To Rappan Athuk (Inactive)

Game Master brvheart


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Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Sorek, I whole heartedly agree. I don’t want to displace anyone who had to pick up my slack.


Male Human Rogue6/Clr1 Current Map

I have no problem making room for 7. Sorry for being slow all. I have been sick myself of late, but got a new cpap cleaner which should help.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Getting old freaking sucks.


HP 67 (67) | AC: 26/29; T: 11; FF: 25/28 | Init +2 | Fort +11; Ref +6; Will +12 Current Spell Effects: Extended Barkskin (CL 7; 140 min), Magic Vestment (CL 7; 7 hours), Ant Haul (CL 7; 21 hours)

As one of the greatest bands ever created said "You're older than you've ever been, and now you're even older, and now you're even older; you're older than you've ever been and now you're older still."


Male Human Rogue6/Clr1 Current Map

Yeah, know that feeling only too well.


Male Human Rogue6/Clr1 Current Map

Let's get you back with the party Baltor.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Okay great!


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Brvheart could you just choose some item upgrades for Baltor if he got any of the booty. I am assuming he can have the holy longspear from the Ogre attacks unless someone already has it?


Male Human Rogue6/Clr1 Current Map

Sorek was keeping track of the gear and treasure. Let's see what he has first.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
brvheart wrote:

Sorek was keeping track of the gear and treasure. Let's see what he has first.

All of the coins and treasure were distributed and purchases were made. Except for the potions which I'll discuss in a separate post.

Sorek is currently wielding the +1 Holy Longspear. He is NOT the best wielder of the spear, Str+bab=+7 He does not have Combat Reflexes and therefore will only get one AOO/round. What he does have going for him is that he won't have to drop the longspear when switching weapons as he can still wield the longspear to fish for AOOs while using his unarmed attacks as his primary attacks for the entire encounter while Baltor will need to drop the spear (risk losing it if we retreat) if he wants to switch to his more powerful Waraxe and SHield combo

Baltor is built to Sword and Board, with feats devoted to this combat style. The longspear seems suboptimal for him compared to his Sword and Board.

However, Baltor did not receive anything from the treasure split...To remedy that, Sorek will happily give the Longspear to Baltor if you think you'll make good use of it.


Male Human Rogue6/Clr1 Current Map

Ok, what was the value of the split? it might be easier for me to just give Baltor something of that value.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Lom Lars and Sorek received 7,341gp from the split


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Baltor has QuickDraw and an Efficient quiver he can use the spear with so he doesn’t have to drop it, but whatever the DM thinks is best I am fine with.


Male Human Rogue6/Clr1 Current Map

It is a long spear so will not fit in the quiver. A regular spear, yes. How about adding another plus to one of your weapons?


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Okay, fair is fair.


Male Human Rogue6/Clr1 Current Map

Your choice and something for about 1300 gp for the balance.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Has anyone felt the Summer Heat yet? 43 Degrees Celsius the other day.


Male Human Rogue6/Clr1 Current Map

It was about that here today. Has been very hot here since Saturday and will be all week.


HP 67 (67) | AC: 26/29; T: 11; FF: 25/28 | Init +2 | Fort +11; Ref +6; Will +12 Current Spell Effects: Extended Barkskin (CL 7; 140 min), Magic Vestment (CL 7; 7 hours), Ant Haul (CL 7; 21 hours)

It's been in the high 80s here, so summer will be starting for us probably early next month or the end of this month.


M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl

Knock Knock. Who's there. It has been 6 days since activity in the game thread...


Hey folks so this is Vrog Skyreaver/Bastion. Sorry about the spam if we were in multiple games together.

Unfortunately, I have some bad news. I currently do not have access to my main account. I have opened a ticket to Paizo, but from the email I got back from them, it's not looking like I'll be able to access my account any time soon.

I would have posted sooner but I didn't even think about making an alt until now.

As it's not fair to everyone to make them wait, I'm going to withdraw from the game. If I get me account fixed and the game is still ongoing, I'll reach back out to see about joining.

Thank you for letting me play with you all, and I hope you all have a great game!


