There is nothing standard here

Game Master david barker


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I am looking to run a Campaign were everyone plays a nonstandard race. Nothing with any hit dice. Well be a 25 point buy, going to be pretty open on books allowed. Post an idea of what you want to play and we will discuss it. Do not create a profile until you are picked

HP: Max 1st level
Money: Max
Traits: two
Drawbacks: are up for discussion
start at level 1


what sort of campaign?

RPG Superstar 2009 Top 16

How nonstandard are we talking?


I'm interested. But would definitely want a bit more info before submitting anything.

RPG Superstar Season 9 Top 32

I'm interested in something non-standard. What is the limit on race points for the race we pick (not asking to make a suctom race). Some races are quite a bit more powerful from the Advanced Race Guide, so want to make sure I know the playing field.

I'm sort of looking at Android from the Inner Sea Bestiary. It is a 16 RP race putting it between an Aasimar and a Fetchling. I'll pick something else if you wish to use a lower race point value.


I have this idea of a Catfolk Brawler (later multiclassing into Untouchable Rager). He would have spent the last few years of his life working/living in a tavern as security of sorts, for little more than food, bed and board.

In personality he will be very catlike. Taking a while to warm to someone but then being hard to shake, regardless of what others think of him. Chaotic Good by nature, very protective of those he cares about. Jumpy, perfers to sneak up on an opponent and dart out of the shadows then beat them senceless. Will fall back iniatially if supprised (at least at the start).

Hopefully that's enough for now


How about a Merman Flame Oracle with Run and Cinder Dance for a 20' land speed? I'm imagining a Polynesian Volcano-Goddess Pele theme for the character.

Liberty's Edge

Suctom race? gonna need a linguistics check for that one, buddy. Hope it's a class skill.

I kid, I kid.

But yeah, nonstandard is like my middle name. Curious as to what the DM has in mind before I toss anything out there, but I'll definitely dot for interest and lurk for the moment.

RPG Superstar Season 9 Top 32

Daynen wrote:

Suctom race? gonna need a linguistics check for that one, buddy. Hope it's a class skill.

I kid, I kid.

That's what I get for multi-tasking at work >.<


The basic idea is instead of your normal races venturing forth, you would be a group of "monsters" instead taking on the normal races and other monsters. I want nothing with a hit die at this point in time. As far as RPs lets keep under 20.


Can we add points to a low RP character? Sometimes if you're playing, say, a sylph, who only has 6 RP the GMs will allow you to take alternate traits up to a certain value. For example add "Like the Wind" without taking away the trait it replaces, that sorta stuff. Brings lower RP races up a bit.

I'm perfectly fine NOT doing that I was just curious if it would be considered


I will look it over and make a case by case decision.


20 is a high number alright, considering the standard races are 10 or less.

I'm not sure my character really fits in your concept.


Definitely interested, though the campaign details are light (as others have suggested above) to build a backstory of any depth.

So 20 RP and 25 Point buy? So we can essentially build our race? Sounds like a lot of fun...

Concept: Humanoid crustacean/amphipod melange creature with a hard carapace, plenty of speed and a melee/tank orientation. Perhaps pincers and swim capability.

Class: Likely Barbarian, though possibly any from Fighter, Paladin, Inquisitor, Barbarian, Ranger.

Any 3PP Classes/Races?


I want to stick with just Paizo products. I went with 20 rps because teiflings and the such are around 17.


Very interested. Gotta love goblins! ^-^


Ok. What do you think of my concept so far?


Oceanshieldwolf wrote:
Ok. What do you think of my concept so far?

It is interesting plan it out for me to see


How's this for a race? Based off China Miéville's Bas-Lag series:

Cactacae

Type: Plant (10 RP)
Size: Medium (0 RP)
Abilities: Str +2, Con +4, Dex -2, Wis -2 (Greater Paragon and Advanced Constitution, 6 RP)
Speed: 20' (-1 RP)
Low-Light Vision
Plant Immunities: Immune to mind-affecting spells and effects, paralysis, poison, polymorph, sleep, and stunning
Sleepless: Cactacae do not need sleep, except to regain spells
Natural Armor: +2 Natural Armor AC (3 RP)
Spines: Can be used as two natural attacks (Claws, 2 RP)

Total: 20 RP


Dotting for interest

I must admit I've seen a couple of 'Land walking' Mer-folk builds which have been impressive. Which I note Master Silver has already pointed out a variant.


