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"You previously said we had the option of promising to break it before we leave. Is that still an option? If so how would that work? Without being able to examine the magic itself it is difficult to know if we have a chance of removing the curse or not. I am not fond of the binding and torture of creatures."

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I would rather try it on the way out.. Given rest i can get several dispels and increase my chances of beating it.. Can u tell us what lies beyond?

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Whilst awaiting Vars' Fast Healing to complete, Duhwoo will use 7 charges from his wand o' Cure Serious Wounds on himself:
21d8+35
He'll continue to serve as rear-guard when the party is moving.
given the time it took for Infernal Healing and other healing to work, it makes sense that Duhwoo used 21 charges from his wand o' Cure LIGHT Wounds, rather than 7 from his CSW wand -- which he's been reminded repeatedly the CSW is best saved for combat...
Duhwoo's Diplomacy check to aid Avoreal: 1d20 + 1 ⇒ (2) + 1 = 3
Duhwoo is no help with the Diplo effort

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Hindering us will not help to free you. We intend to find and destroy the Torc of Kostchtchie and wound Baba Yaga. Letting us pass now will better aid our chances of freeing you later.
diplo: 1d20 + 20 ⇒ (15) + 20 = 35

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"Works for me. Got any hints about what is ahead? Or you can just go back to sleep if you like. " and he expecting no answer will proceed (though without a map, I'm not sure where).

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"I cannot promise to release a creature that won't identify itself unless it swears to me that my god Torag would agree to it's release. I will promise to do what I can to release you contingent on being released from that promise should Torag not agree it is the correct thing to do.

MiniGM |

So be it. Then you die.
From above our heroes an Ancient White Dragon appears and, for those of yu ith massive arcana scores, you are shocked that it blasts you not with cold but with burning hot steam.
20d4 ⇒ (2, 1, 4, 3, 2, 2, 2, 3, 1, 1, 1, 1, 3, 4, 3, 2, 1, 4, 2, 4) = 46 of damage Ref 27 for half, evasion applies as usual

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reflex save: 1d20 + 11 ⇒ (13) + 11 = 24 If I still had my cloak...
Vars will fly up and engage it.
power attack
to hit: 1d20 + 28 ⇒ (2) + 28 = 30 miss I think I have been infected with Fritz rolls
status (118/164HP)

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As a free action, Duhwoo will check to make sure nothing is coming up from behind us:
Duhwoo's Perception check: 1d20 + 20 ⇒ (3) + 20 = 23
for his standard action, Duhwoo will activate his Rng o' Blinkin'...
if there's nothing coming up from behind, he'll fly 40' -- staying more than 15' away from the dragon as he moves -- getting well into the room.

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Well...I'm not quite sure what just happened, doing too many things at the same time. Let's see if this one posts.
reflex save: 1d20 + 11 ⇒ (1) + 11 = 12
Well at least it remembered the rolled 1. I guess that's good.
1. Hammer
2. Shield
3. Jingasa
4. Cloak
Item Affected: 1d4 ⇒ 3
Move to make sure Vars and DuhWoo are in the area of effect and cast blessing of fervor.

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No, I mean I was most of the way through a post and it disappeared, I thought I would have to do it over and say that whatever it rolled, I'd actually rolled a one, but it stored that (which is cool, but depressing).
And I did not say I wouldn't break his curse, I said Torag would have to decide. He jumped to a conclusion, which happens to be correct.

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1d20 + 22 + 2 ⇒ (3) + 22 + 2 = 27 I think I have cover
Lithuan casts haste on the party and retreats a bit.

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Reflex: 1d20 + 16 + 2 ⇒ (3) + 16 + 2 = 21 i guess we all just roll horribly..
Is it an actual white dragon or a ghost of one?
Oh and i cant modify the map either

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If its a normal white dragon she'll cast Persistant Slow(DC 28) on it.. It must make the save twice to negate..
SR: 1d20 + 23 ⇒ (17) + 23 = 40

MiniGM |

Yes, I shall enjoy eating the marrow from your bones.
It roars in a horrifying manner
DC 23 will or be shaken if you are within 300 feet
Bite and two claws on Vars, no power attack cause he learned
3d20 ⇒ (15, 9, 12) = 36 the jaws clamp down on Vars daring a surprised cry of pain
2d8 + 16 ⇒ (7, 4) + 16 = 27
two wings and tail on Woo with PA cause he hasn't learned not to
3d20 ⇒ (5, 10, 2) = 17 all hit
1d8 + 17 + 2d6 + 28 ⇒ (6) + 17 + (1, 3) + 28 = 55
Go heroes

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Ok, that's starting to hurt.
Auto on the fly check to hover.
I'll not power attack right back at him.
blessing of fervor for +2 to hit, reflex and AC. +1 to hit from haste. Will activate combat expertise so AC is now 53. Try that on for size.
to hit: 1d20 + 31 ⇒ (8) + 31 = 39 damage: 1d8 + 19 ⇒ (2) + 19 = 21
to hit: 1d20 + 31 ⇒ (20) + 31 = 51 damage: 1d8 + 19 ⇒ (1) + 19 = 20
to hit: 1d20 + 26 ⇒ (18) + 26 = 44 damage: 1d8 + 19 ⇒ (7) + 19 = 26
to hit: 1d20 + 21 ⇒ (7) + 21 = 28 miss
to hit: 1d20 + 16 ⇒ (13) + 16 = 29 miss
Confirm
to hit: 1d20 + 35 ⇒ (3) + 35 = 38 damage: 2d8 + 38 ⇒ (2, 7) + 38 = 47
to hit: 1d20 + 30 ⇒ (9) + 30 = 39 damage: 2d8 + 38 ⇒ (7, 1) + 38 = 46
Assuming it is not undead, it is now exhausted and it has taken 160 HP of damage.
(91/164 HP)
Will save : 1d20 + 18 ⇒ (12) + 18 = 30

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Will Save: 1d20 + 20 ⇒ (3) + 20 = 23
Holy Smite: 5d8 ⇒ (1, 3, 1, 6, 1) = 12 and blinded DC 19 will save for 1/2 and no blindness.
Wow...should have just chucked a rock at it.

