The Worldwound Incursion (Inactive)

Game Master DireMerc

The wardstone of Kenabres has been broken and the demons of the worlwound are loose! How will this crisis be contained?
Link to images

Houserules:

Houserules:

Casting: When casting a spell defensivly if you fail you do not automaticly lose the spell, rather you provoke an attack as you normally would for not casting defensive. If you are hit you must make a concentration check dc 10+damage taken if you fail this check you lose the spell.

Rolls:
Many rolls will be handled by the GM in secret.(don't worry, I don't fudge.)
Any result that can influence the character behavior will not be rolled open.
Rolls that will be handled by the GM:
Perception
Sense Motive.

if you make the check I will send you a pm or make a post and put it in a spoiler depending on the situation.

Sometimes I will roll Initiative others I will ask you to roll depending on the situation. In some situation (rarely) I will bypass init entirely and have you all go first and enemies second or have enemies go first and you all go after.

Combat rules:
I'm a fair GM, I dont roll combat in secret, I don't change results, I don't ignore bad calls from the characters.
Sometimes, character dies, but I'm not a player killer, if I think that an encounter will be easy handled, when it should be more challenging, I will make it a more challenging, if the party it's not prepared to face something, I will drop hints, if they insist... well killing one or two players never made me lack sleep...

Actions:
I'm a GM that do not punish the character for trying something new or cool, or even strange. Visual appealing actions are encouraged, the dc will of course depend on what are you trying, but you can try! If what you want to do is wicked cool, I can even bend the game mechanics to allow it! The most importat part is: You are villains. Villains are smart, resourceful and have style! Have you ever seen a memorable villain that could just swing his sword and do nothing more?

Posting Rate
If it could be done, I expect 1/day posting, if you can post more, it will really good.
During weekend, this rule does not apply. If you are able to post, great! But dont stress over this, everyone need some time to rest (In my case, I need time to play and DM :D on my tabletop games).

Level up
Aside from character creation, when you level up, if you want something not from core rulebook, you'll need to search it inside the game. basicly what you need to do is just show in game your character is searching for that knowledge. This rule is not meant to prohibit anything, I just don't like something like this: "Character always as a full caster, never picked up a sword in his entire life, and then he gain a new level and says: Master, I'll level up as a fighter now..."


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Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Varn’s Level Up

HP: +11 (2 rolled, 3 mythic, 5 bonus, 1 Con, 1 Toughness)
Stat: +2 Int
Skills: (+2 Spellcraft)
Trait Upgrade: +4 SR checks vs. demons, Mythic Recharge
Favored Class Bonus: +1/2 use per day to Reveal Weakness – 9.5/day
Feats:
- 5th Level: Spell Penetration
- Bonus: Intensified Spell
- Wizard Bonus: Craft Wonderous Item

Spells: +1 3rd Level Spell Per day (Learned – Haste, Magic Circle Against Evil, Twilight Knife)

Mythic (Archmage)
- Hard to Kill
- Mythic Power 5/day
- Surge +1d6
- Archmage Arcana: Wild Arcana
- Mythic Spellcasting (Haste)
- Mythic Crafter

Sorry that took so long... Had to take my little man to the ER Friday night; he tore the inside of his upper lip badly and had to get it stitched closed, but he's okay now, back to running around like a crazy person.


Good to know he is ok Varn. My youngest girl also managed to stuck her foot in the wheel of the bike... Looked nasty, but she's bouced back pretty quick - kids are like that. Fast Healing I guess ;)


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Thanks Tessai. No kidding, I think the Toddler Template must come with Endurance and Diehard!

Also, incoming post!


Adalric, I think I will take you up on the offer for your own Breastplate +1 ;)


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

Go for it. :-) Extra AC is always good.


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

So... who is going to take over the Loot Tracker since Raven is now gone? I'm already keeping track of two of my other games, so I don't really have the time to track this one as well. Also, as far as loot goes... Varn would be keenly interested in that Cloak of Resistance... since he and Tessai are the only ones who don't have one yet ( lol). And given that Tessai has uber saves...

Now, what do we do with Raven's gear? Is it just gone? Or do we split it up? Sell it? etc?


Raven is going to leave and take what gear she had on her with her.


Male Human(Cheliax) Inquistor 9/ Marshal 2 | HP 63/63| AC 20 | T 14 | FF 16 | CMD 18 | Fort +8| Ref +7| Will +11| Init +7 | Perc +12 | MP 7/7 J 3/3 B 9/9 AH 9/9 TG 5/5| a(20) cia(20)

Hi everyone, I'm the new guy filling in for the marshal.

HD: 1d8 ⇒ 51d8 ⇒ 21d8 ⇒ 81d8 ⇒ 2

So what would be the good time to jump in?


Fairly soon you will be introduced in the ceremonies the next day.


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

Welcome, Othello! Glad to have you.


