Thron's Rise of the Runelords Campaign

Game Master Thron

RotR Roll20 Campaign Link


551 to 600 of 8,771 << first < prev | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | next > last >>

The problem with Zoli's action is that H7 does not have the space to accommodate her. That entire square consists of wall, a sliver of hallway, and a sliver of outside. I just don't see how she could fit there, even considering her small size. I'll let you keep the Crit roll and damage, but you gotta find a different way to apply it, even if it's a different target. Also, Kala, every round of combat in a square with caltrops results in it getting a chance to hurt you. The previous roll I made was from when you entered that square. I will go ahead and roll the attack for this round.

Caltrop Attack: 1d20 ⇒ 1


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Hey Thon, I'm (obviously) not 100% clear what's possible given a diagonal hallway over a grid of 5' squares. In broad strokes she's looking for a way to leap and tumble into a safe position to strike the goblin attacking Xamarath. Given that Zoli and the goblin are Small creatures that each weigh ~30', I'm guessing there's something possible here but I'll follow your guidance.
.
Here's what I'm picturing: She'll go all Swashbuckley, bounding off the wall in H7 in order to either fight the H8 goblin from within his own square (if they can both fit there) or else passing through to wherever he can fit (maybe H9?)
.
(This'll cost her 1 pt of Panache, but she'll recover it by getting a successful crit.)

Acrobatics w/ Dering-do: 1d20 + 8 + 1d6 ⇒ (18) + 8 + (2) = 28


Male Dhampir Monk (hungry ghost) 7 / Cleric of Zon-Kuthon 3
Stats:
[HP 74/74 | AC 21 (T 19 | FF 16) CMD 25 | +11 F +13 R +13 W | Init +6 | Perc: +11

Rather annoyed his foe is getting the better of him, Morythine launches an all-out attack. This proves an unwise course of action, as the vicious little oik dodges about his blows.

Full round action: flurry of blows.
strike 1: 1d20 + 2 ⇒ (7) + 2 = 9
strike 1: 1d20 + 2 ⇒ (13) + 2 = 15
damage 1: 1d6 + 3 ⇒ (6) + 3 = 9
damage 2: 1d6 + 3 ⇒ (3) + 3 = 6


Just waiting on Xamarath. Was hoping he'd have a post up before I got home from work so I could post something for ya'll to work with while I slept, but that's not the case. So let's see if he can have something up before I wake up. Zoli, I'm not going to screw you out of a crit, and with that Acrobatics roll, I'll come up with something for you. And yes, diagonal hallways suck.


Hit Points: 21/23;
Stats:
AC: 12/12-t/10-ff | CMD 14 | Fort +2; Ref +2; Will +4 | Init +2 | Per +5 (Crichton Per +12)

Xamarath struggles ineffectively against the goblin that's tangled up with the Thayvian.

"If someone could remove the goblin from the wizard..."

______________________________

Struggle Free: 1d20 + 2 ⇒ (5) + 2 = 7


Xam, between Zoli and Kala, that goblin died. Shoulda pointed that out, sorry.


Crichton propels himself from Xamarath's shoulder to try and momentarily distract the goblin behind them, but manages to merely poop himself in a panic before hovering closer to the ceiling. A thick matte paste of white and black impacts the floor of the entry hallway: an excremental dare to any soul foolish enough to brave further trespass into the Glasswork's depths.

Aid Another Attempt: 1d20 + 1 ⇒ (1) + 1 = 2


Hit Points: 21/23;
Stats:
AC: 12/12-t/10-ff | CMD 14 | Fort +2; Ref +2; Will +4 | Init +2 | Per +5 (Crichton Per +12)

Retcon!

Xamarath wheels about and shifts closer to Kala, trusting that Crichton's efforts will prevent the goblins from advancing closer. Just to be sure, he begins tracing his hands through the air in concentric patterns before fanning his fingers out before him. He grunts with exertion as he wills the threads of magic permeating the area around into an altogether different form. After uttering aloud ""మిరుమిట్లు స్పెక్ట్రమ్", a vibrant spray of rainbows, much like the one he had used in their initial defense of Sandpoint against the goblins, leaps from his outstretched hands. It engulfs the two goblins near the entryway and leaves the pair stunned.

"All clear in the rear! Oh, hey, it even rhymed."

______________________________

Standard Action: cast color spray.
> Will Save (F10): 1d20 - 1 ⇒ (2) - 1 = 1 Fail.
>> Unconscious, Blinded, and Stunned: 2d4 ⇒ (3, 4) = 7 Rounds.
>>> Blinded and Stunned: 1d4 ⇒ 3 Rounds.
>>>> Stunned: 1 = 1 Rounds.
> Will Save (F11): 1d20 - 1 ⇒ (6) - 1 = 5 Fail.
>> Unconscious, Blinded, and Stunned: 2d4 ⇒ (3, 3) = 6 Rounds.
>>> Blinded and Stunned: 1d4 ⇒ 2 Rounds.
>>>> Stunned: 1 = 1 Rounds.


Casting in melee? AoO my friend.
Goblin AoO: 1d20 + 2 ⇒ (3) + 2 = 5
Swing and a miss!


Eugeni fires an arrow at the goblin facing off with Kala. In his efforts to avoid the armored maiden, he misses completely. ”Man, shooting at things with people in the way is much harder. I'm going to have to get used to this quick if we're fighting a war against the goblins,” he thinks, before reaching back to draw another shaft.

"Xamarath, I'll try clear a path for you! This way!" Kala says as she swings at the goblin between herself and the red wizard. As she turns to swing at the goblin, Kala steps on a shard of the plate glass that somehow manages to pierce the thick leather sole of her boots, causing her shield bash to miss wildly. She manages to recover and stabs the goblin in the arm with her sword, scoring a decent blow.

