Variel's Reign of Winter

Game Master Neltji

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Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Grease her up! Woooo! Calistrian contortionists...


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Suggesting that Manos delay until we are both invisible.


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

"But Mommmmmm! It itches and the kids all laugh!"


Cynehelm...you are to babble incoherently, not bring up old memories of your past! lol

Manos remembers that the creatures seemed to spy on them even when hidden and forgoes the delay in the hope that piling on the damage while he still can.

Ranged pistol +1 +13/+8 (1d8+2/x4), within 30 ft. +14/+9 (1d8+2)

1d20 + 14 ⇒ (16) + 14 = 30 for 1d8 + 2 ⇒ (7) + 2 = 9
1d20 + 9 ⇒ (6) + 9 = 15 for 1d8 + 2 ⇒ (2) + 2 = 4

Manos first shot leaves a nice smoking hole in the creature but his second shot flies wide of the mark.

The creature tries to cast another spell on Duardlara and Manos in the back hoping it can concentrate enough to get past Greta's whirling greatsword.

concentration 1d20 + 12 ⇒ (7) + 12 = 19 Unfortunately for it but highly beneficial for the party the spell fizzles as it is too worried about the greatsword to get the spell off.

Good guys up...go ahead and roll your own confusion checks Greta, Helgash, Cynehelm and Orgar!


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

Confusion?: 1d100 ⇒ 45

"Pardon me, Madame, but is your burrito well-read? I find my socks irresistible!"


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Zzz ababababababababa Zzzzz


Male Half-Orc Magus (inactive)

is I confused?: 1d100 ⇒ 13 ... 01–25 Act normally Muahahaha!

Round 8 ... I think; it's all a blur

Orgar snaps out the confusion long enough to come after the Leng denizen, with murderous intent:

issar (+1 scimitar): 1d20 + 17 ⇒ (8) + 17 = 25
damage: 1d6 + 11 + 1d6 ⇒ (6) + 11 + (3) = 20

issar (+1 scimitar): 1d20 + 12 ⇒ (14) + 12 = 26
damage: 1d6 + 11 + 1d6 ⇒ (5) + 11 + (4) = 20

bab +17/+12, damage 1d6+11+1d6 acid, 15-20/x2

weapon maths:

• Issar is a +1 cold iron keen scimitar
• He is adding +2 of his +3 bonus to hit and damage
• He is adding the other +1 to adding +1d6 acid damage per attack
• He also gets +5 for the Dervish Dance and +3 damage for Arcane Strike
• And there's a +1 to hit bonus from Helgash's Bless spell


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Assuming Manos fired from his previous position beside me, he still gets the vanish treatment, then Duardlara will move into the hallway. I will move her when I get back to my computer.


Orgar..while true you are not confused you are still dominated and told to go after Cynehelm. Mwahaha


Organ steps up and under the compulsion of the creature lays into Cynehelm. The blows land hard into the confused cleric as all he can do is stand there and babble incoherently. Duardlara cast vanish on Manos who promptly fires again at the thing...

2d20 ⇒ (16, 13) = 29 both hit for 2d8 + 6 ⇒ (1, 4) + 6 = 11

Greta or Helgash? need confusion rolls from each and if able to act normal AC 25 with 23 hp left on the big bad guy.


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1
DM Variel wrote:
as all he can do is stand there and babble incoherently.

From this moment on, however, the spell forces me into combat with Orgar until one of us is dead or unconscious.


I would normally agree with you Cynehelm about the spell but with Orgar being invisible to you how are you to know who or what casued the damage. Until Orgar becomes visible I would be ok if you rolled on the confusion chart next round.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |
DM Variel wrote:

Organ steps up and under the compulsion of the creature lays into Cynehelm. The blows land hard into the confused cleric as all he can do is stand there and babble incoherently. Duardlara cast vanish on Manos who promptly fires again at the thing...

2d20 both hit for 2d8+6

Greta or Helgash? need confusion rolls from each and if able to act normal AC 25 with 23 hp left on the big bad guy.

Would Manos really waste the spell like that? He seems more savvy than that. At least until we confirm BBEG can see the invisible characters...


sorry wrong order...shots fired then vanish is cast.