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Pretty sure its all or nothing on power attack.. I dont think you can choose which attacks you want power attacking and which you dont..
Will: 1d20 + 17 ⇒ (14) + 17 = 31
Avoreal will cast Admonishing Ray and then move to make way for Lithuan to attack..
Ranged Touch: 1d20 + 15 - 4 ⇒ (2) + 15 - 4 = 13
Ranged Touch: 1d20 + 15 - 4 ⇒ (4) + 15 - 4 = 15
Ranged Touch: 1d20 + 15 - 4 ⇒ (7) + 15 - 4 = 18
Damage: 4d6 + 1 ⇒ (2, 4, 3, 2) + 1 = 12
Damage: 4d6 + 1 ⇒ (4, 3, 4, 4) + 1 = 16
Damage: 4d6 + 1 ⇒ (4, 1, 1, 6) + 1 = 13

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Duhwoo's Will save: 1d20 + 13 ⇒ (18) + 13 = 31 not shaken
Duhwoo will use the +2 to hit from Blessing of Fervor, then rage and charge -- doing a flying tumble to avoid the AoO he'll provoke -- using Power Attack, Reckless Abandon, Dazing Assault, and "Come and Get Me":
Duhwoo's Acrobatics check to avoid AoO as he charges: 1d20 + 28 ⇒ (3) + 28 = 31 probably gets hit by the AoO
Charge Attack, using Dazing Assault: 1d20 + 37 - 5 + 2 ⇒ (15) + 37 - 5 + 2 = 49
crit confirm check: 1d20 + 37 - 5 + 2 ⇒ (5) + 37 - 5 + 2 = 39
20% miss chance due to blinking: 1d100 ⇒ 63
Charge Attack damage, with 2d6 from Britches o' Chargin': 2d4 + 2d6 + 35 ⇒ (2, 4) + (6, 2) + 35 = 49 points -- and a DC 26 Fort save...
if AC 39 confirms crit, then another
2d4 + 2d6 + 35 ⇒ (3, 2) + (3, 5) + 35 = 48 points of damage from crit hit

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wait -- Duhwoo is flying upward at a greater than 45-degree angle to make this charge attack:
Duhwoo's Fly check, with +4 for 'Good' maneuverability (Fly spell gives Good maneuverability): 1d20 + 6 + 4 ⇒ (10) + 6 + 4 = 20
it's all good!

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"Technically I guess it's free now. "
assuming combat is over Vars, will head down to behead the critter just to make sure (since nuking from orbit isn't an option).

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there's still a miss chance from Blinking...
note that Mr McKeener is getting right up next to the beast (not using Lunge) -- so he can use his Step Up feat, if the opportunity arises...
if the dragon tries to attack Duhwoo on it's turn, Duhwoo will get up to 4 "Come and Get Me" AoOs -- here they are, just in case:
AoO #1, with +2 from BoF: 1d20 + 30 - 5 + 2 ⇒ (15) + 30 - 5 + 2 = 42
20% miss chance due to blinking: 1d100 ⇒ 16
** miss due to Blinking... **
AoO #1: 1d20 + 30 - 5 + 2 ⇒ (9) + 30 - 5 + 2 = 36
20% miss chance due to blinking: 1d100 ⇒ 72
if AC 36 hits, then 2d4 + 35 ⇒ (1, 2) + 35 = 38 points of damage -- and a DC 26 Fort save...
AoO #1: 1d20 + 30 - 5 + 2 ⇒ (5) + 30 - 5 + 2 = 32
20% miss chance due to blinking: 1d100 ⇒ 44
if AC 32 hits, then 2d4 + 35 ⇒ (4, 2) + 35 = 41 points of damage -- and a DC 26 Fort save...
AoO #1: 1d20 + 30 - 5 + 2 ⇒ (12) + 30 - 5 + 2 = 39
20% miss chance due to blinking: 1d100 ⇒ 62
if AC 39 hits, then 2d4 + 35 ⇒ (1, 3) + 35 = 39 points of damage -- and a DC 26 Fort save...

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"Anyone know what that rock is? I'm a bit scared to touch it given how things seem to work around here. Also, could someone help me out here. I'm rather injured. " and he will pull out the infernal healing wand.

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oh...
(still curious to see if Blinking saved Duhwoo from having to heal the extra 42 points from the AoO or not...)
"Ah reckon yer right, Lord Vars -- an' Ah didn't want ta free the evil thing from that curse any other way nohow!"
the Bardbarian is very interested in carrying that wand of Ventriliquism!
Duhwoo will use 9 charges from his wand o' CLW:
9d8 + 9 ⇒ (6, 6, 8, 8, 4, 3, 1, 1, 6) + 9 = 52

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"I release you from your torment into the care of Torag."
"Get on the healing train! Who needs what?"
Darvik uses wands and scrolls to heal everybody up,whether theirs or mine.