Way of the Righteous (WOTW Alternate History) (Inactive)

Game Master Darkfire142

In ages past the forces of Mitra let by the Paladin Markadian marched his armies to battle against the foul Asmodians and their champion King Jaraad of Barca. It seemed that Goodness would once again defeat a great evil and bring prosperity to the land. Such was not to be for with an act of dishonor Markadian was slain and his armies fell in battle. Since then Talingarde has lived under the iron grip of the Barcan regime and the church of Asmodeus. Now the forces of light must rise again and this time bring an end to the evil that rules Talingarde. To save Talongarde, great heroes must be born. Will you be among them?


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Shadow Lodge

I'll have the character be NPC'ed until you escape and probably "Assign" him somewhere else if he survives. We should be OK with just 5 as we already got a Witch which covers the Arcane side well enough. I just wanted to make sure we had a Full Arcane and a Full Divine caster.


Male Elf Ranger (Urban) 8 | AC 21 T 14 FF 17 | HP 80/80 | F +6 R +10 W +4 | Init +4 | Perc +14

Hm... if we are voting (know it's not a democracy, but figure I would weigh in on the topic) I would vote for possibly replacing him after we get out of here. Perhaps with a bard or some other such that can do some of the diplomatic stuff.

Shadow Lodge

Just so you know, I will be away at a gaming convention this weekend so I probably won't be posting until at least Monday the 23rd of May. Just a heads up in case you're looking for me.


Male Elf Ranger (Urban) 8 | AC 21 T 14 FF 17 | HP 80/80 | F +6 R +10 W +4 | Init +4 | Perc +14

Wife is beginning to go into labor (not quite to the "take her to the hospital" phase yet, but it seems to be looming) so my posts might be a bit delayed over the next bit. If you need to automate my character have him attempt to disarm where needed/possible, and flank when possible... seems to have been a winning strategy so far.

I will have my phone and will try to check in every so often, even once we are in the hospital.


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

Grats and good luck :)


WS 40 BS 42 S 41 T 40 Ag 43 Int 50 Per 30 WP 38 Fel 32 Infl 30 AP ?? Wnds 15/15 FP 4/4

Congrats! Hope all is going safely!

Shadow Lodge

Lots of babies this weekend. The wife of a friend of mine also had a child this weekend.


Male Elf Ranger (Urban) 8 | AC 21 T 14 FF 17 | HP 80/80 | F +6 R +10 W +4 | Init +4 | Perc +14

Thanks all. She was born yesterday afternoon. Still catching up on sleep and getting used to being a dad.


LG Half-Orc Bloodrager 7 Champion 2| Status: Ok |
Stats(Raging):
AC 17(15), T 11(9), FF 16(14) | CMB +13(+15), CMD 24 | Init +1 | Speed 60ft | F +12(+15, R +6 W +8(+10) | Perc +13, SM +0 (Darkvision)
HP 89(110) | Damage 0 | Stingy 44/44 | Spells 1st 2/2 | Spells 2nd 1/1 | Bloodrage 25/27 | MP 9/9

Yahoo! Congrats! Another potential PC for your games ;) Now, on to adding your Dad PrC :P


Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6

Sorry folks, terrible time for the internet to get spotty


WS 40 BS 42 S 41 T 40 Ag 43 Int 50 Per 30 WP 38 Fel 32 Infl 30 AP ?? Wnds 15/15 FP 4/4

Storms have taken down internet in my area, posting a hi from my cell phone now that 4g is up. Hopefully will have stable internet back soon


Male Elf Ranger (Urban) 8 | AC 21 T 14 FF 17 | HP 80/80 | F +6 R +10 W +4 | Init +4 | Perc +14

Items known to been 'aquired' as party favors on the way out:

2 Cold Iron Cat'O'Nine Tales (one Sedelion, one Libris)
1 Cold Iron Dagger (Abbo)
1 Gold Dagger, 1 Silver Dagger, 1 Obsideon Dagger (Sedelion)
1 Magical Dagger (+1, Alignment LE) (Sedelion)
1 Rapier (sedelion) 1 non guard issued steel dagger (sedelion)
1 Short Sword (Sedelion)
1 Tapestry (Sedelion)
3 Books (Abbo) (Astra Mysterii, Theories of the Starstone, Avernus Infernus)
400 gp worth of clothes (Sedelion)
Ring +1 Protection (Sedelion)
200 gp worth of Diamond Dust (Libris)
300 gp in random coins (Libris)
Random Alchemist supplies (Libris)
Spellbook (Libris)
1 greatsword (Hound)
1 light crossbow w/ 20 bolts (Ash)
4 sets of standard guards equipment (Plus two extra quivers of arrows) (Various distribution)
Starting 3 daggers and kit items not used (also MW thieves tools)
1 misc healing potion (sedelion)
Bloodroot, Greenblood oil, Wolfsbane, Shadow Essence, Medium spider venom, Black Adder Venom... plus two green acid and two black acid vials (Libris)

Anyone think of anything I missed?


