To Rappan Athuk (Inactive)

Game Master brvheart


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Borderland Provinces Map


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Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

“Ho, ho!”


Male Human Rogue6/Clr1 Current Map
Baltor wrote:
“Ho, ho!”

Roll your hp please Baltor


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

6d10 ⇒ (6, 5, 9, 5, 7, 9) = 41

He’s a stout one that!

Grand Lodge

Resources:
Channels left 5/9; Spells left: 1st 6/6, 2nd 5/5, 3rd 2/4, 4th 2/2
HP 51/51, AC 22/T 11/F 21, Init +1, Perc +3, Fort +6, Ref +3, Will +8, CMB +6/17
Active:

I'll be on vacation out of country and returning on the 21st. I will have internet access but don't expect a whole lot of posting while I'm away. Feel free to bot me as needed if I don't post fast enough.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

I'll be out of town on vacation till 10/26

I'll try keep up but please bot me if necessary


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

2 potions of cure serious wounds, potion of invisibility; Other Gear+1 breastplate, cloak of resistance +1, 6 potions of cure light wounds,3 potions of entropic shield, 3 potion3 of longstrider, and 3 wands of inflict light wounds (50 charges);

THere are 6 CLW potions....one for each of us

Sorek will request the invisibility and the one of the entropic shields

Lomyldyr will request a CLW potion and the cloak.

Lars the Crusader
I'll take a potion of longstrider and CLW.

Father Stom
I'll take a potion of CLW, the light mace, and the heavy mace. I'll detect magic on the two maces to see if I need to attempt to identify either one or both.

Baltor?

Marthek?


Male Human Rogue6/Clr1 Current Map

If no one else wants it he would like the +1 breastplate and a potion of csw. As far as the wands, he has seen first hand too much what they can do and wishes to break them.

Grand Lodge

Resources:
Channels left 5/9; Spells left: 1st 6/6, 2nd 5/5, 3rd 2/4, 4th 2/2
HP 51/51, AC 22/T 11/F 21, Init +1, Perc +3, Fort +6, Ref +3, Will +8, CMB +6/17
Active:

I'd rather we keep the wands in one piece and sell them at a vendor later since I don't think any of us want to use them. He can have the armor and potion.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Father Stom wrote:
I'd rather we keep the wands in one piece and sell them at a vendor later since I don't think any of us want to use them. He can have the armor and potion.

agreed. I'd like to keep the wands intact for sale when we get back to town.

and I'm good with him having the armor and csw potion

Baltor?


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

I have what I need. I will grab to potions though if they are still up for grab.

Grand Lodge

Resources:
Channels left 5/9; Spells left: 1st 6/6, 2nd 5/5, 3rd 2/4, 4th 2/2
HP 51/51, AC 22/T 11/F 21, Init +1, Perc +3, Fort +6, Ref +3, Will +8, CMB +6/17
Active:

The next two weeks are generally going to be filled with holiday/vacation plans for a lot of folks. I'll try to keep up with the posts, but also having family over and generally enjoying the holiday break.

Hope everyone has some good holidays.


Male Human Rogue6/Clr1 Current Map

I am not expecting much until after the holidays. I hope everyone has a Merry Christmas and a Happy New Year!


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Ok... My bad. We knew the Villian uses invisibility from the last encounter and so I shouldn't have led us in here unless we have a method of dealing with it.

What do we want to do now? RUN?


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

ok guys what do you want to do? Move forward into the room with the invisible caster? or go back and hole up somewhere? if so, how far back do you want to go?

Grand Lodge

Resources:
Channels left 5/9; Spells left: 1st 6/6, 2nd 5/5, 3rd 2/4, 4th 2/2
HP 51/51, AC 22/T 11/F 21, Init +1, Perc +3, Fort +6, Ref +3, Will +8, CMB +6/17
Active:

If we rest I can get my Invisibility Purge spell back and then we would at least have a chance in there. So go far back so we can rest.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Sorry RL kicking my but lately.


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Been trying to post my initiative, but every time I try it fails to post.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

I was having problems so I went and got a new Orbi Router. Looks like it’s working now.


Male Human Rogue6/Clr1 Current Map

Great! Glad to hear it:)


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Sorek focuses his attacks on the unfortunate cretin to the south

B,Magic,Good 17-20/x2
attack#1: 1d20 + 11 ⇒ (20) + 11 = 31
damage#1: 1d6 + 7 ⇒ (2) + 7 = 9
good damage vs evil: 1d6 ⇒ 6

attack#2: 1d20 + 11 ⇒ (11) + 11 = 22
damage#2: 1d6 + 7 ⇒ (4) + 7 = 11
good damage vs evil: 1d6 ⇒ 2

attack#3: 1d20 + 6 ⇒ (7) + 6 = 13
damage#2: 1d6 + 7 ⇒ (3) + 7 = 10
good damage vs evil: 1d6 ⇒ 2

CRIT CONF attack#1: 1d20 + 11 ⇒ (9) + 11 = 20
EXTRA CRIT damage#1: 1d6 + 7 ⇒ (2) + 7 = 9

