Witchwar legacy (Inactive)

Game Master Vuvu

Battle Map


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The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

"Stupid beasts! Stop walking on my toes and beard!"

Tired of being tramped, Darvik flies up high enough to not be trampled. Doesn't really look like anybody but me needs healing, so I'll just stay up there and wait either for someone to want to be healed, or a giant to kill to come over here. I'll use some charges from my wand of cure serious wounds to heal me up until there's something else I need to do.

CSW: 3d8 + 9 ⇒ (5, 6, 4) + 9 = 24 for the first charge after I fly up.

If I get one more round of wand curing in, then I'll head for the closest giant still roaming free and needing death to be brought to them by the sweet and loving impact of The Anvil on a Stick.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

The big critter uphill from Duhwoo gets his attacks -- the penalty for attacking uphill balancing Duhwoo's Inspire Courage bonus:

first attack, using Dazing Assault: 1d20 + 35 - 5 ⇒ (12) + 35 - 5 = 42
20% miss chance due to blinking: 1d100 ⇒ 13 ...

iterative #1, using Dazing Assault: 1d20 + 25 - 5 ⇒ (12) + 25 - 5 = 32
20% miss chance due to blinking: 1d100 ⇒ 87
if AC 32 hits, then 2d4 + 35 + 1 ⇒ (2, 1) + 35 + 1 = 39 points of damage -- and a DC 26 Fort save...

iterative #2, using Dazing Assault: 1d20 + 20 - 5 ⇒ (4) + 20 - 5 = 19
20% miss chance due to blinking: 1d100 ⇒ 3 ...

iterative #3, using Dazing Assault: 1d20 + 15 - 5 ⇒ (10) + 15 - 5 = 20
20% miss chance due to blinking: 1d100 ⇒ 69
if AC 20 hits, then 2d4 + 35 ⇒ (3, 1) + 35 = 39 points of damage -- and a DC 26 Fort save...

Haste attack, using Dazing Assault: 1d20 + 35 - 5 ⇒ (10) + 35 - 5 = 40
20% miss chance due to blinking: 1d100 ⇒ 9 ...

gosh, I'm glad that's only a 20% miss chance making me miss more than half of the time -- I wish the 50% miss chance made my foes miss anywhere near that often!

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

That thing certainly has screamed you this fight.. Anyway we can just call this Vuvu? They are well past the chance of winning by now..


Unnamed

Nope we gotta finish it because you are burning resouces and as I mentioned it is ambit of a race so we have to track it.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Sigh..

She'll burn 21 down with another scorching ray..

1d20 + 17 ⇒ (7) + 17 = 24
1d20 + 17 ⇒ (9) + 17 = 26
1d20 + 17 ⇒ (11) + 17 = 28

4d6 + 1 ⇒ (2, 6, 3, 5) + 1 = 17 +8 more
4d6 + 1 ⇒ (2, 1, 6, 6) + 1 = 16 +8 more
4d6 + 1 ⇒ (4, 6, 6, 5) + 1 = 22 +11 more

82 damage total..


Unnamed

woo and avoreal drop their targets.

sorry but thems the breaks when you don't avoid encounters...

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

did you get my attacks


Unnamed

I did apparently paizo devoured it. When I get back to the computer again I will repost

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

When Duhwoo's uphill target drops, he'll use his <Cleaving Finish> superpower to make a free smack on that thing behind and below him:

Cleaving Finish attack, using Dazing Assault, with uphill and Bardsong bonus: 1d20 + 35 - 5 + 1 + 1 ⇒ (9) + 35 - 5 + 1 + 1 = 41
20% miss chance due to blinking: 1d100 ⇒ 34
if AC 41 hits, then 2d4 + 35 + 1 ⇒ (4, 3) + 35 + 1 = 43 points of damage -- and a DC 26 Fort save...

this may well be the first time I've actually remembered to use that feat!


Unnamed

1d20 ⇒ 18 fort save made
1d20 ⇒ 6 AOO on Darvic misses

The mammoth is furious at Woo and it stomps and slams and gores at him

4d20 ⇒ (7, 2, 6, 18) = 33 luckily for the Mammoth it needs 1's to miss, unlike the rest of you that it needs 20's

4d6 + 1d8 + 27 - 9 ⇒ (1, 1, 2, 5) + (3) + 27 - 9 = 30 to Woo

4d100 ⇒ (84, 74, 83, 4) = 245 one stomp misses, damage above adjusted

4d20 ⇒ (11, 10, 19, 10) = 50 boulders fly at Avoreal all miss. go ahead

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

While I'm up here, I'll give myself another pop off the wand of CSW, then move over toward 19 to prepare to go back down and kill it.

