Variel's Reign of Winter

Game Master Neltji

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combat map update


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This book had a handful of encounters that are role playing g and such. The deaths mainly combat as you delve into exploring and discovering wha Rasputin is up to and how to stop it. You should expect 90% of encounters to be fights from here on as you will be assaulting Rasputins fortress.

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

ready when the others are. I have no need to memorize spells. It may be handy if we find an area where we can turn in our loot and upgrade some items but that will be at another time.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

I was very impressed with the resolution of the encounter with the Coffin Man. I don't know how high the odds were to avoid combat there, but I really felt we only avoided it because we travel with a silver-tongued devil.

Perhaps we need to be more creative than drawing weapons going forward. I don't get excited about rocket tag, either. There might be some stealth options available with some planning, especially if invisibility can get us past some obstacles. Invisibility en masse, I can deliver.


Happy Thanksgiving if you're American!

Happy Thursday to everyone else!


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

May we all enjoy a holiday of both Thanks and Giving. Peace, health, happiness.


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

Happy Thanksgiving to all celebrating it ;)

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

Happy Thanksgiving!


Happy Thanksgiving!!!

There are options to bypass fights but not all are diplomacy.


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

Dance-off, bro!


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

Battle of wits?!


Just waiting on what you decide with Duardlara.

Wall of force might help from some directions but will prevent all damage from reaching you.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

The decision was made to explore the other (non-doll) room today. Tomorrow, we will prepare spells for the doll room and try to save the doll. My spell learning, etc., is happening around those events.

At least, that's what I thought we were going to do.

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

Sounds about right. I had put stoneskin on everyone that lasted about 20mins each so I wanted us to explore something else before it failed.


Gotcha...read that backwards


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

Guys, I am sharing with you the PM I sent to Variel last Tuesday, regarding our Reign of Winter and Wrath of the Righteous games:

'Hey Variel,

I wanted to drop you a line and say I am going to leave the games. My upfront apologies to you man - this is all on me, I am simply not feeling it.

Not much point in dissecting it, but I am not getting the thrill, or enthusiasm, or excitation of saving Golarion by fighting heroically in the Worldwound! Or of saving the World by searching for Baba Yaga across the dimensions!

I am not exactly sure why - if it is the nature of higher level gaming in Pathfinder, or even simply me and what I am looking for in the games. Maybe my expectations were too high, I don't know.

I want to apologize again - you have made an amazing effort with these two games over the years. It feels wrong to not follow them through, but this has been gnawing at me for a long time. If I go over my Campaigns page, see a post in these games, and skip them, then something is wrong and there is no point in dragging it.

So... Yeah. I will step aside, and leave room for someone perhaps more enthusiastic.

For what it is worth, there were some really amazing moments, and I hope the group carries on. Gigantic kudos to you as a GM - you already know how much I appreciate what you have done.

Honestly hope we see each other around the boards.

Best,
Helgash a.k.a. Zeriax'

There is really not much more to say, but I want to extend the words and gigantic kudos to all of you, older and newer arrivals at the game. Hope to see you guys around.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Sorry to see you go, Helgash. We've shared many moments on the boards - I look forward to more in the future.


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

That's quite a disappointment, but you have to take care of yourself. I hope you find what you're looking for.

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

Enjoy and be well.


Farewell Helgash. Take care and perhaps we can join together in another game some time.

Anyone know of anyone interested in joining as a front liner from your other campaigns? I will reach out as well


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Great having you around.


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

Merry Christmas, my friends! And Happy New Year!


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Everyone gets a +1 bonus to an item of their choice!


Here's wishing everyone a healthy and happy holiday season, however you wish to celebrate it. After this year, I hope you are able to let your loved ones know just how loved they are.

Peace.


Merry Christmas indeed.

Jetro I like your idea....granted


I have had no luck finding a replacement from any of my other games. Do you want me to open it up on the forums or proceed with the 4 of you?

If just the 4 then I will not be advancing anything and 1 of you can take Greta if you would like to run her. She can give you some muscle up front for the time being. No need for leadership either. Helgash's death will be enough for her to want to see this through.

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

I would have to switch out my last feat to take Leadership. Would it be possible to take on Helgash as a cohort instead of Greta?


For now I would allow that. And for this book I would not need you to take leadership. If you wanted Helgash to continue on after the book then yes leadership would be required. Which ever one you want the other will suffer an untimely accident to propel the remaining onward.