I think, unless needed, I'll refrain from upgrading the goblin race to 20rp. They're powerful(fun) enough in my hands anyway.


I have a few races I would like to try out especially my Noble Dracofolk race.

So consider me interested.

Any restrictions added since the OP?

Current Concept (still working on building them completely in a digital format):

A Draconic Monstrous Humanoid Race that is an elder race as well as being suited for combat as well as Arcane Magic via Intellect.

I'm thinking I might build either a Brawler Fighter, Basic Fighter, or a Magus if I do get picked though I might could play a Wizard or Sage Sorcerer.


I am also allowing psionics. just let know what books you are using


Ooh... this one allowed?


let me find a copy and look it over


Kiana here was made for a sea campaign that ended up dying thru GM neglect. She's nonstandard. :) I'd have to tweak her a bit obviously. Basically she'd be one of a handful of survivors of a Strix community attacked by humans (pirates, loyal king's men, depending on the story). She's a fun character to play, so I'd rather use her in another game than delete her.


Awe...sorry to hear that game faded Kiana Sunbane. :(

*Hugz*

Offers up a Suny for the DM's perusal.

(^_^)


There's still a slim chance it will revive, but it's been 2 weeks with no posts by the GM, and the previous two weeks before that was 1 or 2 posts only. Basically 2 posts in November.


Well...things are getting closer to the festive/silly season.


I decided instead to just post my basic Dracofolk. I am thinking a Fighter, Cleric, or Inquisitor. Though I could run a Wizard or Magus if a Arcane Caster is needed/wanted. Or I can throw out a Mogg (a Mouse-Like Fey Race) that can be a Wizard, Magus, or Sorcerer. Or I could even run a Gunslinger of either race if you want (and will allow it).

Dracofolk Racial Traits:
  • Draconic(0RP): Dracofolk are humanoids with the Draconic Subtype.
  • +2 Strength, +2 Wisdom, -2 Charima (0RP): Dracofolk are Strong of body and wise beyond their years but very gruff and apathetic to those they distrust or dislike.
  • Medium(0RP): Dracofolk are Medium creatures and have no bonuses or penalties due to their size.
  • Fast Speed(1RP): Dracofolk have a Base Speed of 40 Feet.
  • Low-Light Vision(1RP): Dracofolk can see twice as far as humans in conditions of dim light.
  • Darkvision(2RP): Dracofolk can see in the dark up to 60 feet.
  • Natural Armour(3RP): Dracofolk possess thick scaly skin that grants them a +2 Natural Armour Bonus.
  • Swordtrained(4RP): Dracofolk are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords).
  • Languages: Dracofolk begin play speaking Common and Draconic. Dracofolk with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).
Total RP: 15.

(Sorry while I like Paizo's Races I like playing Characters that are unlike anything available).


Azaelas Fayth wrote:

I decided instead to just post my basic Dracofolk. I am thinking a Fighter, Cleric, or Inquisitor. Though I could run a Wizard or Magus if a Arcane Caster is needed/wanted. Or I can throw out a Mogg (a Mouse-Like Fey Race) that can be a Wizard, Magus, or Sorcerer. Or I could even run a Gunslinger of either race if you want (and will allow it).

** spoiler omitted **

(Sorry while I like Paizo's Races I like playing Characters that are unlike anything available).

Curious as to why you bought low light vision when you also bought dark vision... Doesn't the latter cover the former, or am I mistaken?


Pretty sure they are separate.

Dark-vision is good...But only out to 60', then it stops (I think)

Low light vision extends the 'dim lighting' so on a well lit night the range is further.


This is an Ogre Warpriest that I am flavoring as an Oni/Ogre Mage. I know you didn't want this many RPs and I can remake the character as a tiefling, but then he's not very Oni-like.

Let me know what you think. Ogre is from Adv Race Guide, Warpriest is from Adv Class Guide Playtest.


