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Smoog |
![Kobold](http://cdn.paizo.com/image/avatar/Deschamps-Kobold-scared.jpg)
As the darkness fades, Smoog sees a few of his comrades gathering nearby, Kibra, Sees and Greas
(Greas? What is he doing here?!?)...
-
Forcing an energy spike of his mind down into the guards vocal chords, Smoog speaks thru the guard (who is still carrying his limp body) to those around him/them,
-
"No time to fully explain but I, Smoog, am currently riding in this humans head. I will be out soon, but I suggest we all depart quickly before the reinforcements arrive.
-
Guard, take us to the nearest sewer entrance.
We should go underground for now...
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Oadir |
![Tiefling](http://cdn.paizo.com/image/avatar/PZO9423-Tiefling_90.jpeg)
The bard flinches. All the convoluted planning drains from her as she starts to back away from the widening death hole, the shambling mass of death, and the two idiots goading the death machine.
"I h-hope you fools know what you're about! This battlefield is not a game. If that thing gets to you before we're out, your deaths will yield no honor or fame!"
What for me would surely suffice, if you escape from my sacrifice. Oadir is not so good with rhyming on the fly, but he'll try to get by. You may ask why? The answer is nigh, as thy have conquered his heart... *sigh*
Silly attempt to woo the lady, probably not the best in the middle of the fight but who knows, she may yet be charmed by the flirtation. Told you Oadir would get a crush on Sees like right away.
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Kibra |
![Sesserak](http://cdn.paizo.com/image/avatar/PZO9542-Sesserak_500.jpeg)
Fall Damage: 1d6 ⇒ 2
Kibra falls and performs a tuck and roll, avoiding any serious harm from the fall.
Collecting himself and spotting the Deathclaw he is utterly amazed.
Never have I seen such a magnificent creature.
Hearing the call for retreat and the threatening posture Thunk and Hegh have taken, Kibra gets the clue.
Falling back with the group, I will cover your retreat, Thunk!
Kibra bounds back to the other side of the structure, away from the Deathclaw. Once a safe distance away from danger, Kibra turns and draws his bow. Aiming for the creatures leg, Kibra hopes to hobble the creature to aid in the escape (if needed).
Called Shot: 2d6 + 2 ⇒ (5, 3) + 2 = 10
Called Shot Damage: 1d8 ⇒ 6
Landing his shot, the arrow sinks deep into the creatures thigh. As the arrow enters his hide it continues through to the large leg bone. The arrow stops with a loud and reverberating beat as it collides with the bone. Kibra's goal was achieved the Deathclaw has been hobbled and is now slow moving.
That should slow the creature enough to get away safely.
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DM Mooshybooshy, "the Foolish" |
![Pelastour](http://cdn.paizo.com/image/avatar/8-The-Legacy.jpg)
The Deathclaw is staring down at the kobolds with a mixture of hostility and curiosity in its gaze. As it snarls, it seems to cock an eye-ridge in an approximation of a quizzical impression.
It seems content to eat first and ask questions later, however. It lurches forward with both claws outstretched, reaching for Kibra and Krish's bodies - but an arc of un-light, of shadow made manifest, courses through the air and slams into the Deathclaw's side with enough force to stagger it to its knees briefly.
This distraction is the perfect opportunity to change its focus. As Greas and Retzack's undead monstrosity chase after the Dragonborn, the Deathclaw is reacting to Thunk's outrageous challenge. With Hegh's help, the barbarian successfully gets the attention of the Deathclaw. The massive beast begins to stalk after the winged kobold, who is flying at just snout level for the tall creature. Thunk is leading it right in the direction of the approaching cavalry!
Further off in that direction, Greas is throwing a poisoned knife. The knife doesn't scratch his thick scales through his armor, preventing your poison from being properly applied this time, but you do slow him down in his charge long enough for Retzack's monster to approach it.
The dwarf-woman zombie troll monster does a running kick at the back of the fleeing dragonborn, kicking him facefirst to the ground. The zombie steps down hard on the dragonborn's back, pinning him. Then, the zombie reaches down, and just as the cavalrymen arrive, they see the creature tearing off the dragonborn's head and eating it.