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Welcome to the group, Othello! Also, I'd forgotten we already ran into that dilemma with our cleric, Merc... sorry lol.

Any input from the peanut gallery on loot distribution? Or on who wants to take over the Loot Tracker?

Proposed loot distribution as follows: Scrolls of Dispel Magic to Varn (Unless Adalric would like some); Amulet of Natural Armor to Tessai; Cloak of Resistance to Varn? :D


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

I can take over loot tracking.

@DireMerc: Can we get an ID on the Vargog's ranseur, his third potion (other than cure moderates wound potion, spider climb potion ) and the potions and scrolls from the cultists on the 2nd floor.

Did anyone claim that CMW or spider climb? I also removed the breastplate +1 that Tessai claimed.

I'm fine with the suggested loot division. I think that in an effort to ultimately keep things fair, people should consider treasure on loan from the loot hoard and put it back on the list, once they no longer need it. When there is something that no one wants, or needs anymore we sell it and evenly distribute the gold. Thoughts?


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

@Diremerc: How would you feel about Aeron swapping his weapon of choice (retraining feats, as it were). I was thinking that it might be fun to switch to more of a crit-styie build and would like to change to using a falchion. (so swapping my weapon focus and specialization weapons). In game, I think that having Aeron lay down the tools of his trade and take up a mighty sword fits thematically with his progression from lowly blacksmith to mighty hero. The shift to mythic seems like a good time for this change to occur.

Thoughts?


Sounds good


oh and vagorg ransuer is a ranseur of the gargoyle his third potion was invisibility.

Cultists had a single scroll of restoration and 4 potions of cure mod.

RANSEUR OF THE GARGOYLE
A ranseur of the gargoyle appears to have a head crafted of obsidian, but is in fact as hard and resilient as steel. This weapon functions as a +1 ranseur that grants a +4 bonus on disarm checks rather than the typical +2 bonus a ranseur grants. One per day as a standard action while wielding the ranseur you can call can cast stoneskin (cl 7) on yourself and your skin takes on the appearance of stone.
PRICE: 4,310 GP

WARDSTONE SHARD
standard action, a wardstone shard may be rubbed along a weapon or a suit of armor to transfer the shard’s magic to the weapon or armor for 1 day. Each fragment can only be used once and turns to dust afterwards.

Weapon: A weapon enhanced by a wardstone shard gains the evil outsider bane quality, and is treated a good weapon for the purposes of overcoming a demon’s damage reduction. The shard cannot be used to enhance ammunition in this manner, but can be used to enhance a weapon that fires ammunition; doing so causes the weapon to impart these qualities to the ammunition as it is fired.

Armor: A suit of armor enhanced by a wardstone shard gains the spell resistance (13) armor special ability, but only against evil outsiders. Against demons, this spell resistance increases to 17. A nonmagical suit of armor also gains a +1 enhancement bonus as well.
PRICE:-


Apologies for my sparse posting people - had some hectic couple of days between work and family obligations. I'll begin picking it up during the week.

And there were so many great chances for RP with Tessai...


And yes, grabbing the amulet of natural armor would be cool for Tessai - piling on that AC :D


Aeron Stillwaters wrote:
I'm fine with the suggested loot division. I think that in an effort to ultimately keep things fair, people should consider treasure on loan from the loot hoard and put it back on the list, once they no longer need it. When there is something that no one wants, or needs anymore we sell it and evenly distribute the gold. Thoughts?

Fully agreed Aeron - not only that, but also keeping in mind that whatever loot we carry belongs to the group - whenever one gets an upgrade, the item in use can be passed on to another of us who has a use for it, instead of sold.


Guys, I don't want to grab all the loot but I am thinking on taking also that heavy wooden shield +1 as it is better than the heavy steel shield I currently have.


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

I would like to get a potion of Cure Moderate and the Cloak of Resistance. But since I intend to use it in combat, and there is a definite possibility that it will be shredded, anyone else who wants it should get first pick.

I hope there will be time to get a rapier and/or chain shirt enchanted as well. I have a +1 dagger to trade.


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

Aeron is also taking a p of CMW. The only magic item I have is a cloak of resistance +1, so I wouldn't mind drawing enough coinage to upgrade in the weapon department as well.

@Orlando: Removed P. of CMW from loot list.

@Tessai: Removed Shield +1 and amulet of NA from loot list.

Both Varn and Orlando have expressed interest in the cloak. Roll off?

@DireMerc: Is the city's economy running again? ie can we buy stuff normally?


Yes you can, you can thank Horgus Gwerm for that.

In fact he is supplying you entire force with supplies for the journey. Every member of you company has been issues a masterwork cold Iron weapon and a heavy horse. (Most of the weapons came from the hidden stash you found before but he supplied the rest along with food and water for the journey.)


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Orlando already has a cloak of resistance +1 so there is that to think about...

If you're still interested then we can do a roll off; however, Varn will be taking Orlando's current cloak if Varn loses. Also, unless Aldaric wants some of them, Varn will take all of the Scrolls of Dispel Magic.


