Variel's Reign of Winter (Inactive)

Game Master Neltji

loot list second page

combat map update


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Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Jetro has the snazzy hat.

Edit:He makes sure to double check for identifying mark or badges.


Can't say I remember the ushanka, but I believe Helgash has none of the other items.


HP: 41/59 AC: 18 Saves F:7/R:4/W:10 P:+14(17) Hungerseed (Oni-Tiefling) Arctic Druid 8 Sheelah HP: 15/33 AC: 20 (+4) F:6/R:9/W:4 P:+6

You gonna help with our survivaling?

And does anyone need furs? Beck has constant endure elements up.

He can hold the trap tho


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

I don't need the cloak, as I'm pretty well protected from cold, but wouldn't object to wearing it for the sake of vanity... but only as a last resort... would rather see someone without immunity/resistance to cold wearing it


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

I also have cold resistance. Duardlara isn't looking for any furs at the moment. ;-)


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

of course it might be better if no one wears it as it might be recognized as to whose pelt it is.


The ushanka was given by the woman who you saved that had the faun child.

With the tailoring done by Xanxan you are pretty safe in wearing the cloak and it not be identified.


Who is wearing the winter wolf pelt cloak? Helgash has cold resist 5 so I don't know if he would benefit any from it, to be honest.


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

I was hoping someone who needed the prot from cold would wear, but if no one does, then Venja will wear it just because it's pretty (blame Xan for that, lol). Will happily relinquish it tho if anyone else needs the prot. from the cold.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Jetro needs no cloak! He will bear his manly Resist Cold 2 to the wind!


Wonder if tieflings are common here - I could use the cloak to take a human look, or Beck could.


Regardless you would still have Sheelah to worry about.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Handy Haversack and leave the top open.


I want to see you fit a medium sized cat into a bag of holding.


HP: 41/59 AC: 18 Saves F:7/R:4/W:10 P:+14(17) Hungerseed (Oni-Tiefling) Arctic Druid 8 Sheelah HP: 15/33 AC: 20 (+4) F:6/R:9/W:4 P:+6

The cloak is a one-use shapeshift and lasts for 2 hours, so veto that. we may as well jst be devils.

Although Beck looks like a satyr to those that aren's trained in Knowledge Nature or Planes, Cause with training you'd know he was a Not-satyr, or was a tiefling.


Having trouble with maptools again so nothing for updates right now. Will work on it tomorrow to get a map up for both campaigns sorry about this.


I think it is ok to post now but after talking to Pakak/Xanxan/Ridge we both are thinking that it might be easier for Xanxan to retire. I suggested this course and I am pretty sure he agrees with me. I was hoping to keep the same group of people in Wrath as we are starting the mythic phase of the game and everyone has a basic understanding thus far. I felt it would be easier to replace Xanxan than to replace a mythic character.

I mention this as I am open to suggestions about replacement characters or just leaving it as is with a party of 5. I am good with either option.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Leaving us as is is okay to me. We'll just see if gnome tastes good dipped in wine. ;)


Male Gnome Rogue-4 (Saves-F+2,R+8,W+1; Perception +9(10 vs traps);HP 21/27)

Yes, it was an honor to play with you guys.


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

We'll miss Xanxan a lot ... :(


HP: 41/59 AC: 18 Saves F:7/R:4/W:10 P:+14(17) Hungerseed (Oni-Tiefling) Arctic Druid 8 Sheelah HP: 15/33 AC: 20 (+4) F:6/R:9/W:4 P:+6

very much buddy!

Glad we could play with you, and tat we get to keep Pakak!


For right now until you have a chance to figure out what to do we can assume that Xanxan is around for skill checks if you want.

I know Jetro mentioned to continue on without replacing him. Other thoughts from the rest of you?


Apologies for not having dropped a word about this before - I am really sorry to see Xanxan go. I think he offered a true personality and depth to his character that we have not been able to match, and therefore to the game itself.

I am happy we get to keep Pakak, and hope our paths will cross again.

As for the group, I think I'm good with keeping as it is.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

I'm sorry to Xanxan go. I am fine with whatever the party wants to do as far as replace/don't replace.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

*Munch Munch* Well he was right, he does tatste better dipped in wine!


was waiting for a response from anyone before things turn violent. If nothing by tonight then we will be in combat.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

I was waiting for Helgash since he was choosing wether or not to fight. Jetro will shoot an arrow since that is where we are headed in any event.


Had a busy week's end - I'll update tonight though.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Arena game I am in run by Voice of the Voiceless needs a few players. If interested, check out the link.
Link


FYI, this is more of an RP aspect right now as pending your questions and how you talk to Ringeirr there is a lot of information that can be gleaned from him or from people that he knows. For this reason I am telling you now that at the end of the RP you will be 5th level as you will be heading into the city then.

I am not in the habit of killing PC's and further do not like the rule that they lose out on xp gained just because they died. Thus Beck will be at 5th level if brought back or his new character will start at 5th level. It is no fun being a level behind and seeing that everyone else is getting better or reaching milestones while your are not.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Since I came in late, I am kinda blanking on what we all need to ask. I'll leave that to our paladin and witch who are much more chatty. :)


A quick overview Jetro...