"Seven Hells! We have to get him out of there, help me clear a path."

Seeing the goblin grapple Xamarath, Zoli quips through her bloody lip, ”Getting Shayliss’ attention is one thing, but when even the goblins are looking for a smootch and a squeeze? You really are a charmer, aren’t you, Red!”

Zoli leaps gracefully over the broken glass and in one smooth motion drives her rapier into the goblin’s side, missing it’s heart but piercing a lung, leaving the creature gasping and wheezing. She and the goblin fall to the ground behind Xamarath, with Zoli standing triumphantly over the lifeless goblin beneath her.

Looking around at the other goblins, she smirks, "OK, who thinks you can take a halfling?"

Rather annoyed his foe is getting the better of him, Morythine launches an all-out attack. This proves an unwise course of action, as the vicious little oik dodges about his blows.

Crichton propels himself from Xamarath's shoulder to try and momentarily distract the goblin behind them, but manages to merely poop himself in a panic before hovering closer to the ceiling. A thick matte paste of white and black impacts the floor of the entry hallway: an excremental dare to any soul foolish enough to brave further trespass into the Glasswork's depths.

Xamarath wheels about and shifts closer to Kala, trusting that Crichton's efforts will prevent the goblins from advancing closer. Just to be sure, he begins tracing his hands through the air in concentric patterns before fanning his fingers out before him. He grunts with exertion as he wills the threads of magic permeating the area around into an altogether different form. After uttering aloud "మిరుమిట్లు స్పెక్ట్రమ్", a vibrant spray of rainbows, much like the one he had used in their initial defense of Sandpoint against the goblins, leaps from his outstretched hands. It engulfs the two goblins near the entryway and leaves the pair stunned.

"All clear in the rear! Oh, hey, it even rhymed."

The half-elf moves further up the room, lining up a better shot at the blonde warrior woman in the doorway. This time, the arrow glances off of her helmet, snapping in two and creating an annoying ringing noise in Kala's head, but she is otherwise unharmed from the shot.
__________
Tsuto Ranged Attack on Kala: 1d20 + 3 - 4 ⇒ (17) + 3 - 4 = 16
__________
Round 3
The goblin blocking the doorway takes another swipe at Kala with the tongs, again missing terribly. The goblin behind it calls out frantically:

Goblin:
"Get out the way stupid! Let me stab her!"

The first goblin steps back and to the side, tossing the tongs aside. Meanwhile the one behind it, wielding it's sword, steps up and thrusts it at Kala. She is able to knock the swing aside with her shield, however, resulting in a goblin curse to be muttered by the eager little critter.

In the hallway with Morythine, the goblins attempt a tactic similar to what happened to Xamarath. The rear goblin rushes past his friend and Morythine, slipping past him and dodging his fist as he does so. Having surrounded the dhampir, they launch their assault. The one that slipped by Morythine opens another small cut on his back, while the other narrowly misses his calf muscles.
__________

Dice Rolls:
Orange Goblin Tong Attack on Kala: 1d20 - 2 ⇒ (7) - 2 = 5
Blue Goblin Attack on Kala: 1d20 + 2 ⇒ (16) + 2 = 18
Red Goblin Acrobatics vs Morythine: 1d20 + 2 ⇒ (14) + 2 = 16
Morythine AoO: 1d20 + 3 ⇒ (2) + 3 = 5
Red Goblin Attack on Morythine: 1d20 + 2 + 2 ⇒ (17) + 2 + 2 = 21
Yellow Goblin Damage: 1d4 ⇒ 2
Goblin Attack on Morythine: 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 15

Summary: 2 damage Morythine.

PC's are up! Added color boxes to help keep tabs on which gobbo is which.

Map


Male Dhampir Monk (hungry ghost) 7 / Cleric of Zon-Kuthon 3
Stats:
[HP 74/74 | AC 21 (T 19 | FF 16) CMD 25 | +11 F +13 R +13 W | Init +6 | Perc: +11

Suddenly surrounded, Morythine snarls as a dogslicer slices a small cut in his back. The monk tries to sweep the offending goblin off his feet with a spinning kick, but the first goblin stabbing at his calves leaves him off balance.

Punishing kick again, to knock the red goblin prone.

Punishing Kick: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13 Pants

Silver Crusade

LG Female Human (Ulfen/Kellid (Sarkoris) Mix) Fighter 2/Cavalier (Emissary) 1 [HP: 28/28 | AC 20 (13 T | 17 FF) CMD 20 (17 FF) | F: +7 R: +3 W: +0 (+1 vs. fear) | Init +3 | Perc: +7

"Zoli, Eugeni, I'll push this one back, someone needs to help Morythine." Kala says, lowering her shoulder to knock the goblin in front of her back. The creature tries to swing at her, but can't do so in time, and is shoved back, it's crude sword clattering harmlessly against Kala's pauldron.

____________________

Bullrushing blue gobbo at I-9. It gets an AoO.

Goblin AoO: 1d20 + 2 ⇒ (1) + 2 = 3
Goblin Damage: 1d4 ⇒ 1
Bull Rush: 1d20 + 6 ⇒ (6) + 6 = 12

So I'm at I-9 and blue is at I-10. Not spending my move action. The only thing worse than 5 foot wide hallways is 5 foot wide diagonal hallways.