Screams of horror and terror are ringing out throughout the camps and the bells of the town watch are ringing. As Hegh and Thunk lead the slightly-crippled Deathclaw (thanks to Kibra's arrow) closer to the cavalry-men, Hegh counts them up rapidly. At least two dozen men on horseback.
In the pavilion, the human that is not a human is trying to reason with his kobold allies while holding Smoog's body. The Draconic words sound mangled coming from the unfamiliar lips of Smoog's human host, but they're understandable to the others regardless. Smoog's human is looking ready to lead you off toward Estr's sewers, but that'll separate you from Thunk, Hegh, Kibra and Greas... What do you do?
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"Thunk" |
![Red Dragon](http://cdn.paizo.com/image/avatar/PF23-01.jpg)
1d8 + 1d6 + 1 + 1 ⇒ (8) + (1) + 1 + 1 = 11 defy danger dex
Thunk continues his flight at the Calvary and then at the last second pulls up letting the deathclaw slam into them
used the d8 even though this is a defy danger because the dodging will lead to unadulterated delightful destruction
big beast thump for Thunk! thunk giggles
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Oadir |
![Tiefling](http://cdn.paizo.com/image/avatar/PZO9423-Tiefling_90.jpeg)
With the Deathclaw moving away Oadir drops the Channel and squats for a quick rest while assessing the situation.
Either of you got any idea as to what we do here? I mean we seem to be doing just fine slaughtering our way through this town for the moment but if that creature turns on us again we could have a serious problem.
What does the fair lady think? You seem to be the smart one, or rather the wise one, I should say.
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Greas |
1 person marked this as a favorite. |
![Kobold Devilspeaker](http://cdn.paizo.com/image/avatar/PZO1130-Kobold3_90.jpeg)
Dammit, it didn't land properly. I have to get out of the - WAY! W-WHAT IS THAT?! Did...did the GOBLIN make that m-monstrosity?! I take it back. This...is worse than Moontower. My priorities were all wrong. I...I have to keep an eye on that bug-ridden corpse defiler from now on.
It occurs to Greas that this was likely the fate waiting for him and the rest of the survivors from back home if they fell close to the goblin. The idea of becoming an amalgamated corpse hive did not appeal on any level. He had to be careful around him.
Compared to that revelation, the appearance of the towering Deathclaw was a relief. The flying kobold goading the creature was unfamiliar, but as for his companion...Hegh? Of course it's Hegh. Who else would do something so stupid? At least he's still alive. Just have to keep him that way.
"Hegh! It's Greas! Find whoever else you brought and follow me - we can't afford to stick around as the entire town is summoned here! DO NOT ENGAGE!"
Greas gets out of the Deathclaw's way and moves to find whoever he can so he can lead them out. He calls upon his time evading the town to bring up the best escape routes in this section of Estr. Spout Lore: 2d6 ⇒ (6, 4) = 10
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Sees-Death |
1 person marked this as a favorite. |
![Animus Duplicate](http://cdn.paizo.com/image/avatar/PZO9083-AnimusDuplicate.jpg)
The dragontongued scans in every direction. Her eyes slide past Oadir and his presumptuous inflection. She's trying in vain to take in the scene, the familiar faces, and those more obscene.
Discern Realities: 2d6 + 2 ⇒ (1, 1) + 2 = 4
Her eyes snap back to the half-demon male, and her mouth opens to give the order to bail.
Flee! Yes. Smoog is right to go aground.
Hegh! No. Pig-skinned knights will see him bound.
Was Gorlaug's life more dear than your own?
You left Him to die and ran off alone.
Ditch that witless dross and flee.
As your honourguard, he would agree.
Why are my thoughts still in rhyming couplets?
This madness must end.
...
"Do you... have something I could wear... like a shirt or a doublet?" Her eyes are unfocused, her voice thin and faint. Moved in either direction, she'll have no complaint. Her hands clutch her horn. Her knees visibly shake. It's clear from her gaze, this decision she can't make.
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Smoog |
![Kobold](http://cdn.paizo.com/image/avatar/Deschamps-Kobold-scared.jpg)
Even from the confines of his temporary brain-prison, Smoog can see the tell-tale signs of Sees mental withdrawal;
or maybe it is because he is completely inside the Mental Realm that he recognizes her distress.
He needs to act now to move them to safety.
-
"Your HORN Sees... no one else knows its voice or what it means...