LG Half-Orc Bloodrager 7 Champion 2| Status: Ok |
Stats(Raging):
AC 17(15), T 11(9), FF 16(14) | CMB +13(+15), CMD 24 | Init +1 | Speed 60ft | F +12(+15, R +6 W +8(+10) | Perc +13, SM +0 (Darkvision)
HP 89(110) | Damage 0 | Stingy 44/44 | Spells 1st 2/2 | Spells 2nd 1/1 | Bloodrage 25/27 | MP 9/9

Apart from the weapons/armour I kept for using, no.


Male Elf Ranger (Urban) 8 | AC 21 T 14 FF 17 | HP 80/80 | F +6 R +10 W +4 | Init +4 | Perc +14

Did you take anything special from the armory? I know that you set the giant axe from the gailor down in there, did you replace it with something? If not what you have should be covered under the 4 sets of standard guards equipment... I didn't feel like breaking that one out given we already did so earlier.


LG Half-Orc Bloodrager 7 Champion 2| Status: Ok |
Stats(Raging):
AC 17(15), T 11(9), FF 16(14) | CMB +13(+15), CMD 24 | Init +1 | Speed 60ft | F +12(+15, R +6 W +8(+10) | Perc +13, SM +0 (Darkvision)
HP 89(110) | Damage 0 | Stingy 44/44 | Spells 1st 2/2 | Spells 2nd 1/1 | Bloodrage 25/27 | MP 9/9

Nothing special then, no. I just realised I haven't deleted the axe, but nothing that can't be fixed in 1 minute.

Shadow Lodge

As you've gained enough experience to level up and you've had some time to rest up and recover, all of you can Level Up to level 2. As for Hitpoints, you roll as usual but always take at least 1/2 your hit dice. So if you have a HD of d8 and roll an 8, that's good. Otherwise if you roll a 1, you get a 4.


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

HP: 1d12 ⇒ 4 so 6 it seems.
Rolling!
And yay for level
Suggestions for rage power? I was thinking i take the power that allows me to follow someone who does the withdraw action...

Otherwise. World serpent totem

-Posted with Wayfinder


LG Half-Orc Bloodrager 7 Champion 2| Status: Ok |
Stats(Raging):
AC 17(15), T 11(9), FF 16(14) | CMB +13(+15), CMD 24 | Init +1 | Speed 60ft | F +12(+15, R +6 W +8(+10) | Perc +13, SM +0 (Darkvision)
HP 89(110) | Damage 0 | Stingy 44/44 | Spells 1st 2/2 | Spells 2nd 1/1 | Bloodrage 25/27 | MP 9/9

HP: 1d10 ⇒ 9

Also, will we have access to purchase some equipment, now or in the future?

Shadow Lodge

1 person marked this as a favorite.

You will get some access to money and purchasing supplies but not until after you meet with the Cardinal.


Male Elf Ranger (Urban) 8 | AC 21 T 14 FF 17 | HP 80/80 | F +6 R +10 W +4 | Init +4 | Perc +14

Sweet. Do you have any objections to my taking the outfit I described from the clothing we ... aquired... from the late warden? I would say that it probably matches a courtier's clothes for value, sans jewelry needed for "proper impressions".

HP?: 1d10 ⇒ 10

Shadow Lodge

I have no objections to taking those clothes Sedelion.


Male Elf Ranger (Urban) 8 | AC 21 T 14 FF 17 | HP 80/80 | F +6 R +10 W +4 | Init +4 | Perc +14

All up to date. Going two-weapon style, as previously indicated (and taking Improved Two-Weapon fighting for my first bonus feat). Start with the basics, right?


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6
Sedelion Deighstalach wrote:
All up to date. Going two-weapon style, as previously indicated (and taking Improved Two-Weapon fighting for my first bonus feat). Start with the basics, right?

heh, yup, im thinking of trying to get Stalwart etc, which by the time i hit lvl 12ish, will give me +10 to my DR. since my only real combat feat i need i already have


Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6

Starting on Friday, I'll be out of town for a week. I'm not sure how solid my connection will be so Bot Randu if needed then.

As for his hit points.. mmm

1d8 ⇒ 6


WS 40 BS 42 S 41 T 40 Ag 43 Int 50 Per 30 WP 38 Fel 32 Infl 30 AP ?? Wnds 15/15 FP 4/4

HP, 2nd level: 1d6 + 2 + 1 ⇒ (4) + 2 + 1 = 7

That looks good to me.

Now, in order for me to both memorize and learn spells, I do need to find my familiar, or bond with a new one (which being 2nd level costs 1000gp)...