Hit Points: 21/23;
Stats:
AC: 12/12-t/10-ff | CMD 14 | Fort +2; Ref +2; Will +4 | Init +2 | Per +5 (Crichton Per +12)

Hearing Kala's assessment of Morythine's plight, Xamarath elects to step around his comrades and carefully navigate his way through the mounds of broken glass that currently litter the hallway. Seeing the pair of goblins harrying the darkly garbed fellow further down the hallway, the Thayvian wills forward a mote of force to strike the nearest of the two. Sparing no time for theatrics on this occasion, the missile is simply an indistinct haze of energy with no particular shape. It sails into the little menace's back with a great deal of force—like a whack from a shillelagh.

______________________________

Move Action:
> Begin: G9
> End: J8
Standard Action: Use the force... missile.
> Damage: 1d4 + 1 ⇒ (3) + 1 = 4


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

DON'T FORGET YOU ARE BLESSED!

Eugeni smiles as he sees the half-elf step into his line of sight. He draws his bow to his cheek and fires an arrow at the other bowman. Let's see who's the better shot, he thinks as he releases the shaft. The arrow flies past Kala and over the goblins' heads to strike the half-elf in the chest. Eugeni smiles and reaches for another arrow.
___________________________

Attack on Tsuto (Bless, PBS): 1d20 + 6 + 1 + 1 ⇒ (16) + 6 + 1 + 1 = 24
Damage: 1d8 + 1 ⇒ (8) + 1 = 9


The arrow flies directly at the half-elf, but he apparently has amazing reflexes, as he manages to swat the arrow aside. However, Eugeni has earned Tsuto's attention, with a spiteful glare.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

With Xamarath free and the goblins down, Zoli springs over the fallen goblins and in the door they came through. She thrusts her rapier into the chest of the goblin between her and Kala, drawing blood.

Turning to the halfelf, Zoli calls out, ”Tsuto, what is this madness? Why do you fight beside goblins? You can see that they are almost defeated. We've seen the note you left for your sister. Lay down your bow and we can discuss this.”

______________

Move: walk to F11, flanking H10 with Kala
Stnd: Stab H10

rapier: 1d20 + 11 ⇒ (5) + 11 = 16 (1 BAB +4 DEX +2 luck +1 morale +1 size +2 flank)
damage: 1d4 + 4 ⇒ (2) + 4 = 6

Diplomacy: 1d20 + 8 ⇒ (19) + 8 = 27


Suddenly surrounded, Morythine snarls as a dogslicer slices a small cut in his back. The monk tries to sweep the offending goblin off his feet with a spinning kick, but the first goblin stabbing at his calves leaves him off balance.

"Zoli, Eugeni, I'll push this one back, someone needs to help Morythine." Kala says, lowering her shoulder to knock the goblin in front of her back. The creature tries to swing at her, but can't do so in time, and is shoved back, it's crude sword clattering harmlessly against Kala's pauldron.

Hearing Kala's assessment of Morythine's plight, Xamarath elects to step around his comrades and carefully navigate his way through the mounds of broken glass that currently litter the hallway. Seeing the pair of goblins harrying the darkly garbed fellow further down the hallway, the Thayvian wills forward a mote of force to strike the nearest of the two. Sparing no time for theatrics on this occasion, the missile is simply an indistinct haze of energy with no particular shape. It sails into the little menace's back with a great deal of force—like a whack from a shillelagh.

Eugeni smiles as he sees the half-elf step into his line of sight. He draws his bow to his cheek and fires an arrow at the other bowman. Let's see who's the better shot, he thinks as he releases the shaft. The arrow flies directly at the half-elf, but he apparently has amazing reflexes, as he manages to swat the arrow aside. However, Eugeni has earned Tsuto's attention, with a spiteful glare.

With Xamarath free and the goblins down, Zoli springs over the fallen goblins and in the door they came through. She thrusts her rapier into the chest of the goblin between her and Kala, drawing blood.

Turning to the halfelf, Zoli calls out, ”Tsuto, what is this madness? Why do you fight beside goblins? You can see that they are almost defeated. We've seen the note you left for your sister. Lay down your bow and we can discuss this.”

Tsuto appeared ready to let an arrow fly at the hairy humanoid, but when Zoli appears beside him, and makes her plea, he turns to her and tries to snatch her up. While he does manage to get ahold of her, she manages to get her rapier up in time to drive it deep into his abdomen.

Once he has her in his grasp, he calls out, "Drop your weapons, or I throw her in the furnace!"
__________
Grapple vs. Zoli: 1d20 + 2 ⇒ (15) + 2 = 17
AoO Zoli: 1d20 + 6 ⇒ (18) + 6 = 24
Crit Confirm: 1d20 + 6 ⇒ (12) + 6 = 18
Crit Damage: 2d4 + 4 ⇒ (2, 4) + 4 = 10
__________
Round 3
Everyone is able to hear Tsuto's shouted threat, but the goblins appear to not care or understand him as they continue their glee filled assault. Kala's foe finally manages to find an open spot in her armor to drive it's blade, opening up a gash on her shield arm.

The goblin Zoli stabbed turns with a hateful look in it's eye that turns mischievous when it sees her get snatched up. It draws it's crude blade and thrusts it at her, causing both her and Tsuto to avoid getting stabbed.

Morythine is able to just barely dodge the flurry of attacks leveled against him.
__________

Dice Rolls:
Blue Goblin Attack vs Kala: 1d20 + 2 ⇒ (18) + 2 = 20
Goblin Damage: 1d4 ⇒ 4
Orange Goblin Attack vs. Zoli: 1d20 + 2 ⇒ (10) + 2 = 12
Red Attack vs Morythine: 1d20 + 4 ⇒ (11) + 4 = 15
Yellow Attack vs Morythine: 1d20 + 4 ⇒ (10) + 4 = 14

Summary: 4 damage Kala. Zoli is grappled by Tsuto.