In all this confusion, who cares if there is a little more noise
but Kobolds will know to follow it, so Sees, blow the horn for noise not for devastation
and our band will gather to us as we seek shelter in the sewers."
-
Smoog then urges his bodyguard to move to the underworld opening.
Every city had a series of tunnels beneath it;
... waste water;
... burial chambers;
... escape routes;
... what-have-you.
They would use ESTR's now.
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Sees-Death |
![Animus Duplicate](http://cdn.paizo.com/image/avatar/PZO9083-AnimusDuplicate.jpg)
Sees looks at the horn with dawning concern. She didn't know how, but she'd have to learn. If turned to the sky, what else could go wrong? The Kobolds and allies would hear His great song. She took in a breath, and puckered her lips, and let the horn sound before downward she slips.
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Oadir |
![Tiefling](http://cdn.paizo.com/image/avatar/PZO9423-Tiefling_90.jpeg)
Hearing Sees ask for a shirt or something Oadir does not think twice to take off his and offer it to her, even though it may be a bit ragged and more akin to a dress for her.
Here, I hope this will do. You ask for a shirt, so I present mine to you.
Even Oadir is not sure if his rhymes are voluntary.
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Krish |
![Talgoren](http://cdn.paizo.com/image/avatar/A8-Azlanti-Noble.jpg)
Krish gets to his feet with Greas, one helping the other, and holds forth his Spirit-Catching totem, and his voice hisses in the language of spirits, Arman, come forth. Those cavalry riders shall you hold fast in their place, as you once held me in place.
Seance: 2d6 + 3 ⇒ (4, 3) + 3 = 10.
The ghostly dwarf rushes forth and Eldritch light springs up around the cavalry riders freezing them in place. His task finished, Arman returns to the totem.
Krish follows Greas and Sees in the direction of the other group of kobolds.
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![Erdrinneir Vonnarc](http://cdn.paizo.com/image/avatar/A7_Norrayl_Vonnarc_highres.jpg)
A smile of sublime satisfaction crawls across Retzack's face as the dragonborn is killed and decapitated and consumed. He sighs in repletion as if he himself had sated hunger's call upon the head of the creature.
But thunderous hooves drive away all feelings of bonhomie and the goblin reels in treacherous flashback. Humans on horses...rough hands working rough-hewed ballista triggers...human mages working primitive magic....
It all comes back. How he lost his followers; how he lost his tribe. He reels back and stumbles into a fellow demi-human seeming to talk sense.
we can't afford to stick around as the entire town is summoned here! DO NOT ENGAGE!
Retzack clutches the kobold. He nods his head furiously in agreement, though no words breech his throat. He stumbles wherever the kobold leads in heedless charge, not caring where they go, so long as it's away from the humans.
He unleashes the fury of the zombie upon them. He feels bad, because he had wanted to salvage such fine material, but he's willing to sacrifice it, or anything, so long as he can get away...once more.
ZOMBIE ATTACK!: 2d6 + 3 ⇒ (1, 4) + 3 = 8
ZOMBIE ATTACK DAMAGE!: 1d8 + 3 ⇒ (6) + 3 = 9
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DM Mooshybooshy, "the Foolish" |
![Pelastour](http://cdn.paizo.com/image/avatar/8-The-Legacy.jpg)
The deathclaw and the zombie amalgamation both charge at the cavalrymen with hunger in their monstrous eyes - or approximations for eyes, in the amalgamation's case. The zombie hungers for the human riders' flesh; the deathclaw, for their spirits. The cavalrymen shout in alarm and draw their weapons, rallying to their leader's battlecries - until Krish steps forward.
Wind begins to whip the shaman's clothing about, wind that touches nobody else. The spirit wind whips around his totem containing the spirit of the former master slaver, Arman the Kind. The slaver had a talent for keeping slaves restrained, that translates to his afterlife quite well.
As Krish nearly staggers from the force of the spiritual energy departing his totem, ethereal chains ensnare the entire company of horses. They stand helpless before the onrushing storm of scales, undead flesh, and teeth.