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

Helgash confusion: 1d100 ⇒ 70

Helgash fumbles with his weapon, and accidentaly cuts himself in one leg.

Damage: 1d8 + 4 ⇒ (2) + 4 = 6


HP: 131/131 || AC: 26 (30 with Mobility)

Greta Confusion: 1d100 ⇒ 89

Variel, want to roll for my target?

Greatsword 1: 1d20 + 16 ⇒ (8) + 16 = 24
Damage if it hits: 2d6 + 17 ⇒ (6, 2) + 17 = 25

Greatsword 1: 1d20 + 8 ⇒ (9) + 8 = 17
Damage if it hits: 2d6 + 17 ⇒ (5, 4) + 17 = 26


Helgash raises his longsword as he prepares to advance and slam it into the moon-beast. Then it almost falls from his grasp as he fumbles for it cutting himself in the process.

Greta gets a wild look in her eyes as she is determined to attack the closest creature to her. Smelling blood in the air she turns on Helgash and strikes him once with her greatsword locking them into confused mortal combat!

Helgash:1 Moon Beast:21d2 ⇒ 1

The moon beast laughs silently as its mental machinations are working to undermine everyone. To add to the fun it notices Duardlara and Manos at the entrance and tries to cut them off by casting a wall of fire upon them!

spellcraft DC 20:

This is actually a shadow evocation spell that mimics an evocation spell. Thus the fire wall is only partially there meaning you take only 1/5 the damage.

will save DC 22:

This is actually a shadow evocation spell that mimics an evocation spell. Thus the fire wall is only partially there meaning you take only 1/5 the damage.

damage from wall of fire 2d6 + 11 ⇒ (4, 3) + 11 = 18

Good guys up with a few checks from Manos and Duardlara. A confusion check from Cynehelm and Orgar. Good luck all...if you survive this we are at the end of the first part of book 4!


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Spellcraft: 1d20 + 15 ⇒ (10) + 15 = 25

Will DC 22: 1d20 + 8 ⇒ (20) + 8 = 28

Shouldn't there also be a Reflex save against the wall of fire? Where is the wall of fire placed on the map?


No to any reflex save. The wall just extends past the door radiating outward. Can’t update the map at the moment.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

The invisible trickster shares with her new ally, "The fire is not truly real. Let's see if we can take the fight directly to the monster. You take him head-on and I will circle around behind. Give me a five count..."

Manos' Will save: 1d20 + 5 ⇒ (19) + 5 = 24

Short sword in hand, Duardlara double-moves down the hall, avoiding her allies in their confused combats, and comes up behind the creature.

Acrobatics to avoid AoO: 1d20 + 14 ⇒ (12) + 14 = 26

Shaking his head at what he's apparently gotten himself into, Manos switches his pistol to his other hand, takes up his adamantine rapier with the first, and glides into the room, intent on seeing the creature bleed.

Acrobatics if necessary: 1d20 + 16 ⇒ (11) + 16 = 27

He attacks with the sword, either with benefit of invisibility or benefit of flanking with Duardlara, obviously depending on whether the creature can see invisibility or not. Once upon a time, an invisible attacker gained a +2 to their attack, but I don't remember if Pathfinder kept that bonus. Just in case, it is not included here.

Rapier attack: 1d20 + 13 ⇒ (14) + 13 = 27 (+2 if flanking applies)
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Sneak Attack Damage: 5d6 ⇒ (1, 3, 6, 6, 6) = 22

Variel:
I assume from your description that both of us ran through the wall to reach the creature. I'm not sure how much damage that is or how much Manos has taken at this point, but at the moment, he's down at least 3.


HP: 131/131 || AC: 26 (30 with Mobility)

Sigh...

Greta attacks Helgash.

Greatsword +1: 1d20 + 16 ⇒ (6) + 16 = 22 Hit
Damage if it hits: 2d6 + 17 ⇒ (4, 4) + 17 = 25

Greatsword +1: 1d20 + 8 ⇒ (10) + 8 = 18Miss
Damage if it hits: 2d6 + 17 ⇒ (4, 6) + 17 = 27

Helgash steps back and attacks Greta.

