will have to let VoA decide this then.

I could be wrong, but I definately do not need the reflex save.

you said you stepped back, after facing the panther. I placed you directly in the center of the grease... it is a ten foot by ten foot I saw it like this

-----
-----
--x--
-----
-----

x=you

since A1 to E5 is a^2+b^2=c^2 or

10*10+10*10=200 14.2(ish)

you are standing 7.1[ish] feet from the edge, because you are in the direct center...

There's no grid here... its story/arena...

** spoiler omitted **

true enough but that would also now put your partner in the grease as well.

DK:

not a problem helps to hash out rules and interpretations. I can go with whatever is decided.

of course if it is flammable then the grease would be gone anyway.


Grushdeva du kalt misht
The Roughnecks wrote:
Death_Keeper wrote:
The Roughnecks wrote:

will have to let VoA decide this then.

I could be wrong, but I definately do not need the reflex save.

you said you stepped back, after facing the panther. I placed you directly in the center of the grease... it is a ten foot by ten foot I saw it like this

-----
-----
--x--
-----
-----

x=you

since A1 to E5 is a^2+b^2=c^2 or

10*10+10*10=200 14.2(ish)

you are standing 7.1[ish] feet from the edge, because you are in the direct center...

There's no grid here... its story/arena...

** spoiler omitted **

true enough but that would also now put your partner in the grease as well.

** spoiler omitted **

she is the one that charged in... I gave her no orders, her actions are her own.

-Also, if the grease ignited you'd probably be quite burnt and my partner probably wouldn't have charged in...


Navasi, Human, outlaw Envoy 4 | SP 24/24; HP 28/28 | RP 4/4 | EAC 17; KAC 18 | Fort +1; Ref +6; Will +6 | Init: +2 | Perc: +5; Perc. +7
Death_Keeper wrote:
The Roughnecks wrote:
Death_Keeper wrote:
The Roughnecks wrote:

will have to let VoA decide this then.

I could be wrong, but I definately do not need the reflex save.

you said you stepped back, after facing the panther. I placed you directly in the center of the grease... it is a ten foot by ten foot I saw it like this

-----
-----
--x--
-----
-----

x=you

since A1 to E5 is a^2+b^2=c^2 or

10*10+10*10=200 14.2(ish)

you are standing 7.1[ish] feet from the edge, because you are in the direct center...

There's no grid here... its story/arena...

** spoiler omitted **

true enough but that would also now put your partner in the grease as well.

** spoiler omitted **

she is the one that charged in... I gave her no orders, her actions are her own.

-Also, if the grease ignited you'd probably be quite burnt and my partner probably wouldn't have charged in...

yes I am quite sure Annie the Lava gnome fire sorcerer would be quite burned


Grushdeva du kalt misht

It just says Gnome under your alias, (I never bothered to look at the actual character... I trust people and enjoy surprises) and your clothes aren't fireproof ;)

(if they are, I trust they /Were/ expensive and you detracted that from your gp?)


Navasi, Human, outlaw Envoy 4 | SP 24/24; HP 28/28 | RP 4/4 | EAC 17; KAC 18 | Fort +1; Ref +6; Will +6 | Init: +2 | Perc: +5; Perc. +7
Death_Keeper wrote:

It just says Gnome under your alias, (I never bothered to look at the actual character... I trust people and enjoy surprises) and your clothes aren't fireproof ;)

(if they are, I trust they /Were/ expensive and you detracted that from your gp?)

Perv! all you had to do was ask.


HP: 32/32 BAB: 3 Fort:5 Ref:1 WIll:6 AC:27 Flatfooted: 27 Touch:11 Treeling Druid 4 Sorcerer 4

That could get /Wild/

LOL

+I'm a Shapeshifter...

x2 LOL

Good thing I can cast GREASE

x3


M death touched aasimar 4 magus (Myrmidarch)/4 quinningog zen archer monk

Is it my turn? I think it's my turn..


Male Archangel of Awesome Paladin of Badassery 20

Flammable, inflammable, non-inflammable.

Why are they're three? Don't you think two would get the point across? Either the thing flams or it doesn't...

I'm going to need to give this a bit of thought before I decide for sure.


M death touched aasimar 4 magus (Myrmidarch)/4 quinningog zen archer monk

Alternative possibility is that the grease ignites due to my arrows


RETIRED

Is it my turn?
Who is Cliff hitting?
And how is he doing it from so far away?


M death touched aasimar 4 magus (Myrmidarch)/4 quinningog zen archer monk

I'm hitting you, and I'm just on top of a building, one maybe two story, and my longbow has a range increment of 110ft


Meant the scorching ray.
Is it not close range?


M death touched aasimar 4 magus (Myrmidarch)/4 quinningog zen archer monk

it'd would be were it not delivered by the bow,
as a note close range is 35 ft for me


Male Archangel of Awesome Paladin of Badassery 20

Thankfully, I don't need to make a ruling. Somebody far better suited to do so already has:

James Jacobs wrote:
DeathCon 00 wrote:

As the topic states, is the grease created by the spell "Grease" flammable?