When you flee, following Smoog's host to the outer walls of Estr, you turn to see the cavalry host breaking free of the spiritual chains and retaliating on the zombie amalgamation, tearing it to shreds even as the horrid beast bites off a pony's head and neck in one gulp. The Deathclaw barrels past the cavalrymen instead of attacking them directly, carrying a few screaming horseriders with it as it vaults over the walls of Estr in a single bound. Soon after, you hear screaming erupt from within.
Smoog's captured guard meekly obeys the blue kobold's commands, leading the party to the outer walls and away from the slaver marketplace. Less than a 10 minute walk around the perimeter of the walls finds you at the first sewer outlet that is big enough for you to enter. It's 5 feet high and wide, with a gated grate covering the exit and a small amount of wastewater running along the bottom. What do you do?
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Hegh |
1 person marked this as a favorite. |
![Kbold Chieftan](http://cdn.paizo.com/image/avatar/PZO1130-Kobold4.jpg)
Unlike Thunk, when Hegh lands with the group his wings don't retract back into his body. Instead, he spreads them out and inspects each one quickly.
They feel different.
A gift. There is much more. Draw on my power.
He concentrates for a moment, a look of concern on his face.
Form of the Dragon: 2d6 ⇒ (5, 5) = 10
3 Ice
It burns.
My price.
Hegh raises an arm and inspects it. His white scales now flash a light pink in certain light.
Pink?
Some will like it. Now come to me and bring me to my subjects.
Hegh speaks quickly to the dark elf. Stay for vengeance, or flee. Hegh points to Sees. If you stay, do as she commands.
Finally, with hesitation Hegh approaches Sees. I will bring Tanard.
He hesitates as if he intends to say more, but instead turns to the grate. He grips it tight with each hand and pulls.
Defy Danger STR: 2d6 + 3 ⇒ (4, 6) + 3 = 13
If the grate comes off, Hegh will wink at Sees, then take to the air, heading to the spot where he knows Shieldbearer watches over Tanard. If the grate fails to budge, Hegh will be deflated, ignore eye contact with everyone, and jog off towards Shieldbearer.
Just adding some narrative flair for my new lvl 6 move, which is the whole reason I chose this class.
To the Skies: You permanently gain the Dragon's Wings feature of the Form of the Dragon move. Add the following option to the Form of the Dragon List: Dragon Rider: You become large enough for someone to ride you for a few minutes, and both of you can act normally during that time.
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Oadir |
![Tiefling](http://cdn.paizo.com/image/avatar/PZO9423-Tiefling_90.jpeg)
At the sight of the wink, Oadir feels a slight sting as he considers his newfound affection may already be with the elemental mage. All roses have thorns he whispers as he runs his hands over his horns and attempts to suppress the oncoming rage. His body had been shaken, now so has his mind, but in the heat of the moment he must remain kind.
Should we wait for him to return with Tanard, or do we go ahead, dear Bard? As he extends his hand and coughs his throat clear he stammers and stutters to introduce himself as Oh dear...
Wait that's not right, that's not your name! He curses to himself as he goes to exclaim: My name is Oadir, I should thank... as he cuts off his words when his nose is hit with the stank.
Noos notes his disgust and creeps over his chin: You'll need some cover if you're going in.
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"Thunk" |
![Red Dragon](http://cdn.paizo.com/image/avatar/PF23-01.jpg)
Thunk enjoys the chaos as he flies high above the town after his daring move then he finds the others and lands with a crash.
THUNK! he shouts with a smile as he looks at the newbies
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Greas |
2 people marked this as a favorite. |
![Kobold Devilspeaker](http://cdn.paizo.com/image/avatar/PZO1130-Kobold3_90.jpeg)
The moment Retzack lays hands on Greas, the kobold finds himself hard pressed not to gut him where he was. Even if he was an ally, his work were both a cruel mockery of the sacred arts of his old dragon, and...a reminder of a bad memory. But the goblin's behaviour was a reminder that it wasn't simply a monster, but a scared creature, just as he was currently. A creature that had suffered at the hands of the supposedly "good" races of the world.
