Variel's WotR

Game Master Neltji

From Level 1 to Level 20. Good luck heroes you might need it.

loot list

combat map


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Sovereign Court

Angelkin Aasimar - (Status: Normal) SS 12/G 5 | HP:30/136 (-1wis drain) | AC: 32(33) [39] | CMD: 31 | F:16/R:13/W:13 MP:8/13 (RadMP:2/2) Aura 20ft DC:19 to Teleport

If there's an armor he can use, Garith could take the spiked full-plate, and someone else can use the pious plate.

I'll have to count what that'll do to my ac


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

That would be pretty awesome. It's a freaking +12 to your AC. Not sure what the pious plate does for you. It may be comparable as far as I know. Of course, it probably doesn't have all the abilities the pious has.


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

I'm gladly taking the boots of Elvenkind, though I'm not sure about the cloak, since I'm pretty obsessed with saves (even though mine are not that bad) ;)

What do you guys think?

As for any added AC, I am interested as long as it is a 'hand me down' from someone else - apart from that I guess I can live without it.

In any case... I was looking at the loot list. Am I correct in assuming I am sitting on close to 15k gold from my share? If so, Pakak - I would commission the crafting of a +4 Wisdom Headband, and a +2 STR belt - can it be done?

Apart from that... I am planning on upgrading my Cloak of Resistance to +2 maybe, and maybe adding Adaptive to my Longbow - can this be done Variel?

On top of all this, there's the increasing my bow to +2... Not sure I want to do that just yet, since I don't think I have enough $$ for it all :D

EDIT: Also, perhaps we could all chip in 750 gold for a wand of Identify? :P


Most of that is available Zeriax given the time and money. With only Pakak able to craft items it may take a long time before all of that is completed.

Pious armor grants automatic proficiency but yiu would be slowed accordingly and lose your fast movement from the barbarian class feature. It has some other boons as well but that is the important part for looking at AC and speed.

edit* the armor is mithral so counts as medium armor so you would still have your fast movement.

This gold-plated +1 mithral full plate armor has images of Iomedae’s symbol etched into its immaculately gleaming surface. The armor requires 24 hours to attune itself to the wearer and her patron deity, after which point the images on the armor shift to match the symbol of the wearer’s patron deity (or remain associated with Iomedae if the wearer doesn’t worship a
deity). Thereafter, once per day the armor’s wearer can offer a prayer to her deity (or Iomedae) as a swift action to increase the armor’s enhancement bonus to +2 for 10 rounds. For this duration, the armor also grants a +2 sacred bonus on saving throws. A holy warrior wearing armor of the pious can use the lay on hands ability one time per day; a mythic paladin wearing armor of the pious also gains one additional use of mythic power per day. An evil character who wears armor of the pious gains 2 negative levels. These negative levels remain as long as the armor is worn and disappear when the armor is removed—they never become permanent but can’t be overcome in any way as long as the armor is worn.

Sovereign Court

Angelkin Aasimar - (Status: Normal) SS 12/G 5 | HP:30/136 (-1wis drain) | AC: 32(33) [39] | CMD: 31 | F:16/R:13/W:13 MP:8/13 (RadMP:2/2) Aura 20ft DC:19 to Teleport

i'm super beat after this weekend, so I'll be back online tomorrow.

But i think Garith will take the +3 spiked full plate, and someone else can use the Pious Armor.

Morgrym mentioned not wanting to have too much ACP, and the Pious plate has a -3, but the elven chain only has -2 ACP and acts as light armor so there's no penalty to movement. One gives +10 AC with +3 max dex, while the other is +7 ac with +4 max dex.

figure Garith in spiked plate with Pious armor and Elven chain for one of the others. I'm fine with morgrym getting dibs on the ac items. I'll do the loot list tomorrow.


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

do we have more than one suit of elven chain? Cause currently Maelchar is wearing one and wasn't planning on changing, unless you think he should wear the pious armor - but if he does he loses his higher move rate, and drops down to a 30.. which isn't horrible, but he could do it.


