The Saxon Wars (Inactive)

Game Master Brian Minhinnick

782 AD - Charlemagne's wars against the Saxons.


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Hit Points 19/19 | Healing surge 3/3
Stats:
AC 21, T 12, FF 19 | CMD 16 | Fort +4, Ref +4, Will +0 | Init +2 | Perception +7

I'm traveling today out of the country and returning Monday. My Internet will be intermittent at best. Bot me as necessary.

cheers


Max HP: 17; Current HP: 17; F: +2; R: +2; W +5; AC: 15; Touch: 13; FF: 1

Reolus' new co-ordination ability is a full-round action. Is that something he can do on a moving horse? What kind of Ride check would it take, and would it be different during combat?


Outside of combat, no issue at all.

In combat, if all you're doing is coordinating and staying seated the ride DC is 5. If you want your horse to fight too, it's DC 10.


Max HP: 17; Current HP: 17; F: +2; R: +2; W +5; AC: 15; Touch: 13; FF: 1

Unlike the subsequent scholar ability Inspiration that builds on Co-ordinate, Co-ordinate doesn't specfically say that the scholar himself doesn't benefit.

What's your read on it GM? Is Reolus intended to benefit from his own Co-ordinate ability? It says "your allies", but there are plenty of arguments going around the messageboard that you count as your own ally.

Relavent text:

Co-ordinate (Ex): When the scholar spends a full round directing her allies, she provides her allies within 30 feet a +1 morale bonus on their attack rolls and skill checks. The bonus lasts for a number of rounds equal to the scholar’s Charisma modifier.

Inspiration says mostly the same type of things, except that it adds that the scholar doesn't benefit himself.


Yeah, it affects you too.


Max HP: 17; Current HP: 17; F: +2; R: +2; W +5; AC: 15; Touch: 13; FF: 1

In that case, add 1 to those amazing rolls in the gameplay thread.


Male Human (Frankish) Fighter (Armour Master) 2
Stats:
HP 18 | AC 20, T 13, FF 18 | CMD 17 | Fort +4, Ref +2, Will +2 | Init +2 | Perception +3

In a couple of hours I'll be on an island. Don't think they've got Internet, and even if they do I might be too busy snorkelling. Probably won't be further posts me this weekend! DMPC as needed.


Male Human (Frankish) Fighter (Armour Master) 2
Stats:
HP 18 | AC 20, T 13, FF 18 | CMD 17 | Fort +4, Ref +2, Will +2 | Init +2 | Perception +3

Thanks for keeping us up to date DM Jelani. Hope real life settles down soon.


Male Human (Frankish) Fighter (Armour Master) 2
Stats:
HP 18 | AC 20, T 13, FF 18 | CMD 17 | Fort +4, Ref +2, Will +2 | Init +2 | Perception +3

Starting tomorrow morning my wife and I embark on a two week road trip through Sarawak. I'll do my best to put a post or two in when the chance arises, but it'll be a tall order - we plan to spend a lot of time in some of the more remote national parks.

Bottom line is - DMPC me as necessary!


Max HP: 17; Current HP: 17; F: +2; R: +2; W +5; AC: 15; Touch: 13; FF: 1

Sarawak? Hmmm...googling....

Okay, looks nice and warm. Probably some nice beaches, and...10m long pythons!! No thanks, I'll stick to Canada. Enjoy!!


Male Human (Frankish) Fighter (Armour Master) 2
Stats:
HP 18 | AC 20, T 13, FF 18 | CMD 17 | Fort +4, Ref +2, Will +2 | Init +2 | Perception +3

Luckily I already live next to a nice beach, so we're more in search of the 10metre long pythons! No luck on that front yet, though we spent our first night camping in the wilderness after the car got stuck.

If someone else can roll those ten shortbow attacks for me I'd be much obliged. I think it's more than my iphone and this shitty jungle internet connection would be able to handle.


I'm fine with it taking a while, I've got a lot of gaming on my plate at the moment and honestly don't have as much time as I'd like to keep the updates high quality and flowing. So as long as you keep us updated and don't completely disappear, don't sweat it.


Max HP: 17; Current HP: 17; F: +2; R: +2; W +5; AC: 15; Touch: 13; FF: 1

Are these light or heavy warhorses? I'm not sure if the x2 carrying capacity for being large and x3 for being a large quadruped stack, or if the latter takes the size into account. Assuming x3, a light warhorse can carry 228 lbs without being encumbered.

However, a heavy warhorse has a 20 strength, meaning x3 equals 399 lbs.