There was a shudder of revulsion when reminded of that notion. The situation with Bastion and Moontower had been nothing that wasn't so incredibly unusual for any of their societies, as much as they may deny it. But due to the differences in their form and way of life, they were despised infinitely more. It was something that Greas had never properly understood. In their own societies, rather than the general pressure that had been applied by Gorlaug, they would single out and individually tailor the ruination of those who wouldn't obey the rule of whoever governed. And examining further, even those in lesser positions still cruelly and forcefully exerted their own will and desires upon their so called "peers". But all this was ignored, simply due to the trinkets, sweet nothings and honeyed words layered over it all, even as their greed and sadism sunk to greater depths. A kobold's world wasn't perfect, he knew. But at least it wasn't filled with the same delusion of perfection. And no matter how much some may have hated others, kobolds still came together as one. They didn't have a choice.
Greas followed Hegh back to the rest of the group, towing the goblin behind him. There was an...interesting new kobold in the mix. His lack of mental capacity seemed to give Hegh a run for his money. The human carrying Smoog's body was noted as well, but he just had to trust that there was a reason for its presence, given it was alive. And then...Scoops. She seemed to be in the worst shape of anyone here, as Hegh attempted to show off once more and Oadir's eyes flitted jealously between him and the kobold wearing his shirt.
Damned fools are just as careless as ever.
Greas moved to the stammering tiefling, and a harmless, but painful nick on his body was given to call his attention. "Perhaps you ought pay attention to the object of your fantasies. It should cue you in that this is not the time for jealousy and feeble attempts." A second nick finds itself close to the first. Hopefully, he'd get the message.
His attention then turns to the shaking black scaled kobold. Even now, she wasn't so lucky. "Good to see you again, Scoops. Wish it was under better circumstances. Sorry to leave you with this dung-brained fool. It seems he still hasn't learned from his last venture." This comment comes with a brief glare toward the tiefling. "Try and pull yourself together. What do you need?" He's still giving attention to his surroundings, but Greas's expression seems to soften a little as he attempts to bring Scoops to her senses.
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DM Mooshybooshy, "the Foolish" |
![Pelastour](http://cdn.paizo.com/image/avatar/8-The-Legacy.jpg)
[Dice=Defy Danger STR]2d6+3If the grate comes off, Hegh will wink at Sees, then take to the air, heading to the spot where he knows Shieldbearer watches over Tanard. If the grate fails to budge, Hegh will be deflated, ignore eye contact with everyone, and jog off towards Shieldbearer.
I smirked at that.
You yank as hard as you can on the gate, only to discover that it was only loosely latched in the first place. Luckily, you manage to conceal your misstep quickly with a half-step backward, as the grate to the sewer tunnel swings wide open.
Hegh flaps his wings and flies off toward Shieldbearer. The drow noble that he freed crosses her arms, studying each of you. "Don't bother sharing your names, little lizards. I will be parting company with you soon. Keep sharp if you want to live." At that, she draws two thin stilettos from her hair and shakes it loose, letting her long white hair tumble down her back. With a grin and a narrowing of her ruby-red eyes, she nods toward the tunnel.
Shieldbearer is sitting cross-legged before Tanard when you return, Hegh. The legless dragon is coiled like a charmer's cobra, weaving back and forth; but rather than being the charmed snake, the dragon seems to be doing the charming herself. Shieldbearer's eyes are glassy as he stares in open adoration at the young dragon.
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Smoog |
![Kobold](http://cdn.paizo.com/image/avatar/Deschamps-Kobold-scared.jpg)
I am going to act on the assumption that my double 6's DR from Monday Apr 4th revealed all Smoog needs to switch back to his real body, so...
-
Smoog gathers his mental energy into a tight ball and points himself towards the loose psychic cable still connecting him to the human guard who now holds him.
-
With a gasp and jolt, Smoog tumbles out of Garth's arms and lands heavily in the dirt.
-
"That was both the most enlightening and the most uncomfortable situation I have ever been in!
Who knew the brain resided on a unique plane of existence.
-
Now that we are separate again, what are we to do with you, Garth?
You held your promise (as far as a human promises are worth) but we cannot have you running back to the city telling them where we have gone.
Let me think on this a few minutes; I may have an interesting proposition for you.
But for now I must insist you wear these binders."
-
Smoog takes and extra set of binders that actually work and secures Garth's hands.
-1 use of Adventuring Gear.
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Kibra |
![Sesserak](http://cdn.paizo.com/image/avatar/PZO9542-Sesserak_500.jpeg)
Kibra, still sucking wind from the action of the fight and now the daring escape looks to the motley crew they have gathered.
