
Rev DM |

Teech pats Barel resoundingly on the back.
"Visit whenever you want my son. Ioun's light and strong arm go with you all."
As he bestows his blessing, he exchanges a small glance with Raya and the paladin is certain he is approving of her actions.
Partings made, the temple group follow Lynore back to Chloris's emporium, where Lanthair still lurks and Arishat is leaning casually against a wall.

Barel Dlode |

Barel strides up to Arishat and grins towards Lanthair, "Why is the jumpy one hiding in the corner?
Someone mentioned something about a ship...when is it leaving?
I may need another drink before getting on another of those confounded floating tombs. Last time I was on one...well, lets just sum it up as 'me and boats don't get along to well'."

Arishat |
1 person marked this as a favorite. |

"Well, you're sounding cheerful enough." Arishat straightens up, smirking. "At least, you're not dead. And we're not going on a ship. At least, I don't think so. On the other hand, I might be wrong. I'm sure the nice young lady we're going to meet will be delighted to answer any questions you have. Any at all, in fact the more questions you ask the better. She's a real fan of being asked questions, Miss Chloris, and really likes to be asked them a lot. Loudly, since she's a little bit deaf, but I wouldn't bring that up because she's probably embarrassed to admit it." Looking around, Arishat notices everyone is here. "You might want to ask her a few things too, Thom. I think she's going to perform a magical ritual, so finding out what it involves and how safe it is would most likely help settle anyone who is nervous about it, and you're certainly knowledgeable about magic."

Barel Dlode |

"I will be sure to ask her lots of annoying questions...just for you." He smiles at Arishat, happy that he at least usually gets sarcasm.
He then pulls out his hammer and taps somewhat gently at the wooden door.
well-played Arishat; and now I know you can pseudo "Like" a post! Pretty cool!

Rev DM |

The door crunches under the gentle touch of Barel's hammer, revealing an empty shop. Not for long. Chloris appears from a back room, smoking a cheroot and looking extremely disagreeable.
"Come in, cousin and mind the traps. I don't want them disabled missy," she adds tetchily to Lynore. "This way."
She gestures to the room she emerged from and disappears again.

Rev DM |

... and sees some telltale signs that Chloris is far from unprotected. The floor is inlaid with wicked caltrops, now turned upwards, but disguised as mere decoration. Crystal balls twirling gently focus light across the room. Crossing the beams will surely trigger something.
With his quick eyes, the halfling can readily point out such hazards to his companions.

Rev DM |

"Of course I am, halfling nitwit. My traps are as much for your protection as my own. Unless, that is, you want me distracted while I open your portal."
Raya gets the distinct impression that Chloris means just what she says. The traps are merely the outward manifestation of normal tiefling paranoia.
Ruinblade glows slightly.
"Is this female our gateway to vengeance?"

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"She is the one who provides us access to Sigil, if it turns out that she is an agent of the lich, she will fall, but not before our trip. You do raise a good point, agents of evil and all that."
She turns an eye over the shop, looking for signs of Acererak.
Perception
1d20 + 13 ⇒ (16) + 13 = 29
Religion
1d20 + 15 ⇒ (18) + 15 = 33
She speaks up, "For our protection? You feel something may try to bar our progress then?"

Arishat |

"Of course I am, halfling nitwit. My traps are as much for your protection as my own. Unless, that is, you want me distracted while I open your portal."
"Some fairly obvious, some concealed, some really dangerous." Arishat nods in appreciation. "A sensible approach. Better, though expensive, with guards, if you expect lots of traffic through an area."

Rev DM |

Lanthair picks his way across the booby-trapped room and through the next door. With his skills, he is able to point out a safe route to everyone. Even so, the less deft party members will have to take a little care.
Ath or Acro DC 20 to cross without repercussions.
Chloris's voice takes on the faintest tinge of smugness as Arishat applauds her defensive efforts.
"Let's just do this shall we? I'm due a holiday and I'm putting it off to get you all to Sigil."

Barel Dlode |

Barel thinks--great, just got over a brain eating bug and now I get to blow myself up in a Tarot shop...excellent!
1d20 + 13 ⇒ (19) + 13 = 32
Yet, somehow he nimbly races across the floor and adds a little jump at the end. He does the Mario jump, but doesn't know that is what it is called!

Rev DM |

Chloris locks the door behind the group as they make their way into her inner sanctum. In clear contrast to the showy shop front, this is a place for work and work only.
"We had a bargain and I'm a tiefling of my word. The portal is here."
She gestures to a discreet glowing circle on the floor.
"The contact is Lu. She knows all the keys to all the planes. This gateway will put you down in The Hive."
And while you're about it, level yourselves up please.
Level 17.

Barel Dlode |

WooHoo--done! The updated Barel is up on IP4E.
Barel looks dubiously at the glowing circle--"I didn't like those in Moil, this one only seems marginally better." The lighthearted demeanor has disappeared, perhaps due to the portal, but it could have something to do with the fact that he put his cask of ale away.

Rev DM |

Lynore moves deftly behind Chloris and slips a shroud around the tiefling's neck.
"Just a gentle reminder not to make any mistakes."
To her friends, she smiles.
"I'm not going. There are a few people who need a watchful nanny I think."
Chloris grits her teeth slightly.
"How touching."
Whatever plans the tiefling might have had to mislead the party, she seems to shelve them.
"Go. Before I lose patience with you."
The portal glows violet, inviting the party to step through. From beyond, you can just see the outlines of strange buildings.

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After a few moments, Guardian Iatos relents, nodding softly at Lynore, "If that is your choice. You know where to go if you seek our location in the future." She looks towards the portal then back to the assassin, "Know thyself, Lynore." then marches through towards the fabled Sigil.

Rev DM |

"Dearie me, does that mean you'll take me off your Christmas card list?"
Chloris raises a cynical eyebrow.
Her shop vanishes as the group step through her portal into the unknown dangers of Sigil. As Barel steps through, the portal snaps shut behind them as though Chloris can't wait to be rid of the party.
It is immediately clear that this is a very different place. Houses reach upwards, seeming almost to meet above your heads and the narrow alleyway you've landed in gives onto a larger street. Along it you can see demons, devils, humans and other stranger things going about their legitimate business.
Spitefully, Chloris seems to have deposited you in the meat market and the stench is horrible.