Reolus' light warharhorse is lightly encumbered, because Reolus is a beanpole.


I dunno, what kind of horse did you buy? They are whatever you guys purchased at creation. I left it up to you.

I presume if one of you is encumbered, then the rest would keep pace with that one rather than leaving him behind. This also makes it more fun and dramatic in my opinion.

However if you guys do the math and discover that none of your horses are encumbered I can retcon in another round or two before they catch up with you (which will still happen with them moving 90'/round and you guys 40).

Or we could go back and you could just high tail it and take the run action instead of shooting. But then there will be more of them alive, and it will change how things would have played out.


Also just realized I forgot to add in Brechthalt, which I will do before my next update.


Lo, Gunthar - Are your horses encumbered lightly, or not? A light horse has a light carrying capacity of 228 lbs. Heavy horse can go all the way up to 399 lbs. before hitting medium encumbrance. Please add up the weight of your gear+you and compare it those numbers.


Also your minimum weight is your strength score*10 in pounds, because I said so. Aint no 18 strength 150 lbs dudes walking around out there. An 180 lbs. person who could lift 300 lbs. over their head would be pretty damned impressive too.


Hit Points 19/19 | Healing surge 3/3
Stats:
AC 21, T 12, FF 19 | CMD 16 | Fort +4, Ref +4, Will +0 | Init +2 | Perception +7

Gunthar is at 360 lb on his light horse. Couldn't afford a heavy one


K, so no need for retcons then. Thank you! (^_^)


Male Human (Frankish) Fighter (Armour Master) 2
Stats:
HP 18 | AC 20, T 13, FF 18 | CMD 17 | Fort +4, Ref +2, Will +2 | Init +2 | Perception +3

Lo has a light warhorse and it's lightly encumbered. Says so on his character sheet :-).

Holidays are done, so I should be back to being able to update daily if the Internet gods are kind.

EDIT: Except of course, when I think about it I realise he's carrying Lo, so he's not lightly encumbered at all.


Male Human (Frankish) Fighter (Armour Master) 2
Stats:
HP 18 | AC 20, T 13, FF 18 | CMD 17 | Fort +4, Ref +2, Will +2 | Init +2 | Perception +3

Lo’s first inclination would be to risk the AoO and keep leading them back to the infantry, as per the plan. Either the Sachsens follow us all the way into the jaws of our own infantry, or they’ll falter and allow us an opportunity to fire more arrows at them as they retreat or dither.

If they follow the former course, we can outrun them safely, and the infantry can engage them at a charge. With our spearmen in the trees, the Sachsens might be completely surprised. With our combined numbers we can overwhelm them quickly and then engage the second group of Sachsens.

DM Jelani, what of the rest of the enemy force? Have they sallied out of their encampment yet? That’s probably a fairly important element to consider. If I remember correctly, there were roughly thirty Sachsens. I think we’ve shot down four or five (Jelani?), there are nine on the map with us, so that leaves about fifteen in the other group. Seems likely they’ve sent the cannon fodder out first; the other group might be more formidable.


To outrun them, you are going to have to only run. Your horses taking a run action will move 105' a round. They are running at 90' a round. So for every round you run, you'll gain 15' on them, but the first round would provoke AOOs as you said. It's unlikely that they'll follow you all the way to the infantry if you stop engaging them and just run. They know that they can't outrun a galloping horse.

I believe you've killed four so far of your estimated 30. These were just the first guys to wake up and grab their stuff. The rest of the camp appears to be preparing to defend itself, and/or move the camp. Tents are being taken down, etc.

As far as they know, a scouting force of three knights just found their hideout. It appears the knights are running back to Minden. Time to find a new hideout.

Edit:Or, you could send Reolus who can run 120' a round to fetch the infantry while Lo and Gunthar skirmish with the Sachsens.


Male Human (Frankish) Fighter (Armour Master) 2
Stats:
HP 18 | AC 20, T 13, FF 18 | CMD 17 | Fort +4, Ref +2, Will +2 | Init +2 | Perception +3

It seems to me that the wisest course is to keep running, perhaps slowing just enough at times to fool the pursuers into thinking they've a chance of catching us. Our infantry is hidden, so there's a chance the pursuing group will follow us and allow them to be engaged. If they stop, we start shooting again.

It would be foolish to engage them now when we don't need to and they outnumber us.


So, express that in character and take your combat action. Table talking is fine with me, but it still needs to happen in the game world.

Gunthar's the only one who's acted.