Fancy meeting more of our kind here in a slaver camp. I am so glad we were able to gather more to our numbers.
Looking over the gang, Kibra spots Greas again.
Greas, you scoundrel. I am so sorry about the spear. Close quarters combat is not my strength. Are you ok?
For that effect, is everyone ok?
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Oadir |
![Tiefling](http://cdn.paizo.com/image/avatar/PZO9423-Tiefling_90.jpeg)
As Oadir now has a scarf of sorts made of ethereal shadows wrapped around his neck and mouth he turns to Greas and stammers: Ah, yes... Apologies are called for. Now I should say I can leave some presents behind should we draw any pursuit. Trust that my Elementals are better at hiding in the shadows than I am. And they are at your full disposal if you wish to set a trap, any of you as a matter of fact, just not all at once.
The nicks got him out of his rhyming flow, but his gaze is still locked onto the stunning image before him, as he realises she's now (apparently) wearing his shirt his eyes gleam with a slight green glow.
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Sees-Death |
![Animus Duplicate](http://cdn.paizo.com/image/avatar/PZO9083-AnimusDuplicate.jpg)
Death, death, the scales weigh out
an equal lot of lights go out
cooks and kings and bless'd devout
to show their lives they're not to flout.
"Pain is an affectation of the mind, a bulwark against the self-destructively inclined. Your blood will clot. Your wounds will heal. Just let the pain, your mind anneal." An uneasy peal of laughter fills the stale air as the diminutive weaver spins to watch her skirts flare.
Arcane Arts (Graes: 1d8 Healing, +2d4 Damage): 2d6 + 2 ⇒ (3, 6) + 2 = 11
Healing: 1d8 ⇒ 5
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Hegh |
![Kbold Chieftan](http://cdn.paizo.com/image/avatar/PZO1130-Kobold4.jpg)
Hegh lands with new grace and ease.
Is he yours?
Ours.
When Hegh's recklessness gets the best of him, I was thinking of playing as Shieldbearer as a Templar. This snake charmer scene is perfect.
Hegh grows to a [size decided by GM fiat] and calls out to Shieldbearer.
Bring her.
Shieldbearer mounts the pink monstrosity without hesitation and they fly back towards town, skimming the ground to avoid hostile eyes. If it appears safe, Hegh will head to the sewer grate and revert to his normal size. He nods as Tanard wraps her tail around his neck. The three enter, looking for signs of danger or the other kobolds.
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DM Mooshybooshy, "the Foolish" |
![Pelastour](http://cdn.paizo.com/image/avatar/8-The-Legacy.jpg)
The human guard that Smoog had formerly been inhabiting is still in a daze. He accepts the manacles without acknowledgement and stares at the wall ahead of him, stumbling after you when you enter the sewers.
Outside, you can hear the commotion at the center of the slaver's market continue to spread outward, even though the primary threat - the Deathclaw - has moved on, to the town's inner districts themselves. The chaos appears to be spreading throughout the camp.
You're inside the sewers now. It's a round pipe that's a comfortable size for movement for the kobolds, slightly less so for Garth and Oadir, who are taller. The drow noble has followed you inside, her stilettos gleaming in the dark as she twirls them idly between her fingers.
At Smoog's shoving insistence, the guard begins stumbling down the sewer pipe toward town, leading you to the first exit possibility. It's a barred grate directly above you, within reach by Oadir or the drow, or Garth, but the kobolds are a little too short to reach it without a boost.
The pipe continues on past this point. Do you exit or continue?
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Smoog |
![Kobold](http://cdn.paizo.com/image/avatar/Deschamps-Kobold-scared.jpg)
"I think we will run into either allies or a hideout down here sooner or later.
I suggest we keep going.
Garth, do you know how to get into the Time Temple from here?"
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Sees-Death |
![Animus Duplicate](http://cdn.paizo.com/image/avatar/PZO9083-AnimusDuplicate.jpg)
Scoops skips along the pipe, and when the group stops to disguss tactics, she hunkers down next to the stream of fetid water that brings in clean water and flushe out waste.
Spout Lore: 2d6 - 1 ⇒ (1, 3) - 1 = 3
On any other day she might have volumes to speak about what the state of the water here means, but tonight she is just happy to be somewhere that reminds her of home.