Bardiche: 1d20 + 12 ⇒ (3) + 12 = 15 Miss
Damage if it hits: 1d10 + 15 ⇒ (8) + 15 = 23

Bardiche: 1d20 + 7 ⇒ (7) + 7 = 14 Miss
Damage if it hits: 1d10 + 15 ⇒ (3) + 15 = 18

Greta attacks Helgash.

Greatsword +1: 1d20 + 16 ⇒ (2) + 16 = 18Miss
Damage if it hits: 2d6 + 17 ⇒ (2, 1) + 17 = 20

Greatsword +1: 1d20 + 8 ⇒ (5) + 8 = 13Miss
Damage if it hits: 2d6 + 17 ⇒ (2, 1) + 17 = 20

My rolls are still amazing.


AS Duardlara moves forward to circle around the moon beast she is startled to see a claw whip out at her invisible form.

AOO 1d20 + 15 ⇒ (17) + 15 = 32 for 1d6 + 6 ⇒ (5) + 6 = 11

Suffering the hit she is still able to make it around to flank the creature.

Manos then moves up to it and strikes out with his rapier. The blade finds purchase in the creature but the unknown anatomy makes it impossible to land a more telling blow. Immune to crit and precision based damage

Greta and Helgash trade blows, or better swings at each other as they pretty much decide not to inflict any damage on the other except once on Helgash.

Cynehelm and Orgar still up


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

Spin the Wheel of Wackiness: 1d100 ⇒ 91 Attack nearest creature.

Since Orgar is invisible, the nearest visible foe is Helgash. How do you want to adjudicate "attack"? Am I drawing my scimitar? Beating him with my fists like Mr. Burns ineffectually beating Smithers? Or blasting him out of his boots with a fire spell?


Consider him your enemy and do what you think is best in the situation.


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

Helgash steps back and attacks Greta.

Bardiche: 1d20 + 12 ⇒ (5) + 12 = 17
Damage if it hits: 1d10 + 15 ⇒ (10) + 15 = 25

Bardiche: 1d20 + 7 ⇒ (18) + 7 = 25
Damage if it hits: 1d10 + 15 ⇒ (7) + 15 = 22

Greta steps forward and attacks Helgash.

Greatsword +1: 1d20 + 16 ⇒ (16) + 16 = 32
Damage if it hits: 2d6 + 17 ⇒ (1, 1) + 17 = 19

Greatsword +1: 1d20 + 8 ⇒ (11) + 8 = 19
Damage if it hits: 2d6 + 17 ⇒ (3, 5) + 17 = 25

Helgash is at 50HP, Greta is at 66.


i think that those attacks are for next round Helgash. Thanks for posting them.


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

You're right - since Cynehelm is also in a loop I jumped the gun. Sorry :P


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

Round and 'round she goes!

It's (thankfully) a little tight in here for an empowered fireball, and summoning a monster doesn't seem to fit into the spirit of confusion, so...

Casting Defensively (DC 19): 1d20 + 13 ⇒ (11) + 13 = 24

Admonishing ray on Helgash: 1d20 + 8 ⇒ (14) + 8 = 22 <-- vs. Touch AC
Admonishing Ray non-lethal damage: 4d6 + 4 ⇒ (1, 5, 1, 1) + 4 = 12


Male Half-Orc Magus (inactive)
DM Variel wrote:
Orgar..while true you are not confused you are still dominated and told to go after Cynehelm. Mwahaha

rats!

Round 10

Orgar, still not in control of himself, attacks Cynehelm (again):

issar (+1 scimitar): 1d20 + 17 ⇒ (10) + 17 = 27
damage: 1d6 + 11 + 1d6 ⇒ (5) + 11 + (6) = 22

issar (+1 scimitar): 1d20 + 12 ⇒ (15) + 12 = 27
damage: 1d6 + 11 + 1d6 ⇒ (6) + 11 + (6) = 23

bab +17/+12, damage 1d6+11+1d6 acid, 15-20/x2

weapon maths:

• Issar is a +1 cold iron keen scimitar
• He is adding +2 of his +3 bonus to hit and damage
• He is adding the other +1 to adding +1d6 acid damage per attack
• He also gets +5 for the Dervish Dance and +3 damage for Arcane Strike
• And there's a +1 to hit bonus from Helgash's Bless spell

@ DM Variel: If this is round 10, then my eldritch pool effects should stop as of round 11?
And my Greater Invisibility should end soon too, shouldn't it? (1 round/level)


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

Sadly, Cynehelm has now shuffled off this mortal coil and gone to meet Sarenrae. He has taken 85 points of damage, leaving him at -18. His Con score is only 13.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Oh, no!