I'll act for Brechthalt now.


Hit Points 19/19 | Healing surge 3/3
Stats:
AC 21, T 12, FF 19 | CMD 16 | Fort +4, Ref +4, Will +0 | Init +2 | Perception +7

Did Brechthalt drop his bow? Stowing my bow (and wanting to Ride-by charge) were the reasons I retreated to draw my lance.

Bot me until late Sunday. thanks


Yes, he dropped his bow, as described. I have a paper to write before the end of the weekend, but I might have time to update/bot you tomorrow.


Hit Points 19/19 | Healing surge 3/3
Stats:
AC 21, T 12, FF 19 | CMD 16 | Fort +4, Ref +4, Will +0 | Init +2 | Perception +7

I'm going camping until Sunday, so bot me


Max HP: 17; Current HP: 17; F: +2; R: +2; W +5; AC: 15; Touch: 13; FF: 1

Just realized I had never updated Reolus' hit points. He now comes in at a robust 17 hp, which isn't actually that bad for my balding little bookworm.


Max HP: 17; Current HP: 17; F: +2; R: +2; W +5; AC: 15; Touch: 13; FF: 1

While I am loathe to ever cite Wikipedia in a scholarly debate, it's 2am here, so I'll do it this once. This article is interesting and supports your side nicely while still acknowledging the existence of members of the clergy and monastic orders who opposed the use of violence in support of Christianity. This excerpt was also interesting reading before my free access ran out. I've read a few other samples and abstracts of more scholarly works which also suggest that debate on the just use of violence occurred in the monasteries and churches of the Carolingian era, but that the more common-place view of the time was that Christian peace came from above, similar to the Roman pax, which came through the strong security offered by the Roman army. Any physical attack on the Empire constituted an attack on Christendom itself, and had to be met with force.

Reolus certainly gets that, and he would not risk himself or others on the battlefield with any form a pacifism, but he's also torn because he sees enemies of the faith like these four prisoners as potential brothers. It should make for an interesting internal conflict for him as the game progresses.


Male Human (Frankish) Fighter (Armour Master) 2
Stats:
HP 18 | AC 20, T 13, FF 18 | CMD 17 | Fort +4, Ref +2, Will +2 | Init +2 | Perception +3
Reolus of Fulda wrote:

While I am loathe to ever cite Wikipedia in a scholarly debate, it's 2am here, so I'll do it this once. This article is interesting and supports your side nicely while still acknowledging the existence of members of the clergy and monastic orders who opposed the use of violence in support of Christianity. This excerpt was also interesting reading before my free access ran out. I've read a few other samples and abstracts of more scholarly works which also suggest that debate on the just use of violence occurred in the monasteries and churches of the Carolingian era, but that the more common-place view of the time was that Christian peace came from above, similar to the Roman pax, which came through the strong security offered by the Roman army. Any physical attack on the Empire constituted an attack on Christendom itself, and had to be met with force.

Pleased to see the above. I'm not sure I'm really that into roleplaying torture and execution! :-)


Hit Points 19/19 | Healing surge 3/3
Stats:
AC 21, T 12, FF 19 | CMD 16 | Fort +4, Ref +4, Will +0 | Init +2 | Perception +7

Been afk most of yesterday. will catch up this morning..


1 person marked this as a favorite.

Hey, I'm sure there were people of all kinds of beliefs back then, but I'm going for portraying the average thing back then. Feel free to fight against it.


In less than 24 hours I'll be heading out for three weeks of international travel. There will be times when I'll be able to post, but other times I may not be able to. Please bear with me, and/or bot me as necessary.


Male Human (Frankish) Fighter (Armour Master) 2
Stats:
HP 18 | AC 20, T 13, FF 18 | CMD 17 | Fort +4, Ref +2, Will +2 | Init +2 | Perception +3

Cool. We get to bot the DM. Invasion of giant Teletubbies mounted on Dinobots coming right up.


Hit Points 19/19 | Healing surge 3/3
Stats:
AC 21, T 12, FF 19 | CMD 16 | Fort +4, Ref +4, Will +0 | Init +2 | Perception +7

I'm leaving for a week vacation with the family and without Internet. We return next Tuesday. Please DMPC as necessary.

cheers


Male Human (Frankish) Fighter (Armour Master) 2
Stats:
HP 18 | AC 20, T 13, FF 18 | CMD 17 | Fort +4, Ref +2, Will +2 | Init +2 | Perception +3

Currently very busy at work and at life. Hoping I can re-engage at the weekend!

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