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Greas |
![Kobold Devilspeaker](http://cdn.paizo.com/image/avatar/PZO1130-Kobold3_90.jpeg)
While it was noted that her words were causing Greas's remaining wounds to disappear, the fact that Scoops seemed to be responding to a statement he had not made, combined with her behaviour was...worrying. It appeared he had another individual that he needed to keep an eye on for the time being. Speaking of which...
Greas, you scoundrel. I am so sorry about the spear. Close quarters combat is not my strength. Are you ok?
"Scoundrel I may be, but at least I know where I'm aiming. You injured me more than anything else did, right after I came to your aid. I'm not sure whether to applaud you for that or return the favour." The tone of the kobold's voice suggests otherwise, but if that was brought up the result was sure to be messy. There's a pause, followed by a sigh. "Don't make friendly fire a risk if you aren't competent enough to make it a low one. I doubt you had too much opportunity to learn that with how much you went alone in the wilds. Isolation ought to have taught you awareness at least, but it appears I'm not that fortunate. Repeat those mistakes, and I'll teach you the lessons you missed personally."
Turning his attention from Kibra, Greas recalled the address of another prior to that of the one who stabbed him.
"Who you?
He didn't recognise this kobold, but to come out of that prior mess unscathed at least said something about their capabilities. "I am Greas, since you ask. And you are?"
------------------------------------------------------------------Within the sewer, the Greas looks to the grate, and starts thinking upon where the group may be now, and where their path would lead. He passes the magical pen-device he acquired earlier from hand to hand as he thinks, the shape flitting between his hands quickly and cleanly.
Would Greas have any idea where he is? I made a Spout Lore roll earlier for locational info, but that seems to have been glossed over for whatever reason. If I'd need to, I can make another.
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Greas |
1 person marked this as a favorite. |
![Kobold Devilspeaker](http://cdn.paizo.com/image/avatar/PZO1130-Kobold3_90.jpeg)
Hmm. I didn't think it was possible, but Hegh may actually be smarter than this one. Then again, that may be giving Hegh too much credit...at least HE'S comprehensible.
"...Thunk? Would you care to demonstrate what you mean by 'Thump'?"
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Smoog |
![Kobold](http://cdn.paizo.com/image/avatar/Deschamps-Kobold-scared.jpg)
Smoog jumps in between Thunk and Greas just before the windup...
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"O.K. Thunk, we all know you are best at Thump.
Greas is just kidding, right Greas?"
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Over his shoulder directed at Greas...
""Thump" is his specialty. He can smash almost anything with his club when he gets worked up enough.
Let's not get him started down here O.K?
Just explain to Thunk how you like to kill your enemies. Use lots of details; he likes details."
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Oadir |
![Tiefling](http://cdn.paizo.com/image/avatar/PZO9423-Tiefling_90.jpeg)
Greas, would you like me to boost you up to the grate to see where we're at? I can reach up there but I can't really see anything, I'd need eyes on my fingers.
Also hello Thunk, name's Oadir. I've seen your impressive Thump, I surely can't match that, but perhaps I could find kindred spirit in the shadows that'd help me Thump a little better with you. The shadows always seem to have a companion with the right skills for the job, so I've trained long and hard to be able to call on them for momentary aid or draw them temporarily into our plane in a more corporeal form. It's really quite fascinating to consider, especially when one realizes that with the proper training one could find all sorts of spirits residing in any element from any of the planes and as many as are linked to our plane, as many planes are linked to theirs. There's really no true way to know where it all ends or if it even does. If you were to have to pick from all the elements you know, which would you say is your favourite?
Sorry, this is like literally spouting lore but hey, Oadir's got his hobby which includes unprovoked rants at completely random times. Oh and for my 3rd advanced move I'm going to go with Conduit Warrior to put tags on my weapon inspired by the glowing club of Thunk.
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Sees-Death |
![Animus Duplicate](http://cdn.paizo.com/image/avatar/PZO9083-AnimusDuplicate.jpg)
Scoops hops over to Thunk while Smoog has his aside with Greas and pats him on the shoulder.
Thunk, this one is a rogue. If you never see his work, he is doing it well. He can do without magic what your gloves do for you.
He Snikt. She mimes a quick jab with an imaginary knife. Way~ not thump, but make death well. He green-glove no green-glove.