The question because a Elementalist (Fire) Sorcerer in my group wants to be able to cast 'Grease' in an area and then follow it up with a 'Ray of Frost' modified to the fire energy type to ignite the grease. Would this work, or would this ultimately be up to DM discretion?

Nope.

It's a 1st level spell, and a really good one at that. Allowing it to explode into fire at the slightest spark makes it too bad-ass.


Grushdeva du kalt misht

Okay, now can I have a ruling on taking a 5foot step in it?


Male Archangel of Awesome Paladin of Badassery 20

Patience my child, that took me some time to figure out. Give me a little awhile. :)

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

heh

Sczarni

I'd personally say no unless you have something that lets you ignore difficult terrain, as that's what it is basically.


Navasi, Human, outlaw Envoy 4 | SP 24/24; HP 28/28 | RP 4/4 | EAC 17; KAC 18 | Fort +1; Ref +6; Will +6 | Init: +2 | Perc: +5; Perc. +7

actually it is not difficult terrain.

entangle specifically states it is difficult terrain meaning each square of movement cost 2 squares.

while grease says that movement is reduced by half, with a DC 10 acrobatic check. while almost the same thing it is not.

while in the area of grease my normal movement becomes 15' instead of 30 ft.

difficult terrain my base movement is still 30' but I have to expend all 30' to move 15'

If played on a tabletop with a battle map grid the 10' square area of effect would put every square at the edge meaning a single step to be out of the area.


M death touched aasimar 4 magus (Myrmidarch)/4 quinningog zen archer monk

I think it's the spirit's turn


Male Archangel of Awesome Paladin of Badassery 20

Alright, I don't see anything that the ground covered in a Grease spell is actually considered difficult terrain. Such is usually spelled out in the description.

I am not making a ruling just yet, just sharing what I've found so far.


M death touched aasimar 4 magus (Myrmidarch)/4 quinningog zen archer monk

RAI could go either way, RAW, definitely not considered difficult terrain

Sczarni

just saying if you use the it quacks like a duck, walks like a duck, smells like one... etc... it's different language but the effect is without an acrobatic check, prone, with one, difficult terrain (essentially)

You can go raw on it and say sure 5 foot step...

Quote:
You can only take a 5-foot-step if your movement isn't hampered by difficult terrain or darkness. Any creature with a speed of 5 feet or less can't take a 5-foot step, since moving even 5 feet requires a move action for such a slow creature.

since it techincally causes you to move at half speed, so you could stack grease on difficult terrain to get 1/4 move speed...


RETIRED

I think the question is mostly if you can divide five(the minimum movement) in half.
It's like doing something to a pawn in chess. It would move one square, but can only move half a square, and it can't just move half...

Either way, I'm dead.
Do I stay there or do I get rezzed back to the tavern?


RETIRED

Wait a sec. Ya. Eidolon summoning takes a minute to do.
How did you just plonk him down behind me as a standard?
:/


Grushdeva du kalt misht

A summoner can summon his eidolon in a ritual that takes 1 minute to perform.

Annie's goin to be in double trouble... no bear, and ally is about to have a bad day...

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

I believe there is a spell called "summon eleodion"


RETIRED

I'm mostly concerned about the fact that I wouldn't be dead without the bear...


Grushdeva du kalt misht
Lord Foul II wrote:
I believe there is a spell called "summon eleodion"

Still a full round action. So both me and Magic have the chance to rip out her spleen before the spell goes off...


Grushdeva du kalt misht

To see how she summoned her bear I looked at her page

Her Page wrote:


Spell-Like Abilities
. . At will—spell-like ability, at-will (Summon Eidolon)
. . 9/day—elemental ray
. . 1/day—flare (DC 16), prestidigitation (DC 16), produce flame, spell-like ability (See Invisibility)

Sorcerer Spells Known (CL 4th; concentration +11, +13 cast defensively):
2nd (5/day)—flurry of snowballs (DC 18)(DC 19 as fire)
1st (8/day)—burning hands (bloodline energy type) (DC 18), burning disarm (DC 18), shock shield, snowball (DC 18)(DC 19 as fire)
0 (at will)—disrupt undead, acid splash, ray of frost, detect magic, spark (DC 16)(DC 17 as fire), jolt

Summoner Spells Known (CL 4th; concentration +11, +13 cast defensively):
2nd (2/day)—lesser evolution surge (DC 18), levitate
1st (5/day)—infernal healing, lesser rejuvenate eidolon, mage armor, magic fang
0 (at will)—resistance, message, mage hand, daze (DC 16), guidance, Arcane mark

She doesn't even know the spell Summon Eidolon, so unless that At-Will is racial NOT the one she gets from her class... She's in BIG trouble

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