If his flurry of punches downs the enemy, Sorek will 5ft to the south to open up space for the others to have some fun


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Chime in on how you want the treasure distributed

POTIONS:
ghoul touch (Sorek will request this potion unless brvheart rules using it is an evil act. It is necromancy/poison so I could see how it might be ruled as such despite lacking the evil descriptor. Sorek is a monkish holy ascetic and would abide by paladin-like codes of behavior)

levitate

lesser restoration

remove paralysis

He is not able to identify the sword

+1 light wooden shield of arrow deflection.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

btw Lars I think you forgot to level up....We've been 7th for a little while now


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Yeah, I have to get to that. The computer which had the herolab portfolio on it with Lars croaked, so I need to remake him from the listing here.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Guys I have been super sick the past 8 days.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Baltor wrote:
Guys I have been super sick the past 8 days.

Corona sick?!! Regardless, sorry to hear that. Hope you feel better soon.

I'm going a bit stir crazy with self-quarantining, so PBP is a welcome distraction. Not that quarantining is going to prevent me from getting it. I'm a paramedic serving a community with a known outbreak. Fun times


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

for the future in situations like this...crawling through tunnels trying to sneak up on things....What do you all think about casting Silence on a stone/coin/dagger and having Lom or Storm carry it while we're trying to sneak...otherwise sneaking with a full party is impossible...This doesn't come up very often. But I'd like to know if you think it's worth considering in the future

Once we're done sneaking the caster holding the Silence item can throw it as an attack or just throw it away or throw it towards a potential enemy caster


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Sounds reasonable.


Male Human Rogue6/Clr1 Current Map

Sorry to hear you have been sick Baltor:( I just saw the discussion today. This virus has my focus of late. Get rest and medical care if needed. Our best wishes and prayers.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Storm and Baltor....how goes everything in quarantine-ville?

Hope everyone is healthy. I find pbp a welcome distraction from transporting Corona patients to the hospital as a paramedic. But I understand that others may feel differently and need to take a hiatus from their campaigns.

If you are in the latter case please let us know that we'll need to place this campaign on pause for a while.

hope everyone is ok or at least coping in these stressful times.


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

All is well for me, hope the rest are OK.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Lars the Crusader wrote:
All is well for me, hope the rest are OK.

Lars you're up.. Can you finish off the last one so we can at least loot the bodies while waiting for Storm and Baltor to chime in.


Male Human Rogue6/Clr1 Current Map

I hope all are well also. Doing ok here. Wife is working crazy hours from home.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Treasure time! Place your name in Bold next to any item you'd like to claim. If multiple people want a single item we'll discuss and come up with a fair way of deciding

magic and MW:

elven chain,
+1 keen longsword
six +3 arrows in an efficient quiver
MW heavy crossbow, and a case of 12 crossbow bolts.
MW dwarven breastplate

immovable rod

ivory scroll case (30 gp) that contains a scroll of
5 arcane spells (antimagic field, rage, rope trick, shocking grasp, and wall of stone),
destroyed spellbook with only two spells still usable for study (contagion
and dispel magic) goes to Lom obviously

boots of the frog (adds +6 to all Acrobatics checks to jump and +4 to all Swim checks; the wearer also develops a taste for insects) insects are a healthy protein source. Sorek will request this unless anyone else really wants it, in which case it's yours

mantle of faith

CONSUMABLES
flask of holy water
flask of holy water
flask of holy water
ceramic pot full of antitoxin (six doses),
potions of water breathing Sorek
potions of water breathing
potions of water breathing

-------------------------------------------------------------------
The big item to decide upon is the

mantle of faith:
Mantle of Faith

Aura strong abjuration; CL 20th; Slot chest; Price 76,000 gp; Weight —

DESCRIPTION

This holy garment bears the varied religious icons and favored colors of a specific faith.

When worn over normal clothing, grants damage reduction 5/evil to the character wearing it.

CONSTRUCTION REQUIREMENTS

Feats Craft Wondrous Item, stoneskin; Cost 38,000 gp.

.

Which despite its name is better suited to a combat character than a Cleric. In this case I think it would suit Lars perfectly. Lars has less hp than Baltor or Sorek and this will help the tanky warpriest tank. Sorek will not request this item. Looks like its between Baltor and Lars


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

I'd certainly take it.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

adding the just received longspear and light shield

magic and MW:

elven chain,
+1 keen longsword
six +3 arrows in an efficient quiver
MW heavy crossbow, and a case of 12 crossbow bolts.
MW dwarven breastplate
+2 light shield
+1 Holy Longspear Sorek

immovable rod

ivory scroll case (30 gp) that contains a scroll of
5 arcane spells (antimagic field, rage, rope trick, shocking grasp, and wall of stone),
destroyed spellbook with only two spells still usable for study (contagion
and dispel magic) goes to Lom obviously

boots of the frog (adds +6 to all Acrobatics checks to jump and +4 to all Swim checks; the wearer also develops a taste for insects) insects are a healthy protein source. Sorek will request this unless anyone else really wants it, in which case it's yours

mantle of faith Lars

CONSUMABLES
flask of holy water
flask of holy water
flask of holy water
ceramic pot full of antitoxin (six doses),
potions of water breathing Sorek
potions of water breathing
potions of water breathing

------------------------------------------------------------------


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

@brvheart...Storm has withdrawn from another campaign that I'm in. Unless you know differently via pm or email, he may not be returning here as well.

