The Worldwound Incursion (Inactive)

Game Master DireMerc

The wardstone of Kenabres has been broken and the demons of the worlwound are loose! How will this crisis be contained?
Link to images

Houserules:

Houserules:

Casting: When casting a spell defensivly if you fail you do not automaticly lose the spell, rather you provoke an attack as you normally would for not casting defensive. If you are hit you must make a concentration check dc 10+damage taken if you fail this check you lose the spell.

Rolls:
Many rolls will be handled by the GM in secret.(don't worry, I don't fudge.)
Any result that can influence the character behavior will not be rolled open.
Rolls that will be handled by the GM:
Perception
Sense Motive.

if you make the check I will send you a pm or make a post and put it in a spoiler depending on the situation.

Sometimes I will roll Initiative others I will ask you to roll depending on the situation. In some situation (rarely) I will bypass init entirely and have you all go first and enemies second or have enemies go first and you all go after.

Combat rules:
I'm a fair GM, I dont roll combat in secret, I don't change results, I don't ignore bad calls from the characters.
Sometimes, character dies, but I'm not a player killer, if I think that an encounter will be easy handled, when it should be more challenging, I will make it a more challenging, if the party it's not prepared to face something, I will drop hints, if they insist... well killing one or two players never made me lack sleep...

Actions:
I'm a GM that do not punish the character for trying something new or cool, or even strange. Visual appealing actions are encouraged, the dc will of course depend on what are you trying, but you can try! If what you want to do is wicked cool, I can even bend the game mechanics to allow it! The most importat part is: You are villains. Villains are smart, resourceful and have style! Have you ever seen a memorable villain that could just swing his sword and do nothing more?

Posting Rate
If it could be done, I expect 1/day posting, if you can post more, it will really good.
During weekend, this rule does not apply. If you are able to post, great! But dont stress over this, everyone need some time to rest (In my case, I need time to play and DM :D on my tabletop games).

Level up
Aside from character creation, when you level up, if you want something not from core rulebook, you'll need to search it inside the game. basicly what you need to do is just show in game your character is searching for that knowledge. This rule is not meant to prohibit anything, I just don't like something like this: "Character always as a full caster, never picked up a sword in his entire life, and then he gain a new level and says: Master, I'll level up as a fighter now..."


1 to 50 of 1,093 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

ooc chat


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Orlando Nedraid checking in! *Florishes a bow*


Female Human (Kellid) Cleric of Iomedae (War [Tactics], Glory [Heroism]) 3
Quick Stats:
Init +7 (6/day reroll, current 5) | AC 19, t 13, ff 16 | hp 31 / 34 | Fort +6, Ref +4, Will +6 | Perception +10

Thanos here, almost ready!

Profile is halfway there, need to make a few tweaks and put down background and description, then I'll be ready to post something.

Almost there, almost there...


Elf Wizard 2 | AC14 (T13F11) CMD15 | HP 13/13 | Saves F+5 R+3 W+6 | Per+6 I Int +3

Hey, this is walter.
Dire Merc can I switch out my scribe scroll class feat for spell focus conjuration.


Hello everyone.

Dotting the Discussion thread - I think character is mostly done, and first Gameplay thread is up.

Good to be on board for this one ;)


Elf Wizard 2 | AC14 (T13F11) CMD15 | HP 13/13 | Saves F+5 R+3 W+6 | Per+6 I Int +3

Crunch is done in profile at last.


Female Human (Kellid) Cleric of Iomedae (War [Tactics], Glory [Heroism]) 3
Quick Stats:
Init +7 (6/day reroll, current 5) | AC 19, t 13, ff 16 | hp 31 / 34 | Fort +6, Ref +4, Will +6 | Perception +10

Ok! Finally I'm done. Profile is complete with background, description and personality.

Going to head to the gameplay thread now!

EDIT: Just noticed my second try for rolling stats was lower than 15 pt. buy! Can I still make another set of rolls?

Oh well, here goes nothing!

Reroll Set 2:
Roll: 4d6 ⇒ (6, 6, 5, 2) = 19
Roll: 4d6 ⇒ (1, 5, 6, 5) = 17
Roll: 4d6 ⇒ (3, 4, 6, 6) = 19
Roll: 4d6 ⇒ (5, 2, 4, 6) = 17
Roll: 4d6 ⇒ (6, 5, 3, 5) = 19
Roll: 4d6 ⇒ (1, 4, 2, 4) = 11

EDIT: Holy Aroden, Arazni and Iomedae all rolled into one! Best rolles I've ever had! O.o

This is getting interesting!