Cleric of Sarenrae 14(11) [ HP 96/111 (0 NL)| AC 28 T 17 FF 24| F12 R10 W16 +2 vs Death Effects| CMD 28| Init +10| Perc +7, Darkvision 60' | 5/8 Channel 7d6 DC 22 | Restorative Touch 7/7| Hierophant MR6| MP 3/15 Surge +1d8 | Staff of Healing 4 chg | Effect: ]

I never considered crafting feats before, but I'm going to take the plunge. Is there a benefit if Nasira shares a crafting feat with Pakak? Or is it better if she takes a different feat? I don't think there's a benefit to a shared crafting feat, so I'm leaning toward Forge Ring. That should allow her to upgrade existing Rings of Protection (for example) and I like the idea of making Rings of Regeneration or Rings of Spell Storing. I'm sure we can think of others...

I need to update her profile, but unless the party votes down Forge Ring as a feat, she's leveled up.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Really. I didn't realize the pious armor is mithral. Hmmm.

The speed was another issue for me as well. I didn't want to lose it(plus I didn't want to spend a feat on heavy armor) but now knowing I won't have to makes it somewhat tempting.

Huh.

While it's a bummer to lose so much on acrobatics, I'm seriously considering it because I'm tired of being auto hit except for on a roll of 1. Mithral is what makes it so tempting. Gotta have armor made out of mithral. Another thing about the +3 full plate - in addition to all the other drawbacks mentioned - that also made it unappealing.

Will ponder this and get back in a bit.

@Zeriax: Boots yes. If you've got a cloak of resistance, I'd keep it. Saves are far more important than a cloak of elvenkind. Although, a stealth bonus is pretty cool. I just don't see it as being nearly as critical.

And the time involved to create a magic 'anything' does take time.

For instance:

A cloak of resistance +2 is 4000g. Well, that would take 8 hours a day for 4 days to create. It's 8 hours per 1000g. But there's a caveat that allows you to speed up the process to where you can accomplish it in 4 hours per day by increasing the DC by +5. Which might be probably with Pakak's Spellcraft skill. It's pretty high so he may be able to pull it off on smaller type items.

But even so, you can only work on 1 magic item per day regardless of how fast you work on it within the day. You have to finish that one before you can work on another. Otherwise, it's all wasted. And working 16 hours accomplishes nothing.

I guess a question I would have is: If you did succeed on a 4 hour check, could you work on it another 4 hours and get 2000g worth of it done?

Reading up on it, it doesn't seem to be real clear. You would think you could because then what would be the point? Because why increase the DC on yourself just to get done in 4 hours when you can accomplish the same thing in 8 with an easier check?

But I don't know.

Here's a link to the PRD:
Magic Item Creation(I know, I should've done this initially, but I already typed all of that hullabaloo and didn't wanna erase it. *Shrugs*) :P

@Nasira: Forge ring would be awesome in my opinion. No way I vote it down.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Whoops. Just saw Maelchar's post on the armor. Never mind then about the armor. That's what I get for brushing over posts. My bad.

Sovereign Court

Angelkin Aasimar - (Status: Normal) SS 12/G 5 | HP:30/136 (-1wis drain) | AC: 32(33) [39] | CMD: 31 | F:16/R:13/W:13 MP:8/13 (RadMP:2/2) Aura 20ft DC:19 to Teleport

Armor:
i figure either way, it would be a benefit for one of you to have the Plate, and the other to have Elven chain.

Cloak:
Also fdor crafting you could have an Elven cloak of resistance. Elvenkind is 2500. Half of that is 1250. So adding the Elvenkind bonus to a cloak of resistence is 3750.

and since craftign makes the cost only half as much, it's only 1,875gp to add the bonus to a Cloak of Res.

Nasira
forge ring is cool. Ring of Prots are delightful, and the others are super neato. IF you have the feat space it can totally help us out.

loot list to be messed with tomorrow


Innocent bystander here giving helpful thoughts. I would have Morgrym take the pious armor. Being a dwarf he is not slowed by medium or heavy armors, with the armor mithral it counts as medium so he does not lose his barbarian speed. Since it grants proficiency he does not take penalties to attacking with it. It also allows him to heal himself with a single LoH 1 time per day as a swift action.