@Storm if I'm mistaken please correct me as I'd love to have you continue with us

But lacking any further communication from him we may need a replacement Cleric.

Rather than continuing further through this level, we could make our way back to the Ferry to divide up treasure and have Lom do some crafting. All that will take some time, which we could use to complete a recruitment. We could easily work through all the details of crafting and purchasing while waiting for some fresh blood.

This could also give Baltor some time to chime in to see if he's going to be able to continue with us.

Roster:
Sorek, Lars, Lom ACTIVE
Storm Likely gone
Baltor?

one last question...Is your other group 6 characters? Asking because would it make it easier for you balance-wise to keep the #characters the same in each campaign, or does it not matter to you?


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Yeah, we better top off the party. I don't see Storm coming back any time soon (the other campaign he dropped was one of mine). I know him in person and he said he was too busy for PBP right now via email.


Male Human Rogue6/Clr1 Current Map

The other group only has five players so I don't want to take from them. The big difference in the other group is Marthek is still alive. Yes, seems we need to recruit.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Shall we make our way back to the ferry do some purchasing, crafting, recruitment etc?


Male Human Rogue6/Clr1 Current Map

Probably a good idea. The other possibility is to combine games???


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

ugh...8 is too many for pbp...the game bogs down quite a bit with that large a group


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Male Human Rogue6/Clr1 Current Map

That really depends on the 8. We started with 8 in the other game and went on at a steady pace for quite awhile until we started to lose players.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
brvheart wrote:

That really depends on the 8. We started with 8 in the other game and went on at a steady pace for quite awhile until we started to lose players.

@brvheart

How bout this...Can we hand wave the travel back to the ferry?

I'll scan the thread and put together our treasure list (what to distribute and what to sell).

We'll settle that up between Lom Lars and Sorek, come up with crafting and purchasing wish list.

We can do this while recruitment is going on.

I peeked over at your other RA campaign and see that they're in the ferry now. If we are in the Ferry that gives us two good options

1) We're in the Ferry with all our crafting and purchasing done and able to start out right away once recruitment is successful.

If the recruitment is NOT successful
2) we would be in the Ferry at the same time as your other group and could combine forces


Male Human Rogue6/Clr1 Current Map

That works for me. Just note the discussion there about item creation.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Now that we are magically hand-waved back to the Ferry its time to divide up treasure between the 3 of us that remain. I scanned the thread back to Feb 2018 and this is what I came up with.

magic items for Sorek
holy longspear +1
boots of the frog
tome wis +2

Magic items for Lars
mantle of faith
longsword +1 keen
throwing axe +1 keen
warhammer+2
heavy steel shield +2/+2 holy blinding

Magic items for Lom
broom magic sweeping
keen +1 dagger
spellbook (dispel magic, contagion)
immovable rod
wooden shield arrow deflection +1
cloak resistance +1
scroll prot energy
scroll antimagic, rage, ropetrick, shocking grasp, wall of stone

Undecided and maybe up for sale

who wants to play archer?
34 +1 arrows
6 +3 arrows
efficient quiver

elven chain
breastplate +1
light shield +2
great sword +2 unholy

wand inflict light wounds 50 x3 (I think we should keep these in case we need to pay the Oracle in magic items)

thoughts?


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

MW items
dagger
dwarven breastplate
heavy crossbow
scale mail
heavy mace
heavy steel shield
lightmace
wooden heavy shield
2 handed silver edged sword
steel light shield
short sword
silver dagger
morningstar
comp short bow +1str


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

potion, oils etc

holy water 3
water breathing 3
antitoxin 6
tanglefoot bags 3
oil 3
ghoul touch 1
levitate 1
lesser restoration 1
remove paralysis 1
cure serious 3
invis
cure light 9
entropic shield 3
longstrider 3
reduce person 1
flying 1
pots of green slime 2
remove disease


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

4314 GP
9828 SP
5797 CP

GEMS =2980GP

random stuff jewelry beaver pelts etc= 762gp


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

In skimming back the past 2 years to account for treasure I had some thoughts

Wow Marthek was strong., hit like a mack truck... RIP

The skeleton antipaladin while smiting could kill one of us with each swipe of his sword...A single villain TPK machine.

Invisibility is hard to deal with....Before going back in I'd like to make sure we have some Invisibilty Purge scrolls for the Cleric and a partial wand of See invisibility for Lom so he can Glitterdust it.

Any thoughts from Lars and Lom?

Step 1
We need to decide on what magic and MW items we want to sell. That will give us a final tally of how much to split between us.

Step 2
crafting and purchasing

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