Enemy Status:

Blue: 11/11
Orange: 5/11
Red: 7/11
Yellow: 11/11
Tsuto: 9/19, grappled

PC's are up!

Map


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Zoli twists in Tsuro's arms and manages to stab him again, this time driving her rapier into his groin, and the half-elf immediately drops unconscious.

Zoli leaps out of Tsuro's arms, landing with a flourish she yells a triumphant, "Ha!" and then points her rapier at the goblin she stabbed moments ago, ready to parry if he comes her way again.

____________

FYI, my AoO on Tsuto did 14, not 10, because both her +2 STR and +2 luck bonuses get doubled on a crit, so he's now taken 21 and is at -2 (unless he has another trick up his sleeve).
.
Stnd: Stab Tsuto
Move: None (land in same square she started in)

rapier: 1d20 + 7 ⇒ (15) + 7 = 22 (1 BAB +4 DEX +2 luck +1 morale +1 size -2 grappled)
damage: 1d4 + 4 ⇒ (3) + 4 = 7

Tracking:

HP 15/17
Luck 7/8
Panache 4/4

Buffs Luck (round 3/3) +2 to hit, dam, & all skill rolls
Bless +1 to hit & fear saves


Missed the luck bonuses. Would have resulted in him taking a different action, but oh well. He is indeed down.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Well then the blessing of Chaldira Zuzaristan's luck-while-in-a-pickle helped not just vs Tsuto but vs DM Thron. ;0)
.
In seriousness, I'm trying to list my buffs in my Tracking spoiler at the bottom of my posts...though I forgot to add that to my round 2 post. I put them in (paren) after my attacks too (and notice now that you missed not only the luck but also Eugeni's blessing on her AoO roll).
.
BTW, I just noticed that I'd left the flanking bonus in there when Zoli stabbed Tsuto, but she was only flanking the goblin, not Tsuto. I've edited my post to fix it. Fortunately that didn't effect the outcome of the roll.
.
Also, if the goblin Zoli poked swings at her again, she plans to riposte. I know you said to post these in response to your actions...but it feels like my reply sometimes is so long after that I'm hoping this saves needing a serious retcon. In this case, if that goblin goes for Zoli again and doesn't hit a 27+ (or a 25+ if Zoli's no longer flanking when it attacks), she'll successfully parry it and deal 7 damage (spending 1 panache to do so).

parry: 1d20 + 11 ⇒ (15) + 11 = 26 (1 BAB +4 DEX +2 luck +1 morale +1 size +2 flank)
riposte: 1d20 + 11 ⇒ (13) + 11 = 24 (1 BAB +4 DEX +2 luck +1 morale +1 size +2 flank)
damage: 1d4 + 4 ⇒ (3) + 4 = 7


Male Dhampir Monk (hungry ghost) 7 / Cleric of Zon-Kuthon 3
Stats:
[HP 74/74 | AC 21 (T 19 | FF 16) CMD 25 | +11 F +13 R +13 W | Init +6 | Perc: +11

Too proud to ask for help, but hoping someone obeys Kala's command, Morythine finally manages to land home a strike.

flurry of blows, dividing attacks between the two goblins, and successfully hitting the 'yellow' goblin.

strike 1: 1d20 + 2 + 1 ⇒ (18) + 2 + 1 = 21
strike 2: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6

strike 1: 1d6 + 3 ⇒ (2) + 3 = 5


Hit Points: 21/23;
Stats:
AC: 12/12-t/10-ff | CMD 14 | Fort +2; Ref +2; Will +4 | Init +2 | Per +5 (Crichton Per +12)

Haha! Drop your weapons or the halfling gets it! *squirt, faceplant*

Xamarath continues his assault against the goblins further down the hallway, intent on blasting his chosen quarry into a fresh coat of paint along the wall. He conjures forth another pair of energy motes to assail the little bastard. They soar down the hall swirling parallel to one another, each impacting the goblin on either side of its enormous head. The crack, crunch, and subsequent whimper are unsettling (to some).

______________________________

Casting magic missile on Red Goblin.
magic missile: 2d4 + 3 ⇒ (3, 2) + 3 = 8 Puts it at -1, I believe. Enough to eliminate their flank, at least.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Eugeni sends another arrow down the hall, towards the last goblin harassing Morythine. He misses again.
______________________________

Attack on Yellow (Bless): 1d20 + 6 + 1 - 4 ⇒ (5) + 6 + 1 - 4 = 8

Argh..bad rolls and no precise shot. Of course the one guy I did manage to hit has deflect arrows...-sigh-

I'm not paying attention to people's HP, if you're really close to death and want healing say something. Otherwise I'll only be healing if someone goes unconscious.

Silver Crusade

LG Female Human (Ulfen/Kellid (Sarkoris) Mix) Fighter 2/Cavalier (Emissary) 1 [HP: 28/28 | AC 20 (13 T | 17 FF) CMD 20 (17 FF) | F: +7 R: +3 W: +0 (+1 vs. fear) | Init +3 | Perc: +7

Kala and Zoli have the goblin between them in a terrible position, and Kala exploits it, bashing it in the face with her spiked shield. The spikes leave deep rends in its face as it crashes to the floor, unconcious. Kala's attack leaves her slightly unbalanced, and her sword misses its mark, skidding off the other goblin's armor as she tries to stab it.
___________________________

Full attack with power attack, starting with the yellow goblin, then sword against the blue one.