Boost to AC, same movement, and a 1/day heal at 4d6 as a swift action all for a slightly higher armor check penalty.

Forge Ring is awesome. Number 1 ring of choice...Ring of Freedom of MOvement. Terribly expensive but so worth it!!! No grapples, no constrict damage, no swallow whole, no pinning casters, no water combat penalties,no entanglements, no difficult terrain, always able to 5ft step.


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

i'm happy with Morgrym taking the plate and me keeping the elven chain for now... works for me.. he needs the better ac more than Maelchar does.


Cleric of Sarenrae 14(11) [ HP 96/111 (0 NL)| AC 28 T 17 FF 24| F12 R10 W16 +2 vs Death Effects| CMD 28| Init +10| Perc +7, Darkvision 60' | 5/8 Channel 7d6 DC 22 | Restorative Touch 7/7| Hierophant MR6| MP 3/15 Surge +1d8 | Staff of Healing 4 chg | Effect: ]

OK, Forge Ring it is. Thanks, all. And FoM is indeed awesome.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
DM Variel wrote:

Innocent bystander here giving helpful thoughts. I would have Morgrym take the pious armor. Being a dwarf he is not slowed by medium or heavy armors, with the armor mithral it counts as medium so he does not lose his barbarian speed. Since it grants proficiency he does not take penalties to attacking with it. It also allows him to heal himself with a single LoH 1 time per day as a swift action.

Boost to AC, same movement, and a 1/day heal at 4d6 as a swift action all for a slightly higher armor check penalty.

Didn't realize it allowed the 1 heal/day. That's pretty dang cool.

DM Variel wrote:
Forge Ring is awesome. Number 1 ring of choice...Ring of Freedom of MOvement. Terribly expensive but so worth it!!! No grapples, no constrict damage, no swallow whole, no pinning casters, no water combat penalties,no entanglements, no difficult terrain, always able to 5ft step.

Totally. Freaking. Agree. 100%. Had one in another game I was in. Man it's so great not having to deal with difficult terrain and being grappled. Absolute greatness.

Maelchar wrote:
i'm happy with Morgrym taking the plate and me keeping the elven chain for now... works for me.. he needs the better ac more than Maelchar does.

Well, if you're willing to do that, bud, then you can have the +2 Amulet. That's only fair. I'll just snag the +1 amulet when we get it officially identified.

@Pakak: Go ahead and take the ring of protection. Even so, PLEASE never get into melee. Like, you know... ever. :)


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

thanks for the aona.. I'll take it!! lol

and I agree - a wand of identify would be great to have!


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Oh yeah, forgot to mention about that. I'm in for the wand of identify as well.

Sovereign Court

Angelkin Aasimar - (Status: Normal) SS 12/G 5 | HP:30/136 (-1wis drain) | AC: 32(33) [39] | CMD: 31 | F:16/R:13/W:13 MP:8/13 (RadMP:2/2) Aura 20ft DC:19 to Teleport

I have a vote for that too. And another clw, or two. To be pulled from party funds upon update tonight?


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Heck, I say we just pull the cash straight from the gold we found in Vhane's room. The gold total was 8743 gp. Might as well just take it out of there and be done with it.

And if it's cool, I'd like to claim that Con Belt.

That would put my +2 Belt of Con "on the market" so to speak. It's also combined with a Belt of Tumbling.

Plus a +1 Mithral chain shirt to be sold. Or just simply thrown away. :P


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

If no one else wants to put a claim on that old belt of yours, I could certainly use the con boost.


Cleric of Sarenrae 14(11) [ HP 96/111 (0 NL)| AC 28 T 17 FF 24| F12 R10 W16 +2 vs Death Effects| CMD 28| Init +10| Perc +7, Darkvision 60' | 5/8 Channel 7d6 DC 22 | Restorative Touch 7/7| Hierophant MR6| MP 3/15 Surge +1d8 | Staff of Healing 4 chg | Effect: ]

I make no claim to it.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Okay, Morgrym finally.