Hey Merc, I switched out Cleave for Intimidating Prowess. I think it fits Aeron a little better than Cleave. Given that he's 6'9" and 280 pounds.... lol! I'll work on finishing up the Background and Description.


Elf Wizard

My stats were quite decent but.... Are we entitled to roll stat blocks below 15pt? I would risk it, stats can never be too good I guess :D


So. I'm going to assume Aeron had all his gear with him for some reason or another... Lol. Wouldn't want to be the only one running about gearless.


Elf Wizard

That is actually an interesting point Faelyn - I pictured Tessai carrying all her stuff around just for the descriptive sake of it, but I'm not sure how much of the gear we would have with us. If you are newly arrived in Kenabres, it would make sense that your character has all its gear though.


So far it has been irrelevant, but I am assuming Tessai has all her gear :D


Elf Wizard 2 | AC14 (T13F11) CMD15 | HP 13/13 | Saves F+5 R+3 W+6 | Per+6 I Int +3

Well Varn has 1000's of Gp in equipment that is still at his inn since his admittedly strong wizard arms (my first wizard with a Positive str bonus) couldn't manage to carry it around. He is stuck with the equivalent of 90 Gp of gear on him.


Just imagine all that you have to look forward to when you get back to your inn :D


Elf Wizard 2 | AC14 (T13F11) CMD15 | HP 13/13 | Saves F+5 R+3 W+6 | Per+6 I Int +3

Yep broken equipment covered in demon shit. or a demon archmage I have to fight to get it back from.


Naaaah, I'm sure it has not been tampered with.


Female Human (Kellid) Cleric of Iomedae (War [Tactics], Glory [Heroism]) 3
Quick Stats:
Init +7 (6/day reroll, current 5) | AC 19, t 13, ff 16 | hp 31 / 34 | Fort +6, Ref +4, Will +6 | Perception +10

Now, if that wasn't an epic start for a campaign!

Five minutes in and we got to deal with a dead silver dragon, a Balor rampaging through the streets and a demonic invasion in full swing! xD

...Also, where exactly are we now? Catacombs under the cathedral? Do I maybe smell demonic energy-reanimated undead? ;)


Hehe, I gotta agree it probably doesn't get much more epic than this - two of the most powerful creatures that roam around the Worldwound, at each other throats... Yep, I guess that is it :D


Female Human (Kellid) Cleric of Iomedae (War [Tactics], Glory [Heroism]) 3
Quick Stats:
Init +7 (6/day reroll, current 5) | AC 19, t 13, ff 16 | hp 31 / 34 | Fort +6, Ref +4, Will +6 | Perception +10

I can picture it all in my head:

Paizo employee - So, for the new WotR adventure path, how are you gonna handle the setup? Do the PCs meet in a tavern, or maybe they answer a petit-

Paizo Writer - What? NO! They are all in this plaza, you see? And then BAM! Titanic explosion! And a Great Wyrm Silver Dragon and a Balor start fighting in the sky! And the earth shatters open and demons erupt and the PCs fall down in a pit... AND I'M JUST GETTING STARTED!

Paizo employee - W-What!? But you can't... This is madness!

Paizo Writer - Madness!?... THIS... IS... MYTHIC!!! *kicks him*

Yep! That's what happened alright! ^_^


Elf Wizard 2 | AC14 (T13F11) CMD15 | HP 13/13 | Saves F+5 R+3 W+6 | Per+6 I Int +3

I know, when I heard Cathedral and celebration I was expecting it to start like ROtRL but this is much more interesting.


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Yep, no stomping goblins like bugs this time...


Elf Wizard 2 | AC14 (T13F11) CMD15 | HP 13/13 | Saves F+5 R+3 W+6 | Per+6 I Int +3

Was fun though had a necro wizard and caused fear on the one with the barrel, it ran of the roof failed its acrobatics throw and took enough damage to kill itself.


I have uploaded images of your fellow survivors in me google drive for you viewing pleasure.

here is the link: https://drive.google.com/folderview?id=0B_FXJLC5PfjGczN0MUpFRkZsTlE&usp =sharing

Let me know if you have any trouble seeing them.

The Exchange

So i rolled a str check in the gameplay and got a 7 but then when I reread your post I saw the giant spider which I had missed in the past and decided against it. I am going to pry up the rock now should I use the 7 or reroll.


go ahead and reroll.


