
DM Krallek |

Yes, for you and Fulito to earn the heroic points you would need to do a successful ride check and a successful attack as well. Remember, the DC for riding increases with the difficulty of the maneuver you are trying.
The table is here for quick reference. Most of your checks will be in the dc10 range unless you try something really challenging.

DM Krallek |

Marianne, you've hit upon one of the biggest flaws in all forms of DnD games and one that has simultaneously irked and amused me since I first bought the boxed basic set over 30 years ago. Turn based combat is sooooo very unrealistic. A turn is defined as 6 seconds but because of the mechanics of the game we need to break it into turns; and rightfully so as combat would be chaotic if we didn't. In reality, that six seconds of time wouldn't allow for much flexibility in your decision making as all combatants would be moving at the same time, not in incremental chunks. For example, if you go dead last in initiative on this combat would you really be frozen in time for most of those six seconds while 6, 8, or even 10 people took their chunk of time ahead of you? Lol
Anyways, the bandits move up and attack!

DM Krallek |

If you could, please confirm the map won't load for you. It loads fine on my computer and the only thing I did different was put the map link inside the round post.
I play on creating a flikr account tomorrow to post the maps as Marianne suggested. But tonight I'm bagged so it will have to wait till morning.

DM Krallek |

Sorry all, the last 36 hours at work have been hectic. I'm trying to learn how to use AfterEffects CS6. The learning of the tool set isn't that time consuming. But doing anything creative with it takes a long time. I've managed to get a meteor to fly out of the sky and hit the hood of my car as I drive. I've also done a clip of my kids doing a light saber duel ... well one has a light saber and the other has a blaster. Fun fun fun!
Back in business now though.

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Are you in graphic design DM? Cause if so, I am too. Not currently because the job market sucks, but I at least have a degree so I have the opportunity to.
I have a few limited use of AfterEffects, but the program was awesome when I did use it.I know that the program takes forever to create stuff in, good luck to you :)

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I was waiting for you to confirm the crit on poor Jegg...you jerk ;)
I didn't know it was our turn lol :) Gotta go to work so I will try to post later on my lunch.
And take care of your wifey Fulito, i agree that RL trumps PBP everytime :)

DM Krallek |

Ah ok. You know what? I didn't even notice the crit on Jegg so you guys are the jerks for pointing it out. :)
Oh, now that comment from Fulito actually makes sense. I was a bit baffled by that lol.
I will confirm/not confirm tonight once my kids are out of the house. Should be only a few hours from now. I can't wait to do the write up for the round ... that guy with the epic fail is going to die a horrible horrible death!!!

DM Krallek |

Sorry all. Report card time!! Ok I will post the recap for round 2 asap. Oh and our wifi at the school isn't working too well lately.
A few odds and ends need cleaning up. Yes Marianne, I do need to reroll Jegg's damage for that one hit. I should have been d6 as in the critical not d8. Thanks for the heads up.
1d6 ⇒ 6
Ok, that didn't seem to make any difference. So Jegg took 18 damage. Someone is going to have to get back there and fix him up!!
@ Gilthanis: dwarven 'stability' racial bonus is for cmd checks against things like trip and bull rush so it wouldn't apply here.

Jeggrim "Shatterbones" |

Bwah! Been having problems connecting to the Paizo site the last few days. Anyone else having problems? I've gotten an error since weds...
Wow, come in and find out I'm dying lol. By my count I've taken 21 points of damage? That puts me at -5 yes? Well I suppose posting in the game thread is pointless haha...

DM Krallek |

No problem jegg . This week at our school has been insane and we've slowed place a bit. My connection to paizo has been good from home but art the school it has been bad bad news. I went to download a font the other day and the estimated download time was 26 hrs. Our site tech has been sick all year so I get all the tech problems while he is away. This semester has been brutal. Most of my posts have been from my phone and that is really time consuming.
I believe Marianne is coming back to revive you. So don't worry boot Jeff to much. Things are staying to get interesting.

Jeggrim "Shatterbones" |

Huh. Just me then I guess :( Maybe its my firewall/router ports. Been having problems connecting to some of my game servers as well. I'm not really a computer guy lol (I'm a carpenter. If I can't hit it with a hammer to make it work I'm totally at a loss haha!) But I'll look into it.
I'm not too worried about you getting to me in time Marianne. The dice may fall as they may :) I've already had a blast playing Jegg and if he goes out during a dramatic chase scene so be it :) Worst case is I have to roll up a new character. Not the end of the world!
Cheers!

DM Krallek |

It appears as if Damaran is on another road trip. Can one of you take a turn for him please? I will recap and update tonight or first thing tomorrow once that is done. Just remember, he is prone at the moment.
Oh, and I may make an adjustment to the allocation of heroic points for this next round. I will be dropping the requirement to if you make a successful balance check OR a successful attack, you will get the point.
Cheers

DM Krallek |

I use Photoshop for making the maps. I put each player on his/her own layer. The background on a separate layer. The gridlines on another layer. And each of the bad guys in a separate layer. I also have a 'fog of war' layer for indoor maps but we haven't had a chance to use that yet.
As for the map link up top, I just put a url style link in the campaign notes.
On an unrelated note, I've been holding off for the real Damaran and Jeggrim to post but I think we may have lost them. You guys can continue to gimp them for the next few rounds. I will pm each of them individually to see if they have moved on.
Cheers
DM

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I'm still here, but waiting for DM input, do we need to make checks for the cart lurching to a sudden halt, etc.? We might have lost too much momentum though, the game is just too slow right now, which is a crying shame as we had such a great start :(

DM Krallek |

Guys, I'm so sorry but RL commitments are really demanding at the moment and I'm barely keeping my head above water so to speak. I do realize why there are so few DMs on these boards now though. The truth is that the time commitment can be onerous.
That being said, I'd like to continue the adventure but next semester my workload gets even worse as I have to relearn how to write in Java. Some of my students are starting to develop aps for android devices. It kills me to not be able to commit to something I started.
I simply cannot keep up the furious pace we set earlier. I can barely keep up with the pace we've set the last 2 weeks. I'm so sorry but I've no choice but to put the campaign on hold for a while till I get some things looked after. :(
DM Krallek

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Understood DM Krallek, its a shame, but probably for the best. Could you make the game inactive so it gets removed from our Campaigns tabs pleaase? You do so by going to the Campaign Info tab and selecting edit this campaign, then ticking the this campaign is no longer active box. I wish you the best of luck and a Merry Christmas :)
Been fun playing with you all guys, hope we get to play together again soon.