+14 hp's(+7 level/+5 con/+1 fc/+1 feat(toughness))
+1 Ref/Will svs
Feat: Raging Vitality(So when I drop like a rock the next time, I won't lose a boat load of hp's instantly and dance on the doorstep of death. Well, at least until I run out of rage rounds that is). :P

It was either that or Improved critical. I figured I better go with the one that has the capability of keeping me alive a bit longer.

+1 skill Perception/Craft weapon/Acrobatics/Climb

That's it I guess.


Ready to move on when you are. Level up looks good Morgrym and a wise choice on the feat.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
DM Variel wrote:
Ready to move on when you are. Level up looks good Morgrym and a wise choice on the feat.

Lol!

It's funny how a mindset changes from:
"Hm. Let's see what I can take to make it to where I'm even more destructive" to
"Oh crap! I have GOT to do something to keep my sorry butt alive longer!" :)


Male Dwarf Wizard (Abjurer)-9 (Mythic Archmage 2)(Current HP 54/62)
Javell DeLeon wrote:


@Pakak: Go ahead and take the ring of protection. Even so, PLEASE never get into melee. Like, you know... ever. :)

Tell it to the demons. They're very rude! :)


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

Thanks for the feedback everyone :D

Ok, so... It would be nice how much downtime we actually have, to see if any of the below can be diminished:

- I am keeping only the elven boots for now, and not the cloak (sticking with Resistance);
- Headband of Wisdom +2 (4k)
- +2 STR belt (4k)
- Cloak of Resistance upgrade to +2 (3k)
- Bow upgrade to +2 (6k) + Adaptive (1k)

If there is no time for Pakak to craft, I will upgrade the bow and make it Adaptive (7k), get the +2STR belt(4k), and the headband(4k) = 15k.

If there is time to craft, perhaps I could squeeze the Cloak of Resistance in also ;)

Morgrym, it makes perfect sense to get the Pious plate for you, and Nasira yes... Forge Ring is brutal. What other options were you cnsidering?


There is no downtime yet. Yiu still have the knowledge that someone has descended into the basement of Citadel Drezen and is working to try and flatten the entire city.

Ooc I was giving you a hint that soon you will be able to have some extended downtime and for yiu to make full use of the rules in the ultimate campaign guide. I have looked ahead at the rules for creating your own spells, hiring your own teams of people, building structures and crafting. We can do as little or as much as you want but the more in depth you go the better off ip you will be.

Sovereign Court

Angelkin Aasimar - (Status: Normal) SS 12/G 5 | HP:30/136 (-1wis drain) | AC: 32(33) [39] | CMD: 31 | F:16/R:13/W:13 MP:8/13 (RadMP:2/2) Aura 20ft DC:19 to Teleport

sorry, havent had time to do the loot list yet.

but I'll get stuff up when i can.


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

Ok, so if time for crafting is at a premium right now, I'll go with my first option:

Zeriax wrote:
If there is no time for Pakak to craft, I will upgrade the bow and make it Adaptive (7k), get the +2STR belt(4k), and the headband of Wisdom(4k) = 15k.


Zeriax I am unsure what you mean if there is no time for crafting that you will do these items. Adding adaptive would take 7 days and there is no place to purchase the Str belt or the wisdom headband. Drezen is basically a ruin with very limited resources until you guys start adding to it during the downtime soon. Don't worry about the kingmaker rules as all of the positions will be filled and coincide with what you are doing.


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

Variel, don't mind me - I got lost there for a moment in thinking I was at a large city, in Magic Item Mall :D

In that case there really isn't much for Zeriax (as usual :P), so I am keeping the boots, and would take the hand me down belt also from Morgrym, since my CON sucks and would mean a brutal boost to my Acrobatics (do they stack?), but Maelchar has got that one.

So I'm done, nothing to see here. Carry on.


no problem, the sooner you guys get through this next section and decide what to do with the Oil of Life if anything then the sooner you can tke a trip to Magic Mall World. Well at least have Pakak turn into a Magic Item factory with Nasira producing magic decoder rings.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Zeriax wrote:
In that case there really isn't much for Zeriax (as usual :P), so I am keeping the boots, and would take the hand me down belt also from Morgrym, since my CON sucks and would mean a brutal boost to my Acrobatics (do they stack?), but Maelchar has got that one.