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Also... How many days passed between our ascension and our arrival? Varn will be using his upgraded mythic trait to refill his wand of magic missile as much as possible. Along with another wands we might need to recharge.


3 days


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

I don't need the scrolls. :-)


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Okay! So Varn will take the scrolls... And for the wand recharge...

Mythic Recharge: 3d10 + 3 ⇒ (10, 5, 10) + 3 = 28


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Ok, rolloff for the cloak!

1d100 ⇒ 10


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Roll off: 1d100 ⇒ 65


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

The cloak is yours then.


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

The shopping is all a bit of a ret-con:

I'm drawing out funds to enchant my weapon and armour.

There is still like 6k gp in the bank. Orland should look into enchanting a weapon. Does anyone else really need anything?

Do we have wands of CLW?


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Definately.
I will trade out my mwk cold iron rapier and +1 dagger to get a +1 swept hilt cold iron rapier and alchemical silver dagger.
I will further trade out my chain shirt and 1000gp from the party funds to get a +1 chain shirt. And some alchemical doses.


cold-iron you would find more usefull altough silver comes in hady a few times.


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Cool! I'll add the items to my character sheet.

At the moment Varn doesn't really need anything new, other than perhaps stocking up on some scrolls. I really need to expand my spellbook...

Also, RETCON the three days before mobilizing... Varn going to attempt the learn the last two spells from the Dwarf's Spellbook... and learn Dispel Magic from the scrolls.

Spellcraft vs. Chill Touch DC 16: 1d20 + 15 ⇒ (15) + 15 = 30
Spellcraft vs. Levitate DC 17: 1d20 + 15 ⇒ (16) + 15 = 31
Spellcraft vs. Dispel Magic DC 18: 1d20 + 15 + 2 ⇒ (6) + 15 + 2 = 23

Excellent. Adding all three spells to my spellbook.

Spellcraft vs. Resist Energy DC 16: 1d20 + 15 ⇒ (1) + 15 = 16

Wow! Just made it. I'll be adding that one as well. Also, I adjusted my spells for the day (realized I hadn't done that yet!).


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

@Orlando: What's the total damage work out to? I'll update the loot list.


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

I drew a thousand from the party treasure, but I ended up with more than I thought, so I'm putting 500gp back into party treasure.


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

It costs an extra 2K gp to enchant cold iron weapons, so 4k total. Which if you had in your back pocket is totally cool, but I thought I would check.


If there is still cash left, I would like to buy a Cloak of Resistance +1 for Tessai?

Wish Radiance was a 2h weapon :D


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

OK, instead of taking 1000 and giving 500 back, I will instead take 2000. That should do it.


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

@Orlando: done

@Tessai: there is enough for you cloak of resistance +1.

We are still rolling in a fair bit of coin. Are there any wands people want? Pearls of power. Just save it?


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

What does everyone think? Get a wand of Cure Light or Cure Moderate?


HP: 13/13 | MP 14/22 | Condition: 12 | Status Effects: x | Fumble Points: x Farmer 1

Come to think of it, I have a partially-charged and of CMW. Can Varn recharge it during downtime?


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Of course! Just remind me, each morning I'll burn a mythic power for recharging wands and the like.


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Should we just make generic attack rolls?


No need for rolls at this point. Just let me know your actions. I assume you head out and fight the undead.


FYI nobody in the group can currently cast fly even aravashial doesn't know it.


You around Othello? You need to check in more often if you expect to keep up with this group.


Male Human(Cheliax) Inquistor 9/ Marshal 2 | HP 63/63| AC 20 | T 14 | FF 16 | CMD 18 | Fort +8| Ref +7| Will +11| Init +7 | Perc +12 | MP 7/7 J 3/3 B 9/9 AH 9/9 TG 5/5| a(20) cia(20)

I apologize. I am following the thread.


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

So... Merc, what spells does Aravashial have in his spellbook? I was thinking he and I can swap spells in our spellbooks. I'd like to really start fleshing out my spellbook with more utility type spells.

And on a different note; did anyone claim the Eyes of Eagle? If no one wants them, then I'll take them! :) However, if someone else wants them, then they can have them. I won't roll against.

*EDIT*

Some random thoughts I had when it comes to casting and such. I know you can ready an action to attempt a Counterspell and that you either must have that spell prepared/known or use Dispel Magic. Could you ready an action to use a Wand of Dispel Magic for your counter attempt?

Also, I know it's not a Pathfinder feat, but I figure I could at least ask. Would you allow Varn to take this feat? It's D&D 3.5 from Complete Arcane. I hate that Varn is losing out on caster levels by taking the Riftwarden PrC. I know the PrC is pretty awesome, but I do so hate losing CLs.


Ever since Raven has left, we kinda lost our scout - that role would find a perfect match in the Eyes of the Eagle.

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