Shield Bash Attack: 1d20 + 6 ⇒ (20) + 6 = 26 +2 BAB, +4 Str, -2 TWF, -1 Power Attack, +1 Bless, +2 Flank
Shield Bash Damage: 1d6 + 6 ⇒ (3) + 6 = 9
Shield Bash Confirm: 1d20 + 6 ⇒ (5) + 6 = 11
Shield Bash Crit Damage: 1d6 + 6 ⇒ (3) + 6 = 9
Shortsword vs. Blue: 1d20 + 5 ⇒ (6) + 5 = 11 +2 BAB, +4 Str, +1 Weapon Focus, -2 TWF, -1 Power Attack, +1 Bless
Shorstsword Damage: 1d6 + 3 ⇒ (4) + 3 = 7


Zoli twists in Tsuro's arms and manages to stab him again, this time driving her rapier into his groin, and the half-elf immediately drops unconscious.

Zoli leaps out of Tsuro's arms, landing with a flourish she yells a triumphant, "Ha!" and then points her rapier at the goblin she stabbed moments ago, ready to parry if he comes her way again.

Too proud to ask for help, but hoping someone obeys Kala's command, Morythine finally manages to land home a strike.

Xamarath continues his assault against the goblins further down the hallway, intent on blasting his chosen quarry into a fresh coat of paint along the wall. He conjures forth another pair of energy motes to assail the little bastard. They soar down the hall swirling parallel to one another, each impacting the goblin on either side of its enormous head. The crack, crunch, and subsequent whimper are unsettling (to some).

Eugeni sends another arrow down the hall, towards the last goblin harassing Morythine. He misses again.

Kala and Zoli have the goblin between them in a terrible position, and Kala exploits it, bashing it in the face with her spiked shield. The spikes leave deep rends in its face as it crashes to the floor, unconcious. Kala's attack leaves her slightly unbalanced, and her sword misses its mark, skidding off the other goblin's armor as she tries to stab it.

The goblin fighting Kala lashes out again, but his sword glances off of her scale mail. Morythine is not as well armored, however, and the goblin fighting him opens up another cut, this time on his arm as he pulls it back from his attack.
__________
Tsuto Con Check: 1d20 - 3 ⇒ (17) - 3 = 14
Blue Goblin Attack vs Kala: 1d20 + 2 ⇒ (16) + 2 = 18
Yellow Goblin Attack vs Morythine: 1d20 + 2 ⇒ (6) + 2 = 8
Yellow Damage: 1d4 ⇒ 2

Enemy Status:
Blue: 11/11
Yellow: 6/11
Tstuto: -2, stable

PC's are up! Morythine is now at 10/16.

Map

Silver Crusade

LG Female Human (Ulfen/Kellid (Sarkoris) Mix) Fighter 2/Cavalier (Emissary) 1 [HP: 28/28 | AC 20 (13 T | 17 FF) CMD 20 (17 FF) | F: +7 R: +3 W: +0 (+1 vs. fear) | Init +3 | Perc: +7

Kala attempts to strike down the last nearby goblin, but the pain from her foot is beginning to have a large impact on her footwork, allowing the goblin to deflect both of the knight errant's attacks.
_______________________

Full Attack with power attack on blue goblin.

Shield Bash Attack: 1d20 + 4 ⇒ (4) + 4 = 8 +2 BAB, +4 Str, -1 Power Attack, -2 TWF, +1 Bless
Shield Bash Damage: 1d6 + 6 ⇒ (4) + 6 = 10
Shortsword Attack: 1d20 + 5 ⇒ (3) + 5 = 8 +2 BAB, +4 Str, +1 Weapon Focus, -1 Power Attack, -2 TWF, +1 Bless
Shortsword Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Dice betray me yet again.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Zoli smiles at Kala when the knight drops the goblin that had swung at her. Zoli attempts to return the favor, tumbling over Tsuto's fallen body to get behind the last goblin standing in the room. She gets there safely...but her thrust is off and the goblin easily bats it aside.

___________

Move: tumble to I11
Stnd: Stab blue goblin (unsuccessfully)

acrobatics (to avoid AoO): 1d20 + 8 ⇒ (8) + 8 = 16
rapier: 1d20 + 9 ⇒ (2) + 9 = 11 (1 BAB +4 DEX +1 morale +1 size +2 flank)

Tracking:

HP 15/17
Luck 7/8
Panache 4/4

Buffs Bless +1 to hit & fear saves
Luck +2 to hit, dam, & all skill rolls >> (no rounds left, not reactivating)


Male Dhampir Monk (hungry ghost) 7 / Cleric of Zon-Kuthon 3
Stats:
[HP 74/74 | AC 21 (T 19 | FF 16) CMD 25 | +11 F +13 R +13 W | Init +6 | Perc: +11

Not sure how the goblin struck me if he rolled 8 on his attack roll ...


Male Dhampir Monk (hungry ghost) 7 / Cleric of Zon-Kuthon 3
Stats:
[HP 74/74 | AC 21 (T 19 | FF 16) CMD 25 | +11 F +13 R +13 W | Init +6 | Perc: +11

His clothes wet with the blood of three jagged cuts, Morythine finally ends his opponent with a stabbing strike to the throat.

Morythine attacks the yellow goblin.

attack unarmed strike: 1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20
damage: 1d6 + 3 ⇒ (4) + 3 = 7


Hit Points: 21/23;
Stats:
AC: 12/12-t/10-ff | CMD 14 | Fort +2; Ref +2; Will +4 | Init +2 | Per +5 (Crichton Per +12)

After seeing Morythine expertly dispatch his only remaining foe, Xamarath steps carefully into the doorway and unleashes another concussive blast into the goblin caught between Kala and Zoli. A shimmer in the rough shape of an overfat cardinal sails out of the Thayvian's outfacing palm to crack the goblin square between the eyes. An immediate knot and red welt forms on the goblin's brow in addition to a bad case of whiplash.

