Variel's Reign of Winter (Inactive)

Game Master Neltji

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combat map update


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Update later as work allows. Been on call all weekend.


You approach the building cautiously yet openly fearing the worst and hoping for the best. The realistic among you know that the truth is gong to be somewhere in the middle. Still you have found 2 creatures here that once helped proved to be helpful so why not a third.

Knocking on the door of the building the red caped man answers it slowly. You can tell that is not used to people knocking on this door and is quite careful. Upon seeing you he lets out an exclamation of surprise and welcomes you in. His voice is unusual as it seems every language you know is spoken at once yet it is quite easy to understand the man. Welcome, welcome. You have caught me at a bad time as I have not had time to cleanse this plaee from my recent arrival. Please, brush off the dust and find a seat. I must go tell my master that we have visitors. He is always happy to meet new people!

He waits patiently to see how you respond and if ok to go fetch his master.


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

"Ah, wait a moment, sir. Who are you and who is your master?"

Something about that word, "master", sends chills down Cynehelm's spine.


The creature pauses and bows to you, Sorry, Sorry. Lornak has forgot his manners. Please, please sit and I will fetch Master Yverigodithum.

If you let him go...

perception Dc 29:

stealth 1d20 + 7 + 5 ⇒ (17) + 7 + 5 = 29
You overhear Lornak talking to his master say something about new slaves or sacrifices!


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Perception: 1d20 + 10 ⇒ (4) + 10 = 14

Jetro just idly twangs his bow.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Perception: 1d20 + 20 ⇒ (15) + 20 = 35

"Uh-oh. He's telling his master he's found new slaves or sacrifices. I think the time for friendly has passed."


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Time for high impact violence I reckon.


HP: 131/131 || AC: 26 (30 with Mobility)

Greta grits her teeth but does not draw steel, wanting to keep up the ploy - "We wait?"


Male Human Rogue10, Hp 73, Ac 22, Fort + 6, Ref + 14, Will + 5, Perception + 13, Init +5

Perception: 1d20 + 13 ⇒ (9) + 13 = 22

Manos looks around uneasily, wondering if his new companions are accustomed to this strangeness? "How charming these local customs are."

He looks for a good place to conceal himself for the upcoming unpleasantness.
Stealth: 1d20 + 18 ⇒ (7) + 18 = 25


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

"What value is there in waiting?" asks Cynehelm.


"Perhaps this is a misunderstanding?" - Helgash replies.


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

Cynehelm smiles good-naturedly. Everyone knows it's not a misunderstanding, and yet the priest knows the paladin is right. You don't attack even shifty people without provocation. However, Cynehelm is poised to act.

Ready a dispel magic spell to counterspell any effect thrown at us.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Jetro just stands ready to unleash massive numbers of arrows.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Duardlara nods in the direction that Manos disappeared. "You be neighborly. I think he has the right idea. Don't lie to them if they ask, but don't tell them we're still here. I suspect they will already know." She seeks out a hiding spot with a vantage point so she can fire her bow if things turn out as hostile as she expects.

Stealth: 1d20 + 30 ⇒ (14) + 30 = 44


Soon Lornak returns with a broad smile and bows low to you once again. My master is much much happy to see you. However there is not much room so he requests that only 2 of you come in at a time to visit with him. Who would like to go first to speak with my master?

He then looks around and not seeing Duardlara frowns. Where is the she elf that was here? I do hope that she did not run off as my master would like to meet all of you at some point. He is much much curious about you and what you are doing here?


Male Half-Orc Magus (inactive)

"Why two at a time? Is the room small, or is your master big?"


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Elf? Was there an elf here?


Male Half-Orc Magus (inactive)

Orgar shrugs.


Lorna nods eagerly at Orgar. Yes, yes.room too small to hold everyone and master like his space he does. Please please, whomever goes first do not approach too close or touch master. Now who goes first?


Male Human Rogue10, Hp 73, Ac 22, Fort + 6, Ref + 14, Will + 5, Perception + 13, Init +5

Not it!

Manos stays quiet, waiting for whatever the group decides. This whole situation was getting more and more unpleasant.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Duardlara waits silently, not liking the sound of any of this.


"Come now friend" - Helgash steps forward - "We have found many dangers lurking in this place" - he states - "We have been attacked more than once without warning or preparation, and by others posing as friendly. Thusly you surely understand we will not make the same mistake again" - his words have a final tone to them.

"We are interested in sharing information, but will not venture alone inside. Please take no offense, but we would first see our host at the door" - the tiefling nods.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Sounds like a good plan to me.


Lornak stutters and stammers even more than he has, But, but my master will not, not like to be kept waiting. Please, pease come to door and look in then before you go see him.

Lornak then moves to the side to allow Helgash to go to he doorway and observe his master.

Helgash:

As you approach the doorway to peer in the first thing you notice is the room is quite tall. 20ft high to be exact. Looking inward you do not see anyone immediately in the room. Soon though you look up and see a horror floating in the air. This creature has a pale, froglike appearance with clawed hands, no eyes, a wide mouth, and a snout ending in pink tentacles.

Please make a dc 22 will save or be dominated as per the spell. Success we enter init fail the creature telepathically asks you to enter and sit down for a talk.