Hey guys, I agree with the absolutely epicness of the introduction. Also just to let you guys know I'm working midnight shift until January 1 so most of my posting will be at night and early mornings until then.


yep I was looking forward to that definitely the most epic intro for an ap so far.

As for posting I ask only for a post day. Just so we know what you character is doing, if you going to be away for a while just let me know here in ooc.


DireMerc wrote:

I have uploaded images of your fellow survivors in me google drive for you viewing pleasure.

here is the link: https://drive.google.com/folderview?id=0B_FXJLC5PfjGczN0MUpFRkZsTlE&usp =sharing

Let me know if you have any trouble seeing them.

The images are fine and accessible on my end DireMerc. And thanks for putting them up - it really assists in getting a better picture of everyone.


Female Human (Kellid) Cleric of Iomedae (War [Tactics], Glory [Heroism]) 3
Quick Stats:
Init +7 (6/day reroll, current 5) | AC 19, t 13, ff 16 | hp 31 / 34 | Fort +6, Ref +4, Will +6 | Perception +10

Our first fight! Those maggots don't stand a chance. ^^

One thing though, is there perhaps a combat map of something like that, where we can see squares and distances and so on?
It's harder to formulate a good battle plan otherwise (and Selka is all about tactics, it's even one of her domains! xD).

On an unrelated note, guys if you want healing or some spell cast upon you (if I have it prepared, otherwise you may have to wait 1 in-game day), feel free to ask!


Elf Wizard 2 | AC14 (T13F11) CMD15 | HP 13/13 | Saves F+5 R+3 W+6 | Per+6 I Int +3

Where do you post your daily spell list.


For most battles I will create and post battle maps were you can see your position but I'm not gonna bother for this one as it should be over in one round.


Female Human (Kellid) Cleric of Iomedae (War [Tactics], Glory [Heroism]) 3
Quick Stats:
Init +7 (6/day reroll, current 5) | AC 19, t 13, ff 16 | hp 31 / 34 | Fort +6, Ref +4, Will +6 | Perception +10

@Varn It's in my profile somewhere. It may be a bit hidden, but it's there I assure you! ^^

Anyway, right now Selka's prepared spells are: Shield of Faith(D), command, protection from evil, detect magic, light, mending. Plus of course cure spells spontaneous casting and positive energy channeling.
So if you need to be shielded, protected, mended, illuminated or healed I got you covered! ;)

Furthermore, Tactics domain granted ability allows to reroll initiative x times per day, and can be granted to allies as well. So if there is a tough fight ahead, and someone just rolled unluckily for initiative, but they are positive if they could just reroll, get a better result and go before the enemy they'd win us the day, you need only to ask and a reroll you shall receive. ^^

@DireMerc Sure thing, no problem, and thank you. :)


Well shoot I had a really long post that I made and posted right after Selka's post and it seems it never showed up. I was just about to go to bed and I was checking to see if anyone replied to mine...I'm too tired to re-write it just now...Dam that took me like and hour to write the first time...I'll take care of it when I wake up and yes I'm going to bed at
8 am stayed up all night watching anime.

Anyway I'l re-write the post when I wake up.


Hey guys, sorry no post yet. We had some really nasty storms come through today and my ISP is still down. I'm posting this with my phone and I don't have the patience to type out a full post on this thing. Hopefully I'll be back up tomorrow.


Still nothing with my ISP; however, I head back to work tonight. So I will make sure to get a post in tonight for sure!


Never heard back from DireMerc regarding the re-rolling of stats below 15 point buy - can they be rerolled or not?

(Still trolling for better stats :D Mainly Intelligence. Wanted to have more skillzzzz)


I'll gladly trade you stats if you want! :p My super awesome 16 point spread....


Elf Wizard 2 | AC14 (T13F11) CMD15 | HP 13/13 | Saves F+5 R+3 W+6 | Per+6 I Int +3

Shameless Bumb?


Elf Wizard 2 | AC14 (T13F11) CMD15 | HP 13/13 | Saves F+5 R+3 W+6 | Per+6 I Int +3

moving this off gameplay

Could I take 20 in the middle of the room with the -1/10feet penalty then. If not then never mind.


Female Human (Kellid) Cleric of Iomedae (War [Tactics], Glory [Heroism]) 3
Quick Stats:
Init +7 (6/day reroll, current 5) | AC 19, t 13, ff 16 | hp 31 / 34 | Fort +6, Ref +4, Will +6 | Perception +10
Raven Leafwalker wrote:
Sorry for Raven's longer than anticipated absence.

Welcome back! ;)


Raven, why not put the trail rations (they are heavy) in the MW Backpack?


Female Human (Kellid) Cleric of Iomedae (War [Tactics], Glory [Heroism]) 3
Quick Stats:
Init +7 (6/day reroll, current 5) | AC 19, t 13, ff 16 | hp 31 / 34 | Fort +6, Ref +4, Will +6 | Perception +10

If needed Selka has still a few pounds to go to pass light load, and can share the burden.


I do love me some massive hammer damage! Fighters might not have the AoE capabilities of casters, but they sure can deal some massive damage to single targets.


Elf Wizard 2 | AC14 (T13F11) CMD15 | HP 13/13 | Saves F+5 R+3 W+6 | Per+6 I Int +3

well that was fast

hp: 1d6 + 2 ⇒ (1) + 2 = 3
learning spells
Entangle from wood school
alter winds
burning hands

Skill points 2+int=6

point spellcraft
point perception
point K nobility/history
2point arcana
1point lingusitcs: terran.

oh yay a one oh +1 fc


Male Human 2nd Level Monk (Zen Archer)| HP 17/17 | AC 16 | T 16 | FF 14 | CMD 19 | Fort +5 | Ref +5 | Will +7 | Init +6 | Perc +9 | PS 2/2

You're not kidding!

HP: 1d10 + 3 ⇒ (1) + 3 = 4 (+2 from Con bonus, +1 Favored class)
+1 BAB
+1 Fort
2 skill points: +1 rank intimidate, +1 rank Perception
Bonus feat: Furious Focus
Class Ability: Shattering Strike

I'm telling you... This dice roller freaking hates me.


Elf Wizard 2 | AC14 (T13F11) CMD15 | HP 13/13 | Saves F+5 R+3 W+6 | Per+6 I Int +3

Yay, we are 1 hp buddies:-)


WOW, a level - I really wasn't expecting that :D

I had a sweet plan all laid out for Tessai to ease up into the Paladin class, but now I've just changed it all around.

My idea is that Tessai will level up as a Paladin, as Iomedae's presence becomes stronger in her heart and soul, but she may not even realize it right away, and perhaps only when she smites evil for the first time, or something like that - I am mulling over a way to introduce it.

In the meantime, I am crunching level 2 - brb ;)


Elf Wizard 2 | AC14 (T13F11) CMD15 | HP 13/13 | Saves F+5 R+3 W+6 | Per+6 I Int +3

You can always go the divine voice from within telling you how you changed route.


Female Human (Kellid) Cleric of Iomedae (War [Tactics], Glory [Heroism]) 3
Quick Stats:
Init +7 (6/day reroll, current 5) | AC 19, t 13, ff 16 | hp 31 / 34 | Fort +6, Ref +4, Will +6 | Perception +10

Level 2! Yes! I can feel the power! ^_^

Hit Dice: 1d8 + 3 ⇒ (6) + 3 = 9

+1 Base Attack Bonus
+1 Fort Save
+1 Will Save

3 Skill Points - Perception, Knowledge (planes), Linguistics (Abyssal)

One more Orizon per day - Create Water
One more 1st Level Spell per day - Summon Monster I

Tessai wrote:
My idea is that Tessai will level up as a Paladin, as Iomedae's presence becomes stronger in her heart and soul, but she may not even realize it right away, and perhaps only when she smites evil for the first time, or something like that - I am mulling over a way to introduce it.

Love it!

If it may help you, please feel free to include Selka in your plans, since she is a cleric of Iomedae and all. Maybe when they make camp they can have a long talk about the gods, Iomedae, the crusade, and so on, and that helps inspire Tessai? (Just throwing it out there, of course she is your character and you can do whatever you want! ^_^).


Actually Selka, I was already planning to draw your character in before we leveled up, so that looks like a good idea to me :D

She has had contact with the Iomedae faith by the way of her adopted father, though he never actually indoctrinated her, leaving that option to her alone.

I guess Tessai actually questions even the possibility that, having been born out of who knows what Devil, and living as one in the wilds of the Worldwound for a good chunk of her childhood, she could even be looked upon by one such as the Goddess with anything but contempt.

But that notion is about to change ;)

1 to 50 of 1,093 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / The Worldwound Incursion Discussion All Messageboards

Want to post a reply? Sign in.