"The two in the entryway will wake soon; let's mop up quickly before they get up and rejoin the fray."

______________________________

5-Ft Step to I8
force missile vs. Blue Gobbo: 1d4 + 1 ⇒ (4) + 1 = 5


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Eugeni, seeing only one goblin left, sends another arrow towards it.
________________________

Attack on Blue (Bless, PBS, melee): 1d20 + 6 + 1 + 1 - 4 ⇒ (20) + 6 + 1 + 1 - 4 = 24
Confirm (Bless, PBS, melee): 1d20 + 6 + 1 + 1 - 4 ⇒ (1) + 6 + 1 + 1 - 4 = 5
Damage: 1d8 + 1 ⇒ (4) + 1 = 5


After being attacked by magic, bow, and surrounded, the goblin tries to flee for it's life. Zoli catches it unprepared, however, and spins around with her rapier in a backhanded stroke hoping to at least knock it off it's feet. However, her blade caught the goblin square in the throat, and the speed with which it was moving and her spin resulted in the thing's head to fall cleanly off it's shoulders.

Now that the fight is over, you all have a chance to take in what this room is, and holds. A long furnace burns along the southeast wall of this equally long room. Marble tables sit throughout the chamber, used to work raw glass into usable shapes, with nearby wooden tables cluttered with various tools of the trade. The main furnace burns at the northeast end, a large chamber that utilizes alchemically treated wood that burns with a hot blue light. As the furnace’s stone pipes run to the southwest, they reach smaller and progressively cooler furnaces used to keep glassworking projects at the proper temperature; glass shatters if it’s allowed to cool too quickly.

However, this room is currently a gruesome display of goblin boredom. The bodies of the eight murdered staffers lie in various stages of dismemberment; the goblins have been burning legs and arms in the furnace with glee, and pouring melted glass on the remains.

Propped up in a chair in the central alcove and encased in thick runny sheets of hardened glass is the body of a severely burned old man, an elaborate cane broken and tossed at the base of the hideous statue. Zoli quickly recognizes him as Lonjiku Kaijitsu.
__________
Zoli AoO: 1d20 + 7 ⇒ (15) + 7 = 22
Zoli Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Tsuto Con: 1d20 - 4 ⇒ (7) - 4 = 3

I'm going to assume you are going to search this entire place for Ameiko, as well as "handle" the unconscious goblins in some way. As such, I'm going to reveal the full map and post in spoilers what is in each room and what you find there. The area I just described is A17, as is clearly labeled on the map, so I will not be listing it below.

Map

A1:
Display Room: This room contains a shop where customers can browse the various glassware produced here. Bottles, windowpanes, and glasswork art are the primary contents.

A2:
Storeroom: Finished glassware products are stored here.

A3:
Cleaning Closet: Cleaning supplies and tools like brooms are kept here.

A4:
Storeroom: Tools, clothing for servants, firewood, and other miscellaneous supplies are kept here.

A5.:
Servant’s Quarters: Lonjiku’s staff of skilled laborers lives on site; the eight workers sleep here. The beds are all in various states of disarray and blood is spattered over the walls and sheets.

A6:
Dining Room: The staff used this room to relax, eat, and play cards in their off hours. The room is a wreck—when Tsuto’s goblins came through here, they made a mess of it.

A7:
Washroom: Contains several washtubs for bathing and laundry; the small room nearby is a toilet.

A8:
Kitchen: This is where the staff prepared their meals; the goblins tore this place apart looking for food, and the room is in disarray as a result.

A9:
Pantry: This room is a mess; barrels and sacks of grain and crates of dried fish and venison have been completely demolished, and most of the food is missing. A broken dogslicer lies near the northern corner.

A10:
Storeroom: This room contains several mounds of firewood for the kitchen stove.

A11:
Meeting Room: Several chairs are scattered about this room.

A12:
Reception: Customers seeking custom glass jobs or looking for business opportunities to export glass meet with a representative here to arrange business.

A13:
Office: A smaller office for more private meetings with important customers.

A14:
Files: Several cabinets and shelves containing files and contracts with dozens of exporters and businesses from Magnimar, Korvosa, and other local towns fill this room.

A15:
Preparation: The primary agents for glassmaking (sand, soda ash, and lime) are prepared here for use in the Glassworks.

A16:
Loading Room: A wheelbarrow sits against a wall here, and shelves on the walls contain additional reagents to create different colors of glass (manganese for clear glass, cobalt for blue, and tin for white glass; untreated glass is green, while too much of any reagent makes black glass). A safe on the floor hangs open.

A18:
Stairs: This flight of stairs leads down to the beach below.

A19:
Underground Storage: Crates and barrels. Used to store sand and other raw materials. Two wheelbarrows sit against the wall.

A20:
Storage: This room is used to store glassware, windows, and other finished goods.

A21:
Storage: The door to this room is locked.

A22:
Secret Office: This room contains a small cot and a desk. On the desk lies an open, nearly empty bottle of mead from the Two Knight Brewery in town, as well as a leather bound book.

A23:
Smuggler’s Entrance: A long tunnel appears to lead away from this room.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Eugeni will search Longjiku and Tusto's bodies for a set of keys. He will also test the strength of Tsuto's bow. "I'd heard bad things about the old man, but damn, nobody deserves to go like this," he comments in disgust at Longjiku's body. The dismembered staffers are almost too much for him, but he arranges them back into bodies as much as possible and covers them with something. "I'm beginning to really hate goblins. How can they be so evil?!" he mutters angrily to no one in particular.