CSW:: 3d8 + 9 ⇒ (4, 5, 4) + 9 = 22

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Vars will fly over to 19 and smack it once.

power attack, dazing assault, fervor for +2s
to hit: 1d20 + 25 ⇒ (4) + 25 = 29 damage: 1d8 + 30 ⇒ (8) + 30 = 38 fortitude save DC 26

not even sure if that hit -meh


Unnamed

1d20 ⇒ 7 fort it is dazed

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Duhwoo would get "Come and Get Me" AoO's on each of those Mammoth attacks:

first AoO, using Dazing Assault, with uphill and Bard Song: 1d20 + 35 - 5 + 1 + 1 ⇒ (6) + 35 - 5 + 1 + 1 = 38
20% miss chance due to blinking: 1d100 ⇒ 92
if AC 36 hits, then 2d4 + 35 + 1 ⇒ (4, 3) + 35 + 1 = 43 points of damage -- and a DC 26 Fort save...

2nd AoO, using Dazing Assault, with uphill and Bard Song: 1d20 + 35 - 5 + 1 + 1 ⇒ (20) + 35 - 5 + 1 + 1 = 52
20% miss chance due to blinking: 1d100 ⇒ 28
crit confirm check: 1d20 + 35 - 5 + 1 + 1 ⇒ (17) + 35 - 5 + 1 + 1 = 49
for 4d4 + 74 ⇒ (1, 2, 4, 4) + 74 = 85 points of damage -- and a DC 26 Fort save...

3rd AoO, using Dazing Assault, with uphill and Bard Song: 1d20 + 35 - 5 + 1 + 1 ⇒ (16) + 35 - 5 + 1 + 1 = 48
20% miss chance due to blinking: 1d100 ⇒ 73
crit confirm check: 1d20 + 35 - 5 + 1 + 1 ⇒ (13) + 35 - 5 + 1 + 1 = 45
for 4d4 + 74 ⇒ (4, 4, 2, 4) + 74 = 88 points of damage -- and a DC 26 Fort save...
_____________________________________
that takes care of Duhwoo's AoO's during the Beast's turn -- now Duhwoo is ready for his own attacks (he has 2 rounds of Bard Song left...):

first attack, using Dazing Assault, with uphill and Bard Song: 1d20 + 35 - 5 + 1 + 1 ⇒ (13) + 35 - 5 + 1 + 1 = 45
20% miss chance due to blinking: 1d100 ⇒ 91
for 2d4 + 35 + 1 ⇒ (4, 2) + 35 + 1 = 42 points of damage -- and a DC 26 Fort save...

iterative #1, using Dazing Assault, with uphill and Bard Song: 1d20 + 25 - 5 + 1 + 1 ⇒ (10) + 25 - 5 + 1 + 1 = 32
20% miss chance due to blinking: 1d100 ⇒ 63
if AC 32 hits, then 2d4 + 35 + 1 ⇒ (1, 4) + 35 + 1 = 41 points of damage -- and a DC 26 Fort save...

iterative #2, using Dazing Assault, with uphill and Bard Song: 1d20 + 20 - 5 + 1 + 1 ⇒ (14) + 20 - 5 + 1 + 1 = 31
20% miss chance due to blinking: 1d100 ⇒ 14
if AC 31 hits, then 2d4 + 35 + 1 ⇒ (3, 2) + 35 + 1 = 41 points of damage -- and a DC 26 Fort save...

iterative #3, using Dazing Assault, with uphill and Bard Song: 1d20 + 15 - 5 + 1 + 1 ⇒ (18) + 15 - 5 + 1 + 1 = 30
20% miss chance due to blinking: 1d100 ⇒ 90
crit confirm check: 1d20 + 15 - 5 + 1 + 1 ⇒ (1) + 15 - 5 + 1 + 1 = 13
if AC 30 hits, then 2d4 + 35 + 1 ⇒ (1, 3) + 35 + 1 = 40 points of damage -- and a DC 26 Fort save...