Shadow Lodge

I will say you can bond with a new one without spending the cost. Your old familiar was probably killed off by those that captured you.


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

If working on a 1000gp base, and changing the weapons/armor i have:

1153gp
Masterworked Lamellar Steel Armor - 300gp
Masterworked Switchscyth - 318gp
Masterworked Composite Longbow - 400gp

Pathfinder's Kit - 12gp (no rations, no waterskin)
Tent, Large - 30gp
Flask, hip - 1gp
Silk Rope - 10gp

Total GP left : - 39gp 1cp


LG Half-Orc Bloodrager 7 Champion 2| Status: Ok |
Stats(Raging):
AC 17(15), T 11(9), FF 16(14) | CMB +13(+15), CMD 24 | Init +1 | Speed 60ft | F +12(+15, R +6 W +8(+10) | Perc +13, SM +0 (Darkvision)
HP 89(110) | Damage 0 | Stingy 44/44 | Spells 1st 2/2 | Spells 2nd 1/1 | Bloodrage 25/27 | MP 9/9

I'd like to get rid of my Chain Shirt, and acquire:

·A Masterwork Breastplate (350 gp)
·A Masterwork Greatsword (350 gp)
·A pair of potions of CLW (100 gp)

That's 800 gp minus what I'd get (if any) for the Chain Shirt. This rest I will use to get some mundane equipment, the sorts of a backpack, etc., and I'll post it later since I'm now just on a work break.


Male Elf Ranger (Urban) 8 | AC 21 T 14 FF 17 | HP 80/80 | F +6 R +10 W +4 | Init +4 | Perc +14
Libris Mortis wrote:

If working on a 1000gp base, and changing the weapons/armor i have:

1153gp
Masterworked Lamellar Steel Armor - 300gp
Masterworked Switchscyth - 318gp
Masterworked Composite Longbow - 400gp

Pathfinder's Kit - 12gp (no rations, no waterskin)
Tent, Large - 30gp
Flask, hip - 1gp
Silk Rope - 10gp

Total GP left : - 39gp 1cp

Perhaps hold off on the tent and silk rope... any one of us could get those and thus not send you into negative GP. Also don't forget we still have a boatload of things to sell if we find the right buyer, including that diamond dust you took.


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

Oh. My bad. Was suppose to be just a :
Still have 39gp left :P

And i did my math wrong....
Should be 85gp left

-Posted with Wayfinder


WS 40 BS 42 S 41 T 40 Ag 43 Int 50 Per 30 WP 38 Fel 32 Infl 30 AP ?? Wnds 15/15 FP 4/4

Libris, masterwork composite longbow will give you a +1 to attack, but nothing else. for the same 400 gp, you could get a mighty (+3) composite longbow. No +1 to attack, but would allow for +3 from your strength to apply to damage.


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

Reason for master work. Want to eventually pay the 3k to have it a +1 adaptable. And it needs to be MW for that to happen

-Posted with Wayfinder


Male Elf Ranger (Urban) 8 | AC 21 T 14 FF 17 | HP 80/80 | F +6 R +10 W +4 | Init +4 | Perc +14

OK, think I have a decent break out of gear for gold (not counting any sales).

1000g
-810g (Darkleaf Cloth Lamellar Leather Armor: 750g for Darkleaf, 60g base for armor)
190g
-40g (Cold Iron Butterfly Swords: 20g base for two swords, double for cold iron)
150g
-50g (Masterwork Survival Kit: Flint & Steel, two waterskins, mess kit, small utility knife, maps of the area showing major & minor landmarks, a guide to identifying flora & fauna, in general equipment to predict the weather, deal with severe weather conditions, prevent getting lost, and avoid natural hazards.)
100g
-6s (Blanket and bedroll)
99g 4s
-2g (Common backpack)
97g 4s
-1g (Belt Pouch)
96g 4s
-8s (Iron Pot)
95g 6s
-10g (Silk Rope)
85g 6s
-2c (Whetstone)
85g 5s 8c
-5g (Wire)
80g 5s 8c
-40g (Cold Iron Monk's Spade: 20g for base, double for cold iron)
40g 5s 8c
-8g (Cold Iron Pick: 4g for base, double for cold iron)
32g 5s 8c
-16g (Cold Iron Light Flail: 8g for base, double for cold iron)
16g 5s 8c
-2g (20 Whistling Arrows)
14g 5s 8c
-2g (20 Flight Arrows)
12g 5s 8c
-2g (20 Blunt Arrows)
10g 5s 8c
-5g (Common Artisan's Tools: Lock Crafting)
5g 5s 8c
-5g (signet ring: bronze, swallowtail butterfly cut into signet portion)
5s 8c

So he will be armed to the nines with plenty of cold iron options (perfect for any demons, summoned or otherwise, we run into... also any fey, though that is less likely I suppose) depending on what we face.