Silver Crusade

LG Female Human (Ulfen/Kellid (Sarkoris) Mix) Fighter 2/Cavalier (Emissary) 1 [HP: 28/28 | AC 20 (13 T | 17 FF) CMD 20 (17 FF) | F: +7 R: +3 W: +0 (+1 vs. fear) | Init +3 | Perc: +7

Kala hobbles over to the unconcious goblins, walking with a noticable limp on her left side. She realizes her rope in on her horse outside, and walks out the back door to retrieve it, and after doing so, ties the two goblins up, face to face.

She then turns to the bleeding half elf and attempts to bandage his wounds with a few pieces of cloth cut from his shirt, but is unable to stop the bleeding fully. Afterward, Kala, now visibly flustered by her failure, tries to remove the shards of glass from her foot, but is unable to get them out properly. "Anyone good at this kind of thing?" she asks.

Heal stabilize Tsuto: 1d20 ⇒ 7
Heal (remove 'caltrops'): 1d20 - 2 ⇒ (8) - 2 = 6 My drawback at work


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Zoli finds herself looking around the room in disbelief, trying to make sense of all the death. Mixed in is relief and pride in truly helping out her companions. Chaldira Zuzaristan, thank you for watching over me there. Truly your luck overflows!

"Kala's right, Eugeni, it looks like Tsuto's still alive. Can you stabilize him? What he's done -- it's unconscionably evil, and he may deserve to die for it -- but we haven't found Ameiko yet, and we don't know why he did this, or if anyone else is involved. We should keep him alive, question him, and turn him in to Sheriff Hemlock."

_____________

Once Tsuto is -- hopefully -- stabilized and tied up. "Now we still need to find Ameiko. I have no idea where those tunnels in the basement go, but maybe that's where we need to look next. Before that though, is everyone OK? I'm sure my lip must look something terrible but I think the bleeding is already stopping, I should be fine. Morythine and Kala, how about you though? Those cuts look rough."

Silver Crusade

LG Female Human (Ulfen/Kellid (Sarkoris) Mix) Fighter 2/Cavalier (Emissary) 1 [HP: 28/28 | AC 20 (13 T | 17 FF) CMD 20 (17 FF) | F: +7 R: +3 W: +0 (+1 vs. fear) | Init +3 | Perc: +7

"I just need this cursed glass out," Kala replies.


1 person marked this as a favorite.

The glass covering Lonjiku's body is too thick to be able to break easily. It would take some time and adequate tools to do so. However, a search of Tsuto's body does produce a variety of items.

Gear on Tsuto:
Vial of light blue liquid (Spellcraft DC: 16 reveals to be Potion of Cure Light Wounds)
Composite Shortbow (+1 Strength)
An elaborate ring adorned with small rubies all along it's surface (Spellcraft DC: 20 reveals to be Ring of Protection +1
Well-made thieves’tools(Appraise DC 20: 100 gp, Masterwork)
Flute with mithral filigree(Appraise DC 20: 100 gp, Masterwork)
Silver earrings (Appraise DC 20: 25 gp)
Journal
6 pouches of gold dust worth 50 gp each
8 pouches of silver dust worth 5 gp each
10 pp
Keys

Two more rounds have passed thus far, for Eugeni searching the bodies. Kala has started limping outside after her last statement, will take her a few rounds to go get the rope and get back...*cough*goblins will wake up first*cough* Also, Tsuto is no longer bleeding. Stabilized at -4.

Tsuto Con: 1d20 - 5 ⇒ (18) - 5 = 13


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Eugeni takes the valuables off Tsuto, and sets them aside. "He had a bunch of money, and a nice ring," Eugeni says. Then he takes the keys, and begins to explore the rest of the glassworks. If he stays anywhere near the half elf or goblins, he will kill them all in a righteous rage. He gets the feeling that wouldn't make the others in the group too happy, so he leaves, with his paws twitching to bury a knife in Tsuto's vile heart. He makes his way deeper into the glassworks, looking quickly through each room, and eventually heading down into the lower level. When he comes to the locked door (A21) he tries all the keys on the ring in it.


Hit Points: 21/23;
Stats:
AC: 12/12-t/10-ff | CMD 14 | Fort +2; Ref +2; Will +4 | Init +2 | Per +5 (Crichton Per +12)

Xamarath follows casually in Eugeni's wake, peering into rooms somewhat aimlessly while he pokes and prods the various tools of the trade scattered throughout the nooks and crannies of the Glassworks. There seems to be little of interest. Glassblowing is far from an exciting prospect to the Thayvian given the lack of arcane influence. Owing to the ransacked nature of the place, however, he figures no one will miss a few baubles here and there should he encounter something of practical use.

When he peeks into the secret office downstairs, Xamarath says "Well, well. What have we here?" He picks up the leather bound book and begins leafing through it, looking at both the first and last page to get an idea of what is written within.

Are there any vials, flasks, or other glassware containers suitable to alchemical pursuits anywhere in the building? If so, Xamarath is going to help himself to well deserved spoils.


The leather book appears to be a ledger written in Tien.

The keys turn the lock to the door easily. Ameiko lies on her side on the floor in here, bound at the wrists and ankles with rope and blindfolded and gagged with strips of leather. She is badly beaten, her eyes swollen shut, her lips busted open and nose broken. Her abdomen and back are also heavily bruised, the result of receiving repeated kicks. She is unconscious, and her breathing is labored.

Xam, you can find vials: 1d6 ⇒ 5.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Eugeni quickly drops to her side, and using Tsuto's knife (presuming the dagger we found in the town square was his), cuts Ameiko free. Then he says a quick prayer to Erastil and heals her.