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

My next feat is at 15, I don't mind taking leadership then or trading out one of my current feats for it now. I would choose the paladin to move forward with. I think I am the only one with the Charisma to make it worthwhile. But if someone else wants to do it, that is fine.

Helgash has already changed his alias to something else so I will need to recreate a tiefling paladin.


Human male NG Fighter (Skirmisher) 6, Ranger (Trapper) 1 / Inquisitor (Sacred Huntsman) 7 | HP 70/70 | AC23 T17 FF15 | F+11 R+10 W+4 | CMD24 | Init+7 Percep+16 darkvision | Current effects: 28 arrows, alchemist fire x5, +1 caustic arrows x7, MC acid (1d4) arrows x19

My take on a Helgash Cohort. Do we move forward with this? Someone else want to take leadership?


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

I think it’s a great idea. I looked at Leadership to try and keep the monk from the previous scene, but my Charisma is too low to make it reasonably worthwhile.


Wait a minute...

A tiefling taking the spell Angelic Aspect just sounds too weird

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

He’s reformed


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Maybe that is the tiefling/infernal version of being edgy. Wear a halo/wings and annoy the old folks.


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

"I got better."


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Reviewing the process of adding spells to a spellbook from a scroll, I realized that I cannot cast three of the spells at this time because they exceed my current abilities. She would not want to waste time scribing spells into her spellbook that she cannot even use, but she now has Wall of Stone (which she can cast) and Chain Lightning (which she cannot) and she will work on scribing the scroll of Chain Lightning for Baub as soon as circumstances allow.

Her current spell loadout is basically the same as usual - lots of invisibility options, lots of damaging spells that she can add sneak attack damage to. I should have asked for any requests earlier, but if there's something specific you think she should have prepared, let me know.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Reminder: We have a flametongue and a sword of the planes. I suggest that our fighter, ranged specialist that he is, carry one of them in case he's in melee. The only reason Duardlara would use either of them is the 1/day scorching ray ability of the flametongue. Attacking with either in melee is a poor choice for her.


Also remember that you have the onyx raven to call the Mechane for magic items to buy and sell


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

Perhaps we should sell those awesome swords and buy something we can actually use?


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Makes sense


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

I am fine with that plan. What would we purchase?

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

Helgash the younger only has a Bardiche +1. I think selling the flametongue is advisable but if no one else can use it, the Sword of the planes may be a good backup weapon for Helgash. It is +4 vs outsiders which exceeds his +1 and weapon focus.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

He never expressed interest in the weapon, so I assumed he had something better. Go for it.

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

The real one may have. I could not see what he had so I built "the Younger" as an NPC with limited funding. Helgash already turned himself into a hobgoblin warchief or something.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Yeah, I saw you said that they had already recycled the avatar.

I was just explaining why I hadn’t suggested he take the swords.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

If Jetro is in melee, something has gone wrong. He is a turret in a tower defense game.

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

If we ditch the two swords, we could possibly sell off the bardiche and perhaps buy one with a greater enchantment (+2). That would probably take both Helgash's and Baub's shares.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

That sword of the planes should pay for a +2 sword by itself, if memory serves. With the two of them, you might have some room for wands or scrolls. Or upgrade our turret's offensive abilities even more. I have the feeling that having Jetro mowing down a troop is going to be better than meeting them head-on.

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

That's what I meant. If we do an even distribution of the funds I think an even share across the board should allow Baub and Helgash to purchase a +2 Bardiche. the sword of the planes is 22K and the flame tongue is 20K. Assuming a 50% buyback that gives us 21K to spend. Split between Baub, Duardlara, Cynhelm, and Jetro that gives each of us just over 5K to shore up our holes. If we do a five way split then it is 4K each which would allow Baub to team up with Helgash to pick up a +2 Bardiche.

The +1 Bardiche only brings about 1K into the mix. If we can bargain with the Mechane then perhaps we can get a small increase in buy back. I'm not counting on that.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Duardlara has received plenty of value from the Coffin Man’s ’gifts’ - she does not need a share from the sale of the weapons. It’s naturally up to Jetro and Cynehelm about what they want/need to pick up, but don’t count D’lara in the accounting..


Don’t forget that I did approve the +1 bonus to one item that Jetro asked for for Christmas. That makes it a +2 Bardiche right there and Jetro gets to upgrade his bow.

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