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Greas |
![Kobold Devilspeaker](http://cdn.paizo.com/image/avatar/PZO1130-Kobold3_90.jpeg)
Greas replies in hushed tones. "Ah. That could have been messy. I appreciate the warning." As he looks at Smoog's peculiar devices, he recalls his earlier looting. "There's a couple of things I'd like to show you later, but I need to talk him down now it seems."
The eyes under the hood turn back to Thunk. The face they belong to is grinning. "Scoops is right. If you do it right, Snikt make death with as much or as little mess as wanted with little effort. Thump works very nicely too though. And actually..." Greas then points to Oadir. "He actually quite wants to learn how to Thump like you do. Perhaps you could show him the technique after he's finished helping me? If he says otherwise, just keep trying. He's just shy. Try not to Thump the sewer, or it might collapse here."
His work done, Greas approaches Oadir. "Go ahead and make yourself useful. We can't afford any...unexpected surprises." He allow the tiefling to boost him up to look.
Thunk and Oadir need to get properly acquainted, methinks. I am so, so sorry if something happens.
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Hegh |
![Kbold Chieftan](http://cdn.paizo.com/image/avatar/PZO1130-Kobold4.jpg)
I'm going to assume that Hegh/Shieldbearer/Tanard were not ambushed in the sewers. Happy to retcon if he was.
While the Avengers debate, they hear a series of soft grunting sounds coming from behind them. A large white kobold, and a smaller black kobold, approach at a quiet jog.
Hegh walks straight to Sees and holds out his left arm. Tanard spirals down the outstretched arm onto Sees shoulder. She missed you. He quickly hands out the gear that was left behind, securing the Drakerider helmet on his head, and testing the edge of his ancient sword.
Satisfied, his eyes scan over the group, pausing on Oadir and Retzack for an uncomfortable moment before landing on Greas. He grins a toothy grin.
Hatchbrother. It is good to see you alive. He reaches out a white claw towards the thief.
I kind of see the relationship between Greas and Hegh as clutchmates that grew up with one looking out for the other. Hegh always thought he was looking after Greas, but the opposite was more likely true. Does that sound reasonable Greas? Proposed Bond: It is a miracle Greas survived. I must protect him. The idea here is that Greas is far more competent than Hegh ever gave him credit for. This will be resolved once Hegh realizes the truth. Almost a Raistlin/Caramon relationship.
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Oadir |
![Tiefling](http://cdn.paizo.com/image/avatar/PZO9423-Tiefling_90.jpeg)
I won't be shy at all, actually. Very much would like to learn to Thump like you. Now is not the time though, but I'll gladly take you up on that offer later. Oadir says knowing full well there was never an offer made.
I think of Oadir (and kinda myself as well) as a smart Hulk of sorts. The body is always big and bulky, but the mind is quite sharp as long as he's not being pissed off. To me Oadir is equal parts bark and bite.
Speaking of learning, I would very much like to speak with you (and he points his free hand at Hegh, assuming he only needs one arm to lift Greas) about your magnificent use of your element. It fascinates me deeply to see one sprout wings with such magic, let alone anything permanent.
Is this the appropriate time of rest where I 'heal' away all non-lethal damage, or does that come later?
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DM Mooshybooshy, "the Foolish" |
![Pelastour](http://cdn.paizo.com/image/avatar/8-The-Legacy.jpg)
Enjoying the RP! Are you guys planning on getting boosted by Oadir and looking out the grate, or continuing on? Greas, your pen continues not to do anything as you pass it back and forth from hand to hand.
In response to your question, Smoog, Garth simply looks down the tunnel a little further, then shrugs gormlessly. The drow noble rolls her eyes. "Can we get a move on?" she asks, impatiently.
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Kibra |
![Sesserak](http://cdn.paizo.com/image/avatar/PZO9542-Sesserak_500.jpeg)
Kibra steps into line behind Sees. The sight and sound was familiar to him. Bringing back memories of nostalgia. Like it happens so often he imagines himself in a side tunnel of the mountain. Stepping in line with Scoops, laughing at the way her tail would move in that certain way... She would turn back and glare, he would do everything possible to keep a straight face.
Shaking the shroud of better times Kibra looks back to the others. Are you guys going to join us? It seems like Sees knows the way...