Cure Light Wounds (converting bless): 1d8 + 2 ⇒ (5) + 2 = 7
One use of Fervor on her as well: 1d6 ⇒ 4


The various wounds Ameiko suffered begin to recede, though are still plainly evident. As she comes to, she reflexively jerks away and curls up defensively. When she realizes who is near her, she breaks down into tears: the first time you have ever seen the usually joyful woman cry.

"I...I can't believe he would do something like this. I knew he was angry, but this..." her voice trails off, but then she continues. "I am sorry, I lied to you before. That knife," she points to the blade in Eugeni's "paw," "I had given that to Tsuto as a gift. I had hoped he was lieing about father in his note, but when I saw that knife, I knew just how big of a liar he was."

She pauses a moment to collect herself before continuing. "He said that he and some other mercenaries were hired by a woman to attack Sandpoint. He said she had big plans for the town, and wanted me to join them. I tried to slap some sense into him, but then he set those goblins on me, and said he was going to..." her head snaps up, "Help me up! Quick! I need to go warn father before Tsuto does something terrible!"


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Eugeni's eyes fall. "It's too late Miss Kaijitsu. Tsuto killed your father and all the factory workers," he says gently. After a moments pause he mutters, "We defeated him and his goblins. He was still alive when I came down here a minute ago." The dogman helps Ameiko to her feet, "Do you need more healing?"


When she receives the news if Tsuto's deeds, she sits very still on the floor, her arms wrapped around her knees. When Eugeni asks her if she would like more healing, she says stoically..."Take me to him."


Male Dhampir Monk (hungry ghost) 7 / Cleric of Zon-Kuthon 3
Stats:
[HP 74/74 | AC 21 (T 19 | FF 16) CMD 25 | +11 F +13 R +13 W | Init +6 | Perc: +11

With the battle done, Morythine spends some considerable time idly examining the jagged, dirty cuts the goblins' crude dogslicers have left on his pallid skin. Only after a long while does he grow tired of watching his own blood dribbling out. With an almost regretful sigh he dips a hand into his sack and fishes out a small, grey vial, one of a pair he purchased from nefarious contacts in Kaer Maga. He unscrews the top, gagging briefly at the foul odour so released, then swallows the lot in one quick pull. He coughs and splutters for a second, but then the potion works its magic nonetheless, and his wounds disappear.

Potion of Inflict Light Wounds: 1d8 + 1 ⇒ (5) + 1 = 6

Back to full hit points.

Morythine is a little bit crestfallen to discover Kala has no interest in slaughtering the fallen goblins. Perhaps she's not as faultless as I imagined her, he ponders, instead deciding to follow Eugeni, excited by the bestial rage the dog-man seems to be struggling to suppress. However, Ameiko's discovery quashes his hopes of witnessing Eugeni go wild. The dhampir can't help letting his eyes linger on the Tien woman's appealing bruises and contusions, and is further disappointed when Eugeni's touch lessens these violent embellishments to Ameiko's beauty.

Ameiko wrote:
"Help me up! Quick! I need to go warn father before Tsuto does something terrible!"

Morythine remains quiet, as he did on the subject of Zoli's bereavement. He'll not be the one to break news of Lonjiku's demise.

May make some Appraise checks on the loot later, though Morythine's probably least qualified to do so.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Eugeni looks ready to protests, but thinks better of it and nods. He leads Ameiko back up to where her half brother lies unconscious on the floor.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

While Kala goes for rope and the rest explore the Glassworks, Zoli volunteers to watch the fallen. She quickly searches the goblins for anything of interest, piling their weapons to the side. She then stands in the open doorway, rapier in hand, keeping watch on both the goblins and Tsuto until the knight returns.

As she watches their still bodies she shakes her head. What leads thinking beings -- people with hearts -- to do this sort of thing?

Standing @ G11 so she can see all three bodies. Take 10 on Perception for 17


As Zoli stands watch while the others are gone, she sees Tsuto start to come to. He clutches his wounds and looks about the room, his eyes eventually settling on Zoli. He shakes his head and says, "You're much better at this."

Before she can inquire what he means, he clarifies, "Than your father, that is. At fighting. At the festival all he did was try to flee the courtyard like a coward. And he did, right into my dagger. He didn't even put up a struggle." Tsuto stares the handling girl in her eyes as he speaks.

Just then, one goblin site up, clutching his head. The other one starts to stir as well...

FYI, this is all taking place at roughly the same time Eugeni, Xam, and Morythine have just went downstairs, and Kala is just to her horse.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Oooh, he's really, really evil!

Through tears she exclaims, "Wha-what-YOU!?! You'll see just how well I fight!" running him through where he lays.

Then, looking at the goblin stirring beside her, she says, still crying "You're next, you two, if you so much as twitch!" then, to her allies she hollers, "I could use some backup here!"

____________

Swft: Archaeologist's luck
Stnd: Stab Tsuto

rapier: 1d20 + 9 ⇒ (2) + 9 = 11 (1 BAB +4 DEX +2 luck +1 morale +1 size) >> a terrible roll but I assume his AC is no more than 11 since he's prone.
damage: 1d4 + 4 ⇒ (3) + 4 = 7

Tracking:

HP 15/17
Luck 6/8
Panache 4/4

Buffs Luck (round 1/3) +2 to hit, dam, & all skill rolls
Bless +1 to hit & fear saves


Tsuto doesn't even try to dodge her attack, and her blade slides neatly between his ribs and into his heart. More disturbing, is after the initial pain, he smiles at her before his eyes go lifeless...

Sense Motive: 1d20 ⇒ 5

1 to 50 of 8,771 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Thron's Rise of the Runelords Campaign All Messageboards

Want to post a reply? Sign in.