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

I would like to have seen Montana...


Male Half-Orc Magus (inactive)

Oh Bugger! Sorry Cynehelm. :(


Don't worry there is a built in way to resurrect 1 person after this fight...Lets just hope that there is only 1 death.

The moon-beast excitedly sees one member of the team fall and looks forward to another 1 going down. Hopefully that member is not Orgar as it has many plans and uses for the dominated man thing. It does direct the man thing telepathically to try and take out Helgash however. This means that it can focus its attacks on Manos!

claw attacks 1d20 + 15 ⇒ (20) + 15 = 35 for 1d6 + 6 ⇒ (3) + 6 = 9
crit confirm 1d20 + 15 ⇒ (1) + 15 = 16 for 1d6 + 6 ⇒ (4) + 6 = 10 no crit
claw 2 1d20 + 15 ⇒ (5) + 15 = 20 for 1d6 + 6 ⇒ (5) + 6 = 11 miss
tentacle attacks...
1d20 + 11 ⇒ (8) + 11 = 19 for 1d6 + 3 ⇒ (6) + 3 = 9 miss
1d20 + 11 ⇒ (3) + 11 = 14 for 1d6 + 3 ⇒ (4) + 3 = 7 miss
1d20 + 11 ⇒ (10) + 11 = 21 for 1d6 + 3 ⇒ (6) + 3 = 9 miss
1d20 + 11 ⇒ (19) + 11 = 30 for 1d6 + 3 ⇒ (2) + 3 = 5 hit

Orgar you get another save at +2 as you would not normally attack Helgash. Helgash Cynehelm attacked you last but since he is fallen you technically get to roll again on the confusion chart before Greta attacks you. Good guys up!


Male Half-Orc Magus (inactive)

Will: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20

@ DM Variel: Is this to snap out of the domination?


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

Confusion roll: 1d100 ⇒ 68

Again Helgash fumbles with his weapon, dealing 1d8 + 4 ⇒ (4) + 4 = 8 damage to himself.

Helgash is at 42 HP.

Greta steps forward and attacks Helgash.

Greatsword +1: 1d20 + 16 ⇒ (2) + 16 = 18
Damage if it hits: 2d6 + 17 ⇒ (4, 4) + 17 = 25

Greatsword +1: 1d20 + 8 ⇒ (19) + 8 = 27
Damage if it hits: 2d6 + 17 ⇒ (3, 5) + 17 = 25

Greatsword +1 is it a CRIT: 1d20 + 8 ⇒ (12) + 8 = 20
Additional damage if it is: 2d6 + 17 ⇒ (3, 2) + 17 = 22

Helgash is at 17HP (12 non lethal) and Greta is at 66HP.


Yes Orgar.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

I assume not, but we need everything we can get - does the command to Orgar provoke attacks of opportunity?


Sorry Duardlara but no. What action are you taking this round?


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Duardlara states what is already obvious to the human rogue, "Engaging it up close doesn't look like a successful strategy!" Manos nods and feints as though pressing his attack, but dives to the side in an attempt to get past the monster.

Acrobatics to avoid AoO: 1d20 + 16 ⇒ (5) + 16 = 21

As he rolls, he lets go of his rapier in favor of the pistol, drawing it as he moves and reloading it. I'm not familiar with the firearm rules, but I presume that will require a second action this round. If he can attack, he will.

Likewise, Duardlara backs away from the creature to have room to cast a spell. 10' back Looking down the hall, she continues a debate that has raged in the back of her mind for several seconds, but she makes her decision. Weaving a spell to nullify magic, she targets Greta. Casting dispel magic to remove the confusion effect.

Caster level check vs. confusion: 1d20 + 9 ⇒ (14) + 9 = 23

Variel:
Manos is down at least 17. I assume that acrobatics roll is insufficient since mine was.