Variel:

Come on man... Helgash is HIGHLY suspicious, and he just moves ahead like that..? Guess that should be a non DMPCed action?

Will: 1d20 + 14 ⇒ (15) + 14 = 29


Helgash:

I put it in the spoiler in case you chose not to go forward. Sorry I missed the ‘if’ on the the you go forward. My bad. Good news is you made the save like I knew you would. Take a surprise round action as my apology before we hit init.


Male Half-Orc Magus (inactive)

Orgar keeps his silence for now.
He has his doubts about all this, though.


Variel:

Knowledge (Planes? Do I recognize it?): 1d20 + 5 ⇒ (7) + 5 = 12

Apart from Planes, I have only Religion at +12.

"It is a trap! Be ready to fight friends!" - Helgash retreats from the door, while drawing his weapon.


Sorry Helgash no go on the Id.

init:

Orgar 1d20 + 5 ⇒ (3) + 5 = 8
Cynehelm 1d20 + 1 ⇒ (16) + 1 = 17
Helgash 1d20 + 2 ⇒ (16) + 2 = 18
Jetro 1d20 + 6 ⇒ (6) + 6 = 12
Duardlara 1d20 + 8 ⇒ (9) + 8 = 17
Manos 1d20 + 5 ⇒ (16) + 5 = 21

1d20 + 7 ⇒ (6) + 7 = 13
1d20 + 4 ⇒ (10) + 4 = 14

Good guys up first on init with map once I get home.


Map updated


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Jetro tries to find the nasty and shoot him


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Duardlara readies an action to shoot the master’s slave if he takes action against the party.


Jetro take a single attack if you are moving into the room to attack


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Jetro allows the brave Helgash to enter first!


Male Half-Orc Magus (inactive)

Round 1
Orgar will draw on some of his eldritch energy to enhance his scimitar, Issar ...

weapon maths:

• Issar is a +1 cold iron keen scimitar
• He is adding +2 of his +3 bonus to hit and damage
• He is adding the other +1 to adding +1d6 acid damage per attack
• He also gets +5 for the Dervish Dance and +3 for Arcane Strike
• Barring other bluffs Orgar should be +16/+11, 1d6+11+1d6 acid (15-20 x 2 for crits)

"What are we up against, Helgash?"


Which map are we using - I am looking at one where we are all inside at A7? Weren't we supposed to be outside?


Correct that you are in A7. You came in to talk to Lornak but the master was in the other room. Lornak is in with you.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Jetro takes a shot
Schocking Longbow+1,PBS,PS,DA: 1d20 + 15 ⇒ (16) + 15 = 311d8 + 15 ⇒ (7) + 15 = 22
Shock: 1d6 ⇒ 2


Hmmmm, I doubt we would have all just entered Variel... Manos even moved off to hide and everything... We're kinda like fish in a barrel here.

Helgash casts a spell to bolster his companions.

Casting Bless.

Jetro from the positions in the map, I'm not sure you can target the bad guy. Variel is he/it in another room, past another door?


HP: 131/131 || AC: 26 (30 with Mobility)

If the room has windows:

Greta slams the door shut, and roars at his companions - "Out! Through the windows!"


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Wondered where he was


If you guys want to move outside go ahead. I assumed that when I said to have a seat and no one disputed the second invitation that you went inside to sit. Apparently not. Therefore position yourselves where you want and we will continue the fight tomorrow.


I'm fine with it as is, and I do think it is better if we take it from here - there are windows, right? So people can just jump out.


Yes


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

That works for me


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Duardlara will hold her hidden position until the others are out or proceeding to do so. Once she feels everyone is clear or nearly so, she will sprint for the window and dive through. Boy, I hope someone left the sash up as they left!

Acrobatics: 1d20 + 14 ⇒ (3) + 14 = 17

Once outside (ihopeihopeihope), she asks Helgash - "What was it? What did you see to know it was a trap?"


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Jetro runs outside


Male Half-Orc Magus (inactive)

Round 2

Orgar will run outside with the others
acrobatics: 1d20 + 5 ⇒ (19) + 5 = 24 (If needed to dodge anything)


Male Human Rogue10, Hp 73, Ac 22, Fort + 6, Ref + 14, Will + 5, Perception + 13, Init +5

Mnos blinks as the room rapidly empties, shrugging he follows.

Acrobatics: 1d20 + 16 ⇒ (2) + 16 = 18

Peer pressure is a heavy thing.


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

Dagnabbit! My post disappeared. Here goes again.

Cynehelm blasts the slave with 3 admonishing rays

Ranged Touch Attack and Bless: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18 <-- Vs. Touch AC
Damage: 4d6 + 4 ⇒ (6, 3, 1, 6) + 4 = 20

Ranged Touch Attack and Bless: 1d20 + 7 + 1 ⇒ (1) + 7 + 1 = 9 <-- Vs. Touch AC
Damage: 4d6 + 4 ⇒ (2, 1, 4, 2) + 4 = 13

Ranged Touch Attack and Bless: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27 <-- Vs. Touch AC
Damage: 4d6 + 4 ⇒ (4, 4, 4, 1) + 4 = 17

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