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

I hope Bastion can rejoin us soon....But if he doesn't, at what point should we recruit another cleric? We should probably have a Cleric on board before any major encounters

I'm fine with pausing the game for a month to give him time to rejoin us. but that's just my vote


Male Human Rogue6/Clr1 Current Map

Yeah, you probably do not want to go beyond the door without a cleric. I don't mind waiting if the rest of the group wants to.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Do we want to recruit or put the game on pause?


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Let’s get a cleric going. Maybe someone who is willing to take over the existing cleric even?


M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl

My 2 cents is bot Bastion and continue... If we recruit, we have to walk back out of here, which will take a month of realtime, and then get back here - which will take at least another month of realtime...


Male Human Rogue6/Clr1 Current Map

I will go with the consensus.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Grelldar would you be open to taking over Bastion and botting him for a month to give Vrog time to return and so we can keep going to rebuild some momentum for this campaign?

If he doesn't return by October we can open a recruitment at that time.


M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl
Sorek wrote:

Grelldar would you be open to taking over Bastion and botting him for a month to give Vrog time to return and so we can keep going to rebuild some momentum for this campaign?

If he doesn't return by October we can open a recruitment at that time.

I was kind of figuring that it really should be the GM doing that kind of thing, but I'm willing to give it a go...


Male Human Rogue6/Clr1 Current Map

I don't bot players sorry.


HP 49 (57) [49 (67)] | AC: 26/29; T: 11; FF: 25/28 | Init +2 | Fort +11; Ref +6; Will +12 Current Spell Effects: Extended Barkskin (CL 7; 140 min), Magic Vestment (CL 7; 7 hours), Ant Haul (CL 7; 21 hours)

BadBastion reporting for duty...


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Woot! He’s back.


HP 49 (57) [49 (67)] | AC: 26/29; T: 11; FF: 25/28 | Init +2 | Fort +11; Ref +6; Will +12 Current Spell Effects: Extended Barkskin (CL 7; 140 min), Magic Vestment (CL 7; 7 hours), Ant Haul (CL 7; 21 hours)
Sorek wrote:

Grelldar would you be open to taking over Bastion and botting him for a month to give Vrog time to return and so we can keep going to rebuild some momentum for this campaign?

If he doesn't return by October we can open a recruitment at that time.

BadBastion wrote:
BadBastion reporting for duty...
Baltor wrote:
Woot! He’s back.

Y'all realize that this is a bad imitation of Bastion; thus BadBastion...


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

We're saved.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Looks just like him to Baltor.


M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl

Hey Lom, are we really starting a major fight with you at 12 hp?


Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

No, I've updated.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

We never finalized the distribution of potions between Lom, Lars and Sorek.

Here is my proposed split:

potion, oils etc
cure light 9...3 to each
holy water 3...1 to each
water breathing 3....1 to each
antitoxin 6...2 to each
tanglefoot bags 3....1 to each
oil 3....1 to each
longstrider 3....1 to each
cure serious 3....1 to each
entropic shield 3....1 to each

ghoul touch 1.....Sorek
levitate 1....Lom
lesser restoration 1....Lars
remove paralysis 1.....Lom
invis 1...Lom
reduce person 1.....Sorek
flying 1.....Lars
pots of green slime 2....Sorek, Lars
remove disease....Lars


Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Looks good Sorek - thanks.


Male Human Rogue6/Clr1 Current Map

Big windows update messed me up, now I can't get into Roll20. Bear with it all please.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

current incorporeal houserule gives a 50%miss chance but always full damage and no crits

does incorporeal have any impact beyond the normal houserule for Fantora firing into melee?


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

posting here to avoiding clogging up the gameplay thread...

Grelldar----"I don't think you do have a +1 from prayer, unless the opposing HP's prayer went down with him going down (and I don't think it should, it's not a concentration spell...). Something that I'm not sure you are taking into account - the hound archon's magic circle against evil 10', and the aura of menace..."

1.PRAYER

post where brvheart establishes the high priest is 30ft up in the air negating much of Grelldars bomb attack:
Fantora Ossman wrote:
The circles are the effects of Grelldar's bomb with the DC 20 will save (stuns for the green, confusion for the yellow.) The ones by the door aren't inside the blast radius. There's also a DC 16 (ref?) save for the High Priest for the tanglefoot bag effect.