While ranged isn't my strong suit (at least by feats to improve it) I figure I will probably still be best at it, so having a variety of arrows isn't a bad idea.

Finally, that armor would effectively be as good as he will need for a long while (and because of material is automatically a MW item).


LG Half-Orc Bloodrager 7 Champion 2| Status: Ok |
Stats(Raging):
AC 17(15), T 11(9), FF 16(14) | CMB +13(+15), CMD 24 | Init +1 | Speed 60ft | F +12(+15, R +6 W +8(+10) | Perc +13, SM +0 (Darkvision)
HP 89(110) | Damage 0 | Stingy 44/44 | Spells 1st 2/2 | Spells 2nd 1/1 | Bloodrage 25/27 | MP 9/9

·Mwk Greatsword 350
·Mwk Breastplate 350
·2x CLW Potions 100
·Heavy Wooden Shield 7
·Longsword 15
·Knife 2
·Belt Pouch 1
·Silk Rope 10
·Grappling Hook 1
·Canteen 2
·Bandolier .5
·Backpack 2
·Gear Maintenance Kit 5
·Bedroll+Blanket .6

Total 846 gp 1 sp

I'll keep the bow and arrows - I don't think they are branded. The rest (longsword, shield, chainshirt) I'll just give it away or sell it (if anyone wants them). That should be enough.


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

Sorry if my game has been lacking. been working since last week, over a long weekend. and now it seems i may work till saturday. so im very tired. le sigh


WS 40 BS 42 S 41 T 40 Ag 43 Int 50 Per 30 WP 38 Fel 32 Infl 30 AP ?? Wnds 15/15 FP 4/4

Don't I feel like a dick, I've been waiting for a reply to a post that I never actually submitted.

Question for our Almighty DM, is it possible to buy wands at reduced charges, say increments of 10?


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

Speaking of GM. I hope he was just waiting for everyone to post their lists =^^=

-Posted with Wayfinder


Male Elf Ranger (Urban) 8 | AC 21 T 14 FF 17 | HP 80/80 | F +6 R +10 W +4 | Init +4 | Perc +14

Agreed. It would be sad to have finally escaped the prison only to have this peter our here.


Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6

Sorry about my lack of a list. Not near home and Internet is a bear


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

Sent a PM to GM. GM posted yesterday, maybe he missed the updates =^^=


Male Elf Ranger (Urban) 8 | AC 21 T 14 FF 17 | HP 80/80 | F +6 R +10 W +4 | Init +4 | Perc +14

Any word?


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

Not yet. But the profile was active about 2 days ago

-Posted with Wayfinder


Male Elf Ranger (Urban) 8 | AC 21 T 14 FF 17 | HP 80/80 | F +6 R +10 W +4 | Init +4 | Perc +14

Pretty sure that our GM might have forgotten about us. I know he has been posting in other threads (even as recently as yesterday) but we haven't seen anything here in almost 2 weeks. Not going to drop out, but beginning to abandon hope on this pressing forward (unless you have heard otherwise Libris).


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

No. Maybe if the others also send PMs. Mine has not been answered.

-Posted with Wayfinder

Shadow Lodge

Hello folks. Sorry for the slow response but I've had a hell of a busy week at work as well as dealing with a wide variety of things in real life and game running. Unfortunately I'm far too swamped to handle two play by posts at once. I've picked up yet another RL pathfinder campaign and I'm running three other games and playing three games as well. Handling one play by post is hard enough, but handling two at once is a hell of a chore as I've discovered. I need to cut down on my workload so unfortunately this game needs to get the axe. Thanks for playing the game and hopefully my idea as a Reverse Way of the Wicked can inspire others to give it a shot. Good luck and good gaming to all of you.


Male Elf Ranger (Urban) 8 | AC 21 T 14 FF 17 | HP 80/80 | F +6 R +10 W +4 | Init +4 | Perc +14

Sorry to hear that. Playing Sedelion in this setting was rather fun and I will miss it, and playing with y'all. This game got my creative process flowing again for Pathfinder after some RL stuff had effectively shut it off, so thank you for running it while you could and thank you for inviting me. Good luck!


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

Good luck GM!

-Posted with Wayfinder


Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6

Sorry to hear it, but what must be must be. Be well


LG Half-Orc Bloodrager 7 Champion 2| Status: Ok |
Stats(Raging):
AC 17(15), T 11(9), FF 16(14) | CMB +13(+15), CMD 24 | Init +1 | Speed 60ft | F +12(+15, R +6 W +8(+10) | Perc +13, SM +0 (Darkvision)
HP 89(110) | Damage 0 | Stingy 44/44 | Spells 1st 2/2 | Spells 2nd 1/1 | Bloodrage 25/27 | MP 9/9

Bron shrugs. -Ok.

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