Variel's Reign of Winter

Game Master Neltji

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Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

rats, didn't check that.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

D’lara has that spell prepared most days, but she ends up not using her bow much of late. Feel free to grab a different buff for the party if she’s the only beneficiary of that particular one.

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

My list of items was actually 19,000. If I may switch out the wand, I'll use the additional 750 to get a Brooch of Shielding.


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

I have created a guide to the Pathfinder Second Edition Wizard.

HERE IS THE FIRST DRAFT. I would appreciate your comments and criticisms.

Also, enjoy!


All good Baub

I haven’t looked into second edition yet so not sure I will have much for constructive comments for you .


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

I'm just publishing it to all the games I'm in to maximize its spread. Don't bother with it if it doesn't interest you.

BTW, 2e has its ups and downs, but I find it a clear cut above either PF1e or D&D5e. Here is a fun video comparing 5e to PF2e.


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

Very nice Cynehelm, even though I have not yet delved into Pathfinder 2e I will definitely take a look at your guide ;)

In fact, the only reason why I haven't yet looked into 2e yet is because I feel there are so many good modules/scenarios/stuff from 1e, and I am afraid these will not be easily converted to 2e.

As a full time family dad, I do not have time for a lot of conversions/adaptations when I am GMing, so I am a bit reluctant on going into 2e.

Is it easily adaptable?


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

I can't say I'm an expert or that I've done a lot of conversions, but the thought doesn't frighten me and I've seen a number of comments that there are fairly clear guidelines available to do it. I certainly would not let that dissuade me.

First comment, Tarandor - your document title says it is the guide to the Transmuter Wizard, but your document appears to actually be more general. That's as far as I've gotten. :P

In news related to our actual game, is anyone considering asking Cesser to be a follower? I hadn't considered Leadership for Duardlara and her Charisma is very average, so I really don't think it's a good fit, but I hate to ignore the possibility of another strong ally...

Actually, looking at how leadership scores are determined, it's a terrible fit for D'lara. Maybe one of our more dedicated spellcasters would be able to take advantage of a dedicated bodyguard.


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1
Duardlara Frostborn wrote:
First comment, Tarandor - your document title says it is the guide to the Transmuter Wizard, but your document appears to actually be more general. That's as far as I've gotten. :P

Ha! Oh my. Thanks for pointing that out. I sat down to write a guide to the Transmuter wizard, but within about 1 minute decided to write a guide to all wizards. I guess I forgot to edit the document's title, even though I edited the title page.


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

Still need to mull over a few things before posting - Cesser as a Cohort/Follower is one of those things. But then again Leadership only offers 1 possible cohort at a time, so... :P


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1
Helgash wrote:

Very nice Cynehelm, even though I have not yet delved into Pathfinder 2e I will definitely take a look at your guide ;)

In fact, the only reason why I haven't yet looked into 2e yet is because I feel there are so many good modules/scenarios/stuff from 1e, and I am afraid these will not be easily converted to 2e.

As a full time family dad, I do not have time for a lot of conversions/adaptations when I am GMing, so I am a bit reluctant on going into 2e.

Is it easily adaptable?

Very, very easy. I've run a number of 3.5e and PF1e adventures in 2e while converting them on the fly.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Yeah, by the time I'm done calculating my Leadership score, I'm pretty sure she's higher level than I can have as a cohort. And I really need to focus my feats better, so I'm taking Spell Penetration because, well, SR.

Other than new spells, Duardlara is ready to rock. I just haven't formatted it into her character sheet here yet.


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

I should have pointed out the discussion page HERE.


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1
Duardlara Frostborn wrote:

Yeah, by the time I'm done calculating my Leadership score, I'm pretty sure she's higher level than I can have as a cohort. And I really need to focus my feats better, so I'm taking Spell Penetration because, well, SR.

Other than new spells, Duardlara is ready to rock. I just haven't formatted it into her character sheet here yet.

The first question is: Do we need another party member? And if so, does it need to be Ceseer?


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Nah, first question is: Would you or Baub benefit from a dedicated bodyguard? I am not going to complain about another mouth to feed in the party. I just don't have the personality (and neither does D'lara) to attract and keep her.


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

I took Spell Penetration for the same reason you did. :-)

I'm not interested. But perhaps someone else is?


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

I have a split opinion.

On the one hand, having another 'frontliner' would mean in combat we could set up a triangle (Greta - Helgash - Cesser), and offer effective protection to the other characters of the group, which hasn't happened so far.

Worst case scenario, it would remove Helgash from one of the fronts (I already said he cannot be in melee and healing at the same time. we just saw that in this fight against Yrax :P).

On the other hand, and from the experience I have had with Greta, there is really no depth to the character personality (I find it awkward having to roleplay with myself, etc), which makes it a less than satisfying experience.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

I am willing to play the NPC if Variel approves. I just can’t have the cohort myself.

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

I have an incredible Cha but i'm not interested in leadership.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |
Duardlara Frostborn wrote:

Yeah, by the time I'm done calculating my Leadership score, I'm pretty sure she's higher level than I can have as a cohort. And I really need to focus my feats better, so I'm taking Spell Penetration because, well, SR.

Other than new spells, Duardlara is ready to rock. I just haven't formatted it into her character sheet here yet.

OK, her character sheet is updated. I don't remember how we handle new hit point potential - am I at my old total and need to 'heal' up to my new total, or do I get the new points automatically, or half of them, or something else?

Cynehelm or Baub, I have a scroll of silence in my inventory that I haven't used because I would have a 25% change to activate it via UMD. Either of you could just use it or at least more likely use it - let me know if you would like to have it.