Bastion wasn't following Grelldar into the room, he was just charging towards the space by the door where Grelldar used to be. The path drawn from where Bastion is now is the one that Grelldar took, so he does draw those two AOO that you rolled. Bastion is trying to engage the ones by the door rather than pass them.

Of course if I've got that wrong anyone who did something else should speak up. Hopefully that's making sense?

reflex: 1d20 + 2 + 4 ⇒ (10) + 2 + 4 = 16

The priest is 30' in the air so this would mean only one priest would be in the radius.

reflex: 1d20 + 4 ⇒ (6) + 4 = 10

Because the high priest was 30ft in the air at time of casting prayer none of our characters were impacted by Prayer, some of the priest/acolytyes benefited but we were not affected by that spell.

So Sorek has the beneficial Prayer giving him +1 w/o being affected by the negative Prayer.

2. Hounds MAGIC CIRCLE AGAINST EVIL
Sore is within the Hounds MCAE and therefore benefits from +2ac (deflection).
His posted ac vs incorporeal touch attacks was 26.
However, I forgot to update my stat bar to include the +1 from haste which brings his ac vs incorp touch up to 27.

And when within the Archons Circle giving +2deflection, which overrides his normal +1.....Bring Soreks ac vs incorp touch up to 28 when w/in 10ft of the Archon

Soreks ac vs touch breakdown
+7 wis
+2 dex
+1 dodge
+1 NA (does not apply)
+4 Mage Armor
+1 Insight buff for 2 min
+1 Haste
+1 deflection constant
=27

with Archon circle (+2 deflection)= 28

Soreks ac vs the Spectres touch is 28 and the attack MISSED.

Also it looks like they need to roll vs the Archons Aura of Menace


M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl

I will just note that prayer has a 40' radius, and I don't have time to do the trig...


Human Weapon Master 7 | HP: 70/70 | AC: 24, Touch: 16, FF: 19 | Fort: +9 Ref: +10 Will: +5 | Perception: +8 | Initiative: +8 | Reliable Strike: 1/1

If we were calculating distance in 3-space from the High Priest to Sorek it would be sqrt (15^2 + 30^2 + 30^2) which is 45 feet. Pathfinder doesn't calculate distance that way, but taking the 35 feet of horizontal distance into account as well as the 30 feet vertically, there's pretty much no way Sorek is within 40 feet under any method that might be used to calculate it.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

I was unclear about the Archons Aura of Menace vs Undead and whether it would help us vs these Spectres, so I did a little googling and this is what I found

Aura of Menace explained

TLDR... the Hounds Aura of Menace DC16 appears to be an expression of Holy power, not a fear affect and will help us vs the Spectres and everything else here within its radius


Male Human Rogue6/Clr1 Current Map

no impact on firing into melee.


HP 49 (57) [49 (67)] | AC: 26/29; T: 11; FF: 25/28 | Init +2 | Fort +11; Ref +6; Will +12 Current Spell Effects: Extended Barkskin (CL 7; 140 min), Magic Vestment (CL 7; 7 hours), Ant Haul (CL 7; 21 hours)

Ok, we lost Vrog Skyreaver/Bastion as of Aug 20, so it's been a couple of months. I've been botting Bastion as BadBastion for the while, but I'm kinda figuring we're not seeing Vrog again. So, while I can continue BadBastion for the rest of this fight, I guess we are going to be running back to town after this - there are already 5 negative levels between us (Although how did you only get 1 rather than 2 Sorek?), and it looks like there will be more...

Thus, I motion that we open recruiting to find another a cleric...


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

yup...time to recruit a cleric.

re neg lvls. Sorek got hit with an enervation -1lvl, his ac improved with haste and the archons magic circle against evil. That was enough to make the boss spectre miss the touch attack.


Male Human Rogue6/Clr1 Current Map

sorry I am focused on the election at present all


M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl

From the game thread:

brvheart wrote:

xp=11983 each ...

Sorek wrote:

...

Btw that xp will take us up to 8th level

Ok, those of us who just started (Grelldar, Bastion), came in at 7th level. I assume this means 35001 XP, so this fight doesn't make us 8th (51000 xp)...

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