Duardlara moves back and casts a spell removing the debilitating confusion effect that is causing so much havoc.

AOO claw 1d20 + 15 ⇒ (6) + 15 = 21 for 1d6 + 6 ⇒ (2) + 6 = 8

I believe you are correct in it would take another action to load.

The moon beast,enraged at Duardlara’s meddling, turns to her and fully attacks her with tentacles and claws until she drops. Then he focuses on Manos.

Claw 1 1d20 + 15 ⇒ (17) + 15 = 32 for 1d6 + 6 ⇒ (5) + 6 = 11 hit
Claw 2 1d20 + 15 ⇒ (4) + 15 = 19 for 1d6 + 6 ⇒ (5) + 6 = 11 hit
Tentacle 1 1d20 + 11 ⇒ (17) + 11 = 28 for 1d6 + 3 ⇒ (2) + 3 = 5 hit and drops Duardlara unconscious
Tentacle 2 1d20 + 11 ⇒ (9) + 11 = 20 for 1d6 + 3 ⇒ (6) + 3 = 9 miss Manos
Tentacle 3 1d20 + 11 ⇒ (17) + 11 = 28 for 1d6 + 3 ⇒ (5) + 3 = 8hit Manos
Tentacle 4 1d20 + 11 ⇒ (10) + 11 = 21 for 1d6 + 3 ⇒ (2) + 3 = 5 miss Manos

Good guys up!


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Does it really have six attacks? Greta, I hope you can take it down!


Yes and rend if it hits the same target with 2 tentacles...nasty creature as a mini boss for this section of the book.


HP: 131/131 || AC: 26 (30 with Mobility)

Thanks Lara! I will try ;)

With a primal grunt, Greta moves away from Helgash, and engages the monstrosity - "You will pay for this..."

Greatsword +1: 1d20 + 16 ⇒ (20) + 16 = 36
Damage if it hits: 4d6 + 17 ⇒ (4, 3, 1, 5) + 17 = 30

Could this be a crit?: 1d20 + 16 ⇒ (7) + 16 = 23
Additional damage if it is: 2d6 + 17 ⇒ (3, 2) + 17 = 22


AOO on Greta 1d20 + 15 ⇒ (10) + 15 = 25 for 1d6 + 6 ⇒ (2) + 6 = 8

Greta then turns around and decimates the creature with a brutal hit. Even though it is immune to cries the shear power that she brings is enough to drop the creature to the ground bleeding out!


HP: 131/131 || AC: 26 (30 with Mobility)

"Enough" - Greta stands over the bleeding mess, making sure it is dead.

Actually I think the AoO misses, since she has Mobility.


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

With a nod at Greta to make sure their foes are definitely dead, Helgash urgently steps amidst his companions, and channels holy healing power - "Stand fast brothers, the light of Iomedae will assist us"

Channel 1: 2d6 ⇒ (2, 1) = 3
Channel 2: 2d6 ⇒ (3, 1) = 4

Sigh...

Channel 3: 2d6 ⇒ (5, 6) = 11

He then moves to check on Cynehelm.

Is Cynehelm beyond our powers? Unfortunately Helgash cannot raise the dead...

EDIT: Wait! If we are still confused... :D


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Combat Reflexes, too? That thing is (was?) brutal! Well done, Greta! How long do the magical mind-tricks last? Are we going to be running from confused allies for a while yet? Well, not D'lara, but are other, more upright, folks going to have to?

EDIT: I think I was conflating the different AoO from different rounds. I was distracted by thoughts of what D'lara's replacement character might be...


Male Human Rogue10, Hp 73, Ac 22, Fort + 6, Ref + 14, Will + 5, Perception + 13, Init +5

I was thinking 'I can't die! I'm the pretty one.'


the confusion was dispelled...Orgar and Jetro are still dominated but without someone to direct them we can just hand wave the duration to not worry about it. Duardlara and Jetro are conscious nowas well.

Looting the corpses you see that moon-beast possesses an eye of the void (Ultimate Equipment 296) and the denizen of Leng carries a pouch of gems containing 15 small rubies worth 150 gp each and a single larger ruby worth 6,000 gp. A small, moving humanoid figure is visible inside the large ruby, as if it were trapped inside the gem.

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