No they wouldn't stack. They're both competence bonuses.


Thanks Javel I was looking for confirmation on that ruling but hadn't found it yet. I know dodge bonuses stack but wasn't sure about competence bonuses. If you can find where it says they do please let me know.


P.s. Javell turns into navel on y ipad so if you ever see navel i might be referring to you.

Sovereign Court

Angelkin Aasimar - (Status: Normal) SS 12/G 5 | HP:30/136 (-1wis drain) | AC: 32(33) [39] | CMD: 31 | F:16/R:13/W:13 MP:8/13 (RadMP:2/2) Aura 20ft DC:19 to Teleport
Javell DeLeon wrote:


pearl of power ?
potion ?
Headband of ?

Just making a list of what was found so as to have it in one post.

We need to ID these itmes it looks like. If arivashinal has ID prepped, can we hit them too?

I edited to say what people were getting and it died... grrrr

Garith
trade spiked plate for Pious Plate
take Ring of Prot

Morg
trade mithril chan to take pious plate
trade +4 beltt for tumbling con belt
take aona: +which one?

Mael
taking the other Aona?

Zeriax
taking tumbling con belt
taking elven boots

pakak and Nasira
what are you getting?

someone taking the pearl of power i assume

I have morgrym having claimed an old ring of Prot, did i mess that up? who has a ring fo protection +1?


consider all items identified from Aravashinal

peral of power 3
potion of neutralize poison at CL 7
Headband of charisma +2


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
DM Variel wrote:
P.s. Javell turns into navel on y ipad so if you ever see navel i might be referring to you.

Lol! Gotcha. :)

----------------------------------------------------------------

@Garith: I never claimed a ring of protection. Unless there is one that's been left behind in the loot list that I missed(or nobody wants).

Pakak wrote:
Anything that helps a wizard's AC, Pakak might be interested in.

And as per this quote, I just figured Pakak would claim the RoP +1.

----------------------------------------------------------------

And the amulet I was referring to taking is the one in the loot list that has yet to be identified. But now is identified as per Variel.

Maelchar claimed the +2 Amulet.

As far as my old Con belt, I believe both Zeriax and Maelchar wanted that one.


Cleric of Sarenrae 14(11) [ HP 96/111 (0 NL)| AC 28 T 17 FF 24| F12 R10 W16 +2 vs Death Effects| CMD 28| Init +10| Perc +7, Darkvision 60' | 5/8 Channel 7d6 DC 22 | Restorative Touch 7/7| Hierophant MR6| MP 3/15 Surge +1d8 | Staff of Healing 4 chg | Effect: ]

Headband of Charisma would improve my DC for channel to harm and channels per day by one, but I expect that the oracle or the paladin would have greater benefit from an increased Charisma.

Sovereign Court

Angelkin Aasimar - (Status: Normal) SS 12/G 5 | HP:30/136 (-1wis drain) | AC: 32(33) [39] | CMD: 31 | F:16/R:13/W:13 MP:8/13 (RadMP:2/2) Aura 20ft DC:19 to Teleport

Lol, we do have 3 off-cha characters. I'll pass on the headband.

There is a ring of prot available then. You want it Morgrym?

Alson here is the story I mentioned:
Its pretty amazing, imho.


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

I like a high cha, but Nasira's channels are more important than me getting another high lvl spell when I go up a lvl.. when there's another, I'll snag it for the dc's on my spells, but until then I'd much rather see Nasira get it.... so much more useful for Nasira than for Maelchar


ready to move on?


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

People, we gonna try and ressurect Terendelev?

Sovereign Court

Angelkin Aasimar - (Status: Normal) SS 12/G 5 | HP:30/136 (-1wis drain) | AC: 32(33) [39] | CMD: 31 | F:16/R:13/W:13 MP:8/13 (RadMP:2/2) Aura 20ft DC:19 to Teleport

We need to try and scry the dragon, see what, if any blocks have been placed on it to counter a True Resurrection.

