| Maxim Snaphånce |
GM-R: Not sure how you want to reintroduce Maxim into the gameplay - feels a little at odds with the narrative to just have him "appear" as it were.
| Kikinnin Rouradont |
| 1 person marked this as a favorite. |
I was thinking he was trapped in the latrine, when a log fell across the door. He’s been unable to cast magic because he’s been holding his breath with both hands, disabling his Verbal and Somatic components.
| Marigold Montajay |
| 2 people marked this as a favorite. |
By the way guys, if anyone is having/still having trouble getting logged in to Paizo you need to delete your cookies for the site and try logging in again.
| Maxim Snaphånce |
Just clocked that and did the needful - much ablidged Lil Miss
| Storyteller Shadow |
By the way guys, if anyone is having/still having trouble getting logged in to Paizo you need to delete your cookies for the site and try logging in again.
Yeah, pretty annoying as I just cleared cookies for all sites so now I need to logback into all sites. Not terribly pleased with Paizo ATM.
| Kythel of Nisroch |
0th – 4 Create Water, Detect Magic, Guidance, Resistance
1st – 5+D (Cure Light Wounds) Detect Evil [cast], Protection from Evil, Endure Elements, Bless, Sanctuary
2nd – 5+D (Fog Cloud) Bear’s Endurance, Lesser Restoration [swapped out for Cure Moderate - cast], Remove Paralysis, Status, Hold Person
3rd – 5+D (Cure Serious Wounds [cast]) Dispel Magic , Protection from Energy [cast], Magic Circle vs Evil, Searing Light, Speak with Dead
4th - 4+D (Cure Critical Wounds [cast]), Blessing of Fervor (APG) [cast 2x], Air Walk (cast), Dismissal, Holy Smite [cast]
5th – 3+D (Ice Storm [cast]), Flamestrike, Holy Ice (Ultimate Magic) [cast], Break Enchantment
6th - 2+D (Cone of Cold [cast]) Heal, Summon Monster VI[cast]
Pearl of Power IV spent for the day.
Channels - 3/12
| GM Rutseg |
Kythel, the creature is no demon, it is a demodand, but I believe for Bane you should select something like Outsider (chaotic) or Outsider (evil). I guess your spear is Outsider (evil) and thus affects the demodand with bane.
That means it deals an additional +2 to hit and additional +2 to damage. Also I do think you have an extra +1 to hit and damage as the spear shall be +1 before adding more enchantments. Furthermore I added a +1 to hit and damage to the final result for prayer.
| Kythel of Nisroch |
Kythel, the creature is no demon, it is a demodand, but I believe for Bane you should select something like Outsider (chaotic) or Outsider (evil). I guess your spear is Outsider (evil) and thus affects the demodand with bane.
That means it deals an additional +2 to hit and additional +2 to damage. Also I do think you have an extra +1 to hit and damage as the spear shall be +1 before adding more enchantments. Furthermore I added a +1 to hit and damage to the final result for prayer.
I had the +1 for the spear and the +2 from Bane on the attack but did forget the +2 for damage from Bane and the Prayer bonuses ;-)
Correct, Outsider Evil I guess would be mos applicable, was thinking3.5 I guess.
| _JJ Surabar |
Bane is better than just +2 damage. Bane increases the enchantment bonus by +2 AND adds extra +2d6 damage.
| Kythel of Nisroch |
Bane is better than just +2 damage. Bane increases the enchantment bonus by +2 AND adds extra +2d6 damage.
Yep, that 2d6 was added to my rolls, DM was pointing out what I missed ;-)
---
Poll for my fellow PCs, for Kythel's next feat should I take Extra Channel or Spell Penetration? These SRs are becoming tougher and tougher to beat and with my Rogue dip most of my SR checks appear to be failing these days. But Extra Channel IS Extra Channel...
| _JJ Surabar |
Both are good options, you have a lot invested in channeling, so I guess the question is... do you run sort? If so, then extra channeling is a good bet. Otherwise... if you end up doing more DD with spells, that SR option may be better.
Of course there are heaps of other cool feats too. We have limited sources, so the one that adds extra sneak attack damage might be off limits (I can't remember which book it came from now) - but if available it can be very nice for rogue dips.
| Storyteller Shadow |
That's a good question, IF a spell like Flamestrike pierces SR it would do more damage BUT the channels do not require an SR check to bypass so sort of a question or lesser guaranteed damage or a better chance for higher damage output which may be fully negated by SR... plus any applicable saving throw.
Of course, if I take Spell Penetration than I should probably also buy into Greater Spell Penetration as well. So it's a 2 feat commitment.
---
I like the extra sneak attack damage feats but even if they were available I think that Kythel would be more useful with a focus on channeling or spell casting as Kythel spends so little time flanking and sneaking around based upon our approach to situations we encounter.
| _JJ Surabar |
I'm away for the next couple of days. JJ will either use his bow, or stand ready with Alakast if it looks like the creature is coming down.
| Kythel of Nisroch |
| 1 person marked this as a favorite. |
EDIT to level 4 spells, originally when I posted my list I selected control water:
Sorry for the confusion there DM!
0th – 4 Create Water, Detect Magic, Guidance, Resistance
1st – 5+D (Cure Light Wounds) Detect Evil [cast], Protection from Evil, Endure Elements, Bless, Sanctuary
2nd – 5+D (Fog Cloud) Bear’s Endurance, Lesser Restoration [swapped out for Cure Moderate - cast], Remove Paralysis, Status, Hold Person
3rd – 5+D (Cure Serious Wounds [cast]) Dispel Magic , Protection from Energy [cast], Magic Circle vs Evil (cast), Searing Light, Speak with Dead (cast in earlier scene that needs to be actually played out!)