Haste attack, using Dazing Assault, with uphill and Bard Song: 1d20 + 35 - 5 + 1 + 1 ⇒ (4) + 35 - 5 + 1 + 1 = 36
20% miss chance due to blinking: 1d100 ⇒ 71
if AC 36 hits, then 2d4 + 35 + 1 ⇒ (2, 2) + 35 + 1 = 40 points of damage -- and a DC 26 Fort save...

*no* misses due to Blinking! maybe the law of averages *will* catch up with me!


Unnamed

Woo is not hit by a stomp, but that does remove his target cause it is dead

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

oh.

well, he's raging, so he pretty much has to charge something: he'll do a flying charge at #6! still using Lunge, Power Attack, Reckless Abandon, Dazing Assault, and "Come and Get Me", of course...

so using the first attack from above, he hit AC 46 with the charge bonus (no more uphill): and his Britches o' Chargin' add 2d6 ⇒ (2, 5) = 7 so he does 48 points.

if #6 attacks Duhwoo, let me know if you want to just use the above iterative rolls, of have me re-roll for his "Come and Get Me" AoO's...


Unnamed

will do, and he is not dazed...at least i can roll something atm

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Once it's my turn again, I'll go set up flanking with Vars on the giant if I can do it without getting in the reverse gravity field. Otherwise I just go kill the giant #19.

I'll be driving back to Denver from Las Vegas tomorrow, so I won't be back online until late Sunday night.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Cure serious wand is 3d8+5, not 3d8+9, unless you purchased it at a higher caster level..

Avoreal will pull out her wand o magic missiles and fire it at #6..

5d4 + 5 ⇒ (2, 1, 3, 2, 3) + 5 = 16


Unnamed

Magic bolts slam into #6


old guy nerd retired5
Duhwoo X. McKeener wrote:

if #6 attacks Duhwoo, let me know if you want to just use the above iterative rolls, of have me re-roll for his "Come and Get Me" AoO's...

(note that using the die rolls from my iterative attacks above for Duhwoo's AoOs would hit much higher AC -- all would hit 37+ -- than those attacks did, since AoOs don't get the iterative attack adjustments used above...)


Unnamed

Woo drops 6


Unnamed

1d20 + 26 + 2 ⇒ (20) + 26 + 2 = 48 2d6 + 12 ⇒ (2, 4) + 12 = 18
to confirm 1d20 + 26 + 2 ⇒ (20) + 26 + 2 = 48 2d6 + 12 ⇒ (4, 5) + 12 = 21

Darvic moves into his flank and attacks crunching the giant on the skull


Unnamed

2d20 ⇒ (19, 17) = 36 two boulders miss Avoreal

19 is dazed

Go I suspect you can finish this up this round

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Pretty sure Vars provoked an AOO from 19 on the way in.


Unnamed

1d20 ⇒ 13 Clang

as you were

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Lithuan shoots a few more arrows at the closest targets, somewhat ineffectually.

Pew, pew

atax:

[spoiler=Attack Routines]
Manyshot, Rapid Shot, Deadly Aim; Feats: Point Blank, Improved Precise Shot, Clustered Shot (DR applied once); Materials/Qualities: Cold Iron, Holy/Good, Seeking (Ignores Miss)
Attack 1: 1d20 + 28 ⇒ (3) + 28 = 31
Damage: 2d8 + 44 ⇒ (1, 6) + 44 = 51 physical +2d6 ⇒ (6, 3) = 9 acid 2d6 ⇒ (5, 2) = 7 fire +4d6 ⇒ (1, 2, 1, 1) = 5 holy
Attack 2: 1d20 + 28 ⇒ (4) + 28 = 32
Damage: 1d8 + 28 ⇒ (4) + 28 = 32 physical +1d6 ⇒ 1 acid +1d6 ⇒ 4 fire +2d6 ⇒ (2, 2) = 4 holy
Attack 3: 1d20 + 23 ⇒ (7) + 23 = 30
Damage: 1d8 + 22 ⇒ (1) + 22 = 23 physical +1d6 ⇒ 2 acid +1d6 ⇒ 5 fire +2d6 ⇒ (2, 6) = 8 holy
Attack 4: 1d20 + 18 ⇒ (1) + 18 = 19
Damage: 1d8 + 22 ⇒ (8) + 22 = 30 physical +1d6 ⇒ 1 acid +1d6 ⇒ 2 fire +2d6 ⇒ (2, 1) = 3 holy

Harumph


Unnamed

Now I can call it. Floaters are out of boulders, and Lithuan killed the last non floating one. I assume Lithuan will ust kill them.