If we don't know any now, we need to research them and make sure we can get around them before burning our one shot at it.


Cleric of Sarenrae 14(11) [ HP 96/111 (0 NL)| AC 28 T 17 FF 24| F12 R10 W16 +2 vs Death Effects| CMD 28| Init +10| Perc +7, Darkvision 60' | 5/8 Channel 7d6 DC 22 | Restorative Touch 7/7| Hierophant MR6| MP 3/15 Surge +1d8 | Staff of Healing 4 chg | Effect: ]

I'm not one to look a gift horse in the mouth. Thank you, gentlemen.

EDIT: It appears that I have not transferred my leveled version of Nasira to her profile. I won't have access to that computer until late Sunday at the earliest, so there will be a little lag before that's complete.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Sir Garith Mordrand wrote:

Lol, we do have 3 off-cha characters. I'll pass on the headband.

There is a ring of prot available then. You want it Morgrym?

If there is one then yes. But only if Pakak already has one. If he doesn't, give him the one that's available for Morgrym.

The Pearl of Power is good for either Nasira or Pakak.

@Nasira: I sure wanted that headband of charisma. I mean, don't you see how important it is for Morgrym to have that? I mean, c'mon! You're talking about a 10 Charisma compared to an 8 currently. That's 2 whole points higher! I think we're making a BIG mistake not giving that to Morgrym. It's not every day your local barbarian has a 10 charisma. Yeah! That's right! Let me reiterate that, a 10!

Edit: Psst! Real Javell here. Don't listen to that idiot above. He's an idiot. Having to edit this post seeing how the fake Javell is talking all crazy. That's because he's an idiot. Good call on giving Nasira the headband. More channels = Morgrym remains alive that much longer = good idea. Gotta run before the idiot sees me. What do you mean why? Because he's an idiot.

;)


Current Status:
AC: 28 (T21/F26) || HP: 37/102 || Mythic left: 6/11 || WW Legendary Power left: 1/2 || Perfect Strike left 3/7 || Ki left: 8/10 || Effects: Mage Armor (w/ Arcane Endurance and Wild Arcana) + Barkskin + Div Favor
Male Garuda-Blooded Aasimar (Plumekith) || HP: 102/102 (Normal: 102) || Init: +13x2 || Ki Pool: 10 || Mythic: 11 || Perfect Strike: 7
Spoiler:
Stealth +16 || Per: +21 (+22 vs. Traps / +23 vs. Evil Outsiders) || AC 26, T21, FF 24 || Fort +14, Ref +13, Will +18

Nasira, Pakak, you think we will have some sort of scrying possibility? :D


Male Dwarf Wizard (Abjurer)-9 (Mythic Archmage 2)(Current HP 54/62)

Ok. Sorry, I took the Ring of Protection and thought I said so after told it was free to take the first time. so, for the record, unless someone wants to cut it free from his cold dead hand, Pakak has the most recent Ring of Protection +1.

I know he's not a melee character, but his AC is, well, terrible, and demons do not always play by the rules. Sometimes Pakak has to move ahead to cast so he won't accidentally engulf an ally and will still be effective, so I don't think anyone will begrudge him a plus 1

And no, Pakak has no scrying or clairvoyance spell in his book unless a certain formerly blind wizard does that he can script in.


Pakak Aravashinal will gladly exchange spells with you once the citadel is cleansed out and the risk of the city being leveled is over. Currently he does not have scrutiny prepared so out of luck having him cast it.

Also...1d100 ⇒ 29 just because.


will move things along tonight to get you guys inthe next section. You might want to figure out how to heal up though or what is being used to heal as I know some of you are still not at full.

Sovereign Court

Angelkin Aasimar - (Status: Normal) SS 12/G 5 | HP:30/136 (-1wis drain) | AC: 32(33) [39] | CMD: 31 | F:16/R:13/W:13 MP:8/13 (RadMP:2/2) Aura 20ft DC:19 to Teleport

Mael, you got qnyheals left?

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