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

Sure, I'll carry it around.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Lvl 12

+1 Dex
HP 5+2+1=+8
+1 Bab
+1 All saved
Bonus Feat:TBD
+1 Perception/Climb/Swim

Just need to stop decomposing.


Should be 13th level as well Jetro. You just emptied the complex basically in 1 go.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Feat chosen..

You take a moment to carefully aim your shots, causing them all to strike nearly the same spot.

Prerequisites: Point-Blank Shot, Precise Shot, base attack bonus +6.

Benefit: When you use a full-attack action to make multiple ranged weapon attacks against the same opponent, total the damage from all hits before applying that opponent’s damage reduction.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Lvl 13

HP +8
Bab +1

+1 Perception/Climb/Swim
New Feat:TBD

Weapon training
+1 With Bow
+1 Hammers
+1 Light Blade


Whenever you guys are ready just let me know and we will move on to book 5!

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

ready


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Think I eill get Iron Will. Helps keep the Dominate away.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

I totally overlooked reviewing the horde in detail because I was so busy when it was posted.

Helgash, the suzerain scepter sounds like an interesting item for a high-Charisma fellow like yourself.

Would anyone have an issue if I used the gloom blade and/or the ring of x-ray vision? They seem like natural choices for my sneaky mage and I have one more slot available in my meridian belt for another ring.

My next project is going to have to be adding invisibility to my bonded ring. It will take 20 days to forge and cost 10000 gp in raw materials to build. (Variel, does this sound right to you?)

Also, Variel: Duardlara cannot have Cesser as a henchwoman, but if the monk would consider traveling with the party, the elf would offer to hire her on at least until she finds what she's looking for in life. (This is if no one else is willing to do so.)

Liberty's Edge

Triaxian Male Cross-blooded Sorcerer 14 | HP 100/100 | AC20 T14 FF16 (+4 to all w/ shield spell) | F+8 R+10 W+10 | CMD17 | Init+2 Percep+9, lowlight vision, darkvision 60' | Current effects: overland flight, mage armor
Spells per day:
1st-7/8 2nd-6/8 3rd-5/7 4th-1/7 5th-5/7 6th-3/5 7th-3/3

@duardlara: sounds good to me.

@all: If no one else is eyeing them, I'd love the dragonbone sticks for the saving throw bonus alone.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

@Baub: I'm fine with that.


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

Apologies for the delay guys - I expect to have Helgash and Greta leveled by tomorrow, along with items wishlist.


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

Hey guys, again apologies for the delays on my end - over the last two days got hit pretty hard by high fever and some other messed up symptoms.

In current times... It causes some apprehension on top of the sickness itself. Trying to get back at it, if I can.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Please don't worry about us, Helgash. Take care of yourself.


Take care Helgash we won’t kill you till you are back.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Take care


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

Setting up our loot spreadsheet (again), and leveling Helgash and Greta.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Feh. Oh well.


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

Variel, regarding the 20k magical item (can it be items?) you allowed us to chose - are any of these available?

- Bracers of the Merciful Knight. 15600 gold
- Boots, Winged. 16000 gold
- Phylactery of Positive Channeling. 11000 gold
- Pearly White Spindle (Ioun Stone). 20000 gold

For now I do not have any more ideas. The Bracers will probably be the main option for Helgash (+ a few odds and ends if we can 'request' items up to 20k), and the Winged Boots probably for Greta.


Yes you can have multiple items to get to the total of 20k gp.

The beavers are good.

The winged boots are good.


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

Beavers?


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

Hahaha, I assume some auto-correction for Bracers? :D


Stupid auto correct...I mean the beavers are wearing the beavers and you have to kill the innocent creatures if you want them. Yeah that is it.

*facepalm*


Male Human Cleric (Sarenrae) 13 / Sorcerer 1 - HP 49/95 - AC 25/T: 13/FF:24 - Perception +16 - F: +12*/ R: +8*/ W: +15* - CMB: +9 - CMD: 21, Speed: 30, Init. +1

"See my loafers? Former gophers!"


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

I think I changed my mind regarding the 20k items for Greta - going for:

- Gloves of dueling 15k gold
- Headband of Vast Intelligence (UMD) 4k gold
- Wand of Shield 750 gold

For Helgash I have just realized the Phylactery of positive Channeling uses the head slot...? That sucks.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

I believe the traditional position of a phylactery is on the forehead, with strings around the back of the head to hold it in place. Head slot sounds right.

With 9000 gp in change, you might be able to afford a variation that would use another slot. This is a bit of GM largesse to reward us for fighting through a low-reward setting, so it's worth asking.


For a phylactery of positive channeling in a different slot it would cost 50% more than base cost.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

There you go. 16500 gp - is it worth it to you?


Roll20 / Male half-orc investigator (empiricist) 1/swashbuckler (inspired blade) 1 // Init +3; Senses darkvision 60 ft.; Perception +7 / AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge) / hp 22/22 / Fort +5, Ref +10, Will +6

Dang, that is a STEEP price. But I am gonna grab it anyway.

Will there be / Was there a chance to buy further gear before we continued? Helgash's AC is just terrible for a level 13 character :P


The way it progressed there was not stoppage to purchase equipment. However remember that you do have the obsidian raven that will summon the Mechane to trade with you. Might take some time to reach you and for him to find what you are looking for though.

Also never had a chance to get on my computer this weekend as we had family over (breaking quarantine for the first time). Will try to get to it tomorrow or Tuesday at the latest.

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