Those with the geas form the black rider are compelled to help Baba Yaga get freed. Told by the black rider they are to find her hut and follow the clues to find her and free her. The hut's location was last told to be in Whitethrone. Whitethrone is under martial law right now but Nadya mentioned that her uncle Ringeirr has spent his life here and if anyone could get them in it would be him.

That is the quick and dirty summary here.


Just a heads up, until Beck can get raised I am going to have him run Ringeirr as Ringeirr is a 5th level NPC already. As a NPC Ringeirr does not have much for waelth so I was hoping that it would be ok for Ringeirr to borrow the con belt or any of Beck;s other gear?


Hey!! I was planning on looting all of Beck's gear!

As an homage of course, and because he would want his friends to have it :D


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Will get leveled up today


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

DM Variel, I think I need to adjust D'lara's build. I thought she was going to be our primary ranged attack and we were going to have a single-class rogue in the party. Since she's now 'the' rogue and Jetro is a more effective ranged threat, anyway, I'd like to remove the sniper archetype. I have yet to use any of the features, anyway.

Would that be acceptable?


That won't be a problem


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Cool. She is leveled up offline - I will update the profile later.


HP: 41/59 AC: 18 Saves F:7/R:4/W:10 P:+14(17) Hungerseed (Oni-Tiefling) Arctic Druid 8 Sheelah HP: 15/33 AC: 20 (+4) F:6/R:9/W:4 P:+6

I'll be tossing a profile for ringerr and playign shortly. We have more thanksgiving-ing tonight but later tonight or tomorrow I'll get some posting done


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

5th level gains
HP: 1d10 ⇒ 2 +1 from FCB +2 COn=5
Bab +1
Weapon Training:Bows +1 Hit/Damage/CMB/CMD vs. Disarm and Sunder
5th level feat: Rapid Shot. As full-attack action, may fire one additional shot, all shots take -2
Skills:Perception +3


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

5th lvl gains:
hp took 1/2 for a total now of 31 hp
no change in bab (and subsequently not in cmb or cmd)
gained two 3rd lvl spells. (adjustable disguise and gloombind bolts) - might consider others if suggestions are viable)
skills: 6 gained... don't recall which ones I took now... (but I gain 6 per level and I have 30 points in skills now)


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

(just in case you prefer I roll my hp, here's a roll: hp: 1d6 + 2 + 1 ⇒ (6) + 2 + 1 = 9)


Just saw Jetro's post so I will remind everyone that I don't do the die roll for hd. Instead take 1/2 HD +1 plus normal modifiers. I this case Jetro would get 6+1+2 for a total of 9.

Sorry Venja just saw your last post. You get the 7 hp instead of the 9.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

D'lara's updated and modified. The focus on archer, ineffective as it was, has been removed. Sniper's Eye talent has been traded for Finesse Rogue and her new feat is Spell Focus (Evocation) since that's her preferred school, anyway.

Six skill points: Escape Artist, Acrobatics, Disable Device, Perception, Stealth, Knowledge (Arcana) - I think.

FCB: 1/2 use/day of Versatile Evocation


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

I thought it was 1/2+1, but I couldn't remember - just rolled just in case - but I only added the 7...


With family still so no update tonight.


Sheelah HP: 25/27 AC: 19 F:5/R:8/W:3 P:+6 HP: 38/38; AC: 19/15/15; CMD 21; F +4,R +9(+1),W +3; Init +3(5); Perc +8(10)

Thanksgiving has been mad busy, I'll toss up a post when I can, but I have family in town, so there's not a lot of time for me to get online


Once I get Helgash's 5th level info we will be ready to go. Safe to assume that everyone gets a good night sleep with no interruptions and ready to go into the city in the morning.


I'm gonna take an Oracle level:

- Level 3 Oracle
5+2+1=8HP
+1BAB
+1 on For and Ref saves
One more level 1 spell known (not sure which one though)
One additional revelation: Channel energy (2d6)
Feat: Power Attack
+5 Skill points

I will have the details tonight, but this is the gist of it.

I felt like taking a paladin level, but I think we can really use the channel energy right away, otherwise I would only get it at Paladin 4 ;)

Also wanted to ask you something Variel - I don't know why I took Valashmai veteran trait... Any chance I could swap it with Fate's favored? If not, I'm cool with it.


HP: 41/59 AC: 18 Saves F:7/R:4/W:10 P:+14(17) Hungerseed (Oni-Tiefling) Arctic Druid 8 Sheelah HP: 15/33 AC: 20 (+4) F:6/R:9/W:4 P:+6

when beck wakes up, his near actual death experience will grant him 7HP, 3rd level spells, and Augment Summoning

Sheelah's gotten 5 HP, one skill point, and a Feat. I'm debating working toward Overrun and Charge through first, or negating DIfficult terrain via Acrobatic steps. It'll be 10th Level before she gets all three feats, so i need to figure out which will be more likely to stop my pounce. . . terrain or people

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