How about races that are constructs or undead?
Would the lack of a constitution score change the point buy?


yes it would, undead and constructs poss a lot of issues not just with mechanics but also roleplay. Even your typical monster races dislike undead and constructs

Dark Archive

Concept: Catfolk/Asimar albino noble savage, hailing from the far away lands of permanent ice, where he was born to rule, he is traveling the world on his spirit quest. Hailing from a militaristic/warrior culture, he seeks the Spirit in the Sword, which will guide him once he becomes a Prince among his people. Now, he is nothing but a traveler, stranger in a strange land.
Personality: Very lawful, but with a savage sense of law and justice. Highly honorable, but not lawful-stupid. His honor would be a warrior's honor, and not the honor of a pampered civilized knight. In mentality, something like Worf from Star Trek.
Class: Ideally, a paladin.


david barker wrote:
Oceanshieldwolf wrote:
Ok. What do you think of my concept so far?
It is interesting plan it out for me to see

Do you mean the race as built with max. 20 RP? Can do. I'll work something up tonight...


nightflier wrote:

Concept: Catfolk/Asimar albino noble savage, hailing from the far away lands of permanent ice, where he was born to rule, he is traveling the world on his spirit quest. Hailing from a militaristic/warrior culture, he seeks the Spirit in the Sword, which will guide him once he becomes a Prince among his people. Now, he is nothing but a traveler, stranger in a strange land.

Personality: Very lawful, but with a savage sense of law and justice. Highly honorable, but not lawful-stupid. His honor would be a warrior's honor, and not the honor of a pampered civilized knight. In mentality, something like Worf from Star Trek.
Class: Ideally, a paladin.

I like the concept


HumanInDisguise wrote:
Azaelas Fayth wrote:

I decided instead to just post my basic Dracofolk. I am thinking a Fighter, Cleric, or Inquisitor. Though I could run a Wizard or Magus if a Arcane Caster is needed/wanted. Or I can throw out a Mogg (a Mouse-Like Fey Race) that can be a Wizard, Magus, or Sorcerer. Or I could even run a Gunslinger of either race if you want (and will allow it).

** spoiler omitted **

(Sorry while I like Paizo's Races I like playing Characters that are unlike anything available).

Curious as to why you bought low light vision when you also bought dark vision... Doesn't the latter cover the former, or am I mistaken?

Low-Light doubles Dim Light while Dark Vision only goes to 60 Feet for my specific version there is another that goes out to 120 Feet.

@david barker: What of mine? Need more info or should I just go with say the Wyvaran from Bestiary 4?


Like this idea, would your let in a Psionic race? GM


yes


Really want to play an unbodied GM,

Before you floats a glowing brain composed entirely of light. Wisps of ephemeral tissue coat the brain, wavering like an insubstantial, colorless flame.

If not that the a Half giant


Oh great now I want to rebuild my Mogg Sage Sorcerer just to play him interacting with an Unbodied...

@MPCampbell: Why don't you cut down the Ogre's RP? Maybe make them some sort of Ogre-Kin or Offshoot Race? If the GM would allow it I have a homebrewed Powerful Build Trait.

NOTE: Copied from my Giantkin Racial Features section.

My Powerful Build Trait(4RP):
Powerful Build(4RP): The physical stature of a Giantkin lets them function in many ways as if they were one size category larger.
  • Whenever a Giantkin is subject to a size modifier or special size modifier for a Combat Maneuver Bonus or Combat Maneuver Defense (such as during grapple checks, bull rush attempts, and trip attempts), the Giantkin is treated as one size larger if doing so is advantageous to him.
  • A Giantkin is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as grab or swallow whole) can affect him. A Giantkin can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category
  • In addition a Giantkin's Armour costs and weighs 1.5x as much as a normal medium set of armour.

If the GM wants I have dropped the weight and cost modifier in exchange for +1 RP added to the Trait per modifier dropped. So no modifier is 6RP while one modifier is 5RP.


Hehe always like brain in the air monsters
Be nice to have some one who likes him


I like playing characters with at least some intelligence even if they have the Charisma of a Rusty Nail.

EDIT: Oh! Any idea on what Variant/Optional Rules will be available?

Like Piecemeal Armour, Caravans, the Naval Rules from Skull & Shackles, Modular Spellcasting?

NOTE: Yes that last one was a plug for my own homerule.


Thread stall


*Breaks out the cattle prods and shock-paddles*

Now, which one were it ta' be gettin' things started agin?

*Looks from one set of implements to the other....*


Sorry folks has been a busy weekend and start to the week I will be on late tonight

Grand Lodge

david barker wrote:

I am looking to run a Campaign were everyone plays a nonstandard race. Nothing with any hit dice. Well be a 25 point buy, going to be pretty open on books allowed. Post an idea of what you want to play and we will discuss it. Do not create a profile until you are picked

HP: Max 1st level
Money: Max
Traits: two
Drawbacks: are up for discussion
start at level 1

Alleron's Avatar

Character: page


I want to pick 5 players to do this I would like to see everyone's concepts. We will have a total of 6 players.

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