Searching the camp reveals

If the camp is looted, the PCs can recover
four barrels of fine red wine (frozen) worth 200 gp each,
crates packed with 24 place settings of gold-and-enamel
plates marked with the arms of Irrisen with matching
silverware (worth 100 gp per setting), and a total of 15,000
gp in assorted valuables and goods.


Unnamed

note that the HP on the map is accurate so any healing needs to be figured out.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Considering it says I have more HP than I start with, I would dispute that statement. I'll assume it means 94 currently, and I then need about 70 HP of healing. We can just tap with infernal healing wands on the way in the chariot.


Unnamed

I suspect the 1 is not supposed to be there

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Duhwoo will use 6 charges from his wand of Cure Serious Wounds on himself:

18d8 + 30 ⇒ (8, 5, 2, 1, 4, 2, 1, 5, 4, 6, 7, 4, 4, 1, 2, 6, 8, 6) + 30 = 106

and 2 charges on Vars:

9d8 + 15 ⇒ (8, 2, 6, 7, 8, 8, 3, 1, 7) + 15 = 65

Duhwoo regenerates 6 points per hour (Pearly White Spindle Ioun Stone)...

"Shore am glad we won't hafta fight these guys later -- woulda been a terrible in-con-veen-yence if'n thems teamed up with other scourge folk..."

He helps loading loot into the Phantom Carriage -- of course, the carriage will disappear later, and we'll have to figure out what to do then...


Unnamed

waiting for avoreal to make any imput she might have

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Avoreal is full hp so..

"Well at least we wont have to worry about that group coming up behind us.. Shall we continue? Perhaps this pile of loot will still be here when we finish all this mess.." She'll put 1 set of the plates/silverware in her pack quickly though..

Just let me know how far it is before the next time, so i can adjust my spell timers..

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

"Away we go!" and back onto the faux chariot.


Unnamed

Off to work with inky my phone will advance later today

I encourage duhwoo to give tactical advice

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Darvik heals up with his Wand of Cure Light Wounds.

"Anybody else need healing?"

How detailed do we need to be about looting the camp for magic and cash?


Unnamed

You don't just included it so you know. Nothing to be used

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Vars is close to max (159/164 currently) after Duhwoo healed him.


Unnamed

It takes an hour to arrive at your spot on the map [ooc] note each square is 10 feet

The steaming crater of a geyser has carved a jagged crevasse in
the side of the waterfall here, creating a cathedral of dripping
ice stalactites above. Barely visible through the steam to the
right of the geyser spout is a secondary crevasse in which can
dimly be seen a stair, rising upward into the obscuring ice.

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Darvik pokes Vars in the eye with a Wand of Cure Light Wounds, albeit lightly.
WoCLW: 1d8 + 1 ⇒ (5) + 1 = 6

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

"Ow, thanks. I guess. "

and Vars will take a careful look around
perception: 1d20 + 23 ⇒ (11) + 23 = 34 and if he sees nothing threatening, he will trudge over to the stairs.


Unnamed

I assume the party follows nearbyish?

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Unless the Bardbarian insists, Darvik will be next to Vars if there is room, and behind him if not.

Perception:: 1d20 + 21 ⇒ (6) + 21 = 27

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Avoreal will recast her extended shield upon arriving..

She took looks around.. Perc: 1d20 + 24 ⇒ (10) + 24 = 34


Unnamed

The heroes make their way to the stairs, and start to climb/fly up them. About 20 feet up they notice some lumps in the ice...they look like bodies

2d100 ⇒ (58, 57) = 115

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Deathwatch tells me if they are living, undead, or constructs.


Unnamed

they are super dead

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

"Hmm, guess they didn't fare so well. Are we supposed to be scared now?" and he keeps on going.

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

"As a professional healer, my diagnosis is Witches Tit-itis. I'm sure glad there's no way they could possibly animate and attack us or be some sort of trap trigger."

Darvik looks around for the Arcane Trickster and remembers he's not around anymore.

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