4th - 4+D (Control Water), Blessing of Fervor (APG) [cast 2x], Air Walk (cast), Dismissal[cast](swapped out for Cure Critical), Holy Smite [cast]
5th – 3+D (Ice Storm [cast]), Flamestrike, Holy Ice (Ultimate Magic) [cast], Break Enchantment
6th - 2+D (Cone of Cold [cast]) Heal, Summon Monster VI[cast]
Pearl of Power IV spent for the day.
Channels - 3/12
| Kythel of Nisroch |
Anyone got remove paralysis, or shall I blow an HP for another chance at that save?
I have Remove Paralysis, let's see if I make the save first!
| Marigold Montajay |
Marigold also has her Lucky Halfling racial ability; let me see if that works (to hopefully save JJ a HP and Kythel an action).
| Marigold Montajay |
| 1 person marked this as a favorite. |
^Didn't realize I was actually up when I posted earlier. Will try and post later tonight if I have time.
| Marigold Montajay |
Hey, I'm just glad I actually remembered it this time! I've probably forgotten it when it could've been handy more times than I'd probably want to actually count >.>
| Marigold Montajay |
| 2 people marked this as a favorite. |
Hang in there, friend!
| GM Rutseg |
| 2 people marked this as a favorite. |
We all get down from time to time. It is maybe not the time for one of the concerts you enjoy so much, but perhaps you can find the time to do those things that energize you the most, maybe some canoeing or a good drink.
Anyway, we are here if it helps to pass the valley.
| GM Rutseg |
And for those curious that is exactly the actual cover of the Foundation of Flame chapter :)
| Kythel of Nisroch |
0th – 4 Create Water, Detect Magic, Guidance, Resistance
1st – 5+D (Cure Light Wounds) Detect Evil [cast], Protection from Evil, Endure Elements, Bless, Sanctuary
2nd – 5+D (Fog Cloud) Bear’s Endurance [cast], Lesser Restoration [swapped out for Cure Moderate - cast], Remove Paralysis, Status, Hold Person
3rd – 5+D (Cure Serious Wounds [cast]) Dispel Magic , Protection from Energy [cast], Magic Circle vs Evil (cast), Searing Light [cast], Speak with Dead (cast in earlier scene that needs to be actually played out!)
4th - 4+D (Control Water)[cast], Blessing of Fervor (APG) [cast 2x], Air Walk (cast), Dismissal[cast](swapped out for Cure Critical), Holy Smite [cast]
5th – 3+D (Ice Storm [cast]), Flamestrike [cast], Holy Ice (Ultimate Magic) [cast], Break Enchantment
6th - 2+D (Cone of Cold [cast]) Heal, Summon Monster VI[cast]
Pearl of Power IV spent for the day.
Channels - 3/12
| GM Rutseg |
Hey Kythel, I fear Empower Spell only works for random variables. Because bear's endurance offers a static +4, that would be the maximum bonus granted to Maxim. Still that is a nice bonus :)
| Storyteller Shadow |
Hey Kythel, I fear Empower Spell only works for random variables. Because bear's endurance offers a static +4, that would be the maximum bonus granted to Maxim. Still that is a nice bonus :)
Well it was worth a shot ;-)
| Maxim Snaphånce |
Man I do take painful glee when apex monsters put parties through the mill. Hookface is a brute!
I'm just thankful we don't have house rules on Dragonfire and Black powder cocktails! - then Maxim would be but "shadows and dust" :S
| _JJ Surabar |
Hurrah. On a related note... Did Alakast get its holy upgrade before this all happened? It was in the pipeline, but I'm not sure how things worked out timing wise.
| Maxim Snaphånce |
The low roll was a pity, it was certainly a moment for that evasion to shine.
On the good side, you will be pleased to know the gun shot hits without the need to spend hero points :)
Ok - so no threat of AoO? If so, will retro the cone o' cold... (and reinstate the precious hero point :)
| GM Rutseg |
Doesn't smile do a mass load of bonus damage vs evil dragons/demons etc on first hit?
Yup! I doubled the smite damage accordingly (it only happens in the first successful attack). It happens I do not have the luck for Kikinnin to strike a critical hit on first attack which usually means smite damage x6 :D
| _JJ Surabar |
Now I see it.
That dragon has the luck of the damned. Lightning bolts, cones of cold and negative channeling and so many ones!
| GM Rutseg |
Ohm, I was only looking at the to hit result and failed to spot you had a natural 20 there! Sorry JJ. Yes, indeed I missed the natural 20 and there is one more successful hit. I will update next round accordingly.
Hookface is AC 38 right now thanks to mage armor, but using shield he could reach 42. He is tough indeed.
@Maxim, did you get a misfire just there?
| Maxim Snaphånce |
Did indeed chief - apologies missed that as I just looked at the total not the numbers.
| GM Rutseg |
Maxim, activating a pearl of power requires a standard action (powers activated on command are by default a standard action unless the item states differently).
As so, you will have to chose between activating the pearl or shooting (I recommend shooting as dragons have very low touch AC). Unless told otherwise, I will take your CL dice roll and use it